Too slow lvling?Whtas point?

Emouse - Archosaur
Emouse - Archosaur Posts: 20 Arc User
edited March 2011 in General Discussion
1.tideborn and earth class are lvling too easy + they are made like lmba for pvp
I cant even find whats point to be wizard if there are psys (low chaneling higher dmg),venos when there are mystic (male/female,pets (we could say),HEAL (almost can chage cleric))

2.If you start in same time one TB class,one mystic/seeker and one old class (elfs,human,untamed) you will see that to 30lvl will first come mystic/seeker than sins/psy and after 4-5hours later human/elfs/untamed (except veno).Old class losing point to play as I said wiz and veno at first place + old class have to much to walk between quests,making lower dmg than others...
Why you dont upgrade a little bit old class?give few new quests?1-2 new skills? or set lower chanelign and higer dmg?...

3.I guess you got high pop. on all servers again with this upgrade in game but dont you see that there is too much pve servers -.-
Post edited by Emouse - Archosaur on

Comments

  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    1.tideborn and earth class are lvling too easy + they are made like lmba for pvp
    I cant even find whats point to be wizard if there are psys (low chaneling higher dmg),venos when there are mystic (male/female,pets (we could say),HEAL (almost can chage cleric))

    2.If you start in same time one TB class,one mystic/seeker and one old class (elfs,human,untamed) you will see that to 30lvl will first come mystic/seeker than sins/psy and after 4-5hours later human/elfs/untamed (except veno).Old class losing point to play as I said wiz and veno at first place + old class have to much to walk between quests,making lower dmg than others...
    Why you dont upgrade a little bit old class?give few new quests?1-2 new skills? or set lower chanelign and higer dmg?...

    3.I guess you got high pop. on all servers again with this upgrade in game but dont you see that there is too much pve servers -.-

    Bull****.

    I got my seeker to lvl 18 in about 6 hours. It took the same amount of time for me to lvl my sin to 30+ the day I rolled it.

    Seekers kill about as slowly as barbs do, yet sins can out lvl any class to date. High spike damage wins the race, and EG's simply don't have the spike damage.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited March 2011
    Bull****.

    I got my seeker to lvl 18 in about 6 hours. It took the same amount of time for me to lvl my sin to 30+ the day I rolled it.

    Seekers kill about as slowly as barbs do, yet sins can out lvl any class to date. High spike damage wins the race, and EG's simply don't have the spike damage.

    Mystics level fast as hell though b:chuckle

    Especially if you level up with 2 mystics in a squad together with a friend.
    [SIGPIC][/SIGPIC]
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2011
    What the heck . .
    And too much walking for old races ? Try playing earthguard and see the walking route.
    Try playing seeker and see how many of them always resting after killing 2 - 3 mob.


    These thread seem to be a bait ... b:bye
    [SIGPIC][/SIGPIC]
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  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    Mystics level fast as hell though b:chuckle

    Especially if you level up with 2 mystics in a squad together with a friend.

    I haven't tried the mystics yet, so I'll take your word for it. Though it took my friend 5 days to get hers to 29. <.<

    Guess it's more to do with your attention span as to how fast you can go through lvls, and wether or not you can quickly figure out the best/easiest ways to go about doing so.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • Renza - Raging Tide
    Renza - Raging Tide Posts: 1,939 Arc User
    edited March 2011
    What the heck . .
    And too much walking for old races ? Try playing earthguard and see the walking route.
    Try playing seeker and see how many of them always resting after killing 2 - 3 mob.


    These thread seem to be a bait ... b:bye

    HP Powders.
    [SIGPIC][/SIGPIC]
    "Kantorek: we hope to see the economy in PWI come back "down to earth" if you will."
    *One week later*
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    *few months later, PWI puts rank8/9 into the CS insanely cheap, raising gold 1mill+*
  • Tearle - Dreamweaver
    Tearle - Dreamweaver Posts: 511 Arc User
    edited March 2011
    HP Powders.

    ^ This is what I did for my seeker. My main has apo so I just manufactured a bunch of stuff she'll use as she levels. Also made some nice change for her by selling some in a catshop.

    I think the problem with some seekers is, I see them in the low level 2 or so armor in their late teens >.> It looks neat yeah, but some of the npc stuff is better. Same with that level 5 claymore...
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2011
    HP Powders.

    Don't tell that to me, say it to those newbie that just start playing. b:bye
    Maybe like the thread starter for old race ?
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • Bobberto - Harshlands
    Bobberto - Harshlands Posts: 73 Arc User
    edited March 2011
    1.tideborn and earth class are lvling too easy + they are made like lmba for pvp
    I cant even find whats point to be wizard if there are psys (low chaneling higher dmg),venos when there are mystic (male/female,pets (we could say),HEAL (almost can chage cleric))

    2.If you start in same time one TB class,one mystic/seeker and one old class (elfs,human,untamed) you will see that to 30lvl will first come mystic/seeker than sins/psy and after 4-5hours later human/elfs/untamed (except veno).Old class losing point to play as I said wiz and veno at first place + old class have to much to walk between quests,making lower dmg than others...
    Why you dont upgrade a little bit old class?give few new quests?1-2 new skills? or set lower chanelign and higer dmg?...

