Nirvana

SaiIorMoon - Lost City
SaiIorMoon - Lost City Posts: 158 Arc User
edited January 2011 in Assassin
Just curious why I always see everyone use 1st cast as their endgame, when 2nd cast even with -.05 will outdamage it?
Post edited by SaiIorMoon - Lost City on

Comments

  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited January 2011
    Just curious why I always see everyone use 1st cast as their endgame, when 2nd cast even with -.05 will outdamage it?

    Primary reason is that you need all the -interval you can get to reach 5 aps with a -0.05 second cast Nirvana.

    Other reasons include the amount of Raptures you'd need to get -0.05 with God of Frenzy, or 20 Attack Levels.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • SaiIorMoon - Lost City
    SaiIorMoon - Lost City Posts: 158 Arc User
    edited January 2011
    Primary reason is that you need all the -interval you can get to reach 5 aps with a -0.05 second cast Nirvana.

    Other reasons include the amount of Raptures you'd need to get -0.05 with God of Frenzy, or 20 Attack Levels.

    and if you're already 1st casted NV money isn't usually an issue so what's another (150?) raptures? so it comes out ****ty isn't it only like 7 more to quench or w/e?

    Main reason i'm asking this is because even at like +7 they're roughly a little over or right at 7k? when rank 8 unsharded +3 has 8.3k and then you add triple sparks % in it makes the gap even further...I would personally pick rank 8 4.0 over nv 1st cast 5.0. Or is my logic a bit skewed?
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited January 2011
    and if you're already 1st casted NV money isn't usually an issue so what's another (150?) raptures? so it comes out ****ty isn't it only like 7 more to quench or w/e?

    Main reason i'm asking this is because even at like +7 they're roughly a little over or right at 7k? when rank 8 unsharded +3 has 8.3k and then you add triple sparks % in it makes the gap even further...I would personally pick rank 8 4.0 over nv 1st cast 5.0. Or is my logic a bit skewed?

    Well, you have to consider that the rep sale was just recently, whereas Nirvana has been out for much longer. So, obviously you'll see a lot more people with Barrier Thorn: Nirvana than Ocean Supreme Dagger than you would otherwise. After all, you cannot sell Barrier Thorn: Nirvana once it's been equipped.

    And also, in terms of getting into a squad, having 5 aps makes you more desirable than having 4 aps.

    Not to mention that going from 4 aps to 5 aps is an instant upgrade of 25% more damage.

    Also, the chances of getting both -0.05 interval and a 20 Attack Levels or God of Frenzy is extremely low, so unless you get lucky, you might end up spending hundreds of Raptures to get the mods. And really, it's a massive gamble and you're never guaranteed a win, whereas Barrier Thorn: Nirvana is always the same.

    And finally, there are other factors than damage. When you got 4 or 5 aps, actual increases in damage start to not be so important. With Barrier Thorn: Nirvana and Rank 8 armors, you could, for example, use Warsong Belt and Cube necklace instead of TT99s or event boots instead of TT99s. And those are some pretty major upgrades in terms of defenses.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited January 2011
    Main reason i'm asking this is because even at like +7 they're roughly a little over or right at 7k? when rank 8 unsharded +3 has 8.3k and then you add triple sparks % in it makes the gap even further...I would personally pick rank 8 4.0 over nv 1st cast 5.0.

    I agree with your logic, so if your logic is dumb, at least we are 2 b:chuckle

    However, there is an aps-mania. Everyone looks just at aps, to the point they prefer for their some hook & thorn +5 and +/- 4 aps to 2.5 aps with +10 rank8 and sage bloodpaint lol. Imo for most it's just monkey see, monkey do. Everyone only talks about aps aps aps aps aps, that they totally forget dph. Highest aps isn't always the highest dps. Besides, higher dph has a huge adventage on aoes. Rank8 is awesome in fcc, or to aoe grind. Dropping all mobs with 2 attacks max is really nice b:dirty
  • Firefeng - Dreamweaver
    Firefeng - Dreamweaver Posts: 421 Arc User
    edited January 2011
    Main reason i'm asking this is because even at like +7 they're roughly a little over or right at 7k? when rank 8 unsharded +3 has 8.3k and then you add triple sparks % in it makes the gap even further...I would personally pick rank 8 4.0 over nv 1st cast 5.0. Or is my logic a bit skewed?

    Your logic is a bit skewed. At equal refines/shards, a rank 8 dagger isn't going to do 25% more damage than Nirvy weapon, or even Hitman Legend.

