Diversify BH100?

Kolya_Pak - Dreamweaver
Kolya_Pak - Dreamweaver Posts: 17 Arc User
edited March 2011 in General Discussion
Sometimes it's getting boring to do Aba\Sot\Warsong\3-3 for BH100 tho the only 3-3 is a little challenge for most players nowadays.
Can devs diversify BH and add for example such bosses as: Random FC bosses, TT3-1,2,3 GBF boss, Lunar special free mod for BH, Nirvana random boss?
Post edited by Kolya_Pak - Dreamweaver on

Comments

  • Atreyuthus - Sanctuary
    Atreyuthus - Sanctuary Posts: 92 Arc User
    edited March 2011
    BH's below 100 are limited to two (sometimes only one) instance, we 10X's have upwards of 5 times the diversity when it comes to BH's. How much more variety could you need?

    Also, it seems, like you said, these BH's are quite simple and straightforward (minus Warsong, BH Delta Stage 3, and 3-3 which can prove difficult with a random noob squad). BH's in the lower levels probably appeared to be much harder because no one was as OP in the lower levels and no one really has the survivability that 10X's have.

    And I would not be opposed to adding other BH's for 100+, maybe even throw in a WB for a large group of people to do at one time

    b:laugh

    Just my two cents...
  • Arlenia - Dreamweaver
    Arlenia - Dreamweaver Posts: 55 Arc User
    edited March 2011
    Please no FC bosses for BH100. There's no challenge to that at 100+. At all.

    That being said, I wouldn't mind more warsong bosses being available for bh. Would give people a reason to do the other 3. Lunar bosses would be interesting too, but people would complain because of the entry fee. You can't trust people in random squads with that kind of money. Plus not everyone can throw 500k at a bh, even if they'll probably make it back once they resell mats. Other than that I don't know what else they could add. WBs don't work because of the 24h respawn and only 6 people would get credit for the kill. Maybe more bosses in 3-3 or 3-2.
  • Manakel - Dreamweaver
    Manakel - Dreamweaver Posts: 52 Arc User
    edited March 2011
    Why not Emperor in 3-2 ? :3 J/k... this would be challenge, but I think it would also discourage many ppl doing their bhs when they would get Emperor.
    So yeah, lunar isnt an option due to the fee, FC would be too boring for anyone to want to do this bh, nirvana would be cool but since most of the bosses have a random spawning this isnt a good option either (not to mention many classes would be discriminated against like for regular nirvy runs). Now, what's left which isnt expensive, random or too challenging ? Maybe some of the other Warsong bosses like Arlenia said, it would still be challenging, but not too hardcore either.
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  • Atreyuthus - Sanctuary
    Atreyuthus - Sanctuary Posts: 92 Arc User
    edited March 2011
    Why not Emperor in 3-2 ? :3 J/k... this would be challenge, but I think it would also discourage many ppl doing their bhs when they would get Emperor.
    So yeah, lunar isnt an option due to the fee, FC would be too boring for anyone to want to do this bh, nirvana would be cool but since most of the bosses have a random spawning this isnt a good option either (not to mention many classes would be discriminated against like for regular nirvy runs). Now, what's left which isnt expensive, random or too challenging ? Maybe some of the other Warsong bosses like Arlenia said, it would still be challenging, but not too hardcore either.

    LMAO us casters are already grossly discriminated against in EVERY BH except Delta. I'm not whining in the least; I still get all my BH's done, but don't make this a reason to not have Nirvana lol
  • Manakel - Dreamweaver
    Manakel - Dreamweaver Posts: 52 Arc User
    edited March 2011
    I agree the discrimination isnt a reason itself not to have nirvana, though, the main problem as I said is the random boss spawning, unless they make it be one of the three first bosses...
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  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited March 2011
    Sometimes it's getting boring to do Aba\Sot\Warsong\3-3 for BH100 tho the only 3-3 is a little challenge for most players nowadays.
    Can devs diversify BH and add for example such bosses as: Random FC bosses, TT3-1,2,3 GBF boss, Lunar special free mod for BH, Nirvana random boss?

    Because all of your suggestions would take a damn long time and be super annoying.

    Seriously, what the hell is wrong with you? D<
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  • Atreyuthus - Sanctuary
    Atreyuthus - Sanctuary Posts: 92 Arc User
    edited March 2011
    I agree the discrimination isnt a reason itself not to have nirvana, though, the main problem as I said is the random boss spawning, unless they make it be one of the three first bosses...

    This, by all means, is a valid reason not to have Nirvana as a BH, but you still benefit from the run even if the boss spawns wrong (cannies & raps). No other BH has the ability to reward so much even if the wrong one spawns.

    And how many of you 100+ actually have that much to do? I take care of BH's, Cube, and OHT daily, and that's it. After that, it's just helpin guildies and merchanting

    Edit: @LongKnife - just go away, nothing is wrong with us; we're just discussing stuff. If ya don't care about this, then just go away and STF.U
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited March 2011

    Edit: @LongKnife - just go away, nothing is wrong with us; we're just discussing stuff. If ya don't care about this, then just go away and STF.U

    Wow, so hateful...

    i report u nao, meenie
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited March 2011
    BHI - Token of Best Luck

    Obtain 1 Token of Best Luck from a pack!
  • TigerLily - Lost City
    TigerLily - Lost City Posts: 1,209 Arc User
    edited March 2011
    Since the reward 80% of the time is **** i dont really see the point of making BH100 harder or more challenging.

    No one wants to spend more than 30-40 minutes doing BH100 when the most usual reward is 8 subs or 50 chips.

    I would of course enjoy if they added some new bosses, but nothing thats time consuming or requires charm/spamming crab meats. Than BH100 just aint worth doing and people would skip it.

    Nirvana would also be a very bad idea for BH100 - since it tends to exclude casters. Kinda the same with most bosses in 3-3 and 3-2. Bosses in Lunar is actually a great idea for BH100, specially since casters with strong aoe are useful in that specific instance. To bad you have to pay 3 mil to open ;/
  • Atreyuthus - Sanctuary
    Atreyuthus - Sanctuary Posts: 92 Arc User
    edited March 2011
    Because all of your suggestions would take a damn long time and be super annoying.

    Seriously, what the hell is wrong with you? D<

    And this is not hateful how? Hey pot, it's me kettle... we're both still black!

    So might as well go ahead and report yourself as well...
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited March 2011
    Longie is a mean fartface smelly head.

    BTW why don't you ever make drunk Vent appearances Spence? Those were always hilarious.
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited March 2011
    Lunar can be easily sorted out - Lunar keys just like delta keys.
  • Aneurysmal - Heavens Tear
    Aneurysmal - Heavens Tear Posts: 798 Arc User
    edited March 2011
    Well, I like the suggestion for a (free admission) lunar bh... might actually get people trying for the gear like most classes should be.

    Added note: Removing the 50 chips reward would be nice... or changing it to 50 tradeable chip packs. Heck, the old eye of observation reward was better than 50 chips now. Oh, and bring back 50 socket stone reward, that was nice.
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  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited March 2011
    Lunar can be easily sorted out - Lunar keys just like delta keys.

    Delta has keys? o.O
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited March 2011
    Orders#
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited March 2011
    .Added note: Removing the 50 chips reward would be nice... or changing it to 50 tradeable chip packs. Heck, the old eye of observation reward was better than 50 chips now. Oh, and bring back 50 socket stone reward, that was nice.

    Um, 50 tradeable boxes would mean what, 500 chips? That's a bit much, considering that a lot of high-end TT mats require less than that.

    Just because you cannot resell every single BH100 reward to make a profit doesn't mean they have to change it. Turn those chips into Dice Tickets or something.
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  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited March 2011
    What they should do is add another BH quest, where people kill each other for Bounty Hunter rewards.

    Activating the quest would teleport you to a level-specific arena with walls and tunnels and ****, and you would get a quest to kill an assigned target.

    Both you and your opponent would be assigned to hunt each other. Quest is repeatable but takes coin to start.

    Successive repeats of the quest would take more stages, in which you must kill a person to complete each stage. The more people you have killed, the more stages you have to complete before being able to turn in for a reward.

    Would this be win? :D
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited March 2011
    What they should do is add another BH quest, where people kill each other for Bounty Hunter rewards.

    Activating the quest would teleport you to a level-specific arena with walls and tunnels and ****, and you would get a quest to kill an assigned target.

    Both you and your opponent would be assigned to hunt each other. Quest is repeatable but takes coin to start.

    Successive repeats of the quest would take more stages, in which you must kill a person to complete each stage. The more people you have killed, the more stages you have to complete before being able to turn in for a reward.

    Would this be win? :D

    That sounds so much like a web-based medieval fantasy F2P with P2P option for membership with more content's Bounty Hunter cave.

    But yes, I do agree that Bounty Hunter should be pvp based, especially at EG.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited March 2011
    What they should do is add another BH quest, where people kill each other for Bounty Hunter rewards.

    Activating the quest would teleport you to a level-specific arena with walls and tunnels and ****, and you would get a quest to kill an assigned target.

    Both you and your opponent would be assigned to hunt each other. Quest is repeatable but takes coin to start.

    Successive repeats of the quest would take more stages, in which you must kill a person to complete each stage. The more people you have killed, the more stages you have to complete before being able to turn in for a reward.

    Would this be win? :D

    this would be win

    i thought that was called warsong bh though?
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  • Firefeng - Dreamweaver
    Firefeng - Dreamweaver Posts: 421 Arc User
    edited March 2011
    What they should do is add another BH quest, where people kill each other for Bounty Hunter rewards.

    Activating the quest would teleport you to a level-specific arena with walls and tunnels and ****, and you would get a quest to kill an assigned target.

    Both you and your opponent would be assigned to hunt each other. Quest is repeatable but takes coin to start.

    Successive repeats of the quest would take more stages, in which you must kill a person to complete each stage. The more people you have killed, the more stages you have to complete before being able to turn in for a reward.

    Would this be win? :D

    We could call it BH-Assassins Win.
  • Manakel - Dreamweaver
    Manakel - Dreamweaver Posts: 52 Arc User
    edited March 2011
    This is the smexiest BH idea I've ever seen b:dirty
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  • Jhalil - Heavens Tear
    Jhalil - Heavens Tear Posts: 865 Arc User
    edited March 2011
    Sounds like a BH where if you get stuck with an assassin or for mostly every other char a R9 wiz means you lose.
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  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited March 2011
    but it would be optional in addition to the normal BH

    Really, it would be like saying getting stuck with the wrong person in a Cube room means you restart, it happens.

    Besides, melees are still good in 1v1 PvP, especially in instances
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    Legerity: *drags you back* *stains your hands with said affair*
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