Genie for my Wiz

Scorched_Sky - Sanctuary
Scorched_Sky - Sanctuary Posts: 337 Arc User
edited December 2010 in Wizard
Hi guys,

So I'm getting a new genie, and I wanted to get some opinions on skills.
I'm looking to make this genie 100% defensive (my old genie has ep and frenzy, etc on it), for use in PK and zhenning.

So one skill will definitely be holy path, and im 99.998% sure that the second will be expel.

But for other skills, I was considered absolute domain, badge of courage (how good is this?), aquaflame armor, second wind, top, and occult ice.

Any suggestions? Thanks.
Post edited by Scorched_Sky - Sanctuary on

Comments

  • threepointone
    threepointone Posts: 0 Arc User
    edited December 2010
    Hi guys,

    So I'm getting a new genie, and I wanted to get some opinions on skills.
    I'm looking to make this genie 100% defensive (my old genie has ep and frenzy, etc on it), for use in PK and zhenning.

    So one skill will definitely be holy path, and im 99.998% sure that the second will be expel.

    But for other skills, I was considered absolute domain, badge of courage (how good is this?), aquaflame armor, second wind, top, and occult ice.

    Any suggestions? Thanks.

    I like Google, really useful.
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    I'm looking to make this genie 100% defensive (my old genie has ep and frenzy, etc on it), for use in PK and zhenning.


    Google doesn't serve my needs as I am looking for a specific type of genie that does not include ep, bramble, or frenzy, or the like, and the only reason why I'm posting here is because I didn't find exactly what I wanted in past threads.

    Bye bye troll b:bye.
  • Dralighte - Harshlands
    Dralighte - Harshlands Posts: 1,540 Arc User
    edited December 2010
    If you turn dexterity, Badge of courage, expell, Absolute Domain, Cloud eruption, Tree of Protection.

    Extreme poison is useful too, but it's not a def skill


    BoC works very well. Atm, I have 90% chance to remove stun (who can break a combot of a sin/BM) and Occult Ice
    [SIGPIC][/SIGPIC]
    Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    If you turn dexterity, Badge of courage, expell, Absolute Domain, Cloud eruption, Tree of Protection.

    Extreme poison is useful too, but it's not a def skill


    BoC works very well. Atm, I have 90% chance to remove stun (who can break a combot of a sin/BM) and Occult Ice


    Hmm..how much dexterity did you put into your genie?
  • Dralighte - Harshlands
    Dralighte - Harshlands Posts: 1,540 Arc User
    edited December 2010
    100 dex on a genie lvl 93. I plan to put it higher
    [SIGPIC][/SIGPIC]
    Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Honestly you really don't need a genie completely designed around defense. More than likely you'll find what works and be using all your energy on the same few skills. I would recommend you have something on your genie to combat occult, and domain doesn't count. Occult is spammable (80 energy 15sec cooldown) and you will probably need to deal with it more than once every 3 minutes. ToP, wind shield, second wind, aquaflame armor etc aren't really going to be enough to protect you for 6 seconds from an interval char. I don't really like expel as a counter to occult either because of the energy requirement. You also need to worry about being stunlocked for the entire physical immune duration and being screwed anyway. I ended up just getting fortify and badge on my genie. Both are fairly spammable and I really don't have trouble staying alive as long as I don't get caught in a stun.

    Other than my two anti stun skills, my genie also has holy path and wind force so I can get away if I need to. The rest of my survival relies on dropping for half damage, charms, pots, blink, FoW, etc. I really don't feel like I use domain very often (usually only when I'm dealing with 3+ people focusing me out). I can't really see myself wasting more genie energy on many other genie survival skills because the only time I die is when I mess up, my genie is out of energy or something of the like. Never really had a time where I wished I had something else.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    Hmm...interesting thoughts. They were very helpful, but what about using occult ice to counter occult ice? Freezing both in place assuming that it wasn't used on me when my opponent is right up close.

    How much vit and mag did you alot to you genie, Adroit?
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Hmm...interesting thoughts. They were very helpful, but what about using occult ice to counter occult ice? Freezing both in place assuming that it wasn't used on me when my opponent is right up close.

