The silence of the detractors.....

13

Comments

  • sangodoc
    sangodoc Posts: 0 Arc User
    edited September 2010
    Oh hey, did somebody call me?
    I've got to say, I agree with the vast majority of your post. Still, it was one of your annoying (to me) animated pack signatures that inspired me to finally say how silly I think this whole pack prejudice thing is.
    As for packs, they bring in lots of items that would ''normally'' be near impossible to obtain.
    Here you could say that without packs it would be impossible to get the best items, but why is that?
    With a problem such as this there are 3 main solutions:
    A. Introduce a cash shop item that have low chances to contain these items <insert dollar-eyed smiley face here>
    B. Make said items less impossible to obtain.
    C. Both A & B.

    Personally, I'd prefer B. Why? Clicking packs isn't much of an experience to me, neither is charging zen or having a catshop open to rake in the dough.
    The only problem with B is that then people complain about the instance being "nerfed". No matter what you do, people will complain. "It's too hard!" They make it easier. "It's lame now that they nerfed it." b:surrender
    It's not like ''Hmm.. I'mma go farm lunar for a good weapon'' because on top of the fact that it's costly to enter, it's also not finished from what I've heard.
    From what I've heard, that's half-truth. If you go in trophy mode everything's there except for some hidden boss or something. But I'm not really up on it though, since I don't have any characters high enough level to do it.
    Though we have to keep in mind that not everybody will take their time to sit down and think about what they want to accomplish by being here. Most people just want to play a fun game, and that is why PWI will never truly die.
    Well said.

    I'm a completist. I like to do and try everything, at least once. I try to complete all of my quests, try all of the events, and for my cleric I've been trying to max out all of his skills for every level (only two left!) I make up my own goals for fun, rather than trying to rush to the "endgame", which, rather amusingly, many people surprised to find to be the end of the game for them. It's right in the name. I hope to one day have a Warsoul and be level 105, but those are merely fun to think about goals, and I'd be surprised if I accomplished either of them.

    The game may be dead for some people, but that's because they chose and met their goals, I guess. Me? I still have tons of goals, so it's far from dead for me. b:pleased
    You assumed that the players here who gave their concerns about the packs are free to play players. Does that mean that everyone who complained about the pack is a free to play player? Do you have any hard evidence that the major percentage of those voicing their concerns are non csers?
    That's not actually what I said. Just based on what people said, most appeared to be "non csers" and/or people are of the "change is bad" mindset. This means that I was including cash shoppers that simply hated change.

    Furthermore, I did not state that "non csers" were the majority of the people complaining, I simply stated that those two mindsets seemed prevalent in the people who were complaining about packs.
    By stating that there are more cat shops in a certain area and saying that there are more new players is not glossing over the fact? What kind of hard evidence do you have that those are the toons of new players and not the alts of already existing players?
    I don't. As I stated before, it's lousy evidence. The evidence about there being less players is equally lousy.
    Your granny has a dwindling friend list because? We all grow old, our friends grow old too. It's just a matter of time before either one of us passes on. That's not turnover, that's called permanently deceased and no cleric with level 11 res is able to do anything about it.
    You do understand that metaphors aren't meant to be taken literally, right? b:surrender

    As players reach endgame and run out reasons to play, they often leave. This is the equivalent of people dying of old age in my metaphor. Yes, they're not dead in real life, but the effect I was discussing is the same. Just because you see your friends go doesn't mean that new people aren't joining.
    [SIGPIC][/SIGPIC]
    Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)
  • setantasrose
    setantasrose Posts: 0 Arc User
    edited September 2010
    Sangodoc wrote: »
    I was not implying that they were required in order to fund the game. There were other packs before the Anniversary packs, just ones that weren't as good, and they've always had to sell something. All I was saying was that the token packs sell well (because people want them), so they'd be fools not to continue selling them, and that money supports the game.
    At least the old packs weren't spammed in orange text all the time. >.> Even before Duke was shut up, it wasn't as bad then as it is now, considering the number of increased Cash Crutchers.

    Sangodoc wrote: »
    I see bug fixes every week. Yeah, some things have gone unfixed for way too long or need clarification on whether they're intended (such as the cleric's MDef buff not being overwritable), I agree on that, but others have been fixed pretty quickly. As a programmer myself, I have sympathy for developers having to prioritize bugfixes and not being able to fix everything while also adding new content.


