Pure PvP HA veno.... demon or sage, your opinons please...

Michael_Dark - Lost City
Michael_Dark - Lost City Posts: 9,091 Arc User
edited August 2010 in Venomancer
Well, my veno is 89 now, and I'm holding off on the culti... I've been giving it a lot of thought over the past few months... sage = aoe purge, ha sage foxform melee tank, soul degeneration... vs demon 100% armor break, movement speed and parasitic nova.

I'm still quite troubled as I can't really come to a decision in fear that I'll regret it because I overlooked something completely obvious.

I am mostly a caster, though I do have a full set of interval + claws that I may chose to one day use. It will use all my current HA since it's on the same account. I'm not interested in a solid TW build, mostly in open map PvP 1 vs 1 or 1 vs many. Yes, I've read the stickies and guides and many of the sage vs demon threads.

I do have a few friends that fit the HA demon and pure PvP, and they're great at what they do, but I'd like some more opinions or suggestions to think about before I actually take the plunge.

What my question is, to those that are 89+ what their opinions on a pure PvP oriented HA veno is best suited to choose, and why you think a particular culti would outshine the other.

Thanks!
I post in forums. This one and others. That's why I post.
Post edited by Michael_Dark - Lost City on

Comments

  • Maddieson - Sanctuary
    Maddieson - Sanctuary Posts: 220 Arc User
    edited August 2010
    Sage for pure melee attacks in fox form. Or for a mixture of magic and melee. Why? Obvious reasons. AOE purge is GREAT for when your getting ganked. Same goes for your fox form bonuses. Summer sprint is virtually your own purify. Your not hitting that much, so melee mastery and wood mastery are great. Plus, you have an archer's sharpened tooth arrow, just up close. Crush Vigor steals chi, and most stuns use chi. Leech lets you steal six-hundred HP all the time. Crush burns 1.4K mana in three seconds. 40% physical defense reduced for twenty seconds. Lucky's stun duration increased by one second, long enough to cast another skill. Both your HP/MP raisers go to 60% instead of 50%.
    Also, don't look at demon's armor break. You have two other skills for that.
    It's not my job to shut you down on a suggestion. It's a pleasure, though.
  • Devil - Harshlands
    Devil - Harshlands Posts: 111 Arc User
    edited August 2010
    Sage for fox form, dont need the extra speed demon provides since u probably will have holy path on your genie. I agree to everything Maddieson says, sage is way better for heavy venos then demon. You can also break the claws, go into fox form, repair them and deal crazyyy dmg with melee mastery+sage fox. (Although I hear its banable)

    You going full heavy or mixed? I have 3 pieces of heavy, full event gear, and the recasted nirvana wand, works pretty well.
    [SIGPIC][/SIGPIC]
  • Desiree - Harshlands
    Desiree - Harshlands Posts: 635 Arc User
    edited August 2010
    Directly copy-pasted from my Veno PvP Guide (work in progress):

    ========================================================

    1.0 Build/Equipment
    There are really only three acceptable veno builds in end-game PvP: vit-arcane, mag-arcane or heavy.

    1.1 Vit-arcane:
    This is the arcane tank build. The purpose of this build is to have high defence and high HP. This is a PvP-oriented build with the philosophy that as long as they can't kill you, you can purge+amp them and kill them. For venomancers, each point of vit adds 12 HP and a small amount of pdef and mdef. While you may ask why put in so many points into vit when its only 12 HP per vit, don't forget the purpose behind the build: maximizing your defences. Up to mid 90s, a nix's bleed damage is strong enough that you only need to purge+amp and throw in a few attacks to kill most players your lvl. At the higher lvls where a nix bleed is laughable, staying pure vit build would mean sacrificing your ability to deal damage efficiently. While you will have troubles killing people in solo PvP situations, you still will have quite a number of tricks up your sleeves to deal enough damage within the 10s charm tick margin.