    How much vit and mag did you alot to you genie, Adroit?

    Don't quote me on this, but I think you cannot use ice when you are stunned. If Im wrong then you could use it as a counter, but I'm pretty sure you'll just be standing there unable to do anything.

    My genie has 3str 74dex 60vit 45 mag. No genie gear atm. I basically wanted 45 mag b.c that was the most I could put in before it started taking 2 points per. I figured I'd want around 90 dex for my final genie (badge and genie spark need a lot of dex.. with genie gear I should hit 90 dex) and the rest went into vit. I'm really happy with my genie.

    101
    Disipline
    88/100 LP

    windforce 1
    Holypath 10
    Fortify 1
    Badge 10
    Domain 10
    Spark 10
    Frenzy 10
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    Eesh, I thought ice was a simple freeze. Is it similar to the water DoT from the second boss in FCC (without the damage aspect)?
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Eesh, I thought ice was a simple freeze. Is it similar to the water DoT from the second boss in FCC (without the damage aspect)?

    similar, its essentially a stun with a different icon (so it can overlap with normal stuns)
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2010
    Adroit, do you find expel and badge on the same genie redundant? I was thinking about it and you basically use it in the same situations, so you have to choose one anyway.. And Badge seems the smarter reson. Only reason I see to take Badge along with Expel is if you use expel vor PvE Purposes in combination with DB... But that's about it.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Adroit, do you find expel and badge on the same genie redundant? I was thinking about it and you basically use it in the same situations, so you have to choose one anyway.. And Badge seems the smarter reson. Only reason I see to take Badge along with Expel is if you use expel vor PvE Purposes in combination with DB... But that's about it.

    They can be kinda redundant, just depends what you do the most of. I really like badge to deal with a stun, takes quite a bit less energy and I'm almost guaranteed out of a stun (been stun locked through the entire duration of expel a couple times). Expel isn't as great dealing with stuns just because it isn't spammable, but it definitely has its uses. Probably my favorite thing you can do with expel is use it while you are already sealed (like from a bm's smack or sin's throatcut) and get the 8+ second physical immune and you are only sealed for 1-2 of those seconds. It's also nice when you are in zhen for obvious reasons.

    You're just going to need to prioritize skills for your genie based on affinities and what are most important for you. I loved extreme poison, but I eventually decided to ditch it for badge because I felt I needed a defensive skill more than I needed an amp (greatest decision ever btw). I'd love to throw expel on my genie, but I just can't bring myself to lose any of the skills I have right now, I feel like I've got something to deal with just about any situation.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2010
    Thank you for your advice, that trick with expel is awesome, I never thought of it. But since seals/stuns don't overwrite each other it's obvious that it gotta work.

    The genie I am planing to use will have:

    Holy Path
    Absolute Domain
    Expel
    Frenzy
    Badge Of Courage
    Spark

    Attributes will be 60-70 dex (I don't like having too much dex, 70-75% to break free seems sufficiant), rest will go to vit mag for obvious reasons. Only problem I see is that I have nothing to deal with stuns before they happen, I can imagine having fortify instead of expel and maybe EP instead of spark (Altho I have made great experiences with spark.. Using undine + spark and then WoP can be quite hurtful, especially if it crits) can be quite an awesome combination, especially since fortify works well with dex and can save u for example from a tele stun after u break free and blink away after a sins headhunt. Just a few thoughts tho.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • Arma_Geddon - Heavens Tear
    Arma_Geddon - Heavens Tear Posts: 163 Arc User
    edited December 2010
    Yeah dude, I used to have 70dex on my genie too (worked just fine). But when I bumped it up to 80 and put all lvl4 compassion (dex) genie gear on, to get a total of 100dex, that spark debuff is killer. I see 5 digit hits almost all the time, especially in conjunction with undine. Though I don't know if it reduces the fire res to 0? 100 dex @ - .7 fire res reduction per dex point + the 30base fire res reduction @ level 10? It calculates to 100% reduction, but I'm not sure. Can anyone confirm this? I'll have to try when I get home.
    The doctor will see you now.
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    I like that setup, Arc, although I think I've chosen for myself:
    Holy Path
    Absolute Domain
    Expel
    Extreme Poison
    Badge Of Courage
    Fortify
    Occult Ice


    I know itll have to have a lot of lucky points, but does this set seem logical?
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    I like that setup, Arc, although I think I've chosen for myself:
    Holy Path
    Absolute Domain
    Expel
    Extreme Poison
    Badge Of Courage
    Fortify
    Occult Ice


    I know itll have to have a lot of lucky points, but does this set seem logical?

