Genie PVP Skills for archer

Madeuquit - Harshlands
Madeuquit - Harshlands Posts: 28 Arc User
edited October 2010 in Archer
Which ones are best? Right now i got Bramble Rage, but i don't know if it's really worth it?

Some advice? Or the skills you use? I'm talking pure pvp..so no TOP or Holy Path or..i mean dmg dealing skills..
Post edited by Madeuquit - Harshlands on

Comments

  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited October 2010
    Don't bother with dmg dealing skills on a genie. For extra damage, get skills like frenzy and ex poison.
  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    Which genie skills would you advice then besides those two?

    Is absolute domain any usefull? Or the archer skill Stunning Blast?
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited October 2010
    Try searching archer forums for genie topics. This comes up alot and the answers don't really change.

    http://pwi-forum.perfectworld.com/search.php?searchid=37468242
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  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited October 2010
    Which ones are best? Right now i got Bramble Rage, but i don't know if it's really worth it?

    Some advice? Or the skills you use? I'm talking pure pvp..so no TOP or Holy Path or..i mean dmg dealing skills..

    holy path, poison, expel/domain is a must. I like cloud eruption, but thats optional.
    AP classes are a real butt pounding...
  • Nadis - Sanctuary
    Nadis - Sanctuary Posts: 430 Arc User
    edited October 2010
    I'd say the skills Transcend is using is a perfect genie for archer pvp.

    Holy Path, Stunning Blast, Absolute Domian, Extreme Poison, Tree of Protection.
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  • I_Snipe - Lost City
    I_Snipe - Lost City Posts: 451 Arc User
    edited October 2010
    My Genie is PvE/PvP
    Tangling Mire, Extreme Poison, Holy Path, Tree of Protection, Piercing Flames, Frenzy

    Expel and Absolute Domain are very useful as well.
  • Shandelzare - Sanctuary
    Shandelzare - Sanctuary Posts: 732 Arc User
    edited October 2010
    For PvP Holy Path, Extreme Poison, Absolute Domain. Those three are the most useful imo. Fill the others depending on your play style.
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  • sexee
    sexee Posts: 9 Arc User
    edited October 2010
    I'd say the skills Transcend is using is a perfect genie for archer pvp.

    Holy Path, Stunning Blast, Absolute Domian, Extreme Poison, Tree of Protection.

    Stunning Blast is very situational. I'd rather have Expel, and if my genie happens to have 71+ LP, then ill go for stunning blast. The thing is that Trascend hardly fights sins on his videos, and unfortunately, most of the time, the only way to get past a sin's spark (which they use a lot) is by using Expel.

    Other than that, I do agree that Trascend has a very well-rounded pvp genie.
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    I favor Frenzy over Extreme Poison, but that's mostly because I retired (or taking a break, haven't decided) from field PvP. I basically only TW now, and Frenzy is better for that. Back when I PKed a lot more I used Extreme Poison instead. The annoying thing about that is in TW, when I try to attack people at max range, I can't extreme poison them and that pisses me off...
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  • Nadis - Sanctuary
    Nadis - Sanctuary Posts: 430 Arc User
    edited October 2010
    sexee wrote: »
    Stunning Blast is very situational. I'd rather have Expel, and if my genie happens to have 71+ LP, then ill go for stunning blast. The thing is that Trascend hardly fights sins on his videos, and unfortunately, most of the time, the only way to get past a sin's spark (which they use a lot) is by using Expel.

    Other than that, I do agree that Trascend has a very well-rounded pvp genie.

    Thats what pots and AD is for.
    I favor Frenzy over Extreme Poison, but that's mostly because I retired (or taking a break, haven't decided) from field PvP. I basically only TW now, and Frenzy is better for that. Back when I PKed a lot more I used Extreme Poison instead. The annoying thing about that is in TW, when I try to attack people at max range, I can't extreme poison them and that pisses me off...

    I like Frenzy more aswell but the negetive effect is a pain if your focus fired in both pvp and TW.
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  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    Thats what pots and AD is for.



    I like Frenzy more aswell but the negetive effect is a pain if your focus fired in both pvp and TW.

    Mm, yea, use with caution. However in TW, I don't find it too much of a problem.

