Idea to help improve the APS problem.

1356711

Comments

  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited November 2010
    The real problem is that the new bosses throw squad roles out the window as much as 5.0 does. Say Steel: you have a barb, but "holding aggro" kind of lost its meaning because Steel is running ****ing everywhere regardless of who has aggro. He is sleeping and stunning everyone. There is no channel time to some of the **** he does so you can't attempt to interrupt, there is nothing you can do that makes you even pretend you have a tanking role. Occasionally, when hes not stunning and AOE debuffing and casting his Earth DoT and Amping, he turns to you and hits you like, once (unless he had that buff on). Then he runs around everywhere like a madman again.

    This is why people just prefer to rush in with 4-5 fast DDs, Triple spark, HF, and chain some ADs. The boss is just too outrageous.
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited November 2010
    i dont want to be a decorative opener.
    i want to actually do something, not leaching stuff...knowing that you can do nothing on the char you like to play to farm $$?
    yes, yes, i know, roll an archer/sin/bm. no ty, i would rather work irl cause i dont like playing one.

    THIS

    I'm sick and tired of people saying to roll a bm to farm instances. No thank you!

    Yes yes, i know I'm not endgame atm, but there's not much for me to look forward to is there? What's the rush to get the end when what little endgame content there is, is for mele classes only?

    Why should caster classes be forced to play their class+ 5aps class anyways? That means we have to do twice the work, because we simply enjoy the playstyle of one class more than another. It's absolutely ridiculous.


    5aps really should be nerfed.
    And for those that say nerfing it would be unfair to -int chars:
    1) 5aps is unfair to everyone else, not nice getting a taste of your own medicine huh?
    2) your 5aps gear isnt going to disappear... You can sell the gear until you're at the new -int limit, then get a different, useful, gear piece to replace the -int one.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited November 2010
    THIS

    I'm sick and tired of people saying to roll a bm to farm instances. No thank you!

    Yes yes, i know I'm not endgame atm, but there's not much for me to look forward to is there? What's the rush to get the end when what little endgame content there is, is for mele classes only?

    Why should caster classes be forced to play their class+ 5aps class anyways? That means we have to do twice the work, because we simply enjoy the playstyle of one class more than another. It's absolutely ridiculous.


    5aps really should be nerfed.
    And for those that say nerfing it would be unfair to -int chars:
    1) 5aps is unfair to everyone else, not nice getting a taste of your own medicine huh?
    2) your 5aps gear isnt going to disappear... You can sell the gear until you're at the new -int limit, then get a different, useful, gear piece to replace the -int one.

    Oh wow, Borsuc has a little brother...
    Yet again, I'll repeat myself for you. Just as PWE has no intention of removing 10m Big Notes from the Best Luck trade, they also won't nerf aps or interval. It is a huge part of their revenue. They even considered nerfing demon spark attack speed increase but recanted a couple days later apologizing for the thought and said it wouldn't be changed due to the massive amount of complaints.

    With that knowledge in mind...

    You just keep repeating yourself. The movie Shutter Island comes to mind.
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  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    yes, yes, 5aps is awesome, is fast etc etc.
    can you at least try to imagine how a psy/wiz feel?
    knowing that you can do nothing on the char you like to play to farm $$?
    yes, yes, i know, roll an archer/sin/bm. no ty, i would rather work irl cause i dont like playing one.

    No one says you can't farm if you're a caster... If you really want to farm, make a squad and go for it, it'll just be slower. If you're not willing to farm with the class you like to play because it's slower (cause you'll most likely have to go with people like yourself)... well then maybe you don't like your class afterall...?

    Aren't casters more useful in tw/pvp for killing anyway? Since you can attack/aoe people from far for large amounts/etc etc (not really into pvp so just generalizing from past tw experiences).
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited November 2010
    Aren't casters more useful in tw/pvp for killing anyway? Since you can attack/aoe people from far for large amounts/etc etc (not really into pvp so just generalizing from past tw experiences).

    Nothing personal, but I'm getting annoyed by this comparison.

    Guess what? EVERYONE FARMS (some merchants excluded of course)

    As a general rule, only a select group TW.

    So comparing being awesome at farming ---> to being awesome at TW is comparing apples to oranges. They are not a trade off.

    P.S. Just because bms aren't the ones killing people in TW doesn't mean they're not damn awesome there.

