True about critic
Mumintroll - Heavens Tear
Posts: 3,393 Arc User
So guys I figure out, that critic is also fraud like lot of things in this game.
On p.server I have 52%!!! critic + demon masteries and I don't have every second hit critic. I figure out this observation of hundreds hits.
So I think even 100% critic doesn't guarantee you to have all hits critic.b:angry
On p.server I have 52%!!! critic + demon masteries and I don't have every second hit critic. I figure out this observation of hundreds hits.
So I think even 100% critic doesn't guarantee you to have all hits critic.b:angry
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Post edited by Mumintroll - Heavens Tear on
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Only 52%?
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how often did u crit? Just curious b:cuteYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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Adroit - Lost City wrote: »how often did u crit? Just curious b:cute
It's hard to say, but I would say every critic in 1 of 3 spells for sure. Sometimes but not very often in 2 of 3 spells.
Of course you can caught the chain of critics hits. But more often you caught chain of non critic. For sure is less than 50% or every second hit.[SIGPIC][/SIGPIC]0 -
Its a chance have you even crit 3 times in a row with 1% crit? i have a few times if your not criting alot with that crit% its your bad luck b:bye0
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Roin - Harshlands wrote: »Its a chance have you even crit 3 times in a row with 1% crit? i have a few times if your not criting alot with that crit% its your bad luck b:bye
Bad luck is impossible, because I observe this on hundreds hits. It's not just few hits.[SIGPIC][/SIGPIC]0 -
Open a trouble ticket?
b:chuckle0 -
A limit on crits?[SIGPIC][/SIGPIC]
Kylin: thrashtalk everyone, win TWs, serious faction -Dralighte0 -
i dont think p servers have tickets :Pb:bye0
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Did some tests on a easy-does-it p sv, tried to get to 100% crit. Turns out 95% is maximum cause whatever i did it didn't allow me to go above that.
Anyways at 95% it seemed pretty right, it was like having 5% crit but the other way around. At 50% for the first ~10 hits i only got 2 crits and thought it was a problem.. but after that i got like 6 crits in a row ._. Tried observing for longer but it was just fluctuating, a lot of normal hits in a row a lot of crits in a row..
I dunno what to say, it's pretty hard to tell if it's right or not when luck is involved.0 -
Zaelmith - Sanctuary wrote: »Did some tests on a easy-does-it p sv, tried to get to 100% crit. Turns out 95% is maximum cause whatever i did it didn't allow me to go above that.
Anyways at 95% it seemed pretty right, it was like having 5% crit but the other way around. At 50% for the first ~10 hits i only got 2 crits and thought it was a problem.. but after that i got like 6 crits in a row ._. Tried observing for longer but it was just fluctuating, a lot of normal hits in a row a lot of crits in a row..
I dunno what to say, it's pretty hard to tell if it's right or not when luck is involved.
Actually it's very easy. If I have more than +52% critic, every second hit must be critic.(statistical) So if you do +500 hits at LEAST half must be critic, but it wasn't. It was much less. I would say roughly 40%. Is it much easier observation, than you have just 10% or so. Is very easy to count it.b:pleased[SIGPIC][/SIGPIC]0 -
MrHanky - Harshlands wrote: »i dont think p servers have tickets :P
Actually ticket system on this p. server is far away much better, than PWI. I don't play very long on this server so I don't know how it has to been, but I think is very good.
The problem with critic will be in game in code.[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »Actually it's very easy. If I have more than +52% critic, every second hit must be critic.(statistical) So if you do +500 hits at LEAST half must be critic, but it wasn't. It was much less. I would say roughly 40%. Is it much easier observation, than you have just 10% or so. Is very easy to count it.b:pleased
Statistical is well said. Pls correct me if i'm wrong but even if u do 500 hits and u get only 40%, who's to say that if u do another 500 hits u won't get 60% crits and thus compensating. And if it doesn't in the first 1000 who's to say it won't compensate in the next 1000 xD
I'm not saying you're wrong, you may be right seeing as how this game is so poorly programmed. Ijs it's not really possible to determine like this.0 -
Zaelmith - Sanctuary wrote: »Statistical is well said. Pls correct me if i'm wrong but even if u do 500 hits and u get only 40%, who's to say that if u do another 500 hits u won't get 60% crits and thus compensating. And if it doesn't in the first 1000 who's to say it won't compensate in the next 1000 xD
I'm not saying you're wrong, you may be right seeing as how this game is so poorly programmed. Ijs it's not really possible to determine like this.
Statistical error is decreasing by amount of hits. +500 hit is nice pool for statistical counting. In these hits you can already see if it 50% or not. Because +-10% if it around 40%(real) is huge difference. If it would be 1-2% this would be still in statistical error. But 10% is big enough to see difference.
Sorry I cannot explain it further, due to my poor English.b:cry[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »Statistical error is decreasing by amount of hits. +500 hit is nice pool for statistical counting. In these hits you can already see if it 50% or not. Because +-10% if it around 40%(real) is huge difference. If it would be 1-2% this would be still in statistical error. But 10% is big enough to see difference.
