Mystics
Notgood - Raging Tide
Posts: 347 Arc User
(from Google translation)
Proficient in both healing and attack, and can summon in combat-style assist in the work of God, which can be added to solutions of the state play-through God can control. Is a complex job.
Class based on Force of Nature
the perfect mainland last race, the spirit out of three realms outside the family, not the element.
It also has buffs skills that last for 30min forgot the skills names (but i think one boosts attack lvl and the other def xD)
..http://event51.wanmei.com/w2i/201010/mingyun/index.htm
kthnxbye
Proficient in both healing and attack, and can summon in combat-style assist in the work of God, which can be added to solutions of the state play-through God can control. Is a complex job.
Class based on Force of Nature
the perfect mainland last race, the spirit out of three realms outside the family, not the element.
It also has buffs skills that last for 30min forgot the skills names (but i think one boosts attack lvl and the other def xD)
..http://event51.wanmei.com/w2i/201010/mingyun/index.htm
kthnxbye
[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.
At least my team doing the Harlem Shake.
Post edited by Notgood - Raging Tide on
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Comments
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Notgood - Raging Tide wrote: »(from Google translation)
Proficient in both healing and attack,
Oh no, it's a wanna be cleric b:shocked
unless it's the new primary healing class0 -
DaKillanator - Raging Tide wrote: »Oh no, it's a wanna be cleric b:shocked
unless it's the new primary healing class
maybe opss forgot to put that it has buffs too ._.~[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
wts cleric QQ
b:surrenderb:cry0 -
DaKillanator - Raging Tide wrote: »wts cleric QQ
b:surrenderb:cry
xD i think mystics would be good with clerics. cleric buffs/heals+mystic buffs + heals = b:dirty[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
good let them be stuck to the cata barb, ill go kill chit.0
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The same could be said for Wiz's and Psy's for DD'ing, but usually people consider Psy's the new and improved wiz.
Let's see...
In the TB expansion
Psys replace wiz as the best DPS magic class
Sins replace Archers as the LA pking machines
So only one class was replaced per new class in the TB expansion.
But in Genesis?
Seeker- may replace bm and/or barb. BM because they'll have a nice new sword wep and skills, which will no doubt be OP like TB stuff was, plus I doubt they won't be proficient with claws as well. Barb because they'll be HA, and who knows, they could get an aggro skill and a good hp multiplier for vit.
Mystic- may replace cleric/veno. Cleric if they make the new heals/buffs OP. Veno if they make the monsters that mystics summon OP.
It all depends on how they balance stuff out.0 -
DaKillanator - Raging Tide wrote: »The same could be said for Wiz's and Psy's for DD'ing, but usually people consider Psy's the new and improved wiz.
Let's see...
In the TB expansion
Psys replace wiz as the best DPS magic class
Sins replace Archers as the LA pking machines
So only one class was replaced per new class in the TB expansion.
But in Genesis?
Seeker- may replace bm and/or barb. BM because they'll have a nice new sword wep and skills, which will no doubt be OP like TB stuff was, plus I doubt they won't be proficient with claws as well. Barb because they'll be HA, and who knows, they could get an aggro skill and a good hp multiplier for vit.
Mystic- may replace cleric/veno. Cleric if they make the new heals/buffs OP. Veno if they make the monsters that mystics summon OP.
It all depends on how they balance stuff out.
true true but uneless seekers get big hps like teh barbs i kinda doubt tehy could tank like them too
mystics might just replace both clerics and venos soft of.
Edit: i imagine that mystics will have 4 aoe skills that are good and one of them is like barrage continuous.[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
Notgood - Raging Tide wrote: »true true but uneless seekers get big hps like teh barbs i kinda doubt tehy could tank like them too
mystics might just replace both clerics and venos soft of.
Edit: i imagine that mystics will have 4 aoe skills that are good and one of them is like barrage continuous.
Claymores are too heavy for a continuous attack. Mystics could continually summon stuff to attack though.0 -
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look, all I'm saying is to not put anything past PW.
Do any of you remeber the speculation threads about TB classes?
Speculation said that psychic would be an alright DD, but be defered to from Wiz.