    *Edit* Btw, it's not that people complain that caster can't necessarily farm, it's just that even if you sank x2 the amount of money into a caster class, the -int character would still farm better.
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  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    Nothing personal, but I'm getting annoyed by this comparison.

    Guess what? EVERYONE FARMS (some merchants excluded of course)

    As a general rule, only a select group TW.

    So comparing being awesome at farming ---> to being awesome at TW is comparing apples to oranges. They are not a trade off.

    P.S. Just because bms aren't the ones killing people in TW doesn't mean they're not damn awesome there.

    You do have a point there :) But what I don't understand why you wouldn't want to roll a bm/archer/sin/barb for the aps. The limitations of each class is there; if you don't like the fact that your wizard can't farm fast, why not change to a class that can?

    It's like how some people started to play arcane for TW purposes. They realized it was better for what they like to do so they started over.

    P.S. I don't think aps bms have an advantage in tw because they're 5.0.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited November 2010
    When you touch weapon or attacks of classes, it's going to affect both aspects of the game. You need to take that into consideration. That's why everyone raises the topic of wizards in PvP every time wizards talk about nerfing 5.0. That's why you don't touch 5.0 unless you're ready to balance PvP as well.

    I'll say it again, if you want casters to be better in PvE, you change the bosses themselves. Change bosses mdef, hp, whatever.
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited November 2010
    Lets see an 75-85 FCC squad do a run in less then 8 hours without a BM or Sin.
    AP classes are a real butt pounding...
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited November 2010
    When you touch weapon or attacks of classes, it's going to affect both aspects of the game. You need to take that into consideration. That's why everyone raises the topic of wizards in PvP every time wizards talk about nerfing 5.0. That's why you don't touch 5.0 unless you're ready to balance PvP as well.

    I'll say it again, if you want casters to be better in PvE, you change the bosses themselves. Change bosses mdef, hp, whatever.

    They QQ a lot maybe they are not good enough to know how to kite as a wizzy. Let alone maybe dumb enough not to have absolute domain or expel.
    AP classes are a real butt pounding...
  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited November 2010
    Oh wow, Borsuc has a little brother...

    Addressing your self quote-

    yes I know, there's not a shot in hell of 5aps being removed. And I realize I'm like Borsuc in that I preach how things SHOULD be, but obviously never will be.
    I just need to vent sometimes, and this fail thread seemed like a good place to do it b:angryb:shutup


    Now then, as for an infinitely more likely solution to the 5aps problem:
    PW releases some new gear/gem that decreases CAST time.
    Would it be expensive as hell? It would be in a pack of some kind, so ofc.
    Would it be OP as hell? Fo shizzle
    It would defintly make PW alot of money, and also allow them to keep raking it in from 5aps classes. So it is defintly a possibility

    Disclaimer: I don't support gear/gems that decrease cast time, for one because it would make the casters horribly OP, and also because I wouldn't be able to afford them anyways b:surrender
  • Conavar - Heavens Tear
    Conavar - Heavens Tear Posts: 1,193 Arc User
    edited November 2010
    No one says you can't farm if you're a caster... If you really want to farm, make a squad and go for it, it'll just be slower. If you're not willing to farm with the class you like to play because it's slower (cause you'll most likely have to go with people like yourself)... well then maybe you don't like your class afterall...?

    Bingo

    Tis what Ive been saying for week's .
    Make an squad like we had to back in the day. Non-claw Barb (who wants to tank .good luck with the repair bill moaning though ), Wiz, axe Bm, Cleric, non-claw Archer, Veno.

    ^ Perfectly good squad for farming.

    But no .. People who complain about fast farming want to be able to farm fast aswell (tis why they want to join fast squads rather than make slower ones themselves) and all the nerf aps is " I cant farm fast so you shouldnt be able to either ".

    They could lower Aps to a max 4 and it wouldnt make a slight differance to the "prefered" squad. The only way would be to lower it that much it would break the game in the opposite direction
    Btw, it's not that people complain that caster can't necessarily farm, it's just that even if you sank x2 the amount of money into a caster class, the -int character would still farm better.

