phys/metal debuff cant b used in pvp?!

Posts: 4 Arc User
edited March 2011 in Seeker
i dont get this, all the rest of the classes can have debuffs useable in pvp..granted the seekers is lengthy duration..but it could be reduced in PVP...what gives
Post edited by bdb95 on

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Comments

  • Posts: 4 Arc User
    edited March 2011
    i guess both seekers and mystics will just be pve classes with no real use pvp..sigh o well
  • Posts: 3 Arc User
    edited March 2011
    they are still working on the skills you know theres a chance they might add PVP in that skill
    how i know, check the Seekers Skill Tree and notice how theres no LVL 79 (Heaven / Hell) Skills yet
  • Posts: 49
    edited March 2011
    they are still working on the skills you know theres a chance they might add PVP in that skill
    how i know, check the Seekers Skill Tree and notice how theres no LVL 79 (Heaven / Hell) Skills yet

    This....

    You should keep in mind, some classes don't even become good PvP classes, until they get the demon/sage add ons of certain skills...
  • Posts: 966 Arc User
    edited March 2011
    seeker does seem like its supposed to 1v1 pvp. more of an AOE attacker.

    besides 5-10 min debuff on a player seems a bit overkill for a duration


    ion strike follwed by Gemini Slash with a max blade affinity and Soulsever Minuet active

    is ganna hurt like hell on any tightly formed group

    and considering you can pull that off tripple sparked without even using a chi gain/ skill item
    and have a 50% chance of activating the debuff

    then quick change to Parchedblade Dance, voidstep to the target, followed by a darkcloud bolt
    and a stagstrike.

    ALL of that pulled off during tripple spark is ganna kill anyone withing those 12 meters.

    seekers are ganna be epic in TW
    Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
  • Posts: 21 Arc User
    edited March 2011
    seeker does seem like its supposed to 1v1 pvp. more of an AOE attacker.

    besides 5-10 min debuff on a player seems a bit overkill for a duration


    ion strike follwed by Gemini Slash with a max blade affinity and Soulsever Minuet active

    is ganna hurt like hell on any tightly formed group

    and considering you can pull that off tripple sparked without even using a chi gain/ skill item
    and have a 50% chance of activating the debuff

    then quick change to Parchedblade Dance, voidstep to the target, followed by a darkcloud bolt
    and a stagstrike.

    ALL of that pulled off during tripple spark is ganna kill anyone withing those 12 meters.

    seekers are ganna be epic in TW

    Finally, someone who understands, but don't forget our "sutra" with the gemini or they may move in time lol. b:dirty
  • Posts: 4 Arc User
    edited March 2011
    .................then quick change to Parchedblade Dance, voidstep to the target, followed by a darkcloud bolt
    and a stagstrike.

    ALL of that pulled off during tripple spark is ganna kill anyone withing those 12 meters.

    seekers are ganna be epic in TW

    Really nice combo. 1 thing to clarify with you though. I don't think ion spike + geminislash with the 2 buffs on would build 1 spark for us to continue with the next step of void step....wich consumes 1 spark.

    I think should be...Soulsever on, 3spark>blade affinity>Ion strike>Gemini Slash+press chi pot at same time>parchedblade>Voidstep>dark Cloud>Stalag.

    Just need to press the chi pot at the same time you blasting off gemini.

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