Voidstep Abuse
fiercerage
Posts: 137 Arc User
If I feared that PWE had the power to change anything, I wouldn't post this. But since that isn't the case, here you go.
Especially useful for ranged magic mobs that like to keep a distance. Just get 1 spark and enjoy!
http://www.youtube.com/watch?v=FFBCRyMLP00
Especially useful for ranged magic mobs that like to keep a distance. Just get 1 spark and enjoy!
http://www.youtube.com/watch?v=FFBCRyMLP00
Post edited by fiercerage on
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Comments
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lol nice... im totally ganna try that.
hope it gets fixed but i doubt it will. atleast it doesn't stun... god then it would be horrible...Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.0 -
Furries - Dreamweaver wrote: »lol nice... im totally ganna try that.
hope it gets fixed but i doubt it will. atleast it doesn't stun... god then it would be horrible...
Joke so funneh.0 -
Quid pro quo also seems to work like this too.0
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i tried this myself and it works, doesn't take the spark, activate the cooldown or stun but it does take the mana.0
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Ay Ideas as to a practical use for this?0
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DrHook - Lost City wrote: »Ay Ideas as to a practical use for this?
It's great for doing the big pull in the center room of FC. I'll try to upload a video of it soon.0 -
Oh ****! With all the ranged skills already, this will make alot of trouble for kiters...
Glitch voidstep to get in range and combo away till they get a bit out of range, then voidstep again...
This might be really broken....
And I just tried it, works like a charm...0 -
DrHook - Lost City wrote: »Oh ****! With all the ranged skills already, this will make alot of trouble for kiters...
Glitch voidstep to get in range and combo away till they get a bit out of range, then voidstep again...
This might be really broken....
And I just tried it, works like a charm...
It's not really broken in my opinion. We don't have a reliable stun or anti-stun. We're kinda gimped in PvP and we're meant for PvE. I don't see this as something that will be used a lot in PvP. Sins have always been able to do it after all.0 -
Hope your right...0
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fiercerage wrote: »It's not really broken in my opinion. We don't have a reliable stun or anti-stun. We're kinda gimped in PvP and we're meant for PvE. I don't see this as something that will be used a lot in PvP. Sins have always been able to do it after all.
With a shorter cooldown for that matter.0 -
Yes, tele cancel casting. It works on Sin too. Since I stat to fists Sin, it happens to me all the time when I try to tele stun someone and swtich to fists right away for attack, and it cancel casts it.0
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Very nice.0
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Been doing this for a while now. Its nice in PVP beacuse it puts you constantly in range, but you're still out of luck without a guaranteed disable. The best use of this is putting you back into range for occult imo.0
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Just curious, does quid pro when given debuff back reset the timer or just use the remainder?
say like 6 sec dragon you wait 3, are they dragoned for 6 sec or 3 sec?0 -
you only purge once #yopo0
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PotatoHeadQR - Dreamweaver wrote: »i think it's better to jsut pull with holy path/unfetter 0.0
Yeah it was nice while I was being lazy about my genie.0 -
lol i been spamin this all over town lol, my new name is ms.Zap LOL.
just be careful whn ur weapon is in inventory dont drop it lol. b:chuckle0 -
I tried this with Quid pro quo, it purifies and transfer debuff, and no cooldownb:victory0
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Kisame_H - Sanctuary wrote: »I tried this with Quid pro quo, it purifies and transfer debuff, and no cooldownb:victory
Ooh if only it can transfer stun ... (b:pleased)[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0
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