Genie stats and attributes

squalll3onhart
squalll3onhart Posts: 1 Arc User
edited March 2011 in Seeker
Hi im new and unfamilar with the genies. Ive made a seeker and was hoping wat stats and attributes to put in. I want a strength base one.
Im goin for these skills

⊲ Tree of Protection
⊲ Absolute Domain
⊲ Tangling Mire
⊲ Occult Ice
⊲ Cloud Eruption
⊲ Holy Path

im just want to noe wat stats to put on eg vit, str, mag
Post edited by squalll3onhart on

Comments

  • Teqnikz - Lost City
    Teqnikz - Lost City Posts: 15 Arc User
    edited March 2011
    Well first I am not sure how dedicated to having the perfect genie for yourself you are, but this is what you will need. For all those skills your genie will need level 101 and 71/100 LP. Your affinities will have to be Metal:7 Water:7 Earth:5 Wood:3 Fire:0. Then you have to get to attributes but that all depends on if you are trying to spam skills or use them all situationally. I recommend atleast 50 Mag for a 2Energy/sec regen rate. The skills all require energy and also str will affect there power so you have to find your sweet spot. With 50 Str you will have you will get ToP (Increases max HP by 55% for 5 seconds & Restores 20% of your max HP every 3 seconds for 6 seconds) TM (Creates a mire under the target and all enemies within 15 meters, reducing their movement speed by 20% and physical defense by 45%) CE (Emits a cloud of invigorating energy, granting 1 Spark to yourself plus an additional 55 Chi) OI (Has a 55% chance to freeze the target for 3.3 seconds) AD and HP are not effect by Str. You can leave dex as it is and put the rest in to Vit. If you get to exctly 71 LP then you Vit can be 68 on either a Zeal or Discipline and 66 on an Infliction. Those would give you 168 and 166 Energy respectively so if the 2 energy doesn't bother you then all you have left is the looks of them.