Blademaster Axe / Fist user

kumaster
kumaster Posts: 0 Arc User
edited July 2011 in Blademaster
Hello I am level 71 and really not so sure how much vit i need or dex to use fists and axe. Is it better to have the vit 50 and the rest of my levels 3str and 2 dex? or is it better to just have a low as 30 vit and 5.

Here is my stats below, is it okay? or i should change. Axe is my main by the way, but i still want to use fists, i plan to go demon for stun lock, and fist seems pretty cool for demon i heard. http://pwcalc.ru/pwi/?char=5078996ce6063065bb:b:victory. Thank you, just curious to heard what other blademasters say.
[SIGPIC][/SIGPIC]Blademaster 8x Unactive
Seeker 7x active( almost main)
Post edited by kumaster on

Comments

  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited January 2011
    well doing 3 str 2 dex makes you hit a bit higher. But if you restat str to weapon req to vit, you will hit a bit less but tanking much much better.
    AP classes are a real butt pounding...
  • kumaster
    kumaster Posts: 0 Arc User
    edited January 2011
    well doing 3 str 2 dex makes you hit a bit higher. But if you restat str to weapon req to vit, you will hit a bit less but tanking much much better.

    Sorry what do you mean str to weapon requirement I am prety sure I did 3 str every level from level 1. I am confused??
    [SIGPIC][/SIGPIC]Blademaster 8x Unactive
    Seeker 7x active( almost main)
  • YourGaurdian - Archosaur
    YourGaurdian - Archosaur Posts: 6 Arc User
    edited January 2011
    In order to have the highest level of weapon for both axe and fist, you need 3 str and 2 dex for each level, meaning no vit
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2011
    What they're saying is you should have base vit of 5 because 3 str per level required for axes and 2 dex per level required for fists leaves no stats left over for vitality, but the damage boost you recieve from having that much strength and dexterity allows you to hold aggro easier. Tanking bosses of the same level, should be relatively easy with decent gear. Also, if you have a sin in the squad the leech from bloodpaint gives more survivability with a damage build than a vit build.

    So, level 70 BMs should have around 215 str and 145 dex, 3-15 vitality, 3-5 magic.

    btw, your pwcalc link goes to a level 1 unchanged bm for me because your bear smiley code was added to the hyperlink

    Edit:For those looking for his build link. Here: http://pwcalc.ru/pwi/?char=5078996ce6063065

    My recommendations? Restat out of vitality soon, and place it into dex. Drop vit as low as you're comfortable with. Maybe stop leveling and grind the coin for a Tauran's Chieftain Cape, the mdef really helps. Surf AH for some cheap 3 star boots, and time to upgrade your attendance ring.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • kumaster
    kumaster Posts: 0 Arc User
    edited January 2011
    What they're saying is you should have base vit of 5 because 3 str per level required for axes and 2 dex per level required for fists leaves no stats left over for vitality, but the damage boost you recieve from having that much strength and dexterity allows you to hold aggro easier. Tanking bosses of the same level, should be relatively easy with decent gear. Also, if you have a sin in the squad the leech from bloodpaint gives more survivability with a damage build than a vit build.

    So, level 70 BMs should have around 215 str and 145 dex, 3-15 vitality, 3-5 magic.

    btw, your pwcalc link goes to a level 1 unchanged bm for me because your bear smiley code was added to the hyperlink

    Edit:For those looking for his build link. Here: http://pwcalc.ru/pwi/?char=5078996ce6063065

    My recommendations? Restat out of vitality soon, and place it into dex. Drop vit as low as you're comfortable with. Maybe stop leveling and grind the coin for a Tauran's Chieftain Cape, the mdef really helps. Surf AH for some cheap 3 star boots, and time to upgrade your attendance ring.
    I am aoe grinding at sea pirates right now. I just a tt level 70 boost cheap which i bought :). Just need that cape, and as for vit i decied to have a 15vit base instead of 5, cause i need some vit, and its only 100 accuracy different , which isn t so important at my level at the moment. Thanks for your help :).
    Grind the coin although, damn capes are like 5mils o.o that will take forever to grind ; / pots cost tons.
    [SIGPIC][/SIGPIC]Blademaster 8x Unactive
    Seeker 7x active( almost main)
  • Greenkhdal - Lost City
    Greenkhdal - Lost City Posts: 1 Arc User
    edited July 2011
    well doing 3 str 2 dex makes you hit a bit higher. But if you restat str to weapon req to vit, you will hit a bit less but tanking much much better.

    if u did please...give me ur acc :Db:pleasedb:laugh
  • dpskater
    dpskater Posts: 0 Arc User
    edited July 2011
    what should you str be for end game axes?
  • Highestelf - Heavens Tear
    Highestelf - Heavens Tear Posts: 177 Arc User
    edited July 2011
    Go to forges in archosaur and determine the axes YOU want at endgame!! The STR you should have for end game axes is Whatever the STR requirement for the axes you choose.

    Be careful on Axe selection, not only do you want to choose appropriately, based on your planned endgame build - you will also need to keep in mind the build process for those axes.

    It really sucks, discovering after the fact, that you need to craft different axes from the beginning.
    dpskater wrote: »
    what should you str be for end game axes?
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited July 2011
    if u did please...give me ur acc :Db:pleasedb:laugh

    Pro necro and its bannable to give their accounts away. Welcome to PWI.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • magnuson419
    magnuson419 Posts: 2 Arc User
    edited July 2011
    dpskater wrote: »
    what should you str be for end game axes?
    well 3xlvl, lvl 100 would be 305 str needed for axes at that lvl hmmm cause remember
    'Knowledge is Power!"
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2011
    212,272,287,305

    Pick one
    Gifs are hard to make work here