    But why shouldnt one class be better at farming that an another ? I never saw the Wizzies complain that Herc Veno's were the best farmers for nigh on a year.
    [SIGPIC][/SIGPIC]
  • benbilliards
    benbilliards Posts: 3 Arc User
    edited November 2010
    Big QQ for you. i like APS it gives BM a chance against ranged and magic classes.
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited November 2010
    No one says you can't farm if you're a caster... If you really want to farm, make a squad and go for it, it'll just be slower. If you're not willing to farm with the class you like to play because it's slower (cause you'll most likely have to go with people like yourself)... well then maybe you don't like your class afterall...?

    Aren't casters more useful in tw/pvp for killing anyway? Since you can attack/aoe people from far for large amounts/etc etc (not really into pvp so just generalizing from past tw experiences).

    Bingo

    Tis what Ive been saying for week's .
    Make an squad like we had to back in the day. Non-claw Barb (who wants to tank .good luck with the repair bill moaning though ), Wiz, axe Bm, Cleric, non-claw Archer, Veno.

    ^ Perfectly good squad for farming.

    But no .. People who complain about fast farming want to be able to farm fast aswell (tis why they want to join fast squads rather than make slower ones themselves) and all the nerf aps is " I cant farm fast so you shouldnt be able to either ".

    They could lower Aps to a max 4 and it wouldnt make a slight differance to the "prefered" squad. The only way would be to lower it that much it would break the game in the opposite direction


    omg how i havent thought of that, you are a genious!....
    oh wait, that's what i'm doing (plus "leaching")

    no, i dont want to join a 5aps squad and "stand there". i feel bad even if they are frineds/faction mates.

    yes, i can form a normal squad (After a couple of hours).
    i can also kill mobs for coins or dig herbs.
    i'm talking about effective farming.

    no, i dont want to nerf 5aps. maybe it is you that want to keep us weak?
    maybe so you can sell us stuff?

    well then maybe you don't like your class afterall...?

    does an archer with claws play his class? does a sin with claws play his class? a barb with claws? hell, where is the class playing even for a bm? hf?
    spark, hit, spark, hit...is that even playing?

    You know...Lunar is one of the places where wiz/psy are very useful in due to their AOEs...'cause you're always going to AOE the mobs in Lunar unless you want it to take forever.

    Also insanely useful for the first boss since you can't melee it unless you want to end up dead. Can't AOE either though.

    yup, that's why i want to go
  • prof
    prof Posts: 1,111
    edited November 2010
    only archers should be able to reach 5.0 :\ I'd prefer to see sins with 4.0 with rank 8(using daggers) and bm's at 3.33.
  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    no, i dont want to nerf 5aps. maybe it is you that want to keep us weak?
    maybe so you can sell us stuff?

    does an archer with claws play his class? does a sin with claws play his class? a barb with claws? hell, where is the class playing even for a bm? hf?
    spark, hit, spark, hit...is that even playing?


    First point - no, I've never thought casters as weak; I prefer playing my veno/cleric actually over my bm when it comes to just fun playing around/questing/etc. It's just that casters are used for one aspect of the game, and melee classes are used for another. I have both and play whichever I want depending on what I feel like doing.

    Also, we wouldn't sell you stuff if you weren't willing to buy because you're not patient enough to form a squad and farm slowly with the only class you claim to love to play. You can't seriously hope that they'll change the mechanics of aps classes for a handful of people who don't feel like playing that class.

    And yes, an archer/sin/barb with claws are playing their class the way they want to. The game does not restrict them in such a way, and if they decide to go that direction, then so be it. They wanted to make money, that's what they like to do, so they adapted, instead of complaining.

    Tbh the only problem this whole aps stuff brought (as it's been said before) is people who think -int is everything, throw on a piece or two of interval gear with crappy fists and only melee on mobs.
  • benbilliards
    benbilliards Posts: 3 Arc User
    edited November 2010
    no way nurf BM for Archer. just nurf fist/claw bm class only.
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited November 2010
    lol ok, it's obvious that we have different views of what is fair, what is actually class playing (btw i do think that archers/barbs do the right thing, i want weapons available to all classes. give me p.attack bonus from the spark and i'll switch to claws in a heartbeat).

    how about that btw? psy/wizzies able to be 5aps with claws?

    no point arguing.

    oh, and i'm not hopping that the game will change to accomodate me,
    i'm hoping that the game will change so pwe will make more $$ from casters that dont want to roll a 5aps
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2010
    You know...I'm semi-convinced the only real way to nerf 5aps without pissing off a ****load of people would just be to implement more phys immune bosses like the one in fb99 Hell. Sure all the 5aps people could still attack with elemental attack buffs, but they wouldn't be nearly as effective thus making casters more desired for those bosses.

