TW Rewards Changed, What about TW Bidding?

TheDan - Sanctuary
TheDan - Sanctuary Posts: 3,495 Arc User
edited February 2011 in General Discussion
Is it still going to be silent bidding? Will there be a 90% refund from winning TW? And only 1 bid per faction? Cause this will be some messed up fake bidding on PVE lands I swear..

I can imagine 1K or Archosaur will see like 50M + bids and no return if win?... 100M bids on 1K/Arch and no refund? No go...
BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
Post edited by TheDan - Sanctuary on
«1

Comments

  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited February 2011
    I at least hope bids will be refunded... I can see some lands going waaay high and if you don't get your 30mil or so back, that kind of sucks.
    [SIGPIC][/SIGPIC]
    jellytoast - Demon Cleric
    Wizzypop - Demon Wizard

    "We cannot solve our problems with the same
    thinking we used when we created them." -Albert Einstein
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited February 2011
    This is a question I think many are asking. I am inclined to think that bidding will remain the same as it is now.

    Take into consideration though that being able to get 1k and Arch will take a few weeks for any one faction.

    Those that own those lands I suggest stock up on PK pots...might be a while before someone can make.
    [SIGPIC][/SIGPIC]
    RoidAbuse is awesome, only he would sell his sperm for gear!!

    "Toughest monster? ..... RedsRose b:surrender" - Kantorek
    Where is my 1 v 1 Kan? b:mischievous
  • __Tanker__ - Raging Tide
    __Tanker__ - Raging Tide Posts: 57 Arc User
    edited February 2011
    lockdog @ Feb 8th, 2011 7:37PM

    How about you limit the number of lands a guild can own, say like 1/4 the map is the limit including only 1 Tier 2 & 1 Tier 1 land.
    +1 for this or at least make something similar to that b:laugh
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2011
    Major coin sink if it's gonna be no refund... tbh.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • Man - Raging Tide
    Man - Raging Tide Posts: 1,410 Arc User
    edited February 2011
    Major coin sink if it's gonna be no refund... tbh.

    well greater risk greater reward. Bid 100 mil and lose it all when your opponent has bid 200 mil.
    [SIGPIC][/SIGPIC]
  • frankieraye
    frankieraye Posts: 250 Arc User
    edited February 2011
    Is it still going to be silent bidding? Will there be a 90% refund from winning TW? And only 1 bid per faction? Cause this will be some messed up fake bidding on PVE lands I swear..

    I can imagine 1K or Archosaur will see like 50M + bids and no return if win?... 100M bids on 1K/Arch and no refund? No go...


    Unfortunately, at this time, we are not able to revert this mechanic to the way it used to be, as it would be a much bigger change to the game than the devs can currently handle, what with Genesis occupying all of their time.

    We'll have to see how things play out for a bit, and take it from there based on what we've learned. The GM's will also be on high alert for any hijinx, so fake bidders beware..
  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited February 2011
    Even with this reset and the money back in the rewards... i STILL won't ever do TW unless we get our damn money back if we're outbid like we should. I used to not even care about trying TW.... now i'm starting to think it might be fun to try. But if I part with some of my coin and dont' get it back if we dont' get to GO.... forget it.
  • chaoticshelly
    chaoticshelly Posts: 0 Arc User
    edited February 2011
    The change is only for the rewards. TW mechanics remain the same.

    EDIT: Ninja'd by Frankie XD
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited February 2011
    I can only imagine the first week if no bid returns


    What I'm concerned about is the number of bids you can make per week, especially the first week.

    Unfortunately, at this time, we are not able to revert this mechanic to the way it used to be, as it would be a much bigger change to the game than the devs can currently handle, what with Genesis occupying all of their time.

    We'll have to see how things play out for a bit, and take it from there based on what we've learned. The GM's will also be on high alert for any hijinx, so fake bidders beware..

    Thing is, this just makes it so fake bidding is even easier.


    Earlier you had to dedicate a decent amount of coins and stay to the last second bidding on a land if you wanted to fake bid.


    Now you just have to bid a bit more than someone else, and only have to outbid them once.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • ZilCaVanz - Lost City
    ZilCaVanz - Lost City Posts: 38 Arc User
    edited February 2011
    The change is only for the rewards. TW mechanics remain the same.

    EDIT: Ninja'd by Frankie XD

    then that is a perfect combo of both right elements from 2 systems.
    [SIGPIC][/SIGPIC]
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited February 2011
    Man better bid 200mil b:angry
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited February 2011
    I like the current bidding system except I think it needs one tweak.

    The loser's bid should be returned. And that's it. The winner of the TW should not receive any amount of the bid, the bidding should remain secret, and only one bid per week. But I would like the loser to be returned their bid.

