tt 3-1 gba bosses ??

__Tanker__ - Raging Tide
__Tanker__ - Raging Tide Posts: 57 Arc User
edited September 2010 in Dungeons & Tactics
is there any possible way to kill that boss after update ?? he remove all the buff, decrease max hp and 1 hit all ......b:surrenderb:surrenderb:surrenderb:surrender
Post edited by __Tanker__ - Raging Tide on

Comments

  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited August 2010
    Need to get to 100+ first.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • Watain - Raging Tide
    Watain - Raging Tide Posts: 35 Arc User
    edited August 2010
    LOL he just 1-shot through my 9.6k HP after I had DCed and came back. He landed 1 hit, 1164 HP. He didnt have time to debuff or AOE me. It was literatly 2 seconds after I relogged. Kinda screwed up IMO. At least I dont need any GBAs for my armor anymore >.<
    [SIGPIC][/SIGPIC]
  • Manakel - Dreamweaver
    Manakel - Dreamweaver Posts: 52 Arc User
    edited August 2010
    Need to get to 100+ first.

    Even at 100+ I heard it's gonna give you much, much troubles... Now it's nearly impossible to kill, sadly.
    [SIGPIC]http://pwi-forum.perfectworld.com/image.php?type=sigpic&userid=8149449004&dateline=1294904331[/SIGPIC]
    Dreamweaver chars:
    Zahikel 101 Cleric, Celestial Demon
    Manakel 100 Veno, Demon (semi-retired)
    Kaeden 93 Archer, Demon
    Asthariel new Mystic :3
  • Kali - Raging Tide
    Kali - Raging Tide Posts: 798 Arc User
    edited August 2010
    Successfully 2 shotted by random aggro, full buffed with over 8k HP and 7kPdef/11kMdef. Good job PWI. b:surrender Now thats a challenge. b:shocked
    [SIGPIC][/SIGPIC]
  • hothakalasha
    hothakalasha Posts: 20 Arc User
    edited August 2010
    Hmm.. as far as i got is like 60% of his hp and then he got nasty >.>
    My squad was 91,95cler, 95archer, 94 sin 96 barb, meaby with bm and pdef buff would be easier and on way b4 he got nasty it was pretty easy.
  • Pucker__ - Harshlands
    Pucker__ - Harshlands Posts: 3 Arc User
    edited September 2010
    Tried it today with lvl 81 cleric, 95 barb (17khpbuffed), 101 veno(7k hp buffed) 85 sin, 99cleric, 96 sin.


    I gotta say.... we had 3 wipes, the only way we did was me spaming invoke while the cleric healing me got rezzed by 2nd cleric....


    GBA boss: Difficulty increases, same shameless drop rate?



    Get real PWI.
  • WidowDee - Heavens Tear
    WidowDee - Heavens Tear Posts: 18 Arc User
    edited September 2010
    Level 101 barb, 100 cleric, 99 blademaster, 99 venomancer, 98 cleric, 98 wizard

    That was our squad on this boss. The clerics spent a lot of time resing. This boss has become impossible. He debuffs, reduced max HP, freezes, turns and bites. When he 1 hits a lvl 101 barb, how can you fight him?

    I don't mind making the bosses a little more challenging, but making it impossible for a high level squad to kill? And this along with the 4 hour time limit makes TT 3-3 impossible to finish as well. b:surrender

    Would a GM please join our squad one time and show us how to do it? b:chuckle

    Even better, since I am director of my faction, let me join a squad of GMs to see how it is done? b:thanks
  • Aquagirl - Raging Tide
    Aquagirl - Raging Tide Posts: 103 Arc User
    edited September 2010
    The idiots running PWI had a line of thought around the following lines:
    - sell -interval for cash
    - OMG interval is broken, full interval chars are ruining the economy and they don't need to charge once they get 3.33aps/perma-sparked
    - nerf TTs to stop -interval classes from making money.

