frost exp and time?

Vongola_X - Lost City
Vongola_X - Lost City Posts: 30 Arc User
edited December 2010 in General Discussion
I know im not lv80 yet, but i was wondering how long it takes to do 1 frost run and how much exp it gives?
Post edited by Vongola_X - Lost City on

Comments

  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited December 2010
    I know im not lv80 yet, but i was wondering how long it takes to do 1 frost run and how much exp it gives?

    It really depends on the squad, the level range of the squad, etc.
    A typical FCC run can take an hour - two hours around your level range, again, depending on your squad.
    Also, depending on the amount of people you have in your squad, and the level range they are (Example; 77-87) is the amount of exp you get, along with when you hyper. Myself on my sin, I could easily get 2,000,000-3,500,000 (More or less, never payed much attention) exp a run in a squad with people in my level range.
  • Vongola_X - Lost City
    Vongola_X - Lost City Posts: 30 Arc User
    edited December 2010
    It really depends on the squad, the level range of the squad, etc.
    A typical FCC run can take an hour - two hours around your level range, again, depending on your squad.
    Also, depending on the amount of people you have in your squad, and the level range they are (Example; 77-87) is the amount of exp you get, along with when you hyper. Myself on my sin, I could easily get 2,000,000-3,500,000 (More or less, never payed much attention) exp a run in a squad with people in my level range.

    so do u get exp x12 or 6?
  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited December 2010
    so do u get exp x12 or 6?

    Oh sorry. I forgot to mention that. 12x exp (5 hypers)
  • Cheze - Lost City
    Cheze - Lost City Posts: 200 Arc User
    edited December 2010
    35minutes. about 11mil xp.
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited December 2010
    @Cheze

    That would be if you have 2 bms, 2 sins, 1 veno, 1 cleric over 99 with hyper the WHOLE thing.



    EDIT: Assuming you are the sin that has 5.0 with deep chill and claws, you should post a youtube video of it. I wanna see it really bad because I have never seen anyone done the math and my math only came up to like 2.0 aps lolz.
    AP classes are a real butt pounding...
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited December 2010
    No you certainly are not lvl 80 yet, go to your room and don't come out till you are b:angry
    Always use x12 in FC btw

    Hm...How long does 1 run take? Well that really depends soley on the failness of your squad.
    An averagely fail squad usually only takes about 2hours to finish, a mildly fail squad may only take 1 hour 15min-30min.
    Then there's uber fail squads, where the barb has points in mag for magic defense/mp and the cleric added points to dex so their magic bow/arrow (plume shot) hits harder that can take 3hours 55min

    Btw, I was lvl 80 not too long ago. I wouldnt know how much exp each run gives, but i know the purple bar goes from small to long to small to long again very quickly in FCs.

    Just do 2 FCs a day with an okay squad and you can be my level in 4 weeks b:victory
  • Cheze - Lost City
    Cheze - Lost City Posts: 200 Arc User
    edited December 2010
    @Cheze

    That would be if you have 2 bms, 2 sins, 1 veno, 1 cleric over 99 with hyper the WHOLE thing.



    EDIT: Assuming you are the sin that has 5.0 with deep chill and claws, you should post a youtube video of it. I wanna see it really bad because I have never seen anyone done the math and my math only came up to like 2.0 aps lolz.

    how do you get 11mil xp with 5 other ppl in squad?

    no i don't have claws. that's the char on dreamweaver. claw cod has crappy dps anyways.
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited December 2010
    2 hours is usually enough, but I still always make sure I have at least 3 hours for it. As for exp... 20%-30% at low-80 if I'm not wrong. It's been quite a while.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited December 2010
    At 80, going by experience and high possibility of ****-ups..

    Run will give you, when hypering at the right times, ~ 4-6m XP.

    Average will probably be, in a squad with similar levels, ~ 1.5 - 2 hours. Sometimes will get faster runs, sometimes much longer. At these levels it requires more patience.
  • Vongola_X - Lost City
    Vongola_X - Lost City Posts: 30 Arc User
    edited December 2010
    wow so many replys ty. the thing is ive got 6 gold and 31 silver and im think of buying the hypers right now in the sale, if so how many do i need to lv up from 80-90 by doing x12 every frost.
  • Scorched_Sky - Sanctuary
    Scorched_Sky - Sanctuary Posts: 337 Arc User
    edited December 2010
    At 80, going by experience and high possibility of ****-ups..