    However, it would have to be a relatively good balance between the phys immune and regular bosses for it to even work.
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  • Fenian_I - Dreamweaver
    Fenian_I - Dreamweaver Posts: 91 Arc User
    edited November 2010
    wow... there's so much QQing going on in here. Listen... people are always gonna complain about something. First, it was the veno's with their hercs because they could solo TT. Then it was the venos with their nix because they were OP in pvp. Now it's the 5 aps (which is something that ALL melee classes can achieve). Did you read that? Maybe I should take the brackets out. I'll say it again. ALL melee classes can achieve 5.0 aps if they put the time and coin into it. I think if anyone has the right to complain about this, it's the veno's. Many of them spent a lot of money to become the best farmers. Now they're put near the bottom of the totem pole. But... you don't see many of them complaining. Sure, there's a few... but it's mostly wiz and psy that complain about it. Get over yourself for a moment please guys... quit whining about the balance of the game. There will always be more preferred classes for different instances.

    Personally, the only real modification I would make is to barbs. Their aggro skills should be MUCH more powerful so they can go back to playing the way the class was designed. They can't tank if they can't keep aggro... and they can't keep aggro with axes... and they can't use a lot of their skills with fists. This means they gotta HOPE they can do more dmg than a 5.0 bm, which, of course isn't gonna happen because barbs don't have fist mastery.


    Anyway.. in closing, let me point out something. It was mentioned that people aren't playing their classes the way they were meant anymore. This isn't necessarily true. Look at archers... sure, they use fists quite often... but they also definately use their bow a lot. This makes them very dangerous in pvp because they can hit a melee character for mega dmg while the melee class is running at them, switching to fists once the melee class is there.

    BM's definately play their class, as there's a whole branch of skills going to fists... also, as a bm myself, I use skills from both fists and axes. It's called being versatile (which is exactly the meaning behind being a bm).

    Sins... well... they can reach 5.0 with daggers, so there's no need to even mention them.

    All magic users are unaffected by the fists because they dun use them, so of course they're gonna play the way their class was designed.

    Barbs... I'll say again. I believe they are the only class greatly affected by 5.0 aps. They are forced to use fists if they wanna fulfill the purpose of their class (which is to keep aggro so they can tank the boss with their ultra high hp).
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited November 2010
    Bingo

    Tis what Ive been saying for week's .
    Make an squad like we had to back in the day. Non-claw Barb (who wants to tank .good luck with the repair bill moaning though ), Wiz, axe Bm, Cleric, non-claw Archer, Veno.

    ^ Perfectly good squad for farming.

    But no .. People who complain about fast farming want to be able to farm fast aswell (tis why they want to join fast squads rather than make slower ones themselves) and all the nerf aps is " I cant farm fast so you shouldnt be able to either ".

    They could lower Aps to a max 4 and it wouldnt make a slight differance to the "prefered" squad. The only way would be to lower it that much it would break the game in the opposite direction



    But why shouldnt one class be better at farming that an another ? I never saw the Wizzies complain that Herc Veno's were the best farmers for nigh on a year.

    QFT

    Loving the APS debate though, keep it up!
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  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    lol ok, it's obvious that we have different views of what is fair, what is actually class playing (btw i do think that archers/barbs do the right thing, i want weapons available to all classes. give me p.attack bonus from the spark and i'll switch to claws in a heartbeat).

    how about that btw? psy/wizzies able to be 5aps with claws?

    no point arguing.

    oh, and i'm not hopping that the game will change to accomodate me,
    i'm hoping that the game will change so pwe will make more $$ from casters that dont want to roll a 5aps

    If I read right, you said you don't want to roll an aps character because you don't like playing those classes, but you would switch to claws on your psy if you had the speed/p.atk bonus...

    I don't get why, if you advocate unique class playing, that you would want aps for caster classes that separates the caster class from the melee.

    Give me magic skills and ability to hit targets 25 meters away for lots of damage then sure you can start having 5.0 with claws. With that maybe you should give me a self buff to raise my atk level too or party heal.

