Hyper Stone Glitch??
pinata1
Posts: 0 Arc User
well this was simple i was fighting this mobs and i discovered that on 2x i got 102 spirit of of them and i decided to use the hypers to get more from this guys and i put them 12x and whenever i killed them i got 600 spirit wtf?!?! can anybody tell me why is this heppening' and yes both mobs were normal mobs is this some pwi fail?
Post edited by pinata1 on
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Well I remember someone told me that hyper doesn't stack with 2x event.
Someone correct me if I'm wrong!0 -
Um, if you get 100 spirit during 2x, that means they normally give 50 spirit. This means that with x12, you'd get 650, or x13 the base.
Because that's how x12 stacks with x2.I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
If you see b:cute be sure to take a second, calm look at anything I said.0 -
Chapter 4: Hyper EXP Rate "Stacking"
Now, this has been a hotly-debated topic for quite some time...probably ever since these little gems came into the game. How DOES the Hyper EXP Rate "stack" with other bonuses, like Training Esotericas or special "2x EXP" events? Well, our crack team of scientists (in other words, ME), have come up with a fairly accurate solution as to the mystery behind the Stacking Stones.
You see, here on PWI, "rate stacking" is done on an additive basis, not a multiplicative one, which was what many of the players were complaining about early-on, when Hyper EXP was first introduced. They expected a rate similar to the following:
12x (Hyper EXP) * 2x (Bonus Server Event) = 24x EXP!!!
While that kind of stacking would've been a dream-come-true for this Wizard...alas, that is not the case, instead, the EXP stacks more like this...
12x (Hyper EXP) + 2x (Bonus Server Event) = 14x EXP...!
...HOWEVER! This number is STILL inaccurate! There WAS an overly-complicated, hard-worked-on mathematical formula here before...but I guess a GM confirms, the true rate is 13x EXP for 12x Hyper EXP stacked with a 2x EXP event.
In conclusion, if you want to get the proper "multiplied" rate for your EXP (if you REALLY take this game all number-crunching-serious...), subtract one from the Hyper EXP rate, then add in a "bonus" rate, if applicable.
I got that from a sticky in the beginner section. So according to that thread you should have around 700 spirit for each mob. I know its huge deception for you. But no you wont get 24x.0 -
i get it now thank u guys i though it was gonna be 102*12 but infact in fact is 51*14 kk thank u guys for ur explanations0
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Kataguruma - Harshlands wrote: »Well I remember someone told me that hyper doesn't stack with 2x event.
Someone correct me if I'm wrong!
It does stack with 2x exp.
Instead of 12x, you'd get 13x if I'm right.0 -
i get it now thank u guys i though it was gonna be 102*12 but infact in fact is 51*13 kk thank u guys for ur explanations
btw the reason it stacks like this...
2x exp event: you get 1xEXP more from a mob you kill
12x hypers: you get 11xEXP more from a mob you kill
so if you kill a mob during 2x with 12x hypers you get:
the regular EXP from the mob kill
1xEXP more due to 2x event
11xEXP more due to the 12x hypers
so 1+1+11 = 13xEXP
btw i have done the same mistake. q.q want 24xEXPb:cute0
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