    Run will give you, when hypering at the right times, ~ 4-6m XP.

    Average will probably be, in a squad with similar levels, ~ 1.5 - 2 hours. Sometimes will get faster runs, sometimes much longer. At these levels it requires more patience.

    How did you calculate this?

    I hyper with x12 and only get 1.5-2m xp a run.
    Granted, I only activate hypers in xp room and maybe dragoons if the squad does it, but nowhere have I ever gotten anything near 4-6m xp on a run before.
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited December 2010
    How did you calculate this?

    I hyper with x12 and only get 1.5-2m xp a run.
    Granted, I only activate hypers in xp room and maybe dragoons if the squad does it, but nowhere have I ever gotten anything near 4-6m xp on a run before.

    i hyper everything (aka 10 activations in a full run) and i get around that exp.
    heads/goonz is less that half the exp u can squeeze out of a frost run
    (u get the most exp if u hyper only the heads and do 10 runs per day)

    u should really hyper the boss before oceania though, it's good exp
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited December 2010
    How did you calculate this?

    I hyper with x12 and only get 1.5-2m xp a run.
    Granted, I only activate hypers in xp room and maybe dragoons if the squad does it, but nowhere have I ever gotten anything near 4-6m xp on a run before.
    It's more along the lines of experience.

    I tend to hyper starting at 3rd boss, though this set of activations are for when I intend on 1 or 2 runs and/or are lower level (80s / early 90s):

    Dragoon @ Styren spawns..

    Hyper 1: Dragoon and Styren just about dead, keep active til mob pull just before Dread goes splat.
    Hyper 2: Just as Dread is about to die, keep until mob pull just before Runewolf is dead.
    Hyper 3: Just as Runewolf about to die, keep until shade before messenger and group are dead.
    Hyper 4: Just as messenger is about to die, keep active on teleport through the next group w/shade.
    Hyper 5: Just as oceania about to die, keep active until room pull + heads kill quest is completed.
    Hyper 6: Just as runephoenix is about to die, keep active until dragoons+ladies are dead.

    That gives 4-6m exp. Lower levels burns up about 15-30 mins. Higher levels 10-20, and require less activations. Like Hyper 1 would be from styren until shade after messenger is dead. Hyper 2 would be for big room. Hyper 3 for runephoenix + dragoons +ladies and possibly the 2 bosses after.

    At 94 my sin needed 4 (and had almost 10% after) runs to level. 1 run into 95 am at almost 7m with 4 activations left. It's not the most efficient thing in terms of saving hypers, and don't have the exact numbers, but I have the method down to a science. b:chuckle
  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited December 2010
    wow so many replys ty. the thing is ive got 6 gold and 31 silver and im think of buying the hypers right now in the sale, if so how many do i need to lv up from 80-90 by doing x12 every frost.

    Sell the gold in the Gold Trading place, then buy tokens to get hypers from the PWI boutique agent.
  • MageMERC - Harshlands
    MageMERC - Harshlands Posts: 1,600 Arc User
    edited December 2010
    Here's how it worked for me so far. You will get into a bunch of 'pro' squads and;
    - someone or 2 will go afk at a critical time; and/or
    - the barb will get killed by being blown up by not getting away quick enough from certain areas
    - the barb will run miles in front of everyone not realizing your holy path has a time limit, and will get killed
    - the nice zulu dude who invited you will have a friend ask to join so will kick you then pk you
    - members will leave in the middle and you'll sit around for 1/2hr trying to fill the spots
    - after squad wipe the barb will say 'sorry bad lag'
    - at the xp room, quite regularly, someone will accidentally aoe or 'tab' target the small boss

    End result - after 9 attempts and only 4 times actually finishing only as far as the xp room, you may (any cleric probably will) be wondering why he finished with less xp than they started and be 100k down in mana/apoth pots and charms, and be wondering why they are supposed to be so good.

    Then again, maybe I'm just unlucky. Good luck.
  • Marche - Harshlands
    Marche - Harshlands Posts: 295 Arc User
    edited December 2010
    me anda friend can run fc inabout 15-20min i clear to heads room he solos bosses and shades on his sin we lvl our alts on heads and the big room itsa good time