Sorry I cannot explain it further, due to my poor English.b:cry
I understand what you're trying to say. In any case, an official should take a look at how crit works..Should...0 -
Mumintroll - Heavens Tear wrote: »Statistical error is decreasing by amount of hits.
Getting 500000000 crits in a row is supposed not to happen, but statistics don't tell us it's impossible, they simply tell us the chances are abysmally small.0 -
when u get 5 crits in a row will you be sad?b:bye0
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well, 50% or even 52% does not mean every other attack will be a crit....statistics don't really work that way...its possible, sure, but its really dependant on the game's Random Number Generator...and even on computers, its not truly random, computer RNG's tend to be streaky (which is why you occasionally see multiple consecutive crits even at a 1% crit rate)...and the computer doesn't compensate for streaks...its all in the RNG.
you can't really rely on human perception to test these kinds of things because we tend to add our on bias to what we observe. to make an semi-accurate observation you'd need to record every single hit, crit or not, for a large sample size, somewhere along the lines 10000 hits or more.0 -
Fei_Lung - Sanctuary wrote: »well, 50% or even 52% does not mean every other attack will be a crit....statistics don't really work that way...its possible, sure, but its really dependant on the game's Random Number Generator...and even on computers, its not truly random, computer RNG's tend to be streaky (which is why you occasionally see multiple consecutive crits even at a 1% crit rate)...and the computer doesn't compensate for streaks...its all in the RNG.
you can't really rely on human perception to test these kinds of things because we tend to add our on bias to what we observe. to make an semi-accurate observation you'd need to record every single hit, crit or not, for a large sample size, somewhere along the lines 10000 hits or more.
As I said +500 hits is enough to see if you have +-50% critic or not. If would be ~48-52% critic hits than I would trust I have 50%. BUT if it around 40% this is huge difference from 50% so you can clearly see it in +500 hits.
Of course 500 hits is nothing if you measuring 5-10% critic but 52%+ demon masteries is a lot to see in 500 hit if you really have ~50% critic. :-)[SIGPIC][/SIGPIC]0 -
Fei_Lung - Sanctuary wrote: »well, 50% or even 52% does not mean every other attack will be a crit....statistics don't really work that way...its possible, sure, but its really dependant on the game's Random Number Generator...and even on computers, its not truly random, computer RNG's tend to be streaky (which is why you occasionally see multiple consecutive crits even at a 1% crit rate)...and the computer doesn't compensate for streaks...its all in the RNG.
you can't really rely on human perception to test these kinds of things because we tend to add our on bias to what we observe. to make an semi-accurate observation you'd need to record every single hit, crit or not, for a large sample size, somewhere along the lines 10000 hits or more.
My BM has ~ 26% crit (sadly my AA wiz ~ 14%) and he is very streaky about his crits, and in the end, just like the way probability, dice rolling, and so on goes, the more tests you do, the more things begin to even out and better represent their actual probability. Sometimes it feels like every 2nd/3rd hit he's doing a crit, and sometimes 10+ in a row, then sometimes he'll hit just as many times without a crit at all.
When doing percentages that's just rolling dice. People opening packs tried the same logic Mumintroll is using about crit, like, wow, I've opened 2000 packs why haven't I got a scroll of tome?! Then someone like my girlfriend opens one in 12 packs and pisses a bunch of people off who were thinking they should have got one with all the packs they opened. Crit is like gambling, and frustration is like one's world view. Negative nancies tend to complain a lot when the percentages aren't going their way, because in all likelihood they were specifically looking for the non-crits and gave more attention to that.
OTOH I also wonder why, if the p.server is so much better (as I see very frequent compliments of that server) why he/she/it (Mumintroll) is still here posting and not there..0 -
JanusZeal - Heavens Tear wrote: »Indeed.
My BM has ~ 26% crit (sadly my AA wiz ~ 14%) and he is very streaky about his crits, and in the end, just like the way probability, dice rolling, and so on goes, the more tests you do, the more things begin to even out and better represent their actual probability. Sometimes it feels like every 2nd/3rd hit he's doing a crit, and sometimes 10+ in a row, then sometimes he'll hit just as many times without a crit at all.
When doing percentages that's just rolling dice. People opening packs tried the same logic Mumintroll is using about crit, like, wow, I've opened 2000 packs why haven't I got a scroll of tome?! Then someone like my girlfriend opens one in 12 packs and pisses a bunch of people off who were thinking they should have got one with all the packs they opened. Crit is like gambling, and frustration is like one's world view. Negative nancies tend to complain a lot when the percentages aren't going their way, because in all likelihood they were specifically looking for the non-crits and gave more attention to that.
OTOH I also wonder why, if the p.server is so much better (as I see very frequent compliments of that server) why he/she/it (Mumintroll) is still here posting and not there..
About posting. b:pleased
I'm posting here and on p. forum also.