    For this build, stat just enough points into str to wear your gear, add in just enough to wear your weapon, then dump the rest into vit. All shards should be garnets for the pdef and use a pdef belt and neck. Sometimes its better to use gear that gives high pdef instead of the normal HH gear (e.g. HH90 AA pants > HH99 AA pants). You want to maximize your HP through stating vit but you also want to have high pdef as you will usually be targetted by physical attackers in PvP. Ideally, aim for the same amount of pdef in unbuffed fox form as you have mdef (e.g. at least 6k pdef and 6k mdef in fox form).

    Example 90 build: http://pwcalc.ru/pwi/?char=2ad7406b36c34958 - 6.0k HP, 3.3k pdef, 6.5k mdef, 4.4-5.0k matk
    Example 96 build: http://pwcalc.ru/pwi/?char=2a6519c2cc86c5d0 - 7.6k HP, 5.8k pdef, 7.9k mdef, 5.6-6.3k matk

    1.2 Mag-arcane:
    This is the nuke build. The purpose of this build is to act as a mini-wizard for DDing. As you approach end, end-game where everyone will have fully pimped out Nirvana gear and thus very high physical defences, the damage done by your pets will become more and more insignificant. As a result, the majority of your damage will resultingly come from your magic attacks with your pet playing the support role (stun, debuff, etc.). Unlike a wizard, veno's have few nukes and they are much weaker than wizards in terms of pure spell damage. As well, venos do not rely on spike damage or crits, but instead cummulative damage. On the other hand, venos magic skills are relatively fast casting, spammable, and veno's have the all-powerful purge+amp, allowing for the fast cummulative damage. You have still have fox form and bramble hood for defensive purposes but you will still be squishy nevertheless. Keep in mind though that pure mag is also ideal for PvE if at this point you still engage in PvE gameplay.

    For this build, stat just enough points into str and dump the rest into mag. All sharding and gear should be exactly the same as the vit-arcane build described above, just with extra points put into mag instead of vit, but try to maintain at least 3k pdef and 4k HP. Note, however, that you will probably be backbenched for group PvP activities such as TW as you can easily be replaced by a similarly-geared wizard, cleric, or archer.

    Example 90 build: http://pwcalc.ru/pwi/?char=19ccf1eac62140e5 - 3.7k HP, 2.9k pdef, 6.8k mdef, 6.3-8.2k matk
    Example 96 build: http://pwcalc.ru/pwi/?char=ef16b2d91c4b28fd - 5.0k HP, 4.7k pdef, 8.2k mdef, 9.1-9.2k matk

    1.3 Heavy:
    This is the end-game tank build. Like the vit-arcane build, the purpose of this build is to have high defence and very high HP. Unlike vit-mag, howver, your HP and defences come purely from your gear and its high refines. In other words, this is a specialized build ONLY for those who can afford to refine their end-game gear past +6. The philosophy of the heavy armour build is exactly the same as vit-arcane but even more radical as you may have to sacrifice your ability to kill others in one-on-one situations due to lack of damage and often having to wear a subpar weapon due to lack of stat points. As a result, going heavy tank build means going pure support with the sole purpose of purge-amping targets so that your team mates can kill them. You may decide to try half-half (part heavy, part arcane) but you'll be sacrificing the reason you went heavy originally (more HP from refines) and, stats-wise, pure vit arcane with pdef shards will almost always be better and more flexible.

    Stating for heavy armour is very difficult and requires wearing ornaments that give lots of stat points in favour of optimal gear. Each stat point has to be allocated very carefully or you will find yourself unable to wear the magic weapon you may want to. First equip your tome, your cape, and all your ornaments. Next, stat in just enough str points to wear your helmet. After that, stat in enough str and dex to wear your armour piece with the lowest-stat-requirement. Proceed from there equipping the rest of your gear and addng in stat points as necessary. Dump what little remaining points you have into magic and see what is the best weapon you can equip. Alternatively, if you have a magic weapon that gives +str or +dex points, equip your weapon after equipping your tome/cape/ornaments before proceeding to your helmet and armour. I would highly recommend you use pwcalc (pwcalc.ru/pwi) to first test things out to make sure you indeed have enough stat points to wear everything you want. Because you will rely on heavily refining your magic ornaments for your mdef and your heavy armour for your pdef, sharding should be strictly HP.

    Example 91 build: http://pwcalc.ru/pwi/?char=7344cc9c824c6104 - 6.5k HP, 6.2k pdef, 4.5k mdef
    Example 99 build: http://pwcalc.ru/pwi/?char=4c7f9be67ad7e1c7 - 9.9k HP, 7.4k pdef, 5.8k mdef
    (note that these builds have higher refines and better gear as it is expected that only rich players can afford to properly choose this path)

    ========================================================

    ~Desiree
    [SIGPIC][/SIGPIC]
  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited August 2010
    Very useful info Desiree, hope we get a look at your full guide soon. b:victory
  • Zylphia_ - Heavens Tear
    Zylphia_ - Heavens Tear Posts: 23 Arc User
    edited August 2010
    I'm not by any means rich, either, but I love the HA build also :). I also feel that sage would be the best option for HA as the others have already said.


    And also as Desiree said in her guide, pwcalc will be your friend for sure. I use it religiously. I'm sure you'll know that finding the right equipment will really affect your ability to go HA, and I'm always going through the auction house to find better ornaments with more stat points than what I already have, and I've calculated that by 99 I'll be able to use at-level gear as well as weapon. My only problem right now is finding the money to get the mats for my TT99 lol.. already have the weapon made. But that's beside the point.

    Guess my point is always keep an eye out for the right equips. As for sage or demon I think it's pretty easy to guess by what Maddie said which would be the better route for the HA build, and it's pretty common that HA venos go this way.

    I can't say much from a pvp point of view since I've only started TWing again with this char but, it definitely is an advantage, having the high physical defenses. That and people don't normally suspect a veno to be HA, and by the time they figure it out you've killed em lol.

    But I don't fight purely in foxform, I use both magic and fox depending on what I'm up against. It's also good of course to have a set of arcane robes too for quick switching in the case you're up against a magic user.

    I don't have all my sage skills for my veno yet, actually quite far from, but I'm really looking forward to seeing what more I can do once I have them all 11. :)

    Good luck with your veno~! :)
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    Sage for fox form, dont need the extra speed demon provides since u probably will have holy path on your genie. I agree to everything Maddieson says, sage is way better for heavy venos then demon. You can also break the claws, go into fox form, repair them and deal crazyyy dmg with melee mastery+sage fox. (Although I hear its banable)

    You going full heavy or mixed? I have 3 pieces of heavy, full event gear, and the recasted nirvana wand, works pretty well.
    i find that extra speed a lot more useful than spending genie energy/stamina. oh maddieson is only 7x but lets see what she has to say
    Sage for pure melee attacks in fox form. Or for a mixture of magic and melee. Why? Obvious reasons. AOE purge is GREAT for when your getting ganked. Same goes for your fox form bonuses. Summer sprint is virtually your own purify. Your not hitting that much, so melee mastery and wood mastery are great. Plus, you have an archer's sharpened tooth arrow, just up close. Crush Vigor steals chi, and most stuns use chi. Leech lets you steal six-hundred HP all the time. Crush burns 1.4K mana in three seconds. 40% physical defense reduced for twenty seconds. Lucky's stun duration increased by one second, long enough to cast another skill. Both your HP/MP raisers go to 60% instead of 50%.
    Also, don't look at demon's armor break. You have two other skills for that.
    sage for pure melee attack? no, thats demon, for "Obvious reasons" that you didnt provide it. the fact that sage spark gives 500% weapon atk while demon gives you 650% weapon attack (not even bm get that) should give you a reason to think. do you think your physical attk as sage is 50% more than demon (150% vs 200%)? no, there are many more things involved that a mastery. he has full interval with claws (you dont even need to break claws to equip it, takes 1-2min for me) so he can build sparks in like 19 seconds. i think this will top sage dps even with magic sword. you dont need the extra pdef from sage fox if you are already heavy.