    It's kind of annoying to have to listen to complaints that a class you chose to play can't do efficient farming when you're unwilling to change to a class that can. If aps wasn't out, it would be equaliviant of complaining that a wizard can't tank TT bosses because it doesn't get enough hp boost from vit points like barbs do. If you wanted to tank in those days, you rolled a barb. If you want to farm efficiently now a days, you roll a melee character.

    Also, if I'm not wrong, pw makes enough money from casters already. From what I've seen casters tend to spend more money to get better gear than melee classes to do more damage but most of all survivability.

    Then again, I've never had trouble so far finding a squad for any class so I can't pretend to know how it feels. Maybe it's not fair but meh. I'm done with this topic b:laugh
  • Axelire - Heavens Tear
    Axelire - Heavens Tear Posts: 286 Arc User
    edited November 2010
    wow... there's so much QQing going on in here. Listen... people are always gonna complain about something. First, it was the veno's with their hercs because they could solo TT. Then it was the venos with their nix because they were OP in pvp. Now it's the 5 aps (which is something that ALL melee classes can achieve). Did you read that? Maybe I should take the brackets out. I'll say it again. ALL melee classes can achieve 5.0 aps if they put the time and coin into it. I think if anyone has the right to complain about this, it's the veno's. Many of them spent a lot of money to become the best farmers. Now they're put near the bottom of the totem pole. But... you don't see many of them complaining. Sure, there's a few... but it's mostly wiz and psy that complain about it. Get over yourself for a moment please guys... quit whining about the balance of the game. There will always be more preferred classes for different instances.

    Personally, the only real modification I would make is to barbs. Their aggro skills should be MUCH more powerful so they can go back to playing the way the class was designed. They can't tank if they can't keep aggro... and they can't keep aggro with axes... and they can't use a lot of their skills with fists. This means they gotta HOPE they can do more dmg than a 5.0 bm, which, of course isn't gonna happen because barbs don't have fist mastery.


    Anyway.. in closing, let me point out something. It was mentioned that people aren't playing their classes the way they were meant anymore. This isn't necessarily true. Look at archers... sure, they use fists quite often... but they also definately use their bow a lot. This makes them very dangerous in pvp because they can hit a melee character for mega dmg while the melee class is running at them, switching to fists once the melee class is there.

    BM's definately play their class, as there's a whole branch of skills going to fists... also, as a bm myself, I use skills from both fists and axes. It's called being versatile (which is exactly the meaning behind being a bm).

    Sins... well... they can reach 5.0 with daggers, so there's no need to even mention them.

    All magic users are unaffected by the fists because they dun use them, so of course they're gonna play the way their class was designed.

    Barbs... I'll say again. I believe they are the only class greatly affected by 5.0 aps. They are forced to use fists if they wanna fulfill the purpose of their class (which is to keep aggro so they can tank the boss with their ultra high hp).

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  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited November 2010
    If I read right, you said you don't want to roll an aps character because you don't like playing those classes, but you would switch to claws on your psy if you had the speed/p.atk bonus...

    I don't get why, if you advocate unique class playing, that you would want aps for caster classes that separates the caster class from the melee.

    Give me magic skills and ability to hit targets 25 meters away for lots of damage then sure you can start having 5.0 with claws. With that maybe you should give me a self buff to raise my atk level too or party heal.

    It's kind of annoying to have to listen to complaints that a class you chose to play can't do efficient farming when you're unwilling to change to a class that can. If aps wasn't out, it would be equaliviant of complaining that a wizard can't tank TT bosses because it doesn't get enough hp boost from vit points like barbs do. If you wanted to tank in those days, you rolled a barb. If you want to farm efficiently now a days, you roll a melee character.

    Also, if I'm not wrong, pw makes enough money from casters already. From what I've seen casters tend to spend more money to get better gear than melee classes to do more damage but most of all survivability.

    Then again, I've never had trouble so far finding a squad for any class so I can't pretend to know how it feels. Maybe it's not fair but meh. I'm done with this topic b:laugh

    meh, i think that unique classes are nice and all but in the end it's all about te money; and black voodoo would trick me into believing that i still play a part of my psy. eh, maybe i should really roll a bm..it's like a compromiseb:surrender
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited November 2010
    But why shouldnt one class be better at farming that an another ? I never saw the Wizzies complain that Herc Veno's were the best farmers for nigh on a year.

