Sin or Fist BM which should choose

Divine_Demon - Heavens Tear
Divine_Demon - Heavens Tear Posts: 374 Arc User
edited February 2011 in General Discussion
ok ive decided to start playing again and i want to know which is better when it comes to this 5aps ive heard so much of it. (before u post hate comments or a OH-HIS-JUST-DOING-THIS-CAUSE-ITS-EASYER-TO-LEVEL-NOW-BUGG-ABUSER!!! kind of post i just wanted to say that bm and sin where the classes i always wanted to play but hated the lvling process so now thats it easy i wanna take advantage of that. anyways which is better in this 5aps thing BMs or Sins.? and it would be helpeful if u post the atributes attributed each lvl so when i decide i can go that because even though i played when game first came out i completely forgot what to do.
"When life gives you arrows give them back ", Divine_Demon b:sin
Post edited by Divine_Demon - Heavens Tear on

Comments

  • CandyCorn - Raging Tide
    CandyCorn - Raging Tide Posts: 1,547 Arc User
    edited February 2011
    I think you should try mystic (even though you didn't say that as an option)
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  • Yulk_owns - Lost City
    Yulk_owns - Lost City Posts: 936 Arc User
    edited February 2011
    ok ive decided to start playing again and i want to know which is better when it comes to this 5aps ive heard so much of it. (before u post hate comments or a OH-HIS-JUST-DOING-THIS-CAUSE-ITS-EASYER-TO-LEVEL-NOW-BUGG-ABUSER!!! kind of post i just wanted to say that bm and sin where the classes i always wanted to play but hated the lvling process so now thats it easy i wanna take advantage of that. anyways which is better in this 5aps thing BMs or Sins.? and it would be helpeful if u post the atributes attributed each lvl so when i decide i can go that because even though i played when game first came out i completely forgot what to do.

    I ain't going to bash you because of 5APS, at least you are making a BM or sin for APS, pretty much a smarter choice.

    ANYWAY... I suggest using a BM first as they are easier to play than assassins (at least in my opinion) and pretty easy to raise. You just have to watch out for magic attacks from mobs from 20-80. An easy attack of using shadowless kick before that semi-caster attempts to use the spell when you run towards it then punch away! :D. I usually stun lock / spam skills on my BM and keep using ranged attacks such as drake's ray and leap to catch them annoying kiters easily. For squads, you need to have good HP, barbs are becoming more rare, so you have to be able to tank well.

    As for an assassins in early levels, they are a pain because of low def and being melee, I suggest kiting melees (kind of odd isn't it? It works!) or using life powders, at least until you get blood paint and tackling slash where you can chain spark burst really easily. They are pretty much about being a pure glass cannon, just have to watch out for aggro in squads unless you have good HP. (unlike archer, you need the HP because you are melee)

    Once you become LVL99+, you can start investing in interval gears.

    Hope this helps :)
    I, II and III spark is the most cheesiest skill in PWI and it should be removed or massively nerfed.

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  • Divine_Demon - Heavens Tear
    Divine_Demon - Heavens Tear Posts: 374 Arc User
    edited February 2011
    any idea on where i should put my attributes each lvl??
    "When life gives you arrows give them back ", Divine_Demon b:sin
  • WnbTank - Archosaur
    WnbTank - Archosaur Posts: 1,472 Arc User
    edited February 2011

    ANYWAY... I suggest using a BM first as they are easier to play than assassins (at least in my opinion) and pretty easy to raise.

    Stopped reading right around here. You got class that is so OP you cant really fail with it and then you got BMs, that arent breaindead protected like sins. No class is easier to play/better to farm with/stronger in open PcP than sins, /end of thread.
    Trolling Sid since So Hot :o
  • LenieClarke - Heavens Tear
    LenieClarke - Heavens Tear Posts: 3,275 Arc User
    edited February 2011
    pay no attention to the yulk behind the trolling.

    leveling a 'sin through the 2x and 3x's is a serious pain --- and that's as far as i've got mine, so i can't speak for the 4x levels. lots of pottings and apoths are the answer, don't try to kite with a class that does all its damage in melee, sheesh...

    select what skills to use and why based on what the target does. it runs away? freeze it right off, then pile on either a movement-speed debuff or an attack-speed debuff or both; if it melees, attack speed debuff to begin with; and so on. don't go too hog wild spamming skills, though, they're only there to make your target helpless and vulnerable to your autoattack, which is how you kill. if you get ganked, spark.

    (low-level) 'sins are easy to play, dunno about BMs as i've not got mine much anywhere yet. they can be frustrating to play because of the squishiness and all the potting, but the how-to of it is straightforward. and the build is much easier; no worrying about what weapons to use or how to allocate your stat points --- pure dex, done.
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  • Yulk_owns - Lost City
    Yulk_owns - Lost City Posts: 936 Arc User
    edited February 2011
    Stopped reading right around here. You got class that is so OP you cant really fail with it and then you got BMs, that arent breaindead protected like sins. No class is easier to play/better to farm with/stronger in open PcP than sins, /end of thread.