    Bugfixes take time and money. New content takes time and money. And you're complaining about things that make the company money.
    Right it does take money. I agree.
    However, I smell another pack sale. HERE's an idea, instead of spamming pack sales, increase the prices. (Gasp. A marketing technique! Burn the witch!)

    Sangodoc wrote: »
    For what it's worth, I'm guessing that the TW changes aren't over.
    God save Equinox.
    Sangodoc wrote: »
    The idea behind them was to try to prevent TW winners from getting rewarded in such a way that it snowballs into turning them into an unstoppable faction. Just taking a look at the Dreamweaver server, I've got to say it's an utter failure, with Calamity only 3(?) territories away from claiming the whole map. Calamity already had a pretty good start on Dreamweaver even before the TW changes though, so hopefully it isn't as bad on other servers.
    Pssssst....guess what? IT DIDN'T HELP. Mayhap it's because Calamity is one of your biggest customers as far as buying packs in DW. Aubree and her gang doesn't spend HALF as much, and they suffer even worse now that you've "fixed" TW. Who'd have thought?

    EDIT: Didn't help on Harshlands either. Good job Devs. You managed to give us all a reason to NOT tw and let the factions you were trying to prevent from taking the map...do it anyway!

    Sangodoc wrote: »
    As for a lack of endgame content, I'm not up to endgame (and you wonder why I'm leveling slowly?), but I'd have to agree that it looks like you're right in that case.
    You're not at endgame because (SURPRISE!) you're not hypering yourself to death, and I know you're not. You and I were at level 40 around the same time, and we're both around the same level now...unless you've been hypering and dying a lot, I'd say you're about as big a cash shopper as I am....(which I'm not.)
    Sangodoc wrote: »
    I'm guessing that they're working on that, but in the mean time hoping that you roll more alts, and all of this stuff that helps you level quickly and get good gear quickly is an effort to keep you entertained and playing the game while they work on that content.
    Yes, roll more alts. Spend more money please.
    Sangodoc wrote: »
    Still, lack of endgame content or no, there isn't any conclusive evidence that the game is "dead", or even "dying", it's merely changing.
    You mean Stalin's brand of change, or Obama's? I'm not seeing much of the second.
    Sangodoc wrote: »
    Honestly, I'm reminded of a saying I used to hear in newsgroups when I was on them, "Imminent death of Usenet predicted." Apparently that oft-repeated claim is almost as old as Usenet itself (here's one example dating back to 1996 that refers to earlier claims of same), and yet more and more data is transmitted via. Usenet every year. Just because people claim something is (nearly) dead or going to die soon, doesn't make it true.
    With all due respect, the most intelligent thing you've said in this entire paragraph.
    Sangodoc wrote: »
    Until PWE declares PWI dead, anyone else saying it's dead is just blowing hot air.
    By that time, we'll have already known as such LONG before they announce it.
    Boom-shakalaka!
  • sangodoc
    sangodoc Posts: 0 Arc User
    edited September 2010
    And yes ofc if you take a SS when everyone goes to bed there will be more. But if you take it during the day... about 10-12. Im standing in south bank right now and see 13 shops.. BB and goonz and others still at work till they get back home to stand around with not much to do.
    Sorry, I rarely play during the day because A) I work and B) I'm an insomniac. I tend to play at night, so that's what I based things on. Also, you did say "no more than 10-12 shops", and both you and I have proved that wrong. That's all I'm saying.

    I understand you have your feeling about the number of players playing, but I know how easily we're biased by our expectations and unintentional cherry picking of data to trust anyone's (including my own) "gut feeling" on things like this. I prefer hard data, and we don't have any of that, unfortunately.
    And the sudden jump in the price of gold tells you more or less precisely how much more effort F2P players have to put in to keep up with where they were. It's not just a bit, it's 2-3 times more. Yes, players have long memories, and this grudge is only a bit more than a year old.
    Just a few things to comment on in your post, as it's generally pretty reasonable. Though I've got to agree that a lot of the pack prejudice seems to have more to do with this grudge than any other legitimate (from my perspective) complaints.
    First, we're talking about an initial, and likely temporary reduction in PWE's income and this reduction buys a somewhat easier experience for the F2P players. This has the double sided effect of encouraging new players to join and older, more established players to stick around, because they will feel like they'll be able to have a good time without dropping a sizable portion of their paychecks into the game.
    Honestly? I think you're overestimating people's willingness/ability to get over their grudges.
    The second argument in response to the potential for a loss of PWE income is that this loss also buys the devs greater control over the in-game economy. By altering the items available in the event boutique, and the amount of overlap between event boutique items and regular cash shop items, the devs can more effectively control the price of gold.
    Altering the items available in the event boutique just seems like it would give people another thing to rage about.