    However, stun-resisted ironguard + barrage + frenzy = win (for a few secs until you have to run away)
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  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited October 2010
    most archers PK in the air

    BR is only usable on the ground

    for the rest...what they said ^
    Gifs are hard to make work here
  • fulgida
    fulgida Posts: 0 Arc User
    edited October 2010
    most archers PK in the air

    Well, yes -- rubber bands hurt way too much in pk...

    b:surrender
  • Nadis - Sanctuary
    Nadis - Sanctuary Posts: 430 Arc User
    edited October 2010
    fulgida wrote: »
    Well, yes -- rubber bands hurt way too much in pk...

    b:surrender

    Thats not why they are in air tho, meelee is faster on ground, BM stuns, HFs etc..its a benefit for archers to stay in air for equal speed and have a nice range. b:surrender
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited October 2010
    I prefer frenzy to poison for the same reason as Aesthor. Although I hate fighting in the air though, in PWI you can't really feel distance in the air or water imo.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited October 2010
    You can also kite by dropping in the air, and flying opponents would do 1/2 damage if they hit you while you're dropping, even if they manage to stun or freeze you. Stunning Blast was for place holding a melee while you drop down, which was more useful to an archer facing heavies in open PK.

    Expel is not as effective now because it can be blocked as a neutral buff.

    My TW genie has Frenzy, Holy Path, Tree of Protection, and Cloud Eruption. I also have one with AD.
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  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    My genie build is similar to Transcend's.

    I have Holy Path, Stunning Blow, Absolute Domain, Tree of Protection, Cloud Eruption, Frenzy......and I have space for one more, but I haven't decided what I want it to have yet.

    It's a 3 energy/sec genie :3
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  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    and what's the best way to go when it comes to stats? Str, vit, mag?

    Assuming i'm having a genie like Transcend (sorry if i misspelled that), TOP, Holy Path, Abs Domain, Frenzy...
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    Magic
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  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    no str. to increase TOP or Frenzy etc?
  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited October 2010
    Dex is preferred I think.
  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    Magic

    only magic? why no str? i saw you have cloud eruption, doesn't str come in handy then?
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    only magic? why no str? i saw you have cloud eruption, doesn't str come in handy then?

    My genie does have str-dependent skills but the stat build on my genie is pure magic. It's a 90/100 genie with enough vit to take advantage of all the 1-point attributes before it starts costing 2 points, and everything else into magic (so over 100 in magic). That puts it at about 3 energy/sec, which allows the use of holy path, cloud eruption, and frenzy much more frequently in TW. I honestly don't find much use for ToP in TW...It's not completely useless, but I just don't find investing points into it to be as effective as being able to use skills more often.

    However keep in mind that's my TW genie.

    For PK I used to have a 74 LP Longevity that was mostly dex and str. That genie finds the most use nuking skills. I actually took ToP off of it after a while....

    Oh yea, for Cloud Eruption, I use that to get 1 spark instantly. I have a genie that has maxed Cloud Eruption and a genie that has level 1 Cloud Eruption and I must say the level 10 isn't THAT much better. I'd probably have left it at level 1 if I didn't have like 20M spirit to waste at the time o_o. For field PvP I guess having str and maxed CE would be useful so you can get the most out of what energy you have, but in TW, the spark is what counts to me. I may level up the CE to 10 but I dont' find it worthwhile to put str into it while I can have the magic for other skills. After all the genie has uses outside of charging my chi in TW :P (<3 Domain)

    And think about it. If I want chi I can use apothecary. However apothecary cannot replace Holy Path for how frequently it gets used, or Frenzy. Don't get me wrong, CE is a great skill, but I don't build my genie around it.
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  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    I'm really not that much into PK'ing so in that case i suppose your vit/magic build looks rather attractive to give a try. Thx for all the information everyone.
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited October 2010
    I'm really not that much into PK'ing so in that case i suppose your vit/magic build looks rather attractive to give a try. Thx for all the information everyone.

    If you're not into PKing I'd definitely recommend vit/magic. I always get annoyed when my Holy Path doesn't recharge as fast as I want etc.....
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited October 2010
    Aesthor's advice is solid, most archers I know have a similar genie.

    My genie is pretty similar, 81/100 LP, 50 vit 113 mag.

    Absolute Domain
    Holy Path
    Frenzy
    Extreme Poison
    Cloud Eruption
    Tree of Protect
    Tangling Mire

    Aesthor, for your last skill get Expel or Extreme Poison.
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  • Madeuquit - Harshlands
    Madeuquit - Harshlands Posts: 28 Arc User
    edited October 2010
    Thx alot for your advice guys and girls, you really saved me from ****** up another genie xD