    That has to be the thinking line of a bunch of idiots.
    'cause any sane person would have fixed the original issue: -interval and the way it stacks.
    Game would have been balanced with all the gear that's in it right now with one small change: 3 x 0.1 interval would take you from 1.43aps to 1.7 aps or something around the lines of 2 aps
    A 2.22 aps is good enough for a BM to come pretty close if not surpass a -27% channel wiz, and Archers already had best dps ingame with normal attk.

    But yeah, that's what a sane manager would have done.

    The alternative is what PWI did b:laugh
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited September 2010
    fiured out how to tank it on a lvl 91 bm with 6.8k hp

    hint its not you its...you..and the clerics obviously
    Gifs are hard to make work here
  • Runemine - Dreamweaver
    Runemine - Dreamweaver Posts: 572 Arc User
    edited September 2010
    Level 101 barb, 100 cleric, 99 blademaster, 99 venomancer, 98 cleric, 98 wizard

    That was our squad on this boss. The clerics spent a lot of time resing. This boss has become impossible. He debuffs, reduced max HP, freezes, turns and bites. When he 1 hits a lvl 101 barb, how can you fight him?

    I don't mind making the bosses a little more challenging, but making it impossible for a high level squad to kill? And this along with the 4 hour time limit makes TT 3-3 impossible to finish as well. b:surrender

    Would a GM please join our squad one time and show us how to do it? b:chuckle

    Even better, since I am director of my faction, let me join a squad of GMs to see how it is done? b:thanks

    I had near same squad

    100 Barb 100 BM 100 Assassin 100 cleric 91 BM 84 Cleric

    Just did aggro war so he used none of his 1 hit attacks and when BB goes down other cleric sets up

    Remember if he Debuff to rebuff the update last night time to see if its changed
    101 Blademaster(Pro/Fail 4.0 BM with 11k base HP+G16(+10))
    100 Seeker(The Vortex Beast)
    86 Assassin(Solo king)
    76 Archer(Squishy Nuker)
    72 Cleric(Horrible healer)
    67 Barb(Buff baby)
    61 Wizard(King Aoe)
    37 Mystic(Fun project)
  • TigerLily - Lost City
    TigerLily - Lost City Posts: 1,209 Arc User
    edited September 2010
    I lost probably 200k hp charm tanking him <.< The reward 1 GBA lol

    I found it most annoying around the last 30% when he starts spamming extreme poison, hp-debuff and armor break, than purge and seal really fast so the clerics cant purify and heal the tank. If all these things happens at the same time you're pretty dead unless you can immune. The so called 1 shoot aoe isnt really "1 shoot" if you have decent hp.

    But purge, amp, seal, STA and armor break at the same time is pretty painful even for a 100+ barb <,<

    If you have 2 clerics with full chi to alternate BB, 1 that spams purify and heals and re-buffs, party ready to chain Domain when he purge/seal/armour break. Than its pretty do-able even with a 9X party. But in all honesty, its to much effort for 0-2 GBA.

    You can also do it easy way and have cash shop archer tank, than the clerics will stand at max distance, outside of damage range and wont die. They will get sealed and purged tho, but wont take any dmg. The other DDs will still get messed up by the close range aoe b:surrender

    Im pretty sure there are trix around it, like most TT bosses its all about how you position the party. If i still played PWI actively i would try to figure it out.
  • Bollocks - Raging Tide
    Bollocks - Raging Tide Posts: 153 Arc User
    edited September 2010
    Had a succesfull GBA run yesterday. Lvl 101 sage BM (TT100 fists, almost 16k HP buffed) tanked it, lvl 101 Psy, 2 Lvl 100 clerics, and a lvl 100 archer. A lvl 95 barb was there as well but stricky for the buffs before we started on the GBA boss.

    We lured him to the bigger hall, so we can get maxed range. The boss was turned with his back against the DD's and clerics. Everytime he did his talk before the random aggro we took turns with Absolute Domain. Dropped 3 GBA's.

