Mage Guides Needed

suicidium
suicidium Posts: 0 Arc User
edited December 2010 in Wizard
Could any of you please provide links to extensive, detailed guides for different types/builds of Mages? Guides that take care of Skills/Stats and everything else regarding this class. If you're unable to give out any specific guides please post any good PW fan sites that have this kind of material.

Thank you in advance!
Post edited by suicidium on

Comments

  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Whatever happened to decisions and exploration? Seriously, I believe you should play the Wizard how you see fit - how you build it, and how you want it. If you want war, you obviously like Intelligence(pure?) and doom spells will be high priority... or maybe you like PK, so your sleep/slow skills and nukes will be high? Or, perhaps you're more of a monster-slayer with lots of HP...

    Pull off a do-it-yourself. It's more fun that way. If you really wanna be boring, though, just post what you're looking for and I may be able to point out a direction...
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • matthew
    matthew Posts: 135 Arc User
    edited August 2008
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Ugh, Matt, no! Those guys don't know anything... most of them are n00bs, really...
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • loyalfury
    loyalfury Posts: 7 Arc User
    edited August 2008
    I would say you are the "n00b" ark. you are affraid that people who pan their class they have choosen will become better than you right?
    pfft you should just keep to yourself in that corner of yours
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    Err, what? I'd be fine if somebody created a Wizard better than mine. That way, I could learn from it, and become better myself. I honestly don't believe that it's possible to have a better build, and I'm very sure of it, but I suppose it would be interesting to see something new. My personal experience in those forums is people talking about something they've never experienced. They talk about endgame, when they've not even reached 7x. Not many pros there...

    Anyways, I'll go back to my wonderful corner. It's quite nice, and well-decorated.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • taelrak
    taelrak Posts: 0 Arc User
    edited August 2008
    It's not as bad as you're making out. There are decent and useful guides on the MY forums, especially covering the major builds (pure int, light, con hybrid, dual, etc.) if you dig hard enough.

    Besides, most guides are unnecessary - it's pretty hard to make a permanent mistake since you can undo and redo everything (albeit at some cost). For a wizard, it doesn't matter the order you train your skills since you'll max all of them eventually anyway, and barring a few specific situations (what lvl to keep fire array at if you zhen, certain spells for pvp), it's mostly a matter of preference. Sure, having certain skills maxed early might be useful, but really until you reach 80, the early levels go by so fast they don't matter. After 70, you'll have enough points to train in most of what you want anyway.

    You can easily reset your stats with items, and it's not hard to sell equipment for a different type once the game economy gets going.

    The game is pretty forgiving of mistakes in builds, and it's not uncommon for people to completely switch builds.
  • mazterl
    mazterl Posts: 58 Arc User
    edited August 2008
    Well, there may be decent guides on other forums and even really good ones. But does that really matter when someone is asking on this forum?

    Now, I have never played any version of PW before. But as with any castertype character, the most important attribute will be Intellence (Or something similar). Just use your head and common sense and if your built isn't all you hoped for, I have heard that you have a way to "rebuild" your character to componsate for a bad built.
    "Normality is the Death of Personality,
    Less Idelogy, More Fantasy."


    [SIGPIC][/SIGPIC]
  • suicidium
    suicidium Posts: 0 Arc User
    edited August 2008
    Thank you Mathew for providing a link.

    To the rest, (especially ark) please don't waste my ****ing time with nonsense, if you have nothing to contribute.
    ark wrote: »
    Err, what? I'd be fine if somebody created a Wizard better than mine. That way, I could learn from it, and become better myself. I honestly don't believe that it's possible to have a better build, and I'm very sure of it, but I suppose it would be interesting to see something new. My personal experience in those forums is people talking about something they've never experienced. They talk about endgame, when they've not even reached 7x. Not many pros there...

    Anyways, I'll go back to my wonderful corner. It's quite nice, and well-decorated.

    First you advise me to "explore" then you claim that you could learn from a better Mage and improve yourself. Well, my dear hypocritical friend, that's what I was trying to do from the start. Attempting to choose a path that is not completely wrong for Mages and one that suits my style of gameplay, so I don't spend 6 ****ing months leveling a character and not using its full potential. Hence why I asked for different links, cause I know people in this forum are too ****ing lazy to give valid advice. Thanks for nothing.
  • r00st3r
    r00st3r Posts: 43 Arc User
    edited August 2008
    ark just increasing his post count lol
    over 1250 post already lol
  • ark
    ark Posts: 1,635 Arc User
    edited August 2008
    suicidium wrote: »
    Thank you Mathew for providing a link.

    To the rest, (especially ark) please don't waste my ****ing time with nonsense, if you have nothing to contribute.



