"End Game Armor Sharding"

Templar - Sanctuary
Templar - Sanctuary Posts: 607 Arc User
edited February 2011 in Barbarian
Ok lets see what my barb brothers think of this, lets take some "end game" armor set like full r9 or something similar in future. (genesis maybe ) But i think r9 is very good for this since it has 4sock already , its good testing gear :) anyhow what would u think its best for


TW/PVP oriented barbie to shard b:pleased

Lets take full jade +2 def lvls all in armors or
Full vit gems ( maybe even +20 vit one in next expansion )
or mix it all ...

Vote :)
Post edited by Templar - Sanctuary on

Comments

  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited February 2011
    I've haven't heard of +20 vit shards being made available with genesis so I wouldn't count on it.


    I'd say go for jade of steady defense.
    [SIGPIC][/SIGPIC]
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  • Templar - Sanctuary
    Templar - Sanctuary Posts: 607 Arc User
    edited February 2011
    Oh ye if those +20 vit never come up in our server i would definitely go full jadeb:dirty
  • threepointone
    threepointone Posts: 0 Arc User
    edited February 2011
    Oh ye if those +20 vit never come up in our server i would definitely go full jadeb:dirty

    Then why make a poll if you're going to go full JoSD?
  • SteelStar - Heavens Tear
    SteelStar - Heavens Tear Posts: 469 Arc User
    edited February 2011
    +10/20 vit stones. Nothing like having 5.0 and 30k HP and 100k+ armageddons and with all that extra vit your def will greatly increase anyways! b:shutup
    It's a game and I'm proud to be a stupid fail demon barb!
    My EPIC Fail Demon Barb has 40k/48k HP and my stat points are as follows:
    VIT 552 STR 310 DEX 60! b:surrender
  • DangerField - Dreamweaver
    DangerField - Dreamweaver Posts: 114 Arc User
    edited February 2011
    Meh I dont like the poll. +10 and +20 are in the same option and the difference between them are pretty big.

    This question have been on the forum quite a few times but the fact is there are no simple answer you have to look at each built individual and do the math!

    SHARDING GUIDE!

    Formulas:
    physical reduction % = physical defense / (40 * attacker level + physical defense)
    magical reduction % = magic resistance / (40 * attacker level + magical resistance)
    damage delivered = damage dealt * ( 1 - reduction % )

    Def lvl > att lvl
    damage = damage dealt / (1 + 1.2 * (D - A)/100)


    +2 def lvl stones will give you 2.4% damage reduction or if you are in pvp and the attacker have att lvls higher or equal to your def lvl it will be 2% reduction.

    +10 vit stones will give you 178.5 hp (assuming +5% hp neck)
    Now look at your hp unbuffed human if it is 17850 a vit stone will give you 1% hp (do the math)
    No need to do it buffed or tiger the % increase will be the same.

    Now look at the amount of pdef/mdef that 10 vit gives you. apply that value to the reduction formula and look at the % increase. add a mix of pdef and mdef increase your hp increase.

    Fx you have 17850 hp thats 1%
    your pdef/mdef reduction on average goes up 0.2%

    Thats 1.2% survivability where as a jade is 2-2.4%

    Note: There will be some other factors like debuffing which im not sure how factors in. Also I cant remember how much pdef and mdef 10 vit gives but on avarage 0.2% reduction doesnt sound to far off, depends on you built ofc.


    MYTH:
    Vit stones are better because hp stacks with buffs and you will recover more hp with Top, spark, apo etc. This is False!
    Yes you will recover more hp but with more def lvls the hp you have/recover will be more valuable because it will be harder to take from you.

    The one thing that makes vit stones better is arma! how much value you will put to this is individual depending on your pvp preferences.

    Another thing is charm cost. assuming your built gives you roughly the same defence with vit stones and def lvls, def lvls will save you charm costs because the ticks will be "smaller"

    In conclusion if you have good gears with good refines def lvls will give you better defence. If you have a claw/str/dex built with lower hp and reduction vit stones or a mix might be better.


    Lastly if +20 vit stones comes out they will obviously be better for far the most builts but damn I dont even dare consider the costs of sharding up with thoseb:shocked
  • threepointone
    threepointone Posts: 0 Arc User
    edited February 2011
    Defense level suffers dimishing returns; HP doesn't. Ijs.
  • Sazzora - Harshlands
    Sazzora - Harshlands Posts: 23 Arc User
    edited February 2011
    MYTH:
    Vit stones are better because hp stacks with buffs and you will recover more hp with Top, spark, apo etc. This is False!

    Hm what? Vit stones works in an other way than normal +hp shards/stats?

    Edit: nvm got it now, thought you was saying that vit stones doesnt stack with buffs/etc. rather than vit stones are better cuz of it.
  • DangerField - Dreamweaver
    DangerField - Dreamweaver Posts: 114 Arc User
    edited February 2011
    Defense level suffers dimishing returns; HP doesn't. Ijs.

    def lvls dont suffer from diminishing return. look at the formula
    http://pwi-forum.perfectworld.com/showthread.php?t=698392

    @saz
    sry I meant to say the fact that hp stack with buffs and that you recover hp with top, spark etc is not an argument to choose vit stones over jades as this is ~equally good for def lvls.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2011
    1st off, all this math **** is unrealistic in pvp assuming you arent getting purged or debuffed. Imo you guys are undervaluing the bonuses of the extra base m def and p def that vit stones give. Keep in mind in pvp when you get purged and wiz 79 debuffed, youre gonna have close to 0 m def, the bonus of vit stone m def will buffer that much more than .2% when you consider pvp debuffs. For that reason alone I went vit stones.

    2nd off, the math also doesnt include opportunity costs... Sure it would be nice to have infinite money, but thats not realistic either. Suppose you are losing out on 4 +12 orbs upgrading your g12 to g15 with the socket transfer costs. What is more feasible with your money?

    The numbers favor josd, but is it realistic?
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited February 2011
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  • Templar - Sanctuary
    Templar - Sanctuary Posts: 607 Arc User
    edited February 2011
    Thx asti on this rly awesome work

    in my case Jade shows most points

    http://www.fotorola.com/uploads/50817a6439.jpg
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited February 2011
    Be careful about going up against R9 though.. 90+ attack level in R9 is able to counter JoSD and vit usually performs better.
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  • TankedBeast - Lost City
    TankedBeast - Lost City Posts: 136 Arc User
    edited February 2011
    I say go for vit. ToP+Geddon=1 hit. I actually thought about going for +def lvl also, but imo, its not worth it. With Jones Blessing, and everything else that adds attack lvl, your HP will be your biggest ally imo.
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  • Blood_Panda - Raging Tide
    Blood_Panda - Raging Tide Posts: 161 Arc User
    edited February 2011
    if it is another class i would probably say Jade of Steady Defend..

    but Barb with Vit giving 17 hp per pt.. is there even a need to consider?

    b:laughb:laugh
    Build Aiming for : pwcalc.ru/pwi/?char=99d12b053ed06fe9
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    17k hp since level 92.. now @ 13k Hp on 100