    Why are you QQing about sins? I'm being honest here, even as a melee, BM is obviously easier / play better especially in earlier levels. You haven't played a sin have you? At least with BMs you don't need life powders (or kite) unless you do heavy amounts of questing. At 29 BMs have it much easier with diamond sutra, does the assassin have it? No. Stealth does not heal themselves either. Assassins (and psys) gets free molds, but that is about it.
    pay no attention to the yulk behind the trolling.

    leveling a 'sin through the 2x and 3x's is a serious pain --- and that's as far as i've got mine, so i can't speak for the 4x levels. lots of pottings and apoths are the answer, don't try to kite with a class that does all its damage in melee, sheesh...

    select what skills to use and why based on what the target does. it runs away? freeze it right off, then pile on either a movement-speed debuff or an attack-speed debuff or both; if it melees, attack speed debuff to begin with; and so on. don't go too hog wild spamming skills, though, they're only there to make your target helpless and vulnerable to your autoattack, which is how you kill. if you get ganked, spark.

    (low-level) 'sins are easy to play, dunno about BMs as i've not got mine much anywhere yet. they can be frustrating to play because of the squishiness and all the potting, but the how-to of it is straightforward. and the build is much easier; no worrying about what weapons to use or how to allocate your stat points --- pure dex, done.

    If I was trolling, you basically answered the same question I have answered. And this is what I bolded for you WNBtank. Which is why I basically said BMs are easier to play than assassins especially at early levels. Assassins really shine once they are able to stun lock. + I don't use too many HP potions / life powders as an assassin, but I do carry them. I use puncture wound which have high bleed damage for LVL3-30 for a fact and knife throw / deep sting.

    Assassins are not really frustrating if you figure it out. I can show a vid if you like.
    I, II and III spark is the most cheesiest skill in PWI and it should be removed or massively nerfed.

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  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited February 2011
    Sins hit harder than BMs in most cases at endgame. Depends what long term goals you have, and playstyle as well.

    5.0 on a sin usually costs more than getting 5.0 aps on a BM.
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  • WnbTank - Archosaur
    WnbTank - Archosaur Posts: 1,472 Arc User
    edited February 2011
    Why are you QQing about sins? I'm being honest here, even as a melee, BM is obviously easier / play better especially in earlier levels. You haven't played a sin have you? At least with BMs you don't need life powders (or kite) unless you do heavy amounts of questing. At 29 BMs have it much easier with diamond sutra, does the assassin have it? No. Stealth does not heal themselves either. Assassins (and psys) gets free molds, but that is about it.



    If I was trolling, you basically answered the same question I have answered. And this is what I bolded for you WNBtank. Which is why I basically said BMs are easier to play than assassins especially at early levels. Assassins really shine once they are able to stun lock. + I don't use too many HP potions / life powders as an assassin, but I do carry them. I use puncture wound which have high bleed damage for LVL3-30 for a fact and knife throw / deep sting.

    Assassins are not really frustrating if you figure it out. I can show a vid if you like.

    I got lvl 74 sin, lvl 79 BM, I do believe I know what I`m talking bout, more than you I might say.

    PvE wise sin dps is simply ridiculous compared to BM, when talking bout 5aps, somebody might do the math, I cant bother, difference is clear. BM got HF, hooreyh, a BM would HF on sin spark, I repeat sin spark, what that tells you? When this thread is about 5aps toon, I do believe it`s more of end game aka 100+ than lower lvls you are talking bout.

    Even on earlier lvls it`s quite easy, you always get free hit on mobs with sleep, having tackling = you dont even burn chi, at all. At lvl 34, you got spark, pretty much enough chi to do those combos on every single mob, bloodpaint. Sure, you still burn lot more potions than BMs who wouldnt use a single potion, rarely even the ones as drops but npc them. But lower lvls arent the thing in this thread, hence "early lvls" are irrelevant, both classes get trough them just fine.

    At higher lvls you cant compare claw damage to dagger damage, period. Dunno what else there is to discuss? Survivability? 5aps builds, sure some want to do it cheaply yet it`s not some "what class is best with low refines?" more of what class is best at reasonable point. Would sins need +10 equips to be the best class PvE wise, sure, you might have point with the "easy" part yet it`s far from what they need. Overall +6 refines(More than needed), 5aps build, sin will be pretty damn awesome, honestly, no class will be picked over them at that point, unless there is good reason(squad comp/etc). And PvP wise? BMs get ***** there, unless they are full R9/nirvana with heavy refines, Sins? They simply dominate open PvP.

    Ps. I doubt you have ever seen efficient toons on action at lvl 100+. I myself have, I can tell you, when it comes to 5aps toons, sins are the best, no doubt.
    Trolling Sid since So Hot :o
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited February 2011
    Well, here's the ups and downs of both choices.