    3.I guess you got high pop. on all servers again with this upgrade in game but dont you see that there is too much pve servers -.-


    u got 85 char...do alt fcs and ull be 80 in no timee >.>
    and i dont think that BMs lvl slower then seekers and sins >.>
  • PunkinKatt - Heavens Tear
    PunkinKatt - Heavens Tear Posts: 249 Arc User
    edited March 2011
    Don't forget... double xp/spirit is on... leveling is just plain faster for the lower levels right now. Don't worry though, if leveling quickly isn't your thing, in just over one more week, the double xp/spirit will go away.
    b:mischievous
    There's no such thing as a "Perfect World" full of Jade, diamonds, gold, and other riches and treasures. There is only an imperfect world, with an imperfect society, full of imperfect people, with imperfect idea's about how to be perfectly rich and perfectly perfect. No one cares about being perfectly kind, perfectly fair, or perfectly content.
    It's a perfectly sad world.
  • Yulk_owns - Lost City
    Yulk_owns - Lost City Posts: 936 Arc User
    edited March 2011
    1.tideborn and earth class are lvling too easy + they are made like lmba for pvp
    I cant even find whats point to be wizard if there are psys (low chaneling higher dmg),venos when there are mystic (male/female,pets (we could say),HEAL (almost can chage cleric))

    Its the dailies/FFs themselves, not the classes. Think before you QQ about a race.

    Next, wizards have better AOE attacks, hands down. Psy is better in faster casting for smaller groups / 1.

    Last but not least, venoes are broken already, while they are close to never mana dependent while being able to tank (themselves). While mystic's best power is in M.ATK when summons are stronger than veno's pets due to more M.ATK gives a bonus.
    2.If you start in same time one TB class,one mystic/seeker and one old class (elfs,human,untamed) you will see that to 30lvl will first come mystic/seeker than sins/psy and after 4-5hours later human/elfs/untamed (except veno).Old class losing point to play as I said wiz and veno at first place + old class have to much to walk between quests,making lower dmg than others...
    Why you dont upgrade a little bit old class?give few new quests?1-2 new skills? or set lower chanelign and higer dmg?...

    You have no idea what your talking about. One of my friends play seeker and have trouble (missing a lot and yes he is using HA and have enough DEX). Apparently you haven't hear people complain about how screwed up seekers are (costs mirages to use a buff is one of them). Psys are already dropped out from LVL99+ squads / RBs, and maybe FFs, at least wizards are wanted in terms of AOE still. Sins are weak and clumsy (they aggro too much and die easier than archers would) and basically left out at mid LVLs.
    3.I guess you got high pop. on all servers again with this upgrade in game but dont you see that there is too much pve servers -.-

    Please elaborate... Coming from someone on a NEW PVE server b:chuckle
    I, II and III spark is the most cheesiest skill in PWI and it should be removed or massively nerfed.

    [SIGPIC][/SIGPIC]
  • Ruxal - Harshlands
    Ruxal - Harshlands Posts: 150 Arc User
    edited March 2011
    No matter how you look at it the fish win. The tideborn expansion was designed to get the fish up to speed fast. The ability to get weapons from token quest etc all make playing the fish a genuinely satifying experience from 1-1xx.

    The game is inbalanced. The addition of genies and tideborn were however for me much more fun than this current expansion.
  • BlaZinBoy - Heavens Tear
    BlaZinBoy - Heavens Tear Posts: 40 Arc User
    edited March 2011
    Bull****.

    I got my seeker to lvl 18 in about 6 hours. It took the same amount of time for me to lvl my sin to 30+ the day I rolled it.

    Seekers kill about as slowly as barbs do, yet sins can out lvl any class to date. High spike damage wins the race, and EG's simply don't have the spike damage.

    i just take my alt mystic to the desert and kill mobs for a hour(no hyper) and get some good lvlingb:chuckle

    though i did experiment with my wifey on her mystic on x12 hyper in a hour just killing mobs in the desert i got her to 24

    now all i did was go back and do what ever quest there was with no trouble and im spending my moments in the outskirts of arch doing quest like a normal person learning the class and its getting interestingb:victory


    i made a fishy sin its 55...i have all it needs up to lvl80 in weapons and endgame armor on my archer for it to use..but i may dump it and stay on my mystic more i dunno...sin are just to damn exploited soloing almost everything and i dont want to make one to 100 and get nerfed or something.

