Having trouble selling Tokens?

foruname
foruname Posts: 0 Arc User
edited November 2010 in General Discussion
Opened too many packs and don't know what to do with those tokens OR no one on your server is buying them for at least 10k each?
Well, you can READILY convert those tokens to cash and buy up even MORE Tiger Packs.

First, you can exchange tokens for Wine at the PWI boutique agent (there is one near West Archosaur Banker).

You can then use these Wine to exchange for Triumph Money at Eldest Matchmaker (located at 522,655). You can then NPC those Triumph money and get 10k ea for your tokens.

So if you have a huge amount of tokens and don't mind going afk, then grab a drink or watch tv while your tokens are being converted to Wine/Triumph Money. b:cute


Oh and don't forget that Tiger Packs are worth 340k on average.
You can refer to the spreadsheet uploaded by WarrenWolfy in this post to find the exact price packs are worth on average for your sever.

So if gold hasn't reached 740k each on your sever yet...
22.5 Gold for 50: 22.5/50=0.45 Gold per Tiger Pack;
340k per 0.45 Gold each Tiger Pack: 340/0.45=755,556 per Gold.
Factor in 2% AH fee for buying gold: 755.555/1.02=741k
Buy gold up now and start charging Zhen. b:victory
Edit: should be 740k each if you are buying, since there is the 2% AH fee for buying gold.


PS: Don't worry, the "natural (or unnatural) inflation" from NPCing those tokens, the DQ prices (now 20% less value), and the TW money (now mirages) is not the main factor in what is driving up Gold prices (see price of Tiger Packs) so don't worry.\
Post edited by foruname on

Comments

  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited November 2010
    That read like a cheesy advertisement...
  • Edyn - Dreamweaver
    Edyn - Dreamweaver Posts: 317 Arc User
    edited November 2010
    Heya,

    Dunno if I fully understand what your trying to say here..do you mean that if you just buy gold and buy pack with them, resell packs, buy gold again..you still gain more money? Even with the goldprices this high? oO Thought packs and all things bought from gold would raise up as well cause goldprices went up.
    Plz explain me again if Im wrong xD
    [SIGPIC][/SIGPIC]
    Ty Silvychar b:thanks
  • foruname
    foruname Posts: 0 Arc User
    edited November 2010
    That read like a cheesy advertisement...

    Hehe, thanks. b:cute

    Packs themselves are worth 340k on average due to the items they offer, so if you open enough of them you should see yourself coming closer to breaking even at 340k each.

    As for buying and reselling gold past the 740k mark, you should consider what people are willing to buy Tiger Packs for (people's tendency to gamble causes them to spend more on an item).

    So, if you think Tiger Pack prices will even out at 350k each (10k above 340k), then you can buy sets of 23 gold up to 760k each (2% AH fee will bring that up to 778k per gold) and sell tiger packs at 350k with that gold.
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited November 2010
    you are actually causing 'natural' inflation by this
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • volst
    volst Posts: 180
    edited November 2010
    you are actually causing 'natural' inflation by this
    Then again all tokens and best lucks are automatically assumed to produce coin even if they actually aren't used to do so. That's why gold is so high, and your point is invalid.
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited November 2010
    volst wrote: »
    Then again all tokens and best lucks are automatically assumed to produce coin even if they actually aren't used to do so. That's why gold is so high, and your point is invalid.

    he wrote he gonna produce coins with them..
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited November 2010
    *beats with a stick*
    *hides topic*

    there ^.^
    so if you open enough of them

    enough = ~10k packs no? xD
  • foruname
    foruname Posts: 0 Arc User
    edited November 2010
    Yep, if you re-read the last part, I specifically mentioned that they cause inflation.

    But keep in mind that NPCing the tokens is the best alternative for individuals that can't sell them for over 10k.

    I'm just helping spread the information. b:thanks
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited November 2010
    yeah, you also wrote to not worry about it, while it cause 'real' inflation.

    orb and pack sales cause mostly 'psychological inflation' so gold will drop as soon as sales will be removed from shop.

    coins from npc'ing tokens will stay in economy 'forever' (till some coin sink wont suck them up)
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • foruname
    foruname Posts: 0 Arc User
    edited November 2010
    If by "psychological inflation" you mean gold prices go up due to the pack sale, that's exactly what I was pointing at.
    Also, do you truly expect packs to disappear? Gold will remain high *mostly* due to the presence of tiger packs for at least another month.

    Don't forget there will still be new "sales".


    Also, more importantly:
    Is there a better alternative than NPCing for 10k each when buyers are buying for under 10k?
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited November 2010
    foruname wrote: »
    Also, more importantly:
    Is there a better alternative than NPCing for 10k each when buyers are buying for under 10k?

    nvm, when i think bout it again, i dont know which would be worse: rich, lazy ppl npicng them while afk or merchants doing pretty much same..
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282
  • foruname
    foruname Posts: 0 Arc User
    edited November 2010
    Ya, I'm just hoping that more people would become aware of what is really driving pushing gold prices so high:
    Inflation (coin in the economy) plays a very minor role in gold prices as they are atm.
    b:surrender
    Sure, the game will die slightly quicker due to inflation but, at this point, who still cares?

    Packs, with the ToBL has always been putting money in the economy and now with such a huge amount of tokens on the market, they're also becoming a major source of inflation.

    However,
    Gold price is a separate issue that is influenced by more than just inflation of coins.
    Namely, the tiger packs themselves, due to their "value" of 340k+gambling and speculation on gamblers drives gold up during this "sale" that heavily benefits CSers.


    Even though one individual may lose out and another may gaining money, collectively, there is more gained than lost , which causes more packs to be bought up (eventually pushing gold prices to 740k+).
    But that's just the pack "value" alone. There is also the "gambling mentality" which pushes the pack price -and the gold price- above this base. (which is why Vegas makes so much revenue)