    That would allow TW guilds that might be newly formed (less funded at first) to not suffer such an early setback if they lose a bid.

    Besides, who's ever heard of a bidding system where you lose your money even if you lose the bid?
    [SIGPIC][/SIGPIC]
  • Man - Raging Tide
    Man - Raging Tide Posts: 1,410 Arc User
    edited February 2011
    I like the current bidding system except I think it needs one tweak.

    The loser's bid should be returned. And that's it. The winner of the TW should not receive any amount of the bid, the bidding should remain secret, and only one bid per week. But I would like the loser to be returned their bid.

    That would allow TW guilds that might be newly formed (less funded at first) to not suffer such an early setback if they lose a bid.

    Besides, who's ever heard of a bidding system where you lose your money even if you lose the bid?

    Its THE deterrent for fake bidding. Bidding a lot to stop someone elses bid, and losing the money reguardless.
    [SIGPIC][/SIGPIC]
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited February 2011
    Its THE deterrent for fake bidding. Bidding a lot to stop someone elses bid, and losing the money reguardless.

    The reason people would fake bid before was that they could bid a large sum, win the fake bid, then receive 3/4th(?) of the money bid upon winning the fake TW.

    Even with my suggestion, if you bid the 50 mil fake bid, and you win, you'll lose ALL 50 mil.

    That's a big price to pay every week just to avoid a attack, especially if you plan on making multiple fake bids.
    [SIGPIC][/SIGPIC]
  • Haden - Dreamweaver
    Haden - Dreamweaver Posts: 376 Arc User
    edited February 2011
    I like the current bidding system except I think it needs one tweak.

    The loser's bid should be returned. And that's it. The winner of the TW should not receive any amount of the bid, the bidding should remain secret, and only one bid per week. But I would like the loser to be returned their bid.

    That would allow TW guilds that might be newly formed (less funded at first) to not suffer such an early setback if they lose a bid.

    Besides, who's ever heard of a bidding system where you lose your money even if you lose the bid?

    I agree
    Good intentions are like peeing yourself in dark leather pants, you get warm feelings inside, but it doesn't show.
  • mk16
    mk16 Posts: 0 Arc User
    edited February 2011
    The reason people would fake bid before was that they could bid a large sum, win the fake bid, then receive 3/4th(?) of the money bid upon winning the fake TW.

    Even with my suggestion, if you bid the 50 mil fake bid, and you win, you'll lose ALL 50 mil.

    That's a big price to pay every week just to avoid a attack, especially if you plan on making multiple fake bids.

    Now I understand why maps are one color (well, they always were, rofl, but its worse).
    Nice to see that PWE is still doing things the lazy way, clearly they are understaffed.

    The only legitimate way to control fake bidding is active GMs checking up on the bids and permanently banning people who attempt it, and the guild itself if it continues. And of course resetting TW when obvious fake bids happen.

    The way it is now discourages bidding horribly.
    Banned for no reason on -two- accounts, thanks PWE
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited February 2011
    mk16 wrote: »
    Now I understand why maps are one color (well, they always were, rofl, but its worse).
    Nice to see that PWE is still doing things the lazy way, clearly they are understaffed.

    The only legitimate way to control fake bidding is active GMs checking up on the bids and permanently banning people who attempt it, and the guild itself if it continues. And of course resetting TW when obvious fake bids happen.

    The way it is now discourages bidding horribly.

    You hear that GMs? If you would just every week, back check on the Factions bidding, and if they're obvious fake bids, banning that character and removing said coin from fake bid from the system.
    [SIGPIC][/SIGPIC]
  • mk16
    mk16 Posts: 0 Arc User
    edited February 2011
    You hear that GMs? If you would just every week, back check on the Factions bidding, and if they're obvious fake bids, banning that character and removing said coin from fake bid from the system.

    Sarcasm much? They just don't feel like putting up the effort certain other well staffed companies would... no names mentioned

    Wanmei seems to have a knack for creating poorly thought out mechanics in their games -_-
    Banned for no reason on -two- accounts, thanks PWE
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited February 2011
    They should reset maps then server merge, ftw. (jk) :P
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI
  • anwynd
    anwynd Posts: 0 Arc User
    edited February 2011
    what i think the gms or who ever controls the tw **** should do is once a faction controls more then 2/3 of a map for a month or 2 the map should be reset what do you all think of this idea?
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited February 2011
    anwynd wrote: »
    what i think the gms or who ever controls the tw **** should do is once a faction controls more then 2/3 of a map for a month or 2 the map should be reset what do you all think of this idea?

    Wouldn't really solve anything. After 1 reset, the amount of territories required for a reset would be figured and the #1 faction would use that to their advantage and leave their amount of lands at 1 short of the reset limit and just pick up the money from the lands week after week after week.

    So then you'd have people fighting over the remaining 1/3 until the #2 dog would arrive. Then they'd get all of the lands and you'd have 2 factions with 2/3 and 1/3 of the land. So it'd just be an endless shifting of 1 land between the two of them, unless the #2 faction somehow surpassed the #1 faction in power at some point, after which their standpoints would be reversed and the same pattern would repeat.

    Really, enforcing a limit to the amount of lands a faction can own isn't going to work. And it's also bad business since it's easier to control a smaller amount of territories than a larger one. And that'd lead to members of the top faction quitting out of boredom eventually.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited February 2011
    Personally, I think it would be interesting if they made the number of simultaneous defenses possible a ratio of the total number of lands owned. So the more land you own, the more land you'll have to possibly defend at one time.

    It would also allow smaller TW factions to possibly hold land for longer at the small end. Say a decent-sized smaller TW faction owns two lands, but they'd only have to defend one at a time. It would allow them to hold out just a week or two longer until the big factions get to them.

    But the faction that starts dominating the map would have to face the potential of more and more simultaneous defenses as they gain land.

    The principle of "don't bite off more than you can chew"
    [SIGPIC][/SIGPIC]
  • WnbTank - Archosaur
    WnbTank - Archosaur Posts: 1,472 Arc User
    edited February 2011
    You hear that GMs? If you would just every week, back check on the Factions bidding, and if they're obvious fake bids, banning that character and removing said coin from fake bid from the system.

    I actually did suggest that sort of action taken, while filing a ticket bout fakebidding. Archosaur was known for fakebidding back then, nothing really changed. They can add all the sht they want, only way to really prevent fakebids are active GMs disqualifying them from bidding.
    Trolling Sid since So Hot :o
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited February 2011
    Now you just have to bid a bit more than someone else, and only have to outbid them once.

    How much is that?
  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited February 2011
    They should reset maps then server merge, ftw. (jk) :P

    Welcome to Perfect World Malaysia
    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
    I was a man of ideas and action, but at the same time a gentleman. -- S a Z T u R
    Subtly is never my strong point, but I like to find the gaps in walls and the cracks in bricks.
    Are you kind of seeing what I'm saying. b:bye
  • ChopChop - Raging Tide
    ChopChop - Raging Tide Posts: 119 Arc User
    edited February 2011
    Unfortunately, at this time, we are not able to revert this mechanic to the way it used to be, as it would be a much bigger change to the game than the devs can currently handle, what with Genesis occupying all of their time.

    We'll have to see how things play out for a bit, and take it from there based on what we've learned. The GM's will also be on high alert for any hijinx, so fake bidders beware..

    So have the dev's been working on Genesis from day 1 ? , because lets face it not alot ever gets put right thats wrong. I'm not talking about what is an opinion, more about the game bugs.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2011
    We'll have to see how things play out for a bit, and take it from there based on what we've learned. The GM's will also be on high alert for any hijinx, so fake bidders beware..

    Yeah, because GMs have done SO incredibly well over the last several months to combat fake bidding.

    The same fake bid factions had been bidding on Essence without repercussion... their only goal was to set up triples with the factions they wanted to get the same time slot.

    And yet, not a single thing had been done about it.

    And you can't BS about it either because when the same handful of factions that fake bid over and over and over and yet, never show up for war says a lot more than a quaint little post saying it'll be deal with.

    /facepalm
    I post in forums. This one and others. That's why I post.
  • mk16
    mk16 Posts: 0 Arc User
    edited February 2011
    So have the dev's been working on Genesis from day 1 ? , because lets face it not alot ever gets put right thats wrong. I'm not talking about what is an opinion, more about the game bugs.

    The devs, aka wanmei, probably have.

    PWE only have to do translations.
    Banned for no reason on -two- accounts, thanks PWE
  • RoidAbuse - Sanctuary
    RoidAbuse - Sanctuary Posts: 1,066 Arc User
    edited February 2011
    My suggestion.. Map reset every half a year or maybe even every few months. The faction that holds the most land gets a special prize in the end. After that, a new cycle begins and clean map once again.
    [SIGPIC][/SIGPIC]
    Making "non-trash-talkers" show their true color. RAGE ON! b:laugh
  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited February 2011
    My suggestion.. Map reset every half a year or maybe even every few months. The faction that holds the most land gets a special prize in the end. After that, a new cycle begins and clean map once again.

    Everyone that has been in the faction for an extended period of time should get something, not anyone who has just recently joined. This way faction hoppers can't go for free stuff.

    Also to prevent the same faction from just winning every time, if you got a prize on the last time, you are unable to get a prize for the next 2 resets. This is on individual characters, not factions.
    Main characters
    Celestial Sage Venomancer Zoe - 100
    Sage Barbarian Malego - 91