    aoe purge on ganks? you know its only 5m aoe... that 5m aoe is effing small... not like people that gank you stay packed.

    sage summer sprint is great but demon version is great too. not only that can prevent a stun but you can use a combo with ironguards powder, like will of bodhisatva plus ironguards

    crush vigor doesnt steal chi, just decrease target chi while being hit. demon version has a 50% chance to give you one spark if that matter

    lucky scarab is 1sec more stun vs faster reuse. some fights kinda takes long

    rest of the skills arent even used or a few just in pve and i can say the same about skills like fox wallop or more crit from mastery. also mp/transfusion/hp combo is better as demon too

    short version, demon has better skills/damage in demon form than sage form and more suited for HA builds. the only thing i miss as demon is sage soul degen. as caster you may find 700% magic atk and more chi useful but mini dragons from nova, extra crit, less cooldowns or even better mp management are not to give away. now all depends on your play style...
  • Solandri - Heavens Tear
    Solandri - Heavens Tear Posts: 2,843 Arc User
    edited August 2010
    kenlee wrote: »
    sage for pure melee attack? no, thats demon, for "Obvious reasons" that you didnt provide it. the fact that sage spark gives 500% weapon atk while demon gives you 650% weapon attack (not even bm get that) should give you a reason to think.
    Agreed that Demon has the (slight) advantage in theoretical DPS. But I thought sparking in PvP was a great big "stay away from me and stun/seal/sleep/kill me ASAP" sign? I could see a ranged attacker or a melee with long stuns (e.g. BM, assassin) managing to nail someone after sparking. But the veno stuns just don't last long enough for you to triple spark while holding the target. I suppose Stunning Blow (8 sec) or Frost (9 sec) might work, but they'll only freeze by the time you've sparked. The target is still able to fight back and use skills/genies/apoth items.
    he has full interval with claws (you dont even need to break claws to equip it, takes 1-2min for me) so he can build sparks in like 19 seconds. i think this will top sage dps even with magic sword. you dont need the extra pdef from sage fox if you are already heavy.
    Well, he has a full interval fist BM already. Any time he wants pure DPS, he can just play the BM. The only thing that's going to live long enough for you to build up a spark in 18 sec is a PvE boss.
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    im not saying go keep the target on place with stunning blow and go melee spark dd coz it might work only vs some melee that dont go away from you or if you are good at timing skills. frost scarab is great, so is air strand, lucky scarab or pounce to buy some time.

    it was a response to Maddieson, to things like "Sage for pure melee attacks in fox form" or "Summer sprint is virtually your own purify"... clearly a 7x doesnt know that triple spark also purify or there are pots. also i was saying that demon fox form skills looks better for pvp imo. on ground that speed is very useful.

    OP was thinking about foxmelee tank or someday might equip those fists... thats why i said about melee dps/pve too. im not saying demon is clearly better but might be better for a HA with full interval that is gonna use foxform skills/dps.
    if he was a caster most of the time, no matter what build he use, sage might be a better idea also counting pve advantages. demon is aggressive, less cooldows, more crits, better debuffs if lands or better damage overall non sparked while sage is more defensive, stable in damage and conservative in chi plus better damage sparked as caster
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Thanks for the replies so far... I think I'm leaning towards demon still, just finished my culti and am at the point where I need to choose now, but I'm still on the fence. *sigh* This does seem to be one of the more difficult classes to make a culti choice.


    A little more info: I went full heavy (cept 77 wrists) at 80. At 89 I'm finally able to weild a frost wand. I may go fists one day but yeah I do plan on being PvP caster. I do realize i'll probably need to be 98+ before I can wield a NP, so I probably won't refine till I can at least get first cast... Not even sure if I'll go that foar.

    As for the other 100% armor breaks, those are from Myriad, right? Does anybody actually use myrad in PvP? I don't think I've ever seen it being used as it's quite unpredictable... at least ironwood does do damage and has the 20% chance to proc.

