elemental damage explanation

Xalious - Dreamweaver
Posts: 11 Arc User
hi all..
can someone explain or point to the thread where it explains the elemental damage/resistance ..
i mean how can i know which element attack (spell) to use with mob (X)
i notice that ants are hammered by stones more that centipedes for example, and gush causes less damaged on some where it hammers others of the same level
thanks..
can someone explain or point to the thread where it explains the elemental damage/resistance ..
i mean how can i know which element attack (spell) to use with mob (X)
i notice that ants are hammered by stones more that centipedes for example, and gush causes less damaged on some where it hammers others of the same level
thanks..
Post edited by Xalious - Dreamweaver on
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Comments
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...water -> fire -> metal -> wood -> earth -> water...BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681
AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682
GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=9382820 -
Metal is stronger on Wood mobs
Wood is stronger on Earth mobs
Earth is stronger on Water mobs
Water is stronger on Fire mobs
Fire is stronger on Metal mobs[SIGPIC][/SIGPIC] I SHALL SMASH YOUR SKULL LIKE A CLAM ON MY TUMMY!0 -
Xalious - Dreamweaver wrote: »hi all..
can someone explain or point to the thread where it explains the elemental damage/resistance ..
i mean how can i know which element attack (spell) to use with mob (X)
i notice that ants are hammered by stones more that centipedes for example, and gush causes less damaged on some where it hammers others of the same level
thanks..
If I am reading this correctly but I am positive I'm not. XD
Some mobs are weaker to elements others are not.
They will have an element attribute next to their name to show that they are weak..
aka
metal weak against fire
wood weak against metal
water weak against earth
fire weak against water
earth weak against wood
non = non element creature
elemental resistance = none of your attacks will work so you have to hit it with a physical attack.
Since your a wizard that means pressing your auto attack and hitting it with a stick.0 -
WOAH I WAS RIGHT :d0
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all good so far...
but speaking of that element attribution next to the names.. never paid attention to that..
heck.. im really playing this game recklessly.. i really need to enjoy it .. by knowing its simplest tricks
thanks for the reply all
however,
this poses another question..
i hope im rightfully asking this question! :X
ok when you say earth attack.. you are speaking of earth bound weapons (charmed) or earth spell.. correct? same goes to fire and water..
But (and thats big BUT)
what of wood or metal??? are those exclusive to clubs and swords/ironshots/poles/axes etc??0 -
Xalious - Dreamweaver wrote: »
i hope im rightfully asking this question! :X
ok when you say earth attack.. you are speaking of earth bound weapons (charmed) or earth spell.. correct? same goes to fire and water..
But (and thats big BUT)
what of wood or metal??? are those exclusive to clubs and swords/ironshots/poles/axes etc??
Spells. Weapons has nothing to do with it.
When you are fighting a mob, you willl see under it's name is an element, or sometimes it will say "non." If you hover over this, you will get a list. This list is the list those have quoted above. It is handy for wizzies because you can check now and then to see what mobs are weak against. For example, you see the mob is metal, hover over the list and say to youself "aha, I should start with a Divine Pyrogram," or whatever fire spell you prefer. If it says non, that means non-elemental... so just go nuts on that one.
Edit: Also, just so you know, never use elemental shards in your weapons. They work for melee hits only but a lot of people don't know that so I thought I would toss in that warning.[SIGPIC][/SIGPIC]
Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)
Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=7608420 -
Xalious - Dreamweaver wrote: »all good so far...
but speaking of that element attribution next to the names.. never paid attention to that..
heck.. im really playing this game recklessly.. i really need to enjoy it .. by knowing its simplest tricks
thanks for the reply all
however,
this poses another question..
i hope im rightfully asking this question! :X
ok when you say earth attack.. you are speaking of earth bound weapons (charmed) or earth spell.. correct? same goes to fire and water..
But (and thats big BUT)
what of wood or metal??? are those exclusive to clubs and swords/ironshots/poles/axes etc??
Your elemental type of damage is purely based on your skills.
I suggest as a wizard taking a few minutes and carefully read the descriptions of the skills you have (and maybe reading ahead on ecatomb.net to get ideas of what you want later on).
Regards~[SIGPIC][/SIGPIC]0 -
KimikoLight - Sanctuary wrote: »elemental immune = none of your magic attacks will work so you have to hit it with a physical attack.
Since you're a wizard that means pressing your auto attack and hitting it with a stick.
