Dual sword/blade?

riyuko
riyuko Posts: 0 Arc User
edited March 2011 in Seeker
Alright so I'mma go ahead and ask since I don't really see it addressed anywhere else. I don't own a seeker (yet) so I'm asking this question, just for preliminary planning purposes.

I think its obvious by now that Seeker wasn't intended to be a interval spamming class. So rather than use one handed swords/blades, why not use dual swords/blades? The damage per hit is better on dual weapons, is it not? One can only assume that the difference between them would only grow larger as higher grade weapons and higher refines enter the equation.

So why is everyone all over the one-hand versions? Can a seeker not use the duals? Or are the one-handers just that much better endgame weapons? I'd hate to think I'm the only one who considered it. So, I'm pretty sure I'm not the first to have this thought.

Discuss?
Post edited by riyuko on

Comments

  • AuroraLucia - Archosaur
    AuroraLucia - Archosaur Posts: 279 Arc User
    edited March 2011
    Either will do. It is true duals will be better for DPH, but remember that three of our skills special abilities depend on being able to inflict a status effect. Since the status effect isn't 100%, one-hand swords attack faster, making the skills able to be put to full use more often. A person could also apply this to justify using interval gear, but unfortunately the highest I can see a Seeker able to get up to is 2.0 before any other speed increases, unless they add an HA or LA top with -.1 interval that isn't class specific. Even then though, I doubt Seeker would be too good for interval, but it is possible.

    Anyways, I imagine that is the reason why people like the one-handed better. That or they are just fans of Claymore/Bleach, and unfortunately between the two, only three people used dual swords in them. Three that I can remember anyways.
  • lizrau
    lizrau Posts: 0 Arc User
    edited March 2011
    purposely choose one handers because of Claymore, hehe. <3
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    Sig credits to Myra :D
  • AuroraLucia - Archosaur
    AuroraLucia - Archosaur Posts: 279 Arc User
    edited March 2011
    lizrau wrote: »
    purposely choose one handers because of Claymore, hehe. <3

    I started watching it again after I played my Seeker for the first time. b:chuckle
  • riyuko
    riyuko Posts: 0 Arc User
    edited March 2011
    Either will do. It is true duals will be better for DPH, but remember that three of our skills special abilities depend on being able to inflict a status effect. Since the status effect isn't 100%, one-hand swords attack faster, making the skills able to be put to full use more often. A person could also apply this to justify using interval gear, but unfortunately the highest I can see a Seeker able to get up to is 2.0 before any other speed increases, unless they add an HA or LA top with -.1 interval that isn't class specific. Even then though, I doubt Seeker would be too good for interval, but it is possible.

    Fair enough, but even that concept still seems somewhat counter-intuitive for whats essentially a comboing skill-spamming class. And the other factor to consider is when a skill has a nice weapon damage modifier (Gemini Slash, anyone?) that it would make more sense to equip the stronger weapon so that you do (a lot) more damage. Yeah, it does even more damage coming from a stance proc, but isn't the success rate for that stance like 50%? I'd say that's reliable enough to not really be dependant on a faster and weaker weapon choice, personally. Especially when you have at least 15 seconds between Gemini uses to make it proc again.

    The stance for the 20% stun proc hardly seems like a reliable enough factor to justify it either... maybe I'm too much of a pessimist, but I'd rather build for something I know will happen when I want it to. Not something I hope will happen eventually. Ultimately since I can't convince myself that interval would be much factor for this class in the grand scheme (and why blow that much funding to STILL be 3 attacks behind the BMs...), I'm seeing duals as a better option.

    Unless of course, if the one hand swords are just too godly. Anyone got any comparisons between the endgame swords/blades compared to the dual swords/blades?
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited March 2011
    Well most TT swords are not dual for one thing.

    And I'm sure much of it is just looks.
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  • Elviron - Dreamweaver
    Elviron - Dreamweaver Posts: 812 Arc User
    edited March 2011
    I believe Aurora quite covered the point I am trying to make for choosing a Blade

    http://pwcalc.ru/pwi/?char=6af4f70282bedb32 <---- Blade

    http://pwcalc.ru/pwi/?char=260f96e7d75b5091 <---- Dual Blade

    The following factors affected my choice for an endgame weapon (this goes to say I will use whichever is best for the earlier levels):-

    1.) Blades/swords have lower dex and higher str requirements compared to dual blades/swords. This means I can transfer some of those points into VIT or STR as I see fit.

    2.) Blades/swords have slightly higher speed compared to dual blades/swords. This means I can get the procs to trigger a little faster. I see your point on how gemini slash has a long cooldown but you can shift stances between battles and trigger procs like northern sky which gives you a def lvl debuff for 8 seconds and is more spammable than aoes like gemini slash and stalagstrike. Moreover, in some situations (like the boss in FC heads room), AoEs would be detrimental to the DPS if you dont time them right.

    3.) The high end damage between the two isnt that much of a difference. However dual swords/blades do tend to have higher low end damage.

    I guess it boils down to your gameplay style. I for one rely on DPS and the status procs. The faster I hit the more chance that I can pull off a northern sky or a bloodlet status.

    If youre a person who likes to attack from range (like the many seekers I see around), then having dual blade/swords might work to your advantage. Me being someone who relies on melee dps and status infliction, prefer blade/sword.

    You could also switch weapon's based on the attack style you plan to use on the target.

    For example, dual swords when using gemini slash / vortex aoe skill / etc. Single blade/sword while using normal attacks and ur stuns.


    As for the interval point, a seeker might not be able to take advantage of it like BMs, Sins, barbs and archers. However it does help in increasing DPS similar to how archers use -interval with their ranged weapons (not the same but yea somewhat close).

    PS: The class is still new and people havent yet explored all the possibilities of maximizing the DPS of a seeker. So this might still be of debate later on.
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited March 2011
    i'm thinking i'll end up carrying both. blade/sword for single targets and dual for spamming aoes.
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