    no rush to 100 i already have 3 so its time to relax do my bh's on those and keep saving brainpower orbs MEWHAHHAHAHAHAHA..i think i have enough to get from 70-80+b:pleased
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited March 2011
    1.tideborn and earth class are lvling too easy + they are made like lmba for pvp
    I cant even find whats point to be wizard if there are psys (low chaneling higher dmg),venos when there are mystic (male/female,pets (we could say),HEAL (almost can chage cleric))

    2.If you start in same time one TB class,one mystic/seeker and one old class (elfs,human,untamed) you will see that to 30lvl will first come mystic/seeker than sins/psy and after 4-5hours later human/elfs/untamed (except veno).Old class losing point to play as I said wiz and veno at first place + old class have to much to walk between quests,making lower dmg than others...
    Why you dont upgrade a little bit old class?give few new quests?1-2 new skills? or set lower chanelign and higer dmg?...

    3.I guess you got high pop. on all servers again with this upgrade in game but dont you see that there is too much pve servers -.-

    Umm... huh?

    I just rolled a seeker on the 1st day. I got to lvl 11 in about 45 minutes of game play... I think I killed all of a dozen creatures and got the rest of my exp running around from npc to npc.

    It was so lame I stopped playing.

    What's the point of new lands if you don't actually have to do anything in them except run around for half an hour.

    The expansion is horrible.

    No point left in this game.

    b:bye
    I post in forums. This one and others. That's why I post.
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2011
    Sins have high spike damage... But... That's not REALLY why they are good.

    They telestun, stunlock, stunlock, stunlock, choose when to fight and not to fight, IE stealth, and if they are losing, PVE or PVP, force stealth and recuperate. IMO, Archers have better spike damage, but once they're in the fight, they can't go "Oh ****, this is too hard, I think I'll push this button and sip my coffee while these mobs/players run around for 10 minutes looking for me". Alternatively, they can't stun, then stunlock, then stunlock again, then stunlock again.

    Since PW REALLY fails to BALANCE their ****, and knockback doesn't work in PVP, they basically took PVP and handed it to Sins on a platter.

    For straight up spike damage, Archer > Sin. For actual combat, Sin > Archer.

    Then there's blood paint. Gives Sins another advantage over... Well... everything else. Oh well.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • WritersBlock - Sanctuary
    WritersBlock - Sanctuary Posts: 96 Arc User
    edited March 2011
    O.O

    If you really, really want to level fast...you'll find a way whatever class you are.

    Everyone else has O.O

    (Venos aren't broken btw...have you seen HA/LA mystics running around? b:shocked)
    b:angry why isn't there a thumbs up smiley?!?!?!
  • NoXide_ - Heavens Tear
    NoXide_ - Heavens Tear Posts: 215 Arc User
    edited March 2011
    Sins have high spike damage... But... That's not REALLY why they are good.

    They telestun, stunlock, stunlock, stunlock, choose when to fight and not to fight, IE stealth, and if they are losing, PVE or PVP, force stealth and recuperate. IMO, Archers have better spike damage, but once they're in the fight, they can't go "Oh ****, this is too hard, I think I'll push this button and sip my coffee while these mobs/players run around for 10 minutes looking for me". Alternatively, they can't stun, then stunlock, then stunlock again, then stunlock again.

    Since PW REALLY fails to BALANCE their ****, and knockback doesn't work in PVP, they basically took PVP and handed it to Sins on a platter.

    For straight up spike damage, Archer > Sin. For actual combat, Sin > Archer.

    Then there's blood paint. Gives Sins another advantage over... Well... everything else. Oh well.

    last i checked i out damaged every archer iv come across O.o
  • Leolin - Dreamweaver
    Leolin - Dreamweaver Posts: 103 Arc User
    edited March 2011
    Sins have high spike damage... But... That's not REALLY why they are good.

    They telestun, stunlock, stunlock, stunlock, choose when to fight and not to fight, IE stealth, and if they are losing, PVE or PVP, force stealth and recuperate. IMO, Archers have better spike damage, but once they're in the fight, they can't go "Oh ****, this is too hard, I think I'll push this button and sip my coffee while these mobs/players run around for 10 minutes looking for me". Alternatively, they can't stun, then stunlock, then stunlock again, then stunlock again.

    Since PW REALLY fails to BALANCE their ****, and knockback doesn't work in PVP, they basically took PVP and handed it to Sins on a platter.

    For straight up spike damage, Archer > Sin. For actual combat, Sin > Archer.

    Then there's blood paint. Gives Sins another advantage over... Well... everything else. Oh well.

    The only reason I find they wouldnt remove what I honestly think is the most overpowered thing in the game is probably because of sin stealth and stunlock- IG powder. Because in ym experience an archer literally can sit there and sip coffee while you can do nothing to stop him, as can every other class, with IG...although it's more limited for other classes than archers simply because they can deal such huge and long range burst damage.