    Remember when they added the EXP stones to the Token item list? NERD RAGE! b:angry b:chuckle

    (FYI, I've got nothing against nerds, I'm a card-carrying nerd myself.)
    Now that we've got a pretty established player population, including those who are pretty habitual about buying zen, it makes sense to make gold worth somewhat less to encourage zen buyers to buy more zen.
    Actually, lower gold prices might make people buy less Zen. If I wanted to trade Gold for coins, I wouldn't want to do it when Gold was cheap.
    I'm not saying bring the price back down where it was, we definitely don't want CS players to ragequit because their gold's worthless now, but as CS players have gotten a pretty easy ride for over a year now, it makes sense to make their experience somewhat more challenging.
    This sounds like it would just shift the complaining from the people who spend little to nothing over to the people who are heavier cash shoppers, which doesn't sound like a good economical decision to me.

    Honestly, the best they can probably do at this point is to try to hold things steady, get new players, let the ragers quit slowly over time, and then everyone will be used to the new normal. It's harsh, but any other changes to the economy will upset some group or other.

    Edit: OK, energy/interest levels are too low to continue this thread today. I'll pick up with page 6 later on.
    [SIGPIC][/SIGPIC]
    Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)
  • denesis
    denesis Posts: 0 Arc User
    edited September 2010
    laughing out loud=lol= league of legends ffs

    Just if some1 didnt know....
    THE GAME IS DEAD b:byeb:byeb:bye
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited September 2010
    And again you fail to realize that more money is better for the company, and therefore the game. And seriously, what position are you in that you can say that they were making enough to cover current and future development, advertising, etc... costs? (Also, why fullquote my post just to add one line?!?)

    What have they done with that money?

    Tell me, what have they done, in the past year that needed all that money from packs.

    Lets see in the past year they have added...........

    the RT expansion, TW changes that killed any fun from TW, some rank 9 gear that requires huge amounts of cash shopping, And they fixed some bugs, but only the bugs that were introduced a week prior. Every single week the patch consists of adding some bugs and fixing the ones added the previous week.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • Yishuin - Sanctuary
    Yishuin - Sanctuary Posts: 153 Arc User
    edited September 2010
    First : I really don't want to troll so if you consider my post as a troll, forgive me :).

    Then :

    Im very sorry to say that but this... discussion is totally empty :

    people have good/bad/no arguments to counter Sangodoc posts
    Sangodoc is just staying on his position.

    = useless thread.

    BTW Sangodoc I assure you a lot of people are still pissed about packs! they gave up on that. Thats why you see less QQ about that.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    What have they done with that money?

    Tell me, what have they done, in the past year that needed all that money from packs.

    Lets see in the past year they have added...........

    the RT expansion, TW changes that killed any fun from TW, some rank 9 gear that requires huge amounts of cash shopping, And they fixed some bugs, but only the bugs that were introduced a week prior. Every single week the patch consists of adding some bugs and fixing the ones added the previous week.
    lol this was sad.... just one point, out of the novel he wrote to respond to you... you nitpick at one point? just, wow.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    Sangodoc wrote: »
    Now, here's where we begin to disagree...

    No. TW was not changed for that reason.

    Dvorak(?) simply stated that one potential side effect of the changes might be to help fight inflation, however that was not the real reason for the changes. His statement got totally blown out of proportion. The real reason for the TW changes was to hopefully prevent a "snowballing" effect, where a majority landholder would get enough profit from that to make them able to take over the rest of the map. (If you don't believe me, please see the "An Early GM Response to the TW Changes" thread.)

    For what it's worth, in that same thread Frankieraye just said:

    So more changes to help correct various balance problems may occur once they can tell if the trend will continue.

    You stated it was a failure but you also state that they're gathering data on TW and how it's changed, and that they intend to change it. This is where I was NOT agreeing with you.

    Again. It's your job to support the company you volunteered to work for. But you fool nobody when you try and prance around saying that TW is going to change. If TW was going to change, it would have been changed already now that a couple of servers are seriously starting to feel the threat of only one faction owning the entire map. At no point before this change was Calamity ever so close to owning the entire server's map. This TW change has since CAUSED A SNOWBALL EFFECT and you're sitting here trying to pretend that this company cares about anything other then the money in it's pocket.

