A few things I would like to see (Untamed, Mystic and General)
Shoshanne - Dreamweaver
Posts: 43 Arc User
I'm not sure where else to put suggestions for changes to Perfect World, but I hope this will get noticed.
Untamed Forms
My main character is a venomancer, and when I originally created it I was hoping that because I chose a cat venomancer, I would get a cat-form instead of a fox form. I was a bit disappointed, though I still love the class. I always think about how fox form and true form could be improved by making these forms consistent with the animal type chosen for human form in the Untamed race, whenever I see a fox or white tiger running around. I'm sure you could manage to come up with forms for the cat, bunny and 'demon' venos to use instead of foxform, and lion, panda, and wolf forms for the barbs, though I'm no expert so I don't know how difficult it would be... nevertheless could players and admins/gms please comment on this idea?
Character List
I think many of us want to try so many classes, and so many builds, we fill our character list up, and then are unhappy that we can't keep all of our beloved characters. Why not add more slots?
The Mystic
Before the expansion came out, venomancers and clerics alike were concerned about this class. Before this expansion, clerics were the only class capable of resurrecting other players. Honestly it'll be nice if this expansion results in more resurrectors being available to squad (in my opinion). But mystics also have battle companions. I understand this to be more like a contrast between a warlock/summoner and a tamer than a copy of a venomancer. But the one thing I don't understand is... if the earthguard come from the earth... why are mystics wood-based? O.o I could see earth, metal, water, or even fire to be honest... but I don't understand why the developers chose to make them wood-based instead.
If I have any more questions or suggestions, you can bet I will do my best to post them here, especially if this post gets some attention.
Untamed Forms
My main character is a venomancer, and when I originally created it I was hoping that because I chose a cat venomancer, I would get a cat-form instead of a fox form. I was a bit disappointed, though I still love the class. I always think about how fox form and true form could be improved by making these forms consistent with the animal type chosen for human form in the Untamed race, whenever I see a fox or white tiger running around. I'm sure you could manage to come up with forms for the cat, bunny and 'demon' venos to use instead of foxform, and lion, panda, and wolf forms for the barbs, though I'm no expert so I don't know how difficult it would be... nevertheless could players and admins/gms please comment on this idea?
Character List
I think many of us want to try so many classes, and so many builds, we fill our character list up, and then are unhappy that we can't keep all of our beloved characters. Why not add more slots?
The Mystic
Before the expansion came out, venomancers and clerics alike were concerned about this class. Before this expansion, clerics were the only class capable of resurrecting other players. Honestly it'll be nice if this expansion results in more resurrectors being available to squad (in my opinion). But mystics also have battle companions. I understand this to be more like a contrast between a warlock/summoner and a tamer than a copy of a venomancer. But the one thing I don't understand is... if the earthguard come from the earth... why are mystics wood-based? O.o I could see earth, metal, water, or even fire to be honest... but I don't understand why the developers chose to make them wood-based instead.
If I have any more questions or suggestions, you can bet I will do my best to post them here, especially if this post gets some attention.
Post edited by Shoshanne - Dreamweaver on
0
Comments
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If it makes you feel better, my love has played mystic for a few hours yesterday and feels that mystics are very different from venomancers..and she's played a venomancer for some years now.
-Can't stow
-Can't tame new pets
-Can do most of the commands like veno pets
-Massive MP burn
-No Ironwood scarab XD
-No spark giving skill
-Will never run as fast as a Demon Venomancer
-No Amplify <--not sure
-No purge <--maybe
-No Parasitic Nova
-No foxform
-No Nature's Grace
-No soul transfusion
Yeah it has trap summons but..
-Can't use NONE of the staple venomancer pets(including herc/nix).0 -
Shoshanne - Dreamweaver wrote: »if the earthguard come from the earth... why are mystics wood-based? O.o I could see earth, metal, water, or even fire to be honest... but I don't understand why the developers chose to make them wood-based instead.
If I have any more questions or suggestions, you can bet I will do my best to post them here, especially if this post gets some attention.
suggestions should be in the suggestion box of the forums
just wanted to comment on the wood based skill thing. in chinese elements wood controls earth, think of the roots wraping around earth and containing it, so wood magic makes sense when you understand how the chinese look at the 5 elements[SIGPIC][/SIGPIC]0 -
Untamed
Venomancers and Barbarians have been beating this dead horse since day 1. Though I would LOVE to see true forms myself let's face it, after two years and two expansions it's just not going to happen.
Character slots
I'm sure the people at PWE would love to give us more character slots...only with an item from the cash shop of course.
Mystic
As a venomancer I was a little concerned about Mystic myself however it does have its drawbacks when compared to both classes. It will never have the healing capability of the cleric as it seems to have a cross of IH and blessing of the Purehearted without being stackable like IH or having the healing speed of wellspring and let's not forget only clerics have the all powerful BB b:victory. It's offensive spell capability is limited as half of it's tree is devoted to plants that generate aoe buffs and curses ( a very good ability for parties however) Mystics also cannot debuff or bramble and thier pets, though powerful, are limited in capability. A veno's pets are customizable, a mystics pets to my knowledge are not. i don't think the Mystic will replace either class.0 -
Ok, well I guess I'll send these ideas to the suggestion box then.
Thanks for the comment about the chinese element system, that makes a little more sense. Though it alarms me that it's the same magic base as a venomancer (along with the other similarities).
I have heard that the mystic plays like a cross between venomancer and cleric, with psychic damage... that sounds both unoriginal and worrying. I'm glad to hear it has its disadvantages... like every other class lol.
I enjoyed that character list comment, I wouldn't be surprised if PWE decided to put an 'add more chars' item in the cash shop.
And to the 'beating the dead horse' comment... I'm not shutting up about it until I see some reason why it can't be done! b:chuckle0 -
Shoshanne - Dreamweaver wrote: »I'm not shutting up about it until I see some reason why it can't be done! b:chuckle
I'll give you a reason.... because the devs don't want it that way.0 -
I'll rephrase... I'm not shutting up until either A) I see a good reason players (many of whom are customers) are being ignored on this issue, or I get frustrated enough with bad ideas being implemented and good ideas being ignored that I quit the game, or C) (most unlikely I'll admit) they make the change.0
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