Also, mobs with the status "Increased Magic Resistance" will have higher resistance to non-physical magic attacks. If you have a magic attack that does physical damage however, such as the cleric's Plume Shot, that status doesn't affect the damage. However, the status "Increased Defense" on a mob will reduce the damage of physical attacks of any kind.Xalious - Dreamweaver wrote: »what of wood or metal??? are those exclusive to clubs and swords/ironshots/poles/axes etc??[SIGPIC][/SIGPIC]
Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)0 -
No, those only do physical attacks unless sharded with elemental gems. Clerics have metal (wind) magic, and venomancers have mostly wood magic (with a tiny bit of fire and water as well). Just to fill out the list, wizards have fire and water and earth magic, and psychics have earth and water magic.
b:surrenderI know you meant to have that in there.[SIGPIC][/SIGPIC]0 -
wow..
what a piece of information..
so socketing gems that does +(x) magic doesnt add to your spell power?? only to physical based magical attacks!!!!!
so.. my last question i hope ....
what is poison damage considered among the elemental damages (not earth/fire/water) for sure.. and whats the best way to counter it..
thanks for the site man... ElderSig0 -
Xalious - Dreamweaver wrote: »what is poison damage considered among the elemental damages (not earth/fire/water) for sure.. and whats the best way to counter it..
thanks for the site man... ElderSig
Poison (green skull above victim's head) is wood-based damage.
And no problem.[SIGPIC][/SIGPIC]0 -
Xalious - Dreamweaver wrote: »so socketing gems that does +(x) magic doesnt add to your spell power?? only to physical based magical attacks!!!!!
No, elemental gems don't effect magic of any kind, only physical attacks with your actual weapon.0 -
Xalious - Dreamweaver wrote: »wow..
what a piece of information..
so socketing gems that does +(x) magic doesnt add to your spell power?? only to physical based magical attacks!!!!!Xalious - Dreamweaver wrote: »what is poison damage considered among the elemental damages (not earth/fire/water) for sure.. and whats the best way to counter it..
The other DOT attacks are bleed (physical), burn (fire), thunder (metal), sandstorm (earth), and the unnamed water DOT that just says "Taking Water damage over time".[SIGPIC][/SIGPIC]
Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)0 -
great pack of information indeed. Thanks all..
this thing just came up to my mind...
the wizard have three main elemental damages (fire, water, earth)
who does a wizard manage do deliver metal or wood damages????
thanks
speaking of socketing:
if mag+ gems dont add to your spell power..then your best gem would be (+mp or +hp) correct??? for a weapon that is..0 -
Xalious - Dreamweaver wrote: »great pack of information indeed. Thanks all..
this thing just came up to my mind...
the wizard have three main elemental damages (fire, water, earth)
who does a wizard manage do deliver metal or wood damages???? no, those be reserved for archers, clerics, and venos.
thanks
speaking of socketing:
if mag+ gems dont add to your spell power..then your best gem would be (+mp or +hp) correct??? for a weapon that is.. Best in weapon would be sapphire gems which add +Magic Attack.
^darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
Put Sapphire shards in your weapon and citrine/garnet gems in armour thats all you need to know0
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Kyourimaru - Lost City wrote: »Put Sapphire shards in your weapon and citrine/garnet gems in armour thats all you need to know
You be a minute late.
x.x'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
to MagicHamsta:
according to other members in this post..
+magic attack gems wont add to your spell power but to your physical based attacks only.. since im a wizard.i try to avoid face to face fightsonly long distance attacks..
so why would i stack sapphire if i was told it wont puff my spells???
check posts #7 http://pwi-forum.perfectworld.com/showpost.php?p=10152592&postcount=7
and
check post #13 http://pwi-forum.perfectworld.com/showpost.php?p=10154832&postcount=13
im lost0 -
Xalious - Dreamweaver wrote: »to MagicHamsta:
according to other members in this post..
+magic attack gems wont add to your spell power but to your physical based attacks only.. since im a wizard.i try to avoid face to face fightsonly long distance attacks..
so why would i stack sapphire if i was told it wont puff my spells???
check posts #7 http://pwi-forum.perfectworld.com/showpost.php?p=10152592&postcount=7
and
check post #13 http://pwi-forum.perfectworld.com/showpost.php?p=10154832&postcount=13
im lost
No no no, you has it confoosed.
Sapphires add +Magic Attack.
The others are elemental gems which add +Wood/Fire/Earth/Water/etc Damage. (worthless to you and most people.)
There be a difference.
Believe the magic hamster.
X.x'darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
Hawk:Do this. closing thread
frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
Kantorek: Yeah.. you should try it. It's awesome.
Sihndra: Nope- not currently possible under any circumstances. Sorry.
LokisDottir: I mean...not haunting the forums, nope nope..