    I never complained about herc'd venos for one reason, while they could farm solo things that others couldn't, they paid for that in time. I.E. A normal squad could farm faster than a herc'd veno could.

    5 aps? Just the opposite, which is where it becomes broken.

    *Edit* Plus it's not that wizzies aren't the best farmers or far from, you're looking at it the wrong way.

    Even before 5 aps wizards weren't that desired in TT, but then there wasn't a huge PVE gap between caster and melee, the difference in having one in squad wasn't that noticeable.

    Is there anything wrong with other classes being better at farming? No, that's how it should be.

    But should one class be ridiculously better at farming.... no.

    *Edit2*

    Thanos, you need to try killing that turtle near etherblade next
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  • jemima
    jemima Posts: 5 Arc User
    edited November 2010
    But why shouldnt one class be better at farming that an another ? I never saw the Wizzies complain that Herc Veno's were the best farmers for nigh on a year.

    I'm guessing you weren't around back when they came out then, 'cause if you were, you would have seen all the complaints.
  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    I never complained about herc'd venos for one reason, while they could farm solo things that others couldn't, they paid for that in time. I.E. A normal squad could farm faster than a herc'd veno could.

    5 aps? Just the opposite, which is where it becomes broken.

    *Edit* Plus it's not that wizzies aren't the best farmers or far from, you're looking at it the wrong way.

    Even before 5 aps wizards weren't that desired in TT, but then there wasn't a huge PVE gap between caster and melee, the difference in having one in squad wasn't that noticeable.

    Is there anything wrong with other classes being better at farming? No, that's how it should be.

    But should one class be ridiculously better at farming.... no.

    If you're looking at it from that perspective I might as well say again - you get what you pay for.

    5 aps doesn't just come plop. It costs substantionally more than a herc. Overall I guess if you get to that point at one way or another the profit from it comes rolling in faster than with a herc, but you still have to spend time farming it all back. Not to mention, the aps difference isn't too great until you get nice refines/shards on the weapon/gear.

    And uh - no PvE gap? Use to be barbs/clerics/archer that were most wanted. I actually don't remember too many wizards back in the day so idk. Then again, doesn't the fact that they weren't that desired even before all the aps came out show that they weren't really meant for farming instances like TT and nirvana?

    idk. ijs... I understand what you're saying though.
  • ThanosQRt - Dreamweaver
    ThanosQRt - Dreamweaver Posts: 2,457 Arc User
    edited November 2010
    Thanos, you need to try killing that turtle near etherblade next

    need more psys and venos! (yay we are useful XD)
    but it was thinking mrs zoologist xD

    on topic:
    I was really thinking why I dont want to reroll.
    I think it's that i'm attached to my psy, rolling a bm just doesnt feels me (got one to 40).
    Anyway, merchants can make quite a profit (and you can be one no matter the class!)
    Thanks to my beloved faction it's not that bad anyway...
    Sorry for beinga bit angsty, it's just that sometimes it's kinda bitter
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited November 2010
    Anyone ever tried AOEing Mrs. Zoologist's baby pets? Do you like...get instantly one shot or something?
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • Susylu - Heavens Tear
    Susylu - Heavens Tear Posts: 1,786 Arc User
    edited November 2010
    on topic:
    I was really thinking why I dont want to reroll.
    I think it's that i'm attached to my psy, rolling a bm just doesnt feels me (got one to 40).
    Anyway, merchants can make quite a profit (and you can be one no matter the class!)
    Thanks to my beloved faction it's not that bad anyway...
    Sorry for beinga bit angsty, it's just that sometimes it's kinda bitter

    Then you should definitely stick with your psychic :)

    I'm just wondering now, is this really the issue with the 5 aps fast farming, or an issue with the attitudes of the people with such gear that don't want to take other classes along?
    Anyone ever tried AOEing Mrs. Zoologist's baby pets? Do you like...get instantly one shot or something?

    Nope. I've never been killed for doing that...
  • jemima
    jemima Posts: 5 Arc User
    edited November 2010
    Then you should definitely stick with your psychic :)

    I'm just wondering now, is this really the issue with the 5 aps fast farming, or an issue with the attitudes of the people with such gear that don't want to take other classes along?

    They've put in time/effort/money in getting their 5aps toon, they want it to be special.