Vit on Sin?
Sagien - Lost City
Posts: 30 Arc User
So, I started out pure dex, but I know I can't afford to shard myself well until end game gear I plan to wear for life (If I'm going to pay for shards, it's going to be something that lasts longer then 10 levels)
So, I started putting 1 vit every 5 levels at least until I get 20-25 vit (base vit, not vit + gear) then going back to pure. However, I am wondering does any know exactly how much vit you get per vit point?
And does anyone see a reason in why I shouldn't do as I am and go strictly pure? (And why of course) Or on the other hand, if more then 20-25 vit would be recommended?
Just would like to hear a few other comments and suggestions
b:thanks
So, I started putting 1 vit every 5 levels at least until I get 20-25 vit (base vit, not vit + gear) then going back to pure. However, I am wondering does any know exactly how much vit you get per vit point?
And does anyone see a reason in why I shouldn't do as I am and go strictly pure? (And why of course) Or on the other hand, if more then 20-25 vit would be recommended?
Just would like to hear a few other comments and suggestions
b:thanks
[SIGPIC][/SIGPIC]
Post edited by Sagien - Lost City on
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Comments
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I have 40 base Vit on my Assassin, and honestly it doesn't really hurt my damage, and the little extra HP helps. If you can't afford to shard/refine your gears well after level 70, or don't think you will be able to, then some Vit is good to have. Even when you get to end-game, it really won't hurt your damage enough to really notice. So, it's a personal choice. I don't regret putting the extra Vit in at all, and sometimes it actually will save your *** to have that little bit more.
People will debate that it will make BP heal you for less, but let's be honest. At your level, and even going into the high 7x and 8x levels, BP really will not heal you for very much. Just do what is best for you when it comes to adding Vit. Only you can tell if you will need it.0 -
1 vit = 13 health.
The best thing you could do until endgame is to get to 58 vit base, then the rest into dex (with str being lvl+4 of course).
Once you do go endgame, You could buy 1 Intermediate Reset Note, and 1 Basic Reset-all Note. Using the Intermediate one on Vit and then the Basic Reset-all will make you 3 vit and magic base. From there put 5 back into str (to keep it lvl+5), and the rest go into dex.
I'm just saying this because if you do go 20-25 vit base, you'll still need an intermediate reset note to get rid of it all if you plan on going back to pure. So why not make it up to 53 at least so it's not all wasted?
The extra hp is definitely needed if you can't afford refines/shards for the lvls you're at right now. I'm pure dex, and stayed pure dex all the way through because I was able to get my endgame helm that I will be using until 100 at the very least. And after getting part 1 of my tome, I was able to stat my vit and mag down to 3 from its original 5.[SIGPIC]Octavia is best pony[/SIGPIC]
Vicious's Brony. Brohoof!
youtube.com/user/SkaiPW - Assassin PvE/PvP Videos!0 -
With good gear pure dex is always preferable for any DD-class endgame. Its way harder to get more attack + crit than it is to get hp from gear. However it depends what you wanna do with your sin and your budget.
I re-stated about 40 base vit since i got tired of constant charm ticks lol. As any 5.0 sin knows you're gonna be tanking every instance you enter from Nirvana, TT, World Bosses to BH100 and FB99. I would go pure dex if i had coins for better gems. But atm this build makes it possible to tank several TT99 bosses since i get over 12k hp.0 -
Crypsis - Lost City wrote: »With good gear pure dex is always preferable for any DD-class endgame.
Any class you say?
Brb making full Dex Wiz.0 -
threepointone wrote:Any class you say?
Brb making full Dex Wiz.
Lol, I am thinking Crypsis meant going pure on any class is the best way to go. Or just about any class being pure.
I do know being a pure dex build would be best for me. End game, if I can make money through the game (RB is what 2-3m per run or so) I just hate paying for resets. 8 dollars to reset if I go over 50 points. So, I'm thinking mag will just have to stay as is (nice to have MP even though end game I'm pretty sure 5.0 aps sins don't touch many skills b:chuckle) and I'll probably reset to at leave 5 vit.
Thank you for your input ^^ I will put more to my vit (between 40-50)then just reset in the end.
And thanks for the vit conversion. I wish they said someone what classes get per point of vit, str, mag, dex. (And if they do have one, a easier to find link haha)[SIGPIC][/SIGPIC]0 -
Sagien - Lost City wrote: »Lol, I am thinking Crypsis meant going pure on any class is the best way to go.Crypsis - Lost City wrote: »With good gear pure dex is always preferable for any DD-class endgame.
No, it definately says that full Dex is the way to go for ANY DD class.0 -
threepointone wrote: »No, it definately says that full Dex is the way to go for ANY DD class.
any? what about bms o.o, or venos or wizzy or pycs there ALL DDs o.o.....but for archers and sins yea, pure is the best0 -
Sagien - Lost City wrote: »And thanks for the vit conversion. I wish they said someone what classes get per point of vit, str, mag, dex. (And if they do have one, a easier to find link haha)
Well, it's not like anyone can really tell you how much damage each point will give you, since Dex, Str, and Mag are multipliers of damage on their respective weapons, and do not give a set increase.
The only set values each one has is:
Vit-HP, resistance
Dex-accuracy, evasion, critical %
Str- physical resistance
Mag- MP, magical resistance
I haven't bothered to check for anything except HP, and anyone who checks how much each Mag point gives in MP is just being ridiculous (or stupid for actually adding points to Mag), but Vit is 13 HP per point.0 -
The "problem" with vit is, it will make a big difference first, but slowly this benefit is less and less noticable. At lvl20, 13 extra hp is wow, but in the end, having 40 extra vit (just an example) is just 500hp at the max. Something decent gear can cover easily, while the damage loss isn't made up for that easily. There is always a way to get some armor to a better refine lvl till you reach high refines on it and more hp won't be necessary ofc, while extra att is never a waste. That is imo why ppl recommand not to put in vit, cause you'll regret in the end-game lvls.
If you plan on resetting it back later on, sure why not make life easier in start. But just something you may not have considered : paying for shards or refines on low-lvl gear may be cheaper then that 5gold reset in 90s (or whenever you plan on resetting). The tideborn quest chain gives you a lot of mirages, and some aid-stones. If you use those on armor you will get quite some hp. In the end, it might be cheaper, and actually better since you end up with more hp and have that little extra attack/crit (even if it's not much in begin lvls).0 -
Empu - Sanctuary wrote: »The "problem" with vit is, it will make a big difference first, but slowly this benefit is less and less noticable. At lvl20, 13 extra hp is wow, but in the end, having 40 extra vit (just an example) is just 500hp at the max. Something decent gear can cover easily, while the damage loss isn't made up for that easily. There is always a way to get some armor to a better refine lvl till you reach high refines on it and more hp won't be necessary ofc, while extra att is never a waste. That is imo why ppl recommand not to put in vit, cause you'll regret in the end-game lvls.
If you plan on resetting it back later on, sure why not make life easier in start. But just something you may not have considered : paying for shards or refines on low-lvl gear may be cheaper then that 5gold reset in 90s (or whenever you plan on resetting). The tideborn quest chain gives you a lot of mirages, and some aid-stones. If you use those on armor you will get quite some hp. In the end, it might be cheaper, and actually better since you end up with more hp and have that little extra attack/crit (even if it's not much in begin lvls).
In general, it is more expensive, but you also have to look at the price vs the ease of getting money. It's much more difficult to level your skills, keep good gears, and refine/shard your gear at lower levels than to get the 3 mill near end-game for the reset. So really, it is not about it being cheaper literally, just in that you can afford a reset scroll more easily end-game than you can afford the mirages/shards for gears at the beginning.0 -
AuroraLucia - Archosaur wrote: »In general, it is more expensive, but you also have to look at the price vs the ease of getting money. It's much more difficult to level your skills, keep good gears, and refine/shard your gear at lower levels than to get the 3 mill near end-game for the reset. So really, it is not about it being cheaper literally, just in that you can afford a reset scroll more easily end-game than you can afford the mirages/shards for gears at the beginning.
b:chuckle I know what finance is, and that money doesn't have the same value over time etc. I use financial mathematics everyday. That is why I only sugested to consider it. Several situations are possible :
- OP plans on using real $ to buy 5 gold note for reset. If you sell on right time, you can get 4.5mil+ with that. It's a hell lot of average citrines.
- On tb chain you get a crapload of mirages. Why not use them, cause if you do some TT you'll get mirages, at bh100 you can get the 50 mirages reward, and as sin you can do TT single mode. I had around 500 mirages reaching lvl99/100 even with refining stuff from lvl40 to 98 to +2 or +3 on just luck. For the opportunity cost of using those right away was really cheap.
- To match the hp of a few more vit points, you don't need expensive shards. In ah, commons and averages are really cheap, even for a lvl40s IF they grind a little.
So to compare either :
- 4.5mil+ at start lvls with not spending around 3mil later on (if note bought with real $)
- the accumated cost of shards and mirages combined with opportunity cost of using drops and quest rewards right away or not selling them, with 3mil later on (buying the gold at a moment gold is low)
So, with gold fluctuation, also need to take in the risk of having really high gold when end-game gear is reached and wanting to reset.
So to sum up, everyone has to make that comparison himself, with his own risk considerations, lvling speed and grinding time. Devellopping the whole thing is kinda useless, since the analysis inflation, the cost of capital, expected rentability and evaluation of risk depend on the person. (I on purpose let out the potential added value for resale on some armor parts when they are refined sharded, cause this would introduce another risk evaluation)
I don't mind to develop that kind of analysis to evaluate a company (when I get paid for it b:laugh), but on a game I rather just say "something you may have to consider is to compare the cost of the note with the sharding cost".0 -
Sagien - Lost City wrote: »So, I started out pure dex, but I know I can't afford to shard myself well until end game gear I plan to wear for life (If I'm going to pay for shards, it's going to be something that lasts longer then 10 levels)
So, I started putting 1 vit every 5 levels at least until I get 20-25 vit (base vit, not vit + gear) then going back to pure. However, I am wondering does any know exactly how much vit you get per vit point?
And does anyone see a reason in why I shouldn't do as I am and go strictly pure? (And why of course) Or on the other hand, if more then 20-25 vit would be recommended?
Just would like to hear a few other comments and suggestions
b:thanks
I have 2203hp and my physical attack is 1742-2198...with a critical rate of 17%...It works for me, but you might like having more hp/resistance...i am also about to attain new braces and a new helmet...at level 60, probably ^_^ so i won't be so squishy~ but don't be mistaken! even without using points in vitality, i can take on 2 physical level58 monsters at the same time without buffs (except my own) , nor any other kind of help from other players...(i do use genie skills, tough XD).
Good luck and enjoy the game~ (^_^)/
Edit: I see that many people are telling you to spend points in vitality...and they seem higher level than me...so maybe you you should listen to them, but i still like the extra damage! besides, my gear is quire good for my level, you probably won't have as much hp as i do if you don't want to spend money~ (not using shards nor refining at all, that is) i love being a DD so i want to hit as hard as i can!~ it doesn't made much difference in damage for average monsters, but for bosses/cave monsters it is more noticeable! Again, you don't want to die in one explosion...so i guess it is up to you!0 -
I see that many people are telling you to spend points in vitality...and they seem higher level than me...so maybe you you should listen to them, but i still like the extra damage!
No, he really shouldn't. If he wants more HP, he should have a little extra STR to equip HP helm. Helm of Lion Spirit is particularly good for lower levels if you can't get a warsoul0 -
Firefeng - Dreamweaver wrote: »No, he really shouldn't. If he wants more HP, he should have a little extra STR to equip HP helm. Helm of Lion Spirit is particularly good for lower levels if you can't get a warsoul
Instead of restatting like I did on my Archer, I'm using Helm of Aqua Viciousness on my Assassin. With +3 and 4 Flawless Citrines, it's at +537 HP. Of course, on my level, I did not need to stat more for that, but I did because I wore it a few levels short of 87. My Helmet of Lion Spirit, on the other hand, was +3 with 4 Flawless Citrines for a total of +420. If I had restatted the +8 stats (4 dex, 4 str) to vita, it'd be +524.
The Aqua Viciousness also comes with damage reduction and some Water Resistance. So I'd say that you're good to use Helmet of Lion Spirit from 76 to 93 at the most and from there, Helm of Aqua Viciousness until whenever you can get Warsoul of Earth.
In my case, the previous paragraph comes to 76-86, 86-96 for Helm of Aqua Viciousness and 96+ for Warsoul of Earth.
Also, I'm currently at 91 base strength, which will hopefully become my endgame str. I've not statted any vitality and so far I've been doing great. Especially after I got my Aware of the Myriad.
But I have to agree that you should never, ever, use Arcane Helms as those often have no +life on them and refine really bad. Or if they do have +life, it's a really low amount of it.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
My idea is to get a helm like warsoul of earth at higher level. Which can give way more hp when you refine it than 35 points into vit. Plus, this item is endgame. thinking long-term is a better idea. Assassin is obviously squishy at low level. With vit stones you can fix the problem, it doesnt cost a lot at low level. I don't say that 30-40 points in vit will affect a lot critical hit, accuracy, evasion and damage. But, I'm questionning myself about its effectiveness at higher level than 90. I did not experienced end game. I only tell you what i plan to do at higher level based on my calculations.0
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Malkomod - Harshlands wrote: »My idea is to get a helm like warsoul of earth at higher level. Which can give way more hp when you refine it than 35 points into vit.
This. I get ~1k HP from my warsoul helm. I wouldn't say it's "endgame" since the nirvy LA helm is technically better, but no one's going to call you on your gear if you've got a Warsoul instead of nirvy hat.0 -
i have a base of 3 vit and i have about 20 +10 vit i have 203 vit point i can tank most of all the bosses in fc vit helps0
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Why hello my past self! O: That was me before I even made videos![SIGPIC]Octavia is best pony[/SIGPIC]
Vicious's Brony. Brohoof!
youtube.com/user/SkaiPW - Assassin PvE/PvP Videos!0 -
full dex we win 100 hp per 10 vit not gonna make any diffb:laugh0
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Cantabrum - Archosaur wrote: »full dex we win 100 hp per 10 vit not gonna make any diffb:laugh
how much diff is 1 point in dex gonna make? b:cuteyou only purge once #yopo0 -
i used to have 30 vit back when i was noobier than now but now i have 4 vit pure dex just when ur lower u need it when ur like endgame doesnt really matter[SIGPIC][/SIGPIC]
Hello World!
Complete your First quest. July 30th 2009 b:victory0 -
So_Wet - Sanctuary wrote: »i used to have 30 vit back when i was noobier than now but now i have 4 vit pure dex just when ur lower u need it when ur like endgame doesnt really matter
Wow that's a pro and sexy comment! b:chuckle0 -
PotatoHeadQR - Dreamweaver wrote: »how much diff is 1 point in dex gonna make? b:cute
how much diff is 1 point on vit gonna make?0 -
Cute necro is...actually not so cute.
Edit: OMFG Frankie finally gave me my forum titleDemon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
*throws one single point in magic, just to **** people off.*[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
VenusArmani - Dreamweaver wrote: »*throws one single point in magic, just to **** people off.*
&*$#$%$%^)_*YB*&^JO&*%$%^&%^*(%$^&%!!!!!!!!!!!!!!!!!!!!!!!Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Just make Life Powders. xD
@4X there is Armor of Barbarian ... Shaman I think it was.
The mold cost about 300k but this will last you until lvl 60.
hmm @ 55 You can handle Ferran's AoE. - just noting
Lvl 60 You can get the cheapest robe for interval. It is 4kk.
If you have have a mount or a good flyer by 80 but not at 81 as you can't go to it. You can Farm High mats around Sirry Wine for the money.
lvl 60 is also when you can get the interval arms but it cost a lot more than 4kk. ^ ^; I waited until lvl 90 and currently have the 8kk TT90 Gold LA arms. Can't sell but it is cheaper.
Also note lvl 60 Rank Gear has interval.
That be it up until lvl 80 for Hooks ^ ^
/facepalm This was a necro. srry x.xBorn to be an Assassin, raised as a Thief.
Keliska - RT 700
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