    Rank 9, on the other hand...
  • Wisting - Dreamweaver
    Wisting - Dreamweaver Posts: 9 Arc User
    edited January 2011
    i,m not 100% sure, but it think in case rank8 4 APS vs Nirvana 5 APS, rank 8 is slightly better if ref lvl is +8 and nirvana is slightly better if ref lvl is +10. but u need tome to be 4 aps with rank8 daggers and 5 aps is more chi:)
  • SaiIorMoon - Lost City
    SaiIorMoon - Lost City Posts: 158 Arc User
    edited January 2011
    Your logic is a bit skewed. At equal refines/shards, a rank 8 dagger isn't going to do 25% more damage than Nirvy weapon, or even Hitman Legend.

    Rank 9, on the other hand...

    If someone could do the math i'd like to know this...

    I just stated that NV +7 2 garnet gems is barely, if even at 7k top end patk. Rank 8 unsharded +3 is at 8330 on my setup. Now if you added in the 500% from triple spark just from thinking about it, it seems really close if not rank 8 winning especially with 4% crit add on.

    Please don't use pwcalc as an example, I don't trust it.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2011
    I let pwcalc do the math for me, here it is

    http://pwcalc.ru/pwi/?char=5a74708f57452e2c (sparked, 5.0, 34% crit) 13033-15936=14484.5 ave
    http://pwcalc.ru/pwi/?char=85b76412426f4ae7 Ocean Supreme (sparked 4.0, 37% crit) 13814-20799=17306.5 ave

    Crits are pretty much 1% increases of dmg, so:
    Nirvana = 14484.5 x 1.34 = 19408.5 ave dmg including crits
    Rank 8 = 17306.5 x 1.37 = 23709.9 ave dmg including crits

    So basically you're looking at 5.0 being a 25% increase in attack speed so we can compare 125% Nirvana daggers vs 100%
    Rank 8 = 23709.9
    Nirvana = 24260.625

    Or another way to think of it is 19408.5 x 5 aps vs 23709.9 x 4 aps
    Nirvana = 97042.5 dps
    Rank 8 = 94839.6 dps

    One last note on the margin for errors. I used pwcalc.ru/pwi/ for my initial numbers. If its wrong, I'm wrong. Second, I used spark value. Base values pre spark would favor Nirvana daggers. I used refine +8 on both daggers. Sparks multiply the weapon dmg so the higher the refine the more the weapon dmg. Rank 8 has a higher base dmg before and after refines but even at +12 the difference still isn't huge.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Graey_Rain - Harshlands
    Graey_Rain - Harshlands Posts: 250 Arc User
    edited January 2011
    Max damage isnt important, its average damage that matters. Nirvana minimum damage is way higher than r8 min dmg when refined high, max damage catches up tp r8 max damage too. The r8's just have high max damage because of the add ons, but at +10 or so nirvana has much better average damage. When your hiting 5 times a second average damage is what matters as you're dps not dph.

    I have 1st cast nirv daggers aswell as r8 daggers. And actually far more people have r8 than nirvana because it was so cheap to get r8 in the sale. But rank 8 suck. Really badly. When my daggers were +3 with no shards I could hold agro off sins with exactly the same gear as me who had r8 +10 daggers. (i'm 3.33 aps base, 5 sparked using nirv daggers). The interval bonus you get from the nirvana daggers makes a massive diference. It's the diference of having 5 attacks per second against 3.33 attacks per second. Unless you have 4 base with nirvana and 2.86 base with r8, which means you have every piece of interval possible. In this case you still do way more with nirvana daggers even at low refines, never mind when nirv daggers are highly refined as they gain more dmg per refine than r8.
    2nd cast nirv daggers do like 100-200 more dmg than 1st cast, it's really not a big difference and your base aps gets lowerd. For pvp base aps is important because most pvp occurs unsparked. Also not everyone likes zerks, 5 aps zerking wastes alot of your hp.

    And if you are willing to lower base apps to 3.33 most people would rather gain defensive bonus's than gain a couple hundred damage and a zerk (+20 atk lvls or double -0.05 int on recasts is so rare/impossible to get I don't even consider it an option lol) You can get warsong and cube orns which wil really really help your mdef, as otherwise a high aps sin has terrible magic defense. Or you could go with 5 pieces of nirvana armor and put jades in all the sockets giving 50 def lvls and 4 aps for pvp and keep your int cape for pve so you can be 5 ps for farming nirv and tt etc.

    There are basically better options out there than going for a bit more dmg on your daggers. but yes if your sparked damage is all you care about you'd go for 5 aps with 2nd casts or 4 aps with r9. You'd put diamonds of tigers in everything and get oneshot a lot in pvp too >.<