    If the company gave a damn, things would have been changed already. Also, if you're going to quote Frankie to try and give half-assed reasons to explain why this change was implemented, quote Frankie at the start of that thread. What one of the GMs said was not taken out of proportion at all, you'd just like us to think it was.

    What one of the GMs said was taken AS IT WAS SAID and you are BSing when you try and pretend otherwise. It was stated that a major reason for the TW change had been to fix the economy.

    Guess what. Economy's not fixed. Why? PACKS. Oh wait, it's your job to support those too, isn't it? You don't even seem to have an opinion of your own, only the opinion this company would force on you, and at this point I find it terribly sad that even moderators turn a blind eye to everything happening and try and candy-coat it. You're all pissing on us without having the decency of calling it rain.

    Packs have not been added "permanently", they were added "indefinitely", there's a difference. "Indefinitely" means that they may be removed at some future, but unspecified date.

    I don't know why people insist on failing to see that distinction.

    Because do you HONESTLY think this company is going to take out one of their (used to be) best sources of revenue to date? If you seriously think that, you need to grow a damned brain and maybe open your eyes. PWE has been looking for a time or an excuse to add packs into the boutique permanently, and this is now it.

    Argue over the semantics all you want, even the morons and ******* in the player base know better then you do when they realise that packs are pretty much now permanent and here to stay.
    Finally, as I noted earlier, it looks like there is a small drop in gold prices over the past few months, at least on the Dreamweaver server. I have no idea if TW changes had anything to do with that or not (though I'd doubt it), but I just think that should be kept in mind.

    That's because packs have been in the boutique so long there's not quite so much of a rush to get them all. Who knows, maybe when tiger packs leave, the price will drop even more, but the economy has still been absolutely decimated because of packs and leaves only room for merchanting or end-game farming, and now the company have cleverly made it so you need even more OP gear then what you're actually trying to farm in order to farm in the first place.

    You're telling us to keep in mind a minute drop in gold prices? You're stupid. End of. The only drops in gold prices people have in mind are those when packs are COMPLETELY TAKEN OUT OF THE CASH SHOP and then the increase in gold prices when this half-assed team of people at PWE put them back in because they only care about the money in their pockets.
    [SIGPIC][/SIGPIC]
  • NightRage - Raging Tide
    NightRage - Raging Tide Posts: 1,582 Arc User
    edited September 2010
    Airyll broke my web browser lol. b:dirty

    Pretty much everything she said.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    Airyll broke my web browser lol. b:dirty

    Pretty much everything she said.

    It's one of my first Walls of Text (capitalised because it's not just a regular wall of text in terms of size, I suppose) that's actually been posted on a thread with enough Walls of Text to break the background of this forum. b:cute

    Kinda proud of that. XD
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • NightRage - Raging Tide
    NightRage - Raging Tide Posts: 1,582 Arc User
    edited September 2010

    She was at least at the counter-argument level.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    sarcasm, profanity, and name calling; putting words in the opponent's mouth. sure, because that suffices as a real argument.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    sarcasm, profanity, and name calling; putting words in the opponent's mouth. sure, because that suffices as a real argument.

    Sarcasm is just how I roll, yo, argument or non.

    It wasn't actually profanity that was filtered there, merely a word the forum deemed bad. The censored word actually fell into your name calling category, not profanity, my dear.

    Name-calling, hm... perhaps, but I do it were I feel it's honest. If somebody honesty argues the semantics of "indefinitely" over "permanently" as if this company is even going to consider removing one of their best sources of income to date? It is stupidity, regardless of who you are and what position you hold.
    Even you can't deny that their are morons on the game, thus me calling certain players morons is nothing but truth. You cannot deny that.

    Putting words into his mouth? No, madame, I did no such thing. I merely countered his points, perhaps in a way different to what you consider arguing, but countered them all the same. I also stated that he doesn't seem to have an opinion of his own, only the opinion this company would force onto all of us, and if this were true I would not hold it against him because he is a moderator and it is his job not to have his own opinion. But that doesn't mean I have to like it. b:chuckle

    I assure you, Waffle, if I cared to debate properly over this long-dead and primarily ridiculous topic, I already would have done so. I was not one of the best on the debating team in my past schools for no reason. I simply see no reason - none whatsoever - to try and argue this topic diligently when it is moronic in itself and the dead horse has been beaten long enough.
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    madame
    biggest flaw in your argument
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    madame
    biggest flaw in your argument

    Oh, no others then?