Just want to show, that some thing what we believe in this game is not as true as they show to us.b:laugh
This game has a lot of lies what make me mad, if description of spell in not true or another untruth stuff. You spend lot of resources(real money, time, etc) to get what they have promised to you and finally is a lie. I think it's a fraud on us -players. So I'm trying to show this discrepancies.[SIGPIC][/SIGPIC]0 -
Seriously, guys?
Having a 50% crit rate does not mean you will crit once every two hits. It means each individual hit has a 50% chance to crit..
If I have a bag of 100 beads, 50 red and 50 blue, and I pick one out and it's red. Does that mean the next bead I pull out HAS to be blue? No, it doesn't. Crit rate works the same way.
Although we may think a 50% crit rate in-game is high, each hit still has the same chance to crit as it does to just hit normally. In my honest opinion, you would only see results with a crit rate over 60%.0 -
Museishi - Heavens Tear wrote: »Having a 50% crit rate does not mean you will crit once every two hits.
This is so totally true.
Personally, I refine my gear to +5 by gamble refining, and I never ever have a 50% chance of success -- my chance of success on any individual refine attempt has always been lower than 50%. And, to get to +5 I have to get 5 successes in a row. If Mumintroll's concept was correct, I could never ever refine anything to +5.
Anyways, anyone that thinks that this is true should go flip a coin a few dozen times and see if getting heads one time means you get tails the next time.0 -
Mumintroll - Heavens Tear wrote: »So guys I figure out, that critic is also fraud like lot of things in this game.
On p.server I have 52%!!! critic + demon masteries and I don't have every second hit critic. I figure out this observation of hundreds hits.
So I think even 100% critic doesn't guarantee you to have all hits critic.b:angry
bit late here...but you are so stupid.TheEmpire
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Museishi - Heavens Tear wrote: »Seriously, guys?
Having a 50% crit rate does not mean you will crit once every two hits. It means each individual hit has a 50% chance to crit..
If I have a bag of 100 beads, 50 red and 50 blue, and I pick one out and it's red. Does that mean the next bead I pull out HAS to be blue? No, it doesn't. Crit rate works the same way.
Although we may think a 50% crit rate in-game is high, each hit still has the same chance to crit as it does to just hit normally. In my honest opinion, you would only see results with a crit rate over 60%.0 -
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Gifs are hard to make work here0
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To all you so quick to flame:
A. Its called "independent trials" I believe in statistics.
B. Over the course of repeated attempts, independent trials should average out to their probability.
He said he did it over 100's of attempts. Over that many, if he didn't have at least 40% critical hits, I think it fair to say he has a point.
He wasn't talking about 2 trials: 1 red ball, the next must be blue. He was talking over 100's of trials. In your example, over 100 trials, you should have 50 red balls and 50 blue.
I think english is not his first language, so maybe that is why it was less clear what he was talking about. However, even so, I think there is enough in his original post to ward off this kind of name calling.
This is the only guy that got it right.Zaelmith - Sanctuary wrote: »Statistical is well said. Pls correct me if i'm wrong but even if u do 500 hits and u get only 40%, who's to say that if u do another 500 hits u won't get 60% crits and thus compensating. And if it doesn't in the first 1000 who's to say it won't compensate in the next 1000 xD
I'm not saying you're wrong, you may be right seeing as how this game is so poorly programmed. Ijs it's not really possible to determine like this.
So by your logic, all the rest of ya must all be stupid, right?
+1 indeed."And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."0 -
BLOODMYSTIC - Archosaur wrote: »He said he did it over 100's of attempts. Over that many, if he didn't have at least 40% critical hits, I think it fair to say he has a point.
He wasn't talking about 2 trials: 1 red ball, the next must be blue. He was talking over 100's of trials. In your example, over 100 trials, you should have 50 red balls and 50 blue.
Maybe that was an english language problem?
But he was not giving any specific numbers, except stuff like "not every second hit". So it must also have been a problem with his maths.
Meanwhile, "off by 10" is relatively easy to get, on the total for 100 trials.
Anyways, maybe he was reporting on a legitimate issue. But the way things are right now if I did exactly the same thing he did and got exactly the same result I would have no way of knowing whether I was getting his results, or not.0 -
BLOODMYSTIC - Archosaur wrote: »To all you so quick to flame:
A. Its called "independent trials" I believe in statistics.
B. Over the course of repeated attempts, independent trials should average out to their probability.
He said he did it over 100's of attempts. Over that many, if he didn't have at least 40% critical hits, I think it fair to say he has a point.
He wasn't talking about 2 trials: 1 red ball, the next must be blue. He was talking over 100's of trials. In your example, over 100 trials, you should have 50 red balls and 50 blue.
I think english is not his first language, so maybe that is why it was less clear what he was talking about. However, even so, I think there is enough in his original post to ward off this kind of name calling.
This is the only guy that got it right.
So by your logic, all the rest of ya must all be stupid, right?
+1 indeed.
no even 100 attacks is not anywhere near a good sample size for crit no it did not give any real numbers
it said something along the lines of "i press buttons with my face and dont seem to crit 50% of the time so im posting this with no real proof"Gifs are hard to make work here0
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