Konariraiden: You don't know what you are up against. You will lose.
Waiting for...Hamster Packs!
58% chance to get tokens
41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
1% chance to get ban hamstered with the message "Hamsters United!"
[SIGPIC][/SIGPIC]0 -
MagicHamsta - Lost City wrote: »No no no, you has it confoosed.
Sapphires add +Magic Attack.
The others are elemental gems which add +Wood/Fire/Earth/Water/etc Damage. (worthless to you and most people.)
There be a difference.
...
From PWIwiki-Myths and Misinformation :"elemental damage is added just to melee attacks.. wow.. >>" - Paramedic (of Dreamweaver)
Some people believe that using elemental attack shards on their magic weapons will give them bonuses on their magic attacks that use that element. This is false. Using elemental shards on magic weapons is pointless, because they only affect your melee attacks, not your magical attacks. (And I'm including bow weapon attacks here as "melee" attacks, since it's a lot of typing to say "melee and ranged weapon non-skill attacks" every time.)
The elemental shards are the Alabaster, Aquamarine, Amethyst, Ruby, and Topaz shards, which add metal, wood, water, fire, and earth melee damage, respectively, to weapons, or resistance to those elements on any other gear. A Shabby Alabaster Shard provides +6 Metal Attack, for example, while a Shabby Sapphire Shard only provides +3 Magic Attack, so some assume that "+6 is better than +3." However, since that bonus only affects melee attacks, you are actually doing less damage with the Alabaster Shards, since you probably aren't doing melee attacks with a magic weapon.
This also goes for the wizard buff Frostblade, which adds water damage to only your melee attacks. (Yeah, it's kind of a silly buff for a wizard, since they can't really take advantage of it themselves.)
It is similarly pointless to add Amber shards to magic weapons, since they add accuracy, and magic attacks already have perfect accuracy. Built-in accuracy bonuses on magic weapons are also pointless. (Unless you need to take out Elemental Immune creatures and have no other physical damage attacks than using melee, but that is very rarely the case.)
The only exception to this are characters that actually do use magic weapons for melee attack, such as some venomancers in fox form. However, you would have to be doing more melee attacks than magic attacks for it to be worth elemental sharding a weapon, even in this case.
In short: When sharding a magic weapon, only use sapphires (or the other rarer gems for channeling bonuses and the like) if you want to increase its magic attack damage. Elemental shards on weapons only affect the damage of melee and ranged weapon attacks, not magic attacks.
I think, this is complete answer.
P.S.MagicHamsta - Lost City wrote: »...
Believe the magic hamster.
X.x'[SIGPIC][/SIGPIC]0 -
MagicHamsta - Lost City wrote: »Originally Posted by Xalious - Dreamweaver
great pack of information indeed. Thanks all..
this thing just came up to my mind...
the wizard have three main elemental damages (fire, water, earth)
who does a wizard manage do deliver metal or wood damages???? no, those be reserved for archers, clerics, and venos.and barbs (poison fang)
thanks
speaking of socketing:
if mag+ gems dont add to your spell power..then your best gem would be (+mp or +hp) correct??? for a weapon that is.. Best in weapon would be sapphire gems which add +Magic Attack.
b:pleased[SIGPIC][/SIGPIC]
Retired..0 -
(a 4th opinion...)
Yes, as an arcane class, you'll want to only put Sapphires in your weapon, and Garnets and/or Citrines in your armor0 -
MagicHamsta - Lost City wrote: »No no no, you has it confoosed.
Sapphires add +Magic Attack.
The others are elemental gems which add +Wood/Fire/Earth/Water/etc Damage. (worthless to you and most people.)
There be a difference.
Believe the magic hamster.
X.x'
excellent.. that clears it up completely .. and thanks for the PWI wiki quote
thanks you guys/gals0 -
Noticed elemental shards only work w/ physical attacks... does that mean i should be using them instead? im lost here, seeing how elemental shards are way cheaper i would like to use them if i could.0
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Mraochan - Lost City wrote: »(a 4th opinion...)
Yes, as an arcane class, you'll want to only put Sapphires in your weapon, and Garnets and/or Citrines in your armor
Fixed it for you. b:pleasedI post in forums. This one and others. That's why I post.0 -
SuperBhim - Dreamweaver wrote: »Noticed elemental shards only work w/ physical attacks... does that mean i should be using them instead? im lost here, seeing how elemental shards are way cheaper i would like to use them if i could.
You could.... but they're damage doesn't calculate into skill damage.
So you're better off with garnets and/or amber shards for increase damage/accuracy.[SIGPIC][/SIGPIC]0
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