    Pardon moi for not knowing your gender and not feeling the need to confirm nor check by looking at your profile. I'm not the first, and I'm sure I won't be the last.

    If picking on the fact I mistook your gender is the best you can come up with, I'm sorely disappointed, Waffle. You can manage far better than that.
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    Oh, no others then?

    Pardon moi for not knowing your gender and not feeling the need to confirm nor check by looking at your profile. I'm not the first, and I'm sure I won't be the last.

    If picking on the fact I mistook your gender is the best you can come up with, I'm sorely disappointed, Waffle. You can manage far better than that.
    disappointed in what? it is clearly evident that i am the winner here. i pointed out your contradiction, therefore, i win
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    disappointed in what? it is clearly evident that i am the winner here. i pointed out your contradiction, therefore, i win

    I'll leave you to your own naive way of thinking, as well as a quote you yourself gave somebody else. I'll leave it up to everybody else whether they think you're a victor or not.
    lol this was sad.... just one point, out of the novel he wrote to respond to you... you nitpick at one point? just, wow.

    You said that to Rawrgh. Remember it yet? I may not have left you a novel, but I certainly left you with more then one little point to nitpick at. I suppose we'll also let everybody else decide if this makes you a hypocrite. =)
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    naive? what are you a fool? its clearly evidence i am superior. if you dont have the brain power to recognize this, you are truly at a loss. i suggest going back to remedial classes.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Tiageos - Sanctuary
    Tiageos - Sanctuary Posts: 266 Arc User
    edited September 2010
    i have also lvl97 archer but not gona lvl it to 100 until devs raises lvlcap

    I know this is an older post, but I just looked at the thread.

    WTH sense does it make to not raise your archer from 97 because the cap hasn't been raise from 105? Never mind that last time I checked there was no one over 103. Why do they need to raise the cap? What good does it do you? and why hold at 97 till they raise it when you should fight to 105 and then stop?

    Sorry that statement was just so utterly stupid I had to attack it
  • Chillum - Dreamweaver
    Chillum - Dreamweaver Posts: 887 Arc User
    edited September 2010
    You two should probably calm down with the name calling otherwise this thread will be locked.

    I'm finding it as one of the better threads discussing balance issues with people actually stating opinion with reasoning and evidence to reinforce their arguments.

    Would like it to continue.

    b:thanks
    [SIGPIC][/SIGPIC]
  • Tiageos - Sanctuary
    Tiageos - Sanctuary Posts: 266 Arc User
    edited September 2010
    Now that I've actually read half the theread...
    Before the TW changes they had a lot more territories to try and take over. A fact you VERY conveniently left out. If you're going to tell half truths, mod or not, expect to be reprimanded for them. The TW map was doing far better BEFORE the TW changes.

    So your server is different, big deal. On Sanctuary it had the opposite effect. Nefarious started falling apart. Big Brother doesnt hold the map anymore, and smaller factions are starting to get land. There's been a LOT of change because of this and it's for the better. Sure some good people have quit over it. I miss a few of them. But now TW is MUCH more interesting. Battles actually mean something other than the OP faction squashed everyone in 5 minutes.
  • Akiomi - Sanctuary
    Akiomi - Sanctuary Posts: 1 Arc User
    edited September 2010
    i dont think the game is dead but for high lvls it is definately not worth playing i have a lvl 101 veno as my retired main . the reson she is retired is because there is nothing for her to do beyond TW and PK . sure i could do nirvana but honestly what is the point. it would take me months to reach lvl 102 the lvl cap is 105 there is very few quest for lvl 100 + beyond dailies and i even stoped doing those because there was no point it them.

    ok the packs..... sure alot of ppl like them .. i used the tokens but i have no luck at all i've never gotten anything but tokens no matter how many packs i have bought so i just stoped wasting my money on them and just buy tokens.


    i say if u want to see more high lvls come back to play u are going to have to do something (other than packs ) to get them back add quest raise lvl caps and make lvling actually obtainable and not the 300 mill exp it takes to reach the next lvl give us something to do a new goal to reach for make this game fun for everyone.
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    You two should probably calm down with the name calling otherwise this thread will be locked.

    I'm finding it as one of the better threads discussing balance issues with people actually stating opinion with reasoning and evidence to reinforce their arguments.

    Would like it to continue.

    b:thanks
    what do you think im trying to do -_-?
    http://imagemacros.files.wordpress.com/2009/07/successful-troll-is-successful.jpg
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • setantasrose
    setantasrose Posts: 0 Arc User
    edited September 2010
    You stated it was a failure but you also state that they're gathering data on TW and how it's changed, and that they intend to change it. This is where I was NOT agreeing with you.
    The question is...will they?
    Again. It's your job to support the company you volunteered to work for. But you fool nobody when you try and prance around saying that TW is going to change. If TW was going to change, it would have been changed already now that a couple of servers are seriously starting to feel the threat of only one faction owning the entire map. At no point before this change was Calamity ever so close to owning the entire server's map. This TW change has since CAUSED A SNOWBALL EFFECT and you're sitting here trying to pretend that this company cares about anything other then the money in it's pocket.
    I've known him for a while. We work on the wiki together, and I'm a F2P player...but lying...doesn't sound like him. If he is lying...power is corruption indeed.
    If the company gave a damn, things would have been changed already.
    They haven't truly given a damn since open beta...or perhaps in the middle of the first year, if you were there at the time...right about the first year anniversary, they stopped caring.
    What one of the GMs said was taken AS IT WAS SAID and you are BSing when you try and pretend otherwise. It was stated that a major reason for the TW change had been to fix the economy.

    Guess what. Economy's not fixed. Why? PACKS. Oh wait, it's your job to support those too, isn't it? You don't even seem to have an opinion of your own, only the opinion this company would force on you, and at this point I find it terribly sad that even moderators turn a blind eye to everything happening and try and candy-coat it. You're all pissing on us without having the decency of calling it rain.
    After a while, you can't tell the difference between the **** and the rain, and soon nobody cares. But Sango is a fairly NEW moderator. As stated, we've been working on the wiki together ever since Eatwithspoons kinda sorta left. This is why he's moderator.


    Because do you HONESTLY think this company is going to take out one of their (used to be) best sources of revenue to date? If you seriously think that, you need to grow a damned brain and maybe open your eyes. PWE has been looking for a time or an excuse to add packs into the boutique permanently, and this is now it.

    Argue over the semantics all you want, even the morons and ******* in the player base know better then you do when they realise that packs are pretty much now permanent and here to stay.

    That's because packs have been in the boutique so long there's not quite so much of a rush to get them all. Who knows, maybe when tiger packs leave, the price will drop even more, but the economy has still been absolutely decimated because of packs and leaves only room for merchanting or end-game farming, and now the company have cleverly made it so you need even more OP gear then what you're actually trying to farm in order to farm in the first place.

    You're telling us to keep in mind a minute drop in gold prices? You're stupid. End of. The only drops in gold prices people have in mind are those when packs are COMPLETELY TAKEN OUT OF THE CASH SHOP and then the increase in gold prices when this half-assed team of people at PWE put them back in because they only care about the money in their pockets.

    ...Dear god I love you.....

    Sango, I love you too, but ever since you got promo'd to Moderator, I haven't believed a single WORD of what you've f*cking said. You know how much I contributed to the Wiki when the TB's came out, and put up the newb quests, and stuck up the drops for the Sage/Demon pages, etc....and you and I have worked on many projects in the past.

    But this is ridiculous. It's like I don't even know you anymore. I know you're the optimist type....but a blind optimist is fail optimist, and YOU sir, are blind. Airyll stated it the best, hands down. She has stated nearly every single thing wrong with this game*.

    *(Except for the suicidal TT's and Nirvana's , the death of PKing thanks to OP and OP geared mega classes (COUGH ASSASSINS), and of course the occasional case of rubber banding.)

    I'm going to continue to work with you...but if lying is (I'm not SAYING that IS what's keeping you there, but if it IS) what is keeping you in that moderator position, you ought to KNOW better than that Sango. You know there's problems in this game just as well as we do, and you know just as well as we do what they are. Speak the TRUTH...if you loose your position, they can kiss your ****...and they didn't deserve your work or dedication in the first place.
    Boom-shakalaka!
  • setantasrose
    setantasrose Posts: 0 Arc User
    edited September 2010

    So your server is different, big deal. On Sanctuary it had the opposite effect. Nefarious started falling apart. Big Brother doesnt hold the map anymore, and smaller factions are starting to get land. There's been a LOT of change because of this and it's for the better. Sure some good people have quit over it. I miss a few of them. But now TW is MUCH more interesting. Battles actually mean something other than the OP faction squashed everyone in 5 minutes.

    Good job Tiageos....that's 1/7 servers! b:chuckle
    Boom-shakalaka!
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2010
    madame
    biggest flaw in your argument

    WaffleChan = female inside.
    b:chuckle
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • WaffleChan - Sanctuary
    WaffleChan - Sanctuary Posts: 2,897 Arc User
    edited September 2010
    WaffleChan = female inside.
    b:chuckle
    just like you are mickey mouse on the inside.
    [SIGPIC][/SIGPIC]
    advice to fledgling archers:
    Going sage is like drunken sex, at first she may look good, but when you wake up the next morning; you'll look at her and go WHAT HAVE I DONE.
  • Chillum - Dreamweaver
    Chillum - Dreamweaver Posts: 887 Arc User
    edited September 2010
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited September 2010
    The question is...will they?

    When it comes to this company, I'm quite the pessimist. I doubt that they will unless it would be a change that benefits their terribly deep pockets. But I have been surprised before by this company, too. Not necessarily in a good way, but surprised all the same.

    They very well might. If they do, whether it would be a good change or a bad would have to be seen.

    I've known him for a while. We work on the wiki together, and I'm a F2P player...but lying...doesn't sound like him. If he is lying...power is corruption indeed.

    I don't intend to accuse anybody of lying, more then falling short in their statements. For example, Sango was right, South Archosaur in DW is starting to fill with catshops.

    However, is this proof of new players? No, it's not. There's no evidence he nor I could get that proves these are new players, or alts.
    Are these extensive numbers of catshops proof that everybody is slowly falling back to merchanting and no longer playing the game? Personally, I think it's a step in that direction, but officially neither of us could offer evidence to prove or disprove the theory.

    Therefore, to try and use these catshops to better prove his argument? It is a flawed reasoning. The increased number of catshops do not prove there are a greater of number of players, nor do they prove that there are any less people actually playing the game. It was foolish of Sango to use this fact to justify his argument, and the only recovery he made from this was to later admit how the catshops proved nothing.

    White lies and half-truths are fine until people can offer you either evidence to the contrary or tell the other half of the truth that you missed out. It's not that Sango has lied, it's merely that his arguments have either been contradictory in and of themselves or he has tried to use justification that simply cannot be used. Like the number of catshops.

    They haven't truly given a damn since open beta...or perhaps in the middle of the first year, if you were there at the time...right about the first year anniversary, they stopped caring.

    I was here well before the first anniversary came around. I agree with everybody who have said that the old dev team would have done a better job.
    As such we have a new team of developers that, if the timing is right, began work roughly the same time as the first anniversary came around. The first anniversary and first round of packs in and of itself was not a lack of care and was not game breaking.

    The lack of care surfaced after the first round of packs. When they were brought back and back time and time again. The RT expansion was not a flaw in and of itself and it provided many new things to the game that offered players a lot of new things to do; but a lack of care in the expansion left a lot of bugs needing to be fixed and a lot of problems that, in some cases, have not gone rectified.

    Basically: their care has been very hit-and-miss since the first anniversary, and sometimes the new developers manage to do something quite decently, where as other times they fall drastically, drastically short. Their shortcomings more obvious than their successes, it is what the player base picks up on.

    After a while, you can't tell the difference between the **** and the rain, and soon nobody cares. But Sango is a fairly NEW moderator. As stated, we've been working on the wiki together ever since Eatwithspoons kinda sorta left. This is why he's moderator.

    Sango was a made a moderator for his contribution on the wiki, so I'm very aware as to why he was made a moderator. But, again. A moderator is, by and large, an extension of PWE. They work for free, but the GMs - their effective bosses - do not. I can imagine it would give somebody trouble if the moderators began stating opinions that were as slating of the company as many players.

    After all, it looks very bad when your own staff, voluntary or otherwise, begin to argue against what you do and call you out on the obvious greed. I don't expect moderators to share their own honest opinions if they actually want to keep their jobs. I do expect them to not argue a point that may have been forced down their throat, if you will. After all, as we've seen, doing such a thing leaves far too many holes in an argument.
    [SIGPIC][/SIGPIC]