    WTS> 3 GBA's b:chuckle


    As long as you dont miss time the Absolute Domain to protect yourself, and quickly purify the multiple debuffs on the tank, you should be alright.
    Aasimar:
    "Bollocks - a guy that will always point out to some1s nonsense and generally indicate contempt for a certain task, subject or opinion. A balancing force and more often then not, a voice of reason around thees parts. There is also paradox in that being his cleric name, as he likes to put it "useless char", while he is one of the best clerics on the server in PvP and PvE imo."
  • WidowDee - Heavens Tear
    WidowDee - Heavens Tear Posts: 18 Arc User
    edited September 2010
    I had near same squad

    100 Barb 100 BM 100 Assassin 100 cleric 91 BM 84 Cleric

    Just did aggro war so he used none of his 1 hit attacks and when BB goes down other cleric sets up

    Remember if he Debuff to rebuff the update last night time to see if its changed

    Okay, that is all good information, but where is the response to the challenge i issued to the GMs? Would love to be in a squad with them on this boss. Of course it still wouldn't be fair if they have on their uber gear.
  • Runemine - Dreamweaver
    Runemine - Dreamweaver Posts: 572 Arc User
    edited September 2010
    Have not tried since last update but iv been told by people that have its easyer but still fricking hard need 100+ barb and 2 clerics still
    101 Blademaster(Pro/Fail 4.0 BM with 11k base HP+G16(+10))
    100 Seeker(The Vortex Beast)
    86 Assassin(Solo king)
    76 Archer(Squishy Nuker)
    72 Cleric(Horrible healer)
    67 Barb(Buff baby)
    61 Wizard(King Aoe)
    37 Mystic(Fun project)
  • Lu$t - Sanctuary
    Lu$t - Sanctuary Posts: 1,005 Arc User
    edited September 2010
    TBH beast isnt TOO hard now. Note: you need 2 clerics. Here's what I did:

    Start:

    Lured beast to room right before it's original room. This allows more room to work with.

    Then?

    Have 1 cleric heal tank from max range and all ranged dds at max. This will be cleric1.
    Cleric 1's responsibility:
    Heal tank and melee DDs. And purify(PURIFY EXTREME POISON ASAP!)/rebuff the barb then buff the dd. Also if melee dd dies or barb dies cleric 1 resses.

    Cleric 2 is at max range from cleric 1. Cleric two focuses mainly on that cleric by purifying and rebuff the main cleric asap. After cleric one is free of debuffs and is buffed, cleric two then tends to ranged dds. Cleric 2 resses/debuff(optional)/and rebuffs the ranged dd. Cleric 2 will be out of aoe danger so cleric2 is to res cleric 1 if they die.

    There's no need for any bb.

    This isn't the only way of course, but this has been the easiest way for me so far. Only take clerics that won't run when/if the tank die though.

    Hopefully this will help in future 3-1s. Again this isn't the "absolute best" way but I find it works quite well. Hope I've helped and please post more solutions for others benefits.
    [SIGPIC][/SIGPIC]

    Carpe diem, quam minimum credula postero~
  • __Tanker__ - Raging Tide
    __Tanker__ - Raging Tide Posts: 57 Arc User
    edited September 2010
    only see lv 100ish doing this boss where's 8x- low 9x ??
    thanks Lu$t for great advice.
  • Tigrenblood - Dreamweaver
    Tigrenblood - Dreamweaver Posts: 6 Arc User
    edited September 2010
    Had a succesfull GBA run yesterday. Lvl 101 sage BM (TT100 fists, almost 16k HP buffed) tanked it, lvl 101 Psy, 2 Lvl 100 clerics, and a lvl 100 archer. A lvl 95 barb was there as well but stricky for the buffs before we started on the GBA boss.

    We lured him to the bigger hall, so we can get maxed range. The boss was turned with his back against the DD's and clerics. Everytime he did his talk before the random aggro we took turns with Absolute Domain. Dropped 3 GBA's.

