My seeker's AoE is broken.

Okeano - Harshlands
Okeano - Harshlands Posts: 4,943 Arc User
edited March 2011 in General Discussion
It's not hitting things within 980.3 meter radius. I demand it to be fixed now so I can spam it in base during TW.
Post edited by Okeano - Harshlands on

Comments

  • AuroraLucia - Archosaur
    AuroraLucia - Archosaur Posts: 279 Arc User
    edited March 2011
    I demand this as well. I want to hit the other faction while they are still in their own base, across the map from me. b:chuckle
  • ryuujitaka
    ryuujitaka Posts: 0 Arc User
    edited March 2011
    It's not hitting things within 980.3 meter radius. I demand it to be fixed now so I can spam it in base during TW.

    How could they make such a big mistake? I mean, I don't see how a seeker can get by if their 980.3 meter radius AOE doesn't work. I guess that skill is useless until they fix that. No one wants a skill that doesn't even hit the other side of the map.
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited March 2011
    wait till you level it up even 1 time the distance is like 1183 or something like that.
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    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • Mendolin - Sanctuary
    Mendolin - Sanctuary Posts: 1,092 Arc User
    edited March 2011
    ryuujitaka wrote: »
    How could they make such a big mistake? I mean, I don't see how a seeker can get by if their 980.3 meter radius AOE doesn't work. I guess that skill is useless until they fix that. No one wants a skill that doesn't even hit the other side of the map.

    lol the mistake was switching the meter number with the damage number b:chuckle so the 980.3 is the damage it does, honest mistake i guess
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  • Tigriss_o - Raging Tide
    Tigriss_o - Raging Tide Posts: 625 Arc User
    edited March 2011
    Imagin if it did go that far thob:shockedevery monster in the game would converge on you. Atleast the ones the AOE didn't kill.
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  • Katzyn - Sanctuary
    Katzyn - Sanctuary Posts: 1,270 Arc User
    edited March 2011
    Imagin if it did go that far thob:shockedevery monster in the game would converge on you. Atleast the ones the AOE didn't kill.

    ...Harpy Wraith. b:chuckle
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    Kylenea, level 99 Demon Cleric
    ForestSonata, level 6x Mystic
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  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited March 2011
    50 seekers or so, 980 meters away from harpy wraith, would be epic.
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  • chaoticshelly
    chaoticshelly Posts: 0 Arc User
    edited March 2011
    If they fixed it, you'd be hitting at around 8.3 meter ranger. b:chuckle
  • LenieClarke - Heavens Tear
    LenieClarke - Heavens Tear Posts: 3,275 Arc User
    edited March 2011
    newbies in their starter towns would be grinding on the newbie mobs, trying to get to level 2; all of a sudden every mob in sight drops dead... "%#@$#!$ seeker in 1k streams showing off that %#*$@#@ aoe!"
    [SIGPIC][/SIGPIC] Heaven's Tear alts: KenLubin, Sou_Hon, JudyCaraco --- level 5x chars.
  • _Nuriko_ - Lost City
    _Nuriko_ - Lost City Posts: 1,004 Arc User
    edited March 2011
    newbies in their starter towns would be grinding on the newbie mobs, trying to get to level 2; all of a sudden every mob in sight drops dead... "%#@$#!$ seeker in 1k streams showing off that %#*$@#@ aoe!"

    lmfao XD i would be using that skill constantly just to mess with em
    Ahira is a spyb:cryb:cryb:cry
  • AuroraLucia - Archosaur
    AuroraLucia - Archosaur Posts: 279 Arc User
    edited March 2011
    If they fixed it, you'd be hitting at around 8.3 meter ranger. b:chuckle

    But that's not a fix. b:cry
  • _Nuriko_ - Lost City
    _Nuriko_ - Lost City Posts: 1,004 Arc User
    edited March 2011
    But that's not a fix. b:cry

    Can't we compromise? I wanna hit for 980+meters for 980 + base physical atk b:cute
    Ahira is a spyb:cryb:cryb:cry
  • Clandore - Lost City
    Clandore - Lost City Posts: 180 Arc User
    edited March 2011
    Can't we compromise? I wanna hit for 980+meters for 980 + base physical atk b:cute

    By far the best fix. PWE please implement this ASAP.
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2011
    8.3 meter ?
    They just come out but already get a nerf ?! b:angry
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  • ZoanoAce - Lost City
    ZoanoAce - Lost City Posts: 469 Arc User
    edited March 2011
    Typos ftw, "Great, I aggro the entire World Map" LOL that one still makes my day xDD
    ●Barb - The "natural" leader. Cool and collected, slow to anger, and typically jovial. Swift to act when friends' lives are in danger, and prepared to lay down his life if the situation calls for it.

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  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited March 2011
    Yeah, why couldn't they made the typo in the actual skill coding and made it hit that far, instead of just the description.
  • Shadowfire - Dreamweaver
    Shadowfire - Dreamweaver Posts: 356 Arc User
    edited March 2011
    Well, it WOULD be the stealth counter people wanted.
    "Hm...I think there's a sin out of sz somewhere in stealth." -aoes and hits everything not in sz-
    (random sin in wc) "Stop killing me from all the way across the map b:angryb:angry"
  • Waterfal - Sanctuary
    Waterfal - Sanctuary Posts: 2,723 Arc User
    edited March 2011
    this thread wins xD

    *aoe* kk I go do wq now and pick up my drops along the way! -^-^-
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