    BM:
    Ups?
    Getting 5aps is easier
    Leveling can be easier depending on server. On a pvp server for instance, where sins aren't in short supply like bms, a bm would be easier to level.
    Cons?
    Harder to play, simply because sin is the easiest class to play (I have a 8x sin, they are, deal with it).

    Sin:
    Ups?
    Sin 5aps damage > bm 5aps damage (I'm going by other peoples math here)
    Bloodpaint= needed in endgame squads
    Easy to play class. Takes little time to get used to it.
    If you ever decide to PvP, this is always a smart choice.
    Downs?
    Squishy in early levels. 20-30 is annoying.
    LA class, so defense will always suck (but this is made up by your skills)
    More expensive to equip with 5aps equips.
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited February 2011
    BM's are going to have in most cases more HP
    They will be better pullers
    Better idea for well rounded squads
    More needed in rebirth delta than a sin who is easily replaceable with a veno or 3rd constant AOE DD
    Can solo harder instances like 3-3 and 3-2 with BP endgame
    Easier to get to 5 APS
    More exciting to play, especially in instances that require just a little bit of skill like rebirth

    Sins are great for outdamaging BM's
    Outstanding at soloing instances endgame
    Less defenses, especially early on will be squishy as hell thanks to not enuf dmg+atk rate for bp self heal
    Easier time than BM getting decent APS early on, lower cost
    More difficult time getting high/max APS later on, higher cost

    Both classes suffer from difficulty doing quests early on, especially with magic mobs or kiting mobs. However, in both cases, use a fricken HP regen apoth and that fixes your troubles very quickly and makes you not even need to spend **** on useless HP pots. Turns a rather costly or annoying task into a simple and mindless one. It's MP pots for BM's and sins that can be more troublesome since most BM's which start out axes will be using skills quite often, and sins have a rather large cache of skills to use by the 20s/30s facilitating egregious mp usage. A fist BM.. won't matter much just auto attack.

    As to where to put attributes.. for sin go as close to pure dex as you can manage with strength only for gear. More dex = more dmg + more crit + more evasion.. win/win/win. For BM's it can be more complicated. Assuredly if you go fist early on you will be emptying pretty much everything into strength and dex, leaving little to none for vitality. This is why I just went axes on my BM until 70 then re-statted for fists+axes when I could have more HP with better gear and slightly higher refines, which is quite unjustifiable early on if you're a fast leveler. Don't go just fists as a BM. If you need to ask why.. find out for yourself when you do FF and RB.
  • NiightmareXz - Harshlands
    NiightmareXz - Harshlands Posts: 1,569 Arc User
    edited February 2011
    Don't go just fists as a BM. If you need to ask why.. find out for yourself when you do FF and RB.

    I shall kill the next person who rolls a BM just to use fists. They have 4 freakin wep paths, and fists isn't what you need to run FC -__-; . While it is amazing 5aps on bosses, you have like NO aoe skills whatsoever. Atleast go axe/fist build if you are going to roll a BM, OP. Otherwise good luck getting into an FC squad to level without HF b:bye And if you roll a sin... good luck getting into an FC squad at all. There's ample amount of sins in the PWI server-world.
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  • Sparc - Harshlands
    Sparc - Harshlands Posts: 277 Arc User
    edited February 2011
    I shall kill the next person who rolls a BM just to use fists. They have 4 freakin wep paths, and fists isn't what you need to run FC -__-; . While it is amazing 5aps on bosses, you have like NO aoe skills whatsoever. Atleast go axe/fist build if you are going to roll a BM, OP. Otherwise good luck getting into an FC squad to level without HF b:bye And if you roll a sin... good luck getting into an FC squad at all. There's ample amount of sins in the PWI server-world.

    I agree !

    And to the original thread starter, Here's a better option:

    You COULD be a REAL BM (ya know, the ones that use those things, what ever were they called again; ohh yea, axes & hammers)
  • Abstractive - Archosaur
    Abstractive - Archosaur Posts: 1,232 Arc User
    edited February 2011
    I agree !

    And to the original thread starter, Here's a better option:

    You COULD be a REAL BM (ya know, the ones that use those things, what ever were they called again; ohh yea, axes & hammers)

    +1 b:victory
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  • xposed1
    xposed1 Posts: 3 Arc User
    edited February 2011
    A 5aps sin does way more damage than a 5aps BM.
  • Sjuggs - Lost City
    Sjuggs - Lost City Posts: 617 Arc User
    edited February 2011
    I agree !

    And to the original thread starter, Here's a better option:

    You COULD be a REAL BM (ya know, the ones that use those things, what ever were they called again; ohh yea, axes & hammers)
    +1


    I sugest you BM because of their versatility. You know, using poles, axes and not only fists.

    but if you want cheap kills go play sin
  • Sunked - Lost City
    Sunked - Lost City Posts: 84 Arc User
    edited February 2011
    sin > bm for solo play
    sin < bm for templay

    on the side note
    fish deals more dmg than bm but
    3 fish deal less dmg than 2 fish + bm