    WTS> 3 GBA's b:chuckle


    As long as you dont miss time the Absolute Domain to protect yourself, and quickly purify the multiple debuffs on the tank, you should be alright.
    If you pulled him out for MAX range, how did domain reach everyone?
    There comes a time in everyone's life when you think to yourself, Why why why why why why why why why why why why why why why why why why why why why why why why why why why why why and why?!?!
  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited September 2010
    seeing as how there's multiple threads for this:
    did a full 3-1 high mode run tonight successfully without much issues. Squad setup was 2 demon barbs (myself) and another 91 (I tanked since i had better gear and higher HP - 13.5k vs 12k) level 100 Sage BM with only 1 piece of -interval gear (didnt come in till after the timed boss, to replace an 87 cleric). 88 Cleric and 94 cleric (not yet decided on sage or demon) and a 92 demon archer.

    All bosses pretty easy TBH, hardest being Dark Colluseast. Our method was as follows:

    Pull boss from room, I tank obviously and cancel channeling - 1 cleric to BB, second cleric attack and IHB as needed. At random aggro aoe, the BB gets interrupted but all still alive - second cleric puts up BB at this point immediately and the first one rebuffs/purify the "STA" effect. Near the end of the bosses HP was a random aoe that killed BB, followed by a one hit kill to me, second barb took aggro at this point (happend 2x) - standard swapping of BB applies, cleric that was formerly in BB resurrected me, buffed, healed, and i resumed tanking. Boss died - no GBA tonight.

    at Steelation:

    Pulled boss from room, I tank, one cleric to BB - second one dd's and heals as needed. Boss has random aggro, aoe mana burn, and at a couple points in the fight he seems to have an attack speed self buff, at which point I would invoke and pot/ToP as needed.

    Both were fairly easily done IMO.
    [SIGPIC][/SIGPIC]
    Retired..
  • Runemine - Dreamweaver
    Runemine - Dreamweaver Posts: 572 Arc User
    edited September 2010
    Well what i did to kill him 4 times in 1 hour was
    101 Barb to play aggro tag
    100 Assassin 4aps with fists
    9x cleric to BB
    100 BM and me 95 BM to use HF everytime assassin sparks

    He died in like 4 min
    101 Blademaster(Pro/Fail 4.0 BM with 11k base HP+G16(+10))
    100 Seeker(The Vortex Beast)
    86 Assassin(Solo king)
    76 Archer(Squishy Nuker)
    72 Cleric(Horrible healer)
    67 Barb(Buff baby)
    61 Wizard(King Aoe)
    37 Mystic(Fun project)
  • PetMe - Raging Tide
    PetMe - Raging Tide Posts: 32 Arc User
    edited September 2010
    Need to get to 100+ first.

    LOL at that, but anyway, best way ive found is charm tank and leave the cleric in back to res if anyone dies, don't use any ranged dd that keeps the boss from running around and allows the barb to control agro better, yes its expensive for the barb but ive been selling gba for 2.5 mil each so that should cover any charm costs you have. make sure you have one barb as a tank and one barb to rebuff hp whenever boss debuffs, really isn't too hard if everyone is careful and knows their class
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited September 2010
    easy 4 man squad for GBA boss (because he still drops for **** so im not farming him)

    bm (fist)

    sin

    2x clerics

    2 in BB i ih/purify and hits djinni for sparks so the bm and sin can permaspark and self purify if BB goes down reset rebuff phys>mag>and mag attack as needed and keep on BP

    bm should have 6kish hp (takes +3-4 gear and a decent oht hat/cape) and at least 2.5 sparked aps
    sin just needs lvl 10 rib
    clerics need phys orns and 1/2 a brain

    now go farm gba's till they're cheap again (needs mah 99 chest and spear Q.Q)
    Gifs are hard to make work here
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2010
    I've 3 manned it every day un-charmed with an 8x cleric....

    BM and Barb for buffs... BM needs to spam demon bell if you don't want cleric to get one shot.

    Cleric just needs purify themselves from HP debuff and p def debuff, while BM purifies themselves with demon spark.
    BM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761

    YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI