Genie Skills

FutureGirl - Raging Tide
FutureGirl - Raging Tide Posts: 2 Arc User
edited September 2010 in Cleric
What skills should my genie have? I'm a support attack cleric. I have Infliction (but it doesn't matter).
Post edited by FutureGirl - Raging Tide on

Comments

  • Jellytoast - Sanctuary
    Jellytoast - Sanctuary Posts: 1,295 Arc User
    edited August 2010
    For me one skill I have that I use often is earthquake. It's similar to psy's knockback skill. It has a pretty good chance to knockback a mob (this would be used on phys mobs) and gives you time to plume shell or IH while it's walking back. :)
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    jellytoast - Demon Cleric
    Wizzypop - Demon Wizard

    "We cannot solve our problems with the same
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  • XDarkJessX - Lost City
    XDarkJessX - Lost City Posts: 65 Arc User
    edited August 2010
    1 skill you might consider /&or need is Holy Path sinc clerics only run at 4.8m/secs and earthquake is also good for knockbacks some others to consider are extreme poision and other things but those are 3 you could get :)b:byeb:kiss
  • Sekzkilla - Raging Tide
    Sekzkilla - Raging Tide Posts: 54 Arc User
    edited September 2010
    Explosion
    Second Wind
    Earthquake
    Holy Path
    Neutrality is a myth!
  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited September 2010
    It is a preference really and also what type of Genie you are trying to build, since many have more then one...

    Some recommended:

    Holy Path (really a must)
    Extreme Poison
    Tree of Protection (personally I do not have)
    Fortify
    Earthquake (personally only have on GV Genie)
    Absolute Domain
    Cloud Eruption (chi, if you feel you might need it...personally do not have)


    I will have to think more...I cannot even remember everything I have on my Genies b:surrender
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  • Emeranta - Lost City
    Emeranta - Lost City Posts: 7 Arc User
    edited September 2010
    I find that Second wind and Holy path are the most usefull Genie skills.
    Second wind has saved me more than once and Holy path is very usefull when you have to get to a dying squad member fast :)
    I also use Earthflame a lot to lure a mob or boss but that is only if you have a Zeal genie.
    Learn from yesterday, live for today, hope for tomorrow.
  • Frijolero - Sanctuary
    Frijolero - Sanctuary Posts: 820 Arc User
    edited September 2010
    My general PvE Genie is a Zeal with Earth Flame for luring, Holy Path for speed and Tree of Protection for Emergency Healing.

    I have a second genie which is a Discipline with Wind Force, Holy path and Ultimate domain for invulnerability. I use it mostly on TWs and fighting Ancient Evil on TT 2-3.
    Sliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
    Although I'm still alive, pray to God I survive
    How long on this longest day, 'til we finally make it through.
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  • xeraphine
    xeraphine Posts: 1 Arc User
    edited September 2010
    hmmm whats the best genie for PvP Cleric?
    i have a discipline...

    b:bye
  • Frijolero - Sanctuary
    Frijolero - Sanctuary Posts: 820 Arc User
    edited September 2010
    I think any Genie is a good PvP genie. The initial skill does not have any PvP value, so is gonna be deleted anyways.
    Sliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
    Although I'm still alive, pray to God I survive
    How long on this longest day, 'til we finally make it through.
    - June 6, 1944. The day earth stood still.
    [SIGPIC][/SIGPIC]