    2 problems I'm seeing.
    #1 you'd need an 81+ LP genie that is at least lvl 103
    http://astersite.webfreehosting.net/pw/genieskillplanner.html#skills=1e27363b3f5153

    The other obvious problem is that badge needs a ton of dex, occult needs a ton of str.. and you really can't have both on the same genie. You could potentially ignore vit/mag on your genie and have decent str and dex, but anybody that just focuses on one will go circles around you because they can use their genie so much more often.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    I see...prolly will ditch ice then.
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2010
    Lately I have been thinking about removing Domain, because it has a long cooldown, uses up a lot of energy and has therefore pretty limited uses. It might be a good idea to get Cloud Eruption instead. I find the skill set

    Holy Path
    Frenzy
    Spark
    Badge Of Courage
    Fortify
    Cloud Eruption

    Pretty good in theory, along with either 60 or 90 dex (would need some testing there, but 6 seconds anti stun for 40ish energy sounds pretty nice). The combination would need a 101 genie tho, if I calculated correctly.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • MetroPak - Raging Tide
    MetroPak - Raging Tide Posts: 7 Arc User
    edited December 2010
    ^^ WEll, if you dont have AD then situation like Blade Tempest, HF , Arm ... you will 100% dead . I suggest you make another pve genie which has CoE, Expel, AD, Holy path, the rests are your choice. This pve genie also works for TW since u gonna need lots of chi for your ultimate. You should keep AD on your pk genie thob:victory
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    Use this genie planner to figure out what will work on your genie.

    @Aren I think your genie would be fine for most situations as long as you know how to kite. The only real problem I see is that you don't have anything to deal with a sleep. Sucks when a cleric catches you with sleep when you aren't full, 3x spark cloud and tempest for an almost guaranteed bypass. I was seriously considering dumping domain on my genie for wind shield (figured it'd be great with my dex genie), but I don't feel like that 27% damage reduction would really be enough with my current gear. If I were ever able to get like 6-7k hp unbuffed I'd almost definitely get wind shield instead of domain. I was also seriously looking into faith, but it didn't really have the right affinities to work with my other skills, and it obviously takes a huge chunk of energy whenever you use it.

    I'm not sure what cultivation you are planning on, but if you go sage you probably won't need/want to be using precious genie energy on cloud b/c you'll have so much already. Just a thought :P
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited December 2010
    no bad scorch bad

    you do not want the sexy antistuns...you want to stay with the damage amp skills so my (newly refined) claws can gut you like a fish

    and again bad scorch bad
    Gifs are hard to make work here
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2010
    I am going to be sage. :) But I loved having CE on my TW genie on Xegeth, who was sage as well... But I guess that is because in TW u wanna throw a lotta ults lol.

    And yea, cleric and wizard sleep could really be a problem.. But then again domain has a far longer cd than cleric sleep, so it's not a permanent solution. Wind Shield sounds good because it's another low energy skill that works well with a genie that's not pure mag/vit.
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    Scorch wants his "Flight of the Squishy" antistun nao! D:

    Spilled guts QQ...i know what that feels like from your old fists.
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited December 2010
    I am going to be sage. :) But I loved having CE on my TW genie on Xegeth, who was sage as well... But I guess that is because in TW u wanna throw a lotta ults lol.

    And yea, cleric and wizard sleep could really be a problem.. But then again domain has a far longer cd than cleric sleep, so it's not a permanent solution. Wind Shield sounds good because it's another low energy skill that works well with a genie that's not pure mag/vit.

    lulz I had no idea u were Xegeth :P

    But ya, wind shield would probably be the next skill I'd put on my genie if I opened up a slot xD
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
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