Speculation also said that Sins would suck, stealth would be too gimped to be worth using, and the assassin would be a fail PK class because of it's LA armor.
Can we at least agree the speculations were understated back then? If somebody had said psys will replace wizzies, and sins would run the 1v1 pk world back then, they'd of been laughed at.
So remeber, anything is possible.0 -
DaKillanator - Raging Tide wrote: »look, all I'm saying is to not put anything past PW.
Do any of you remeber the speculation threads about TB classes?
Speculation said that psychic would be an alright DD, but be defered to from Wiz.
Speculation also said that Sins would suck, stealth would be too gimped to be worth using, and the assassin would be a fail PK class because of it's LA armor.
Can we at least agree the speculations were understated back then? If somebody had said psys will replace wizzies, and sins would run the 1v1 pk world back then, they'd of been laughed at.
So remeber, anything is possible.
true true...would be funny if seekers turned out to suck.[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
Meh... I don't think they'll "replace" any classes, so much as give you alternatives for healer and tank. One alternative might be better in one situation, while the other alternative is better in a different one.
Here's hoping! b:pleased[SIGPIC][/SIGPIC]
Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)0 -
Claymores are too heavy for a continuous attack. Mystics could continually summon stuff to attack though.
the best method of attacking with a claymore is to be consistant and keep up a strong flow keeping a grip while controlling the swords momentum. Usually a Claymore is swung at a hard pace at first then maintained with small ammounts of strength to aim it afterwards. A Claymore can be swung at a very fast, very dangerous speed, with the ability to cleave through multiple foes in a single solitary swing in full body armor. Unless of course you fight with it as an "all purpose weapon" using every side of the sword as a weapon, then by using quick, jabs bunts and stabs you disable your opponent to bring them into a death blow.
Claymores were designed to be a shock and awe weapon, and were very capable of good speed swings, often referred to as a "Whirlwind of steel," the wielder could easily deflect multiple attacks and open up holes in crowds with their powerful swings.Good intentions are like peeing yourself in dark leather pants, you get warm feelings inside, but it doesn't show.0 -
Meh... I don't think they'll "replace" any classes, so much as give you alternatives for healer and tank. One alternative might be better in one situation, while the other alternative is better in a different one.
Here's hoping! b:pleased
lets test that -replaces you with a mystic- o.o i'll come back in 2 weeks and see how it goes (jk).
I see your point..[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
From what I can see, the mystic is going to be a holy version of a necromancer. Temporary, maybe even more than one, summonables, a few party buffs (though I imagine they will be unnecessary ones like bramble and soul of vengeance). I can easily see them having a weak heal like psys and wizies do, as well.
I can't ever see a class replacing the cleric as the healer. At best, they will match the cleric and be a different type of healer (not quite sure how, just have a different approach to gameplay).Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Notgood - Raging Tide wrote: »true true but uneless seekers get big hps like teh barbs i kinda doubt tehy could tank like them too
mystics might just replace both clerics and venos soft of.
To be effective, he'd still need skills to take and maintain agro.0 -
Vortella - Archosaur wrote: »Instead of making a tank with huge HP (i.e. a barb clone), you could make a tank with huge def or defense levels so he takes little damage.
To be effective, he'd still need skills to take and maintain agro.
He will have a skill like Alpha Male, it will cost 5 MP, have a 3 second cooldown, cost no chi, and be insta-channel/summon.
All you kitties out there, better restat/regear to a clawbarian while you can; you are being replaced as the tank of the gameb:shockedDemon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Vortella - Archosaur wrote: »Instead of making a tank with huge HP (i.e. a barb clone), you could make a tank with huge def or defense levels so he takes little damage.
To be effective, he'd still need skills to take and maintain agro.
you got a good point there maybe they will have def lvl buffs.[SIGPIC][/SIGPIC]
At least my team doing the Harlem Shake.0 -
Typhyse - Sanctuary wrote: »All you kitties out there, better restat/regear to a clawbarian while you can; you are being replaced as the tank of the gameb:shocked
Bring it on!
b:chuckle[SIGPIC][/SIGPIC]
b:flowerHave a Techno Rave Flower!b:flower
-Self-Proclaimed TW commentator of HT-
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-Master of Coffee-0 -
Typhyse - Sanctuary wrote: »From what I can see, the mystic is going to be a holy version of a necromancer. Temporary, maybe even more than one, summonables, a few party buffs (though I imagine they will be unnecessary ones like bramble and soul of vengeance). I can easily see them having a weak heal like psys and wizies do, as well.