    Hmm... And thinking about sage purge, yeah the 5m radius really doesn't mean so much now that I think about it.
    I post in forums. This one and others. That's why I post.
  • Ms_HopToIt - Sanctuary
    Ms_HopToIt - Sanctuary Posts: 914 Arc User
    edited August 2010
    Since you said your gonna be a pvp caster, i would most definately go demon.
    Veno scarab wood debuff (reapply often as needed)
    Ironwood (chance for armor break)... and no you probably wont be using myriad rainbow in pvp
    Frost scarab (up until demon version, id say this skill isnt that useful for the spark you waste, but with demon version you can freeze the enemy for 3 secs)
    Parasitic nova (demon wins hands down. chaotic enemies recieve more damage. i supposed its like having a heaven's flame along with it)
    lucky scarab (i think this and sage version = out about the same. sage version has a longer stun, but demon has a quicker cooldown. so it probably balances out)
    >.<
  • LadySam - Heavens Tear
    LadySam - Heavens Tear Posts: 91 Arc User
    edited August 2010
    Dude don`t listen to those s**ts b:laugh Just go sage it`s best for HA
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    Thanks for the replies so far... I think I'm leaning towards demon still, just finished my culti and am at the point where I need to choose now, but I'm still on the fence. *sigh* This does seem to be one of the more difficult classes to make a culti choice.


    A little more info: I went full heavy (cept 77 wrists) at 80. At 89 I'm finally able to weild a frost wand. I may go fists one day but yeah I do plan on being PvP caster. I do realize i'll probably need to be 98+ before I can wield a NP, so I probably won't refine till I can at least get first cast... Not even sure if I'll go that foar.

    As for the other 100% armor breaks, those are from Myriad, right? Does anybody actually use myrad in PvP? I don't think I've ever seen it being used as it's quite unpredictable... at least ironwood does do damage and has the 20% chance to proc.

    Hmm... And thinking about sage purge, yeah the 5m radius really doesn't mean so much now that I think about it.
    hard choice because both paths are pretty much balanced

    yea from myriad. i actually use fox form myriad in tw, from those amounts of players around one should get the armor/mind break. the single target one has a very very low chance to get an armor break, much lower than demon ironwood but its instant cast so you only lose mp

    sage purge is good when ppl gather around gates or crystals in tw, other than that gl

    about caster, like i already said, no matter what build you use but you like to spark a lot then sage is better. if you lack chi or feel the need to have plenty sage is better but demon has a chance to build chi pretty fast and i use lvl 1 cloud eruption on my genie too.

    notice that there is a pretty low chance to get skills like demon nova or even sage version of some skills unless you farm cube long time (for many tries). idk how is on LC, didnt log in for long time there but on HL i think the best top 1-2 pvp venos are demon but there are some good pvp sage venos too. strange enough those demon ones are vit build while sage ones are mostly HA. blame those veno stickies threads lol, coz for sure i see a pattern here
  • LeirtA - Lost City
    LeirtA - Lost City Posts: 213 Arc User
    edited August 2010
    Thanks for the replies so far... I think I'm leaning towards demon still, just finished my culti and am at the point where I need to choose now, but I'm still on the fence. *sigh* This does seem to be one of the more difficult classes to make a culti choice.


    A little more info: I went full heavy (cept 77 wrists) at 80. At 89 I'm finally able to weild a frost wand. I may go fists one day but yeah I do plan on being PvP caster. I do realize i'll probably need to be 98+ before I can wield a NP, so I probably won't refine till I can at least get first cast... Not even sure if I'll go that foar.

    As for the other 100% armor breaks, those are from Myriad, right? Does anybody actually use myrad in PvP? I don't think I've ever seen it being used as it's quite unpredictable... at least ironwood does do damage and has the 20% chance to proc.

    Hmm... And thinking about sage purge, yeah the 5m radius really doesn't mean so much now that I think about it.

    Michael, I read a couple of posts in PW CN that the 5m radius of sage purge is actually 15m when the skill is cast. Since you're in a big faction, may I suggest the rank6 weapon? It's level90 and 270 magic requirement, has great magic damage,-10% channeling and guaranteed 2 sockets.

    I've always preferred the guaranteed 40% armor decrease rather than gamble for armor break. What I do is cast ironwood, EP then tangling mire. Depends on if the nix is tearing enough damage while I'm casting whatever stun skills my veno has and if its not, I usually add a myriad to try for armor or mind break (only had it happen once when both activated.) You might want to add a couple pieces of arcane for when archers use their metal attacks. How many times have you fought venos on your BM and how many skills do they get to cast in the duration of that fight? Most fights are over within seconds making it impossible to keep recasting ironwood and hope for an armor break.

    Sometimes and only rarely, I wished I had the crit rates demon light venos have because it would have helped taken out my opponents when their charms were on cool down.

    Ultimately, it all comes down to your playing style and your preference. I've had friends who went demon and told me they should have chosen sage and there are those who chose sage and wanted demon. It's cognitive dissonance. How many times have you bought something and think to yourself 'wouldn't it be better if you had chosen the other color, model, etc'
    [SIGPIC][/SIGPIC]
    www.youtube.com/watch?v=G6J9LLe2Jlg<- One of my best loved piece of trance track
  • Desiree - Harshlands
    Desiree - Harshlands Posts: 635 Arc User
    edited August 2010
    I went demon vit-arcane on this server and sage heavy on another server. I've realized that, for PvP, demon is better for both if you plan on obtaining more than just your 89 skills. If you're only planning on getting your 89 skills, sage is better.
    [SIGPIC][/SIGPIC]
  • Zylphia_ - Heavens Tear
    Zylphia_ - Heavens Tear Posts: 23 Arc User
    edited August 2010
    Hmm this makes me think, as well lol. Before I chose sage I thought demon might have been better (because I have found I rather like casting more than fox at times). Buuut I dunno, my veno's not my main really lol. I just play her when I get bored with my cleric (or tired of re.tards I squad with sometimes >_>).

    Luckily I could switch cultis if i wanted to and it wouldn't cost me that much since well, I only have like 3 sage skills atm on my veno lol.

    I'm sorta on the fence with this myself now lol. hmm. I'd always read not just from guides here but on the malaysian forums that sage was better for HA and demon was silly, but I have to honestly say there aren't many sage skills I would really use religiously except amp and a few others. The summer sprint purify sounded great too since you don't always have triple sparks (and honestly not sure I'd wanna waste it if it were just a puny mob or something).

    Oh well, I guess I'll look over the skills again. been a while since I reviewed them honestly >.>;

    As for Maddie, I don't think it's right to say she wouldn't know what she's talking about. We don't even know what your character/level is, Kenlee lol. She could for all I know, have a high level veno on another server or have played the other servers in Malaysia. You never really know lol.. so don't be so quick to judge someone only based on level. "Can't judge a book by its cover"?

    And honestly level doesn't mean much these days... been seeing lots of fail.. well, everything lately ever since hypers and BH came out. Being level 100 doesn't speak much for experience anymore (even though I leveled both my characters the hard way up to their mid 90s >_>).
  • Desiree - Harshlands
    Desiree - Harshlands Posts: 635 Arc User
    edited August 2010
    89-94 - Sage better for survivability (sage foxform, chi skill for bramble hood) and sage ironwood (pet damage at this point constitutes a major portion of your damage). A 90/85 weapon isn't really end-game in my opinion and is still not OP enough to ignore the nix damage.
    95+ - Damage mostly comes from magic attacks. Due to diminishing returns from increased pdef, the advantage of sage foxform becomes insignificant. The chi-gaining from being sage is counteracted by demon crush vigor and chi-stealing can be very significant in PvP. Demon Venomous/Parasitic Nova makes a significant difference in damage output and Demon Frost Scarab's ability to allow for a stun/immobilize-lock is more significant in my opinion than Sage Lucky Scarab. Which is more important - anti-stun or purify - depends on your playstyle. For that reason, I believe demon is better for both arcane and heavy builds.

    ~Desiree
    [SIGPIC][/SIGPIC]