Wizard normal Attack

Darkklh - Harshlands
Darkklh - Harshlands Posts: 1 Arc User
edited March 2011 in Wizard
Wizard and other magic user should have a Long range normal attack.
Post edited by Darkklh - Harshlands on

Comments

  • IDynasty - Dreamweaver
    IDynasty - Dreamweaver Posts: 48 Arc User
    edited February 2011
    lol. for real?
  • CJD - Heavens Tear
    CJD - Heavens Tear Posts: 91 Arc User
    edited February 2011
    bamboo bow > some arrows > auto attack from far

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  • Lenestro - Sanctuary
    Lenestro - Sanctuary Posts: 490 Arc User
    edited February 2011
    might make frostblade a lil less useless lol
  • Shevanel - Sanctuary
    Shevanel - Sanctuary Posts: 436 Arc User
    edited March 2011
    Forsaken World, WoW, DotA and other games, casters all have auto attacks which is just base matk or similar. (DotA doesn't have "matk/patk" persay)

    I don't see why we can't get one in PW. It should start as a 1 second channel and 0second cast, and be affected by -chan.
    Technically, with -50%chan, we would only be hitting 2aps, but coupled with our matk could actually help with farming.

    It should deal 33% Water, 33% Fire anmd 33% Earth damage, and be affected by Undine strike. It should deal base magic + 50% weapon damage with crit chances fully functional.
    might make frostblade a lil less useless lol

    It still wouldn't be a physical attack, ranged of course.

    Making frostblade better is a totally different issue.
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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2011
    Why there no auto attack is caused because many old developers think auto attack as :
    1. Smash what in your hand to the enemy
    2. Shot projectile

    They think magic as power full nuke that doesn't need to be cast repeatedly to terminate enemies. And on stories or lore usually magic is a one hit K.O moves, well game logic is different . . (b:chuckle)
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