I can't ever see a class replacing the cleric as the healer. At best, they will match the cleric and be a different type of healer (not quite sure how, just have a different approach to gameplay).
Mmm, if you think bramble is useless, you probably don't TW. Watching assassins kill themselves on demon bramble never gets old ^_^[SIGPIC][/SIGPIC]
ಥ_ಥ MOAR.
SkyKoC - How long is yours?0 -
I gon't mind if the mystic will be a second healer/buffer class as long as they won't have an IH-like HoT skill and buffs with the same effects as cleric buffs.
An att lvl/def lvl buff would work well with my mag attack/phy def/mag def buffs for an even better result and it's always good to have a second toon in a squad who can heal in some way or other (psys and wizzies now, mystics in the future).0 -
Clerics will never be replaced as long as we'll be the only class with a skill called revive
/thread b:bye<-- Signature Space -->
Once upon a time...0 -
Maybeh mystics will get an HP sacrifice revive...that would be cool! b:victory[SIGPIC][/SIGPIC]
(Signature credit to NowItsAwn)
Survivor of Snow-Mageddon 2010, "The Great Earthquake" of 2011, and Sandy 2012 b:victory0 -
Aesthor - Heavens Tear wrote: »Mmm, if you think bramble is useless, you probably don't TW. Watching assassins kill themselves on demon bramble never gets old ^_^
Learn to read please. I did not say "useless," I said "unnecessary."
b:bye
As an assassin, I'm well aware of the ability we have to one-shot ourselves with a well placed Headhunt on a brambled veno. In fact, just the other day, I showed a friend (who is PURE pve) just how effective it is.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
SoulPeace - Sanctuary wrote: »Clerics will never be replaced as long as we'll be the only class with a skill called revive
/thread b:bye
Revive is unnecessary in:
Rebirth (Clerics main bonus to their heals is the damage reduction)
Dragon Temple, CoA (however cleric buffs are nice here)
Warsong (once again damage reduction)
And as a cleric, if you're having to revive alot, you're doing it wrong.
Main:
[SIGPIC][/SIGPIC]
Alts:
Lypiphera 101 Cleric
Incompetance 100 Blademaster
MetalPenguin 101 Seeker
b:dirtySolara_Craft/Disarmonia_Xb:dirty0 -
Aneurysmal - Heavens Tear wrote: »Revive is unnecessary in:
Rebirth (Clerics main bonus to their heals is the damage reduction)
Dragon Temple, CoA (however cleric buffs are nice here)
Warsong (once again damage reduction)
And as a cleric, if you're having to revive alot, you're doing it wrong.
Should I list where revive is necessary?
b:surrender
Also If I have to revive a lot may *also* means there's some suicidal Nob/Squishy in squad.<-- Signature Space -->
Once upon a time...0 -
SoulPeace - Sanctuary wrote: »Clerics will never be replaced as long as we'll be the only class with a skill called regeneration aura.
/thread b:bye
Fixed.0 -
SoulPeace - Sanctuary wrote: »Should I list where revive is necessary?
b:surrender
Also If I have to revive a lot may *also* means there's some suicidal Nob/Squishy in squad.
Suicidal doesnt always equal noob. I myself dive into mobs and AoE them to draw aggro, and mostly, its about 2~4 mobs. I know I can take hits for a while and still stand, seeing as I abuse Sutra and my genie for heals. Only time I've died is when the cleric wasnt paying attention.
If you were in my squad, and not on point with your heals for any member, I'd probably kick you.
If you're not up to doing your job, re-rollb:bye[SIGPIC][/SIGPIC]
Some of us arent looking for anything logical, like money.
We cannot be bought, bullied, reasoned, or negotiated with.
We just want to see the world burn...0 -
All I want is a bubble for MP regen for my wizard :c[SIGPIC][/SIGPIC]0
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