Celestial Tiger Event too easy...

Michael_Dark - Lost City
Michael_Dark - Lost City Posts: 9,091 Arc User
edited August 2010 in General Discussion
I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.

Am I the only one that wants to see masses of dead people laying around?

b:surrender
I post in forums. This one and others. That's why I post.
Post edited by Michael_Dark - Lost City on

Comments

  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited August 2010
    Am I the only one that wants to see masses of dead people laying around?

    b:surrender

    You are not alone b:pleased
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    Sorry i speak engrish b:chuckle
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  • VlLKASS - Sanctuary
    VlLKASS - Sanctuary Posts: 1,396 Arc User
    edited August 2010
    I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.

    Am I the only one that wants to see masses of dead people laying around?

    b:surrender

    b:quiet lure a boss to one of the popular Tigers b:sin

    Jewels was looking lonely
    [SIGPIC][/SIGPIC]
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited August 2010
    Then PK them?
    I <3 AGOREY
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Then PK them?

    Not in an RPK faction. So hard to keep up hours... b:sweat
    I post in forums. This one and others. That's why I post.
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited August 2010
    Turn off protections and use a few AOEs.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • truekossy
    truekossy Posts: 7,021 Arc User
    edited August 2010
    Turn off protections and use a few AOEs.

    This.

    "Ooops! I accidentally started zhenning on every melee up at the boss! MY BAD!"
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.

    Am I the only one that wants to see masses of dead people laying around?

    b:surrender
    go and do the PQ
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited August 2010
    It's already hard enough for melee classes 'cause people don't turn their pk protection on, dude. I had to res half my party so much because of that. Or was going to anyway since they ressed in town. b:sweat
    [SIGPIC][/SIGPIC]

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    105/105/105 obtained! b:cute
  • frozenstar
    frozenstar Posts: 26 Arc User
    edited August 2010
    Then get in an rpk faction. Problem solved. b:cool
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    kenlee wrote: »
    go and do the PQ

    I do PQ100. Nobody dies.
    I post in forums. This one and others. That's why I post.
  • kenlee
    kenlee Posts: 0 Arc User
    edited August 2010
    I do PQ100. Nobody dies.
    keel the clerics xD
  • Susamajii - Lost City
    Susamajii - Lost City Posts: 902 Arc User
    edited August 2010
    I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.

    Am I the only one that wants to see masses of dead people laying around?

    b:surrender

    Shoulda been at the boss I was at then LOL.
    Push me,
    And then just touch me.
    Tilll I get my,
    Satisfaction.
  • Conavar - Heavens Tear
    Conavar - Heavens Tear Posts: 1,193 Arc User
    edited August 2010
    Am I the only one that wants to see masses of dead people laying around?

    b:surrender

    If there isnt loads of dead people during the event on a PvP server then something is wrong. Maybe all LC should re-roll PvE .
    [SIGPIC][/SIGPIC]
  • Susamajii - Lost City
    Susamajii - Lost City Posts: 902 Arc User
    edited August 2010
    If there isnt loads of dead people during the event on a PvP server then something is wrong. Maybe all LC should re-roll PvE .

    Every melee at my boss died more than once to me. b:pleased
    But then again half of them were Spectral others were casualties of war.
    At one point it was me and only ranged classes + Logan_Morgan who was in my squad that weren't dead lol.
    Push me,
    And then just touch me.
    Tilll I get my,
    Satisfaction.
  • Susamajii - Lost City
    Susamajii - Lost City Posts: 902 Arc User
    edited August 2010
    Every melee at my boss died more than once to me. b:pleased
    But then again half of them were Spectral others were casualties of war.
    At one point it was me and only ranged classes + Logan_Morgan who was in my squad that weren't dead lol.

    Edit: He squaded me so i didn't kill him

    pro hitting quote instead of edit. I win.
    Push me,
    And then just touch me.
    Tilll I get my,
    Satisfaction.
  • RRARRRRGGHHH - Sanctuary
    RRARRRRGGHHH - Sanctuary Posts: 212 Arc User
    edited August 2010
    What I would do anyway...

    Make boss have aoe (30 radius) every 10 seconds (45% max hp damage), and amps its main target with +100% amp damage for 8 seconds, non interruptible at same time as that aoe.

    The boss will also aoe stun (40 meter radius) every 30 seconds for 10 seconds, with random aggro during the stun, as well as a 20 second 100% attack speed/channeling debuff. The random aggro attacks have an 8 meter aoe. (like beast 3-3, save a double attack like this on a random target)

    After the random aggro attacks, the boss kites away 50 meters and launches a huge target centered 40 meter radius aoe at whatever it has targeted (deals 75% of your max hp). Followed 4 seconds later by an aoe which deals 50% max hp and causes bleed damage of bosses max phys attack over 15 seconds.

    All of the above aoes cancel channeling.

    The boss will run 200 meters away every 25% hp that is lost, after inflicting a 30 meter radius aoe slow of -150% movement speed for 30 seconds, and then buffs its phys and mag def by 400% for 1 min. Boss resets aggro when it does this, thus will not aggressively come back, its hp does not recover however.

    At 20% or less hp, and every 5% down after that, the boss buffs +100% phys attack and increases its attack speed by 100%.


    Standard attack frequency: 1 aps
    Buffed: 2 aps

    Increase physical attack base of boss to:
    Phys attack: 14927-26520ish

    Anyway if you could make sense of that jumble, that would make the boss far more interesting...and create a few dead bodies b:chuckle
  • volst
    volst Posts: 180
    edited August 2010
    So you basically want the event to never end? If the bosses don't get killed, no one will get rewards. Might as well say let's just fight harpy wraith instead.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    What I would do anyway...

    Make boss have aoe (30 radius) every 10 seconds (45% max hp damage), and amps its main target with +100% amp damage for 8 seconds, non interruptible at same time as that aoe.

    The boss will also aoe stun (40 meter radius) every 30 seconds for 10 seconds, with random aggro during the stun, as well as a 20 second 100% attack speed/channeling debuff. The random aggro attacks have an 8 meter aoe. (like beast 3-3, save a double attack like this on a random target)

    After the random aggro attacks, the boss kites away 50 meters and launches a huge target centered 40 meter radius aoe at whatever it has targeted (deals 75% of your max hp). Followed 4 seconds later by an aoe which deals 50% max hp and causes bleed damage of bosses max phys attack over 15 seconds.

    All of the above aoes cancel channeling.

    The boss will run 200 meters away every 25% hp that is lost, after inflicting a 30 meter radius aoe slow of -150% movement speed for 30 seconds, and then buffs its phys and mag def by 400% for 1 min. Boss resets aggro when it does this, thus will not aggressively come back, its hp does not recover however.

    At 20% or less hp, and every 5% down after that, the boss buffs +100% phys attack and increases its attack speed by 100%.


    Standard attack frequency: 1 aps
    Buffed: 2 aps

    Increase physical attack base of boss to:
    Phys attack: 14927-26520ish

    Anyway if you could make sense of that jumble, that would make the boss far more interesting...and create a few dead bodies b:chuckle

    b:shocked That would be amazing!

    volst wrote: »
    So you basically want the event to never end? If the bosses don't get killed, no one will get rewards. Might as well say let's just fight harpy wraith instead.

    I'm pretty sure Harpy Wraith has been defeated on every server except for RT and Arch.
    I post in forums. This one and others. That's why I post.
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited August 2010
    Michael you are alwasy saying this game is too easy... IMO you should just look for anther game. This game is about +12ing a weapon and then roll the face on keyboard.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Michael you are alwasy saying this game is too easy... IMO you should just look for anther game. This game is about +12ing a weapon and then roll the face on keyboard.

    Actually a number of us have... there's really not much out there at the moment.

    Still nothing wrong to wish that there was more difficult things to do.

    My last goal was to farm my Nirvana fists so I could see what they looked like for the lulz. Since then I haven't really been able to pick something new and worthy to do. :\

    What's the point of reaching zerhee/nykage status if TW is pretty much dying/dead.
    I post in forums. This one and others. That's why I post.
  • nickarz
    nickarz Posts: 6 Arc User
    edited August 2010
    A Damage Event i been make if people can make damage and dont die...

    For a fully experience of dangerous play make Public quest: lv60-80 and lv +95
  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited August 2010
    volst wrote: »
    So you basically want the event to never end? If the bosses don't get killed, no one will get rewards. Might as well say let's just fight harpy wraith instead.

    Did that and quest is glitched, can't turn in. Let's keep this event.

    Harpy