    First you advise me to "explore" then you claim that you could learn from a better Mage and improve yourself. Well, my dear hypocritical friend, that's what I was trying to do from the start. Attempting to choose a path that is not completely wrong for Mages and one that suits my style of gameplay, so I don't spend 6 ****ing months leveling a character and not using its full potential. Hence why I asked for different links, cause I know people in this forum are too ****ing lazy to give valid advice. Thanks for nothing.

    Exploring is the only way to find a new idea. And a new idea is the only thing that could possibly surpass what I'm going with. If you explore, you could be the one. I think you misread what I'm trying to say. And, I'd like to add, that I have already said that if you asked me, I could tell you the most popular and powerful builds currently out there. I have some very good experience on the giving and receiving end of Wizard attacks - months of experience. In the future, please stop turning your **** to people as you're quite likely to have somebody else decide to put their foot in it.

    Thanks for your time in reading this. I enjoyed reading your interesting comment, and look forward to respecting you. It will be quite a challenge.


    ... and to you, Rooster, I'm not just increasing my post count. I was around when there were, say, 20 people on this forum... I've had the time. I enjoy talking here, and after the Closed Beta comes out, I'll no longer have the time to post here because I enjoy PW too much.
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • r00st3r
    r00st3r Posts: 43 Arc User
    edited August 2008
    :eek::rolleyes::rolleyes::rolleyes:
  • Felicya - Dreamweaver
    Felicya - Dreamweaver Posts: 1 Arc User
    edited December 2010
    ark wrote: »
    Exploring is the only way to find a new idea. And a new idea is the only thing that could possibly surpass what I'm going with. If you explore, you could be the one. I think you misread what I'm trying to say. And, I'd like to add, that I have already said that if you asked me, I could tell you the most popular and powerful builds currently out there. I have some very good experience on the giving and receiving end of Wizard attacks - months of experience. In the future, please stop turning your *** to people as you're quite likely to have somebody else decide to put their foot in it.

    Thanks for your time in reading this. I enjoyed reading your interesting comment, and look forward to respecting you. It will be quite a challenge.


    ... and to you, Rooster, I'm not just increasing my post count. I was around when there were, say, 20 people on this forum... I've had the time. I enjoy talking here, and after the Closed Beta comes out, I'll no longer have the time to post here because I enjoy PW too much.

    agreee
  • prof
    prof Posts: 1,111
    edited December 2010
    omg! I know these usernames!

    aw.. necro. :|

    I read his thread the day it was made b:cry
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited December 2010
    avatarNone.jpg
    xd
    i like potato
  • mariocl
    mariocl Posts: 1 Arc User
    edited December 2010
    taelrak wrote: »

    Besides, most guides are unnecessary - it's pretty hard to make a permanent mistake since you can undo and redo everything (albeit at some cost). For a wizard, it doesn't matter the order you train your skills since you'll max all of them eventually anyway, and barring a few specific situations (what lvl to keep fire array at if you zhen, certain spells for pvp), it's mostly a matter of preference. Sure, having certain skills maxed early might be useful, but really until you reach 80, the early levels go by so fast they don't matter. After 70, you'll have enough points to train in most of what you want anyway.

    You can easily reset your stats with items, and it's not hard to sell equipment for a different type once the game economy gets going.

    The game is pretty forgiving of mistakes in builds, and it's not uncommon for people to completely switch builds.

    Things that IMHO are outdated about guides

    1.- Concentrate too much in the ,,awesomeness'' of blade tempest since they asume all arcanes have awefull pdef. This is no longer the case, a fully buffd ordinary endgame wizard will have as much pdef as mdef, or at least the difference will not be significant. You simply can no longer make the ,,terrible pdef'' assumption.
    2.- Mountain Seize is regarded in many guides (i recall it in pandora s guide but i ve seen it elsewhere) as useless. 500% wep dmg cant be just ignored specially in rank 8 days and the 6 sec ranged stun will help your partners win a battle.
    3.- You cannot assume bms will be oneshotted by bids with a lot of em around 9k hp and have the possibility to solo everything and get much better gear than u.
    4.- Early game is not worth a guide since it happens faster everyday with dailys, alt fc's and so on. They say its tough to lvl but at endgame you rock. BS. Early game happens in a blink and end game is all about aps.
    5.- tt90 is no loner endgame
    6.-This is very debatable but in an environment where killing or dying resolves fast (tw) id say its better to use divine pyro +pyro glacial snare + gush (if you are sage) to the over recommended undined sandstorm or undined whatever. undine counts as a hit, takes quite a while and deals pitifull damage. only exception is barbs snce they can take many hits

    Well most guides deal with skills and point distribution at first levels. This knowledge can be taught in 2 paragraphs and its not that terrible if you fail as long as you can afford a restat.

    Mario
This discussion has been closed.