Celestial Tiger Event too easy...
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Michael_Dark - Lost City
Posts: 9,091 Arc User
I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.
Am I the only one that wants to see masses of dead people laying around?
b:surrender
Am I the only one that wants to see masses of dead people laying around?
b:surrender
I post in forums. This one and others. That's why I post.
Post edited by Michael_Dark - Lost City on
0
Comments
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Michael_dark - Lost City wrote: »Am I the only one that wants to see masses of dead people laying around?
b:surrender
You are not alone b:pleased[SIGPIC][/SIGPIC]
Sorry i speak engrish b:chuckle
Nickname doesn't have anything to do with sailor but related to a folklore
Use search, it was your best friends to avoid many suffering in internet...0 -
Michael_dark - Lost City wrote: »I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.
Am I the only one that wants to see masses of dead people laying around?
b:surrender
b:quiet lure a boss to one of the popular Tigers b:sin
Jewels was looking lonely[SIGPIC][/SIGPIC]0 -
Then PK them?I
AGOREY
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Longknife - Harshlands wrote: »Then PK them?
Not in an RPK faction. So hard to keep up hours... b:sweatI post in forums. This one and others. That's why I post.0 -
Turn off protections and use a few AOEs.[SIGPIC][/SIGPIC]
"My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."0 -
Rawrgh - Raging Tide wrote: »Turn off protections and use a few AOEs.
This.
"Ooops! I accidentally started zhenning on every melee up at the boss! MY BAD!"0 -
Michael_dark - Lost City wrote: »I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.
Am I the only one that wants to see masses of dead people laying around?
b:surrender0 -
It's already hard enough for melee classes 'cause people don't turn their pk protection on, dude. I had to res half my party so much because of that. Or was going to anyway since they ressed in town. b:sweat[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
ISubtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
Then get in an rpk faction. Problem solved. b:cool0
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Michael_dark - Lost City wrote: »I do PQ100. Nobody dies.0
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Michael_dark - Lost City wrote: »I want the boss to hit like 4-5k per hit, random aggro, frenzy, aoe decently.
Am I the only one that wants to see masses of dead people laying around?
b:surrender
Shoulda been at the boss I was at then LOL.Push me,
And then just touch me.
Tilll I get my,
Satisfaction.0 -
Michael_dark - Lost City wrote: »Am I the only one that wants to see masses of dead people laying around?
b:surrender
If there isnt loads of dead people during the event on a PvP server then something is wrong. Maybe all LC should re-roll PvE .[SIGPIC][/SIGPIC]0 -
Conavar - Heavens Tear wrote: »If there isnt loads of dead people during the event on a PvP server then something is wrong. Maybe all LC should re-roll PvE .
Every melee at my boss died more than once to me. b:pleased
But then again half of them were Spectral others were casualties of war.
At one point it was me and only ranged classes + Logan_Morgan who was in my squad that weren't dead lol.Push me,
And then just touch me.
Tilll I get my,
Satisfaction.0 -
Susamajii - Lost City wrote: »Every melee at my boss died more than once to me. b:pleased
But then again half of them were Spectral others were casualties of war.
At one point it was me and only ranged classes + Logan_Morgan who was in my squad that weren't dead lol.
Edit: He squaded me so i didn't kill him
pro hitting quote instead of edit. I win.Push me,
And then just touch me.
Tilll I get my,
Satisfaction.0 -
What I would do anyway...
Make boss have aoe (30 radius) every 10 seconds (45% max hp damage), and amps its main target with +100% amp damage for 8 seconds, non interruptible at same time as that aoe.
The boss will also aoe stun (40 meter radius) every 30 seconds for 10 seconds, with random aggro during the stun, as well as a 20 second 100% attack speed/channeling debuff. The random aggro attacks have an 8 meter aoe. (like beast 3-3, save a double attack like this on a random target)
After the random aggro attacks, the boss kites away 50 meters and launches a huge target centered 40 meter radius aoe at whatever it has targeted (deals 75% of your max hp). Followed 4 seconds later by an aoe which deals 50% max hp and causes bleed damage of bosses max phys attack over 15 seconds.
All of the above aoes cancel channeling.
The boss will run 200 meters away every 25% hp that is lost, after inflicting a 30 meter radius aoe slow of -150% movement speed for 30 seconds, and then buffs its phys and mag def by 400% for 1 min. Boss resets aggro when it does this, thus will not aggressively come back, its hp does not recover however.
At 20% or less hp, and every 5% down after that, the boss buffs +100% phys attack and increases its attack speed by 100%.
Standard attack frequency: 1 aps
Buffed: 2 aps
Increase physical attack base of boss to:
Phys attack: 14927-26520ish
Anyway if you could make sense of that jumble, that would make the boss far more interesting...and create a few dead bodies b:chuckle0 -
So you basically want the event to never end? If the bosses don't get killed, no one will get rewards. Might as well say let's just fight harpy wraith instead.0
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RRARRRRGGHHH - Sanctuary wrote: »What I would do anyway...
Make boss have aoe (30 radius) every 10 seconds (45% max hp damage), and amps its main target with +100% amp damage for 8 seconds, non interruptible at same time as that aoe.
The boss will also aoe stun (40 meter radius) every 30 seconds for 10 seconds, with random aggro during the stun, as well as a 20 second 100% attack speed/channeling debuff. The random aggro attacks have an 8 meter aoe. (like beast 3-3, save a double attack like this on a random target)
After the random aggro attacks, the boss kites away 50 meters and launches a huge target centered 40 meter radius aoe at whatever it has targeted (deals 75% of your max hp). Followed 4 seconds later by an aoe which deals 50% max hp and causes bleed damage of bosses max phys attack over 15 seconds.
All of the above aoes cancel channeling.
The boss will run 200 meters away every 25% hp that is lost, after inflicting a 30 meter radius aoe slow of -150% movement speed for 30 seconds, and then buffs its phys and mag def by 400% for 1 min. Boss resets aggro when it does this, thus will not aggressively come back, its hp does not recover however.
At 20% or less hp, and every 5% down after that, the boss buffs +100% phys attack and increases its attack speed by 100%.
Standard attack frequency: 1 aps
Buffed: 2 aps
Increase physical attack base of boss to:
Phys attack: 14927-26520ish
Anyway if you could make sense of that jumble, that would make the boss far more interesting...and create a few dead bodies b:chuckle
b:shocked That would be amazing!So you basically want the event to never end? If the bosses don't get killed, no one will get rewards. Might as well say let's just fight harpy wraith instead.
I'm pretty sure Harpy Wraith has been defeated on every server except for RT and Arch.I post in forums. This one and others. That's why I post.0 -
Michael you are alwasy saying this game is too easy... IMO you should just look for anther game. This game is about +12ing a weapon and then roll the face on keyboard.0
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Azura - Lost City wrote: »Michael you are alwasy saying this game is too easy... IMO you should just look for anther game. This game is about +12ing a weapon and then roll the face on keyboard.
Actually a number of us have... there's really not much out there at the moment.
Still nothing wrong to wish that there was more difficult things to do.
My last goal was to farm my Nirvana fists so I could see what they looked like for the lulz. Since then I haven't really been able to pick something new and worthy to do.
What's the point of reaching zerhee/nykage status if TW is pretty much dying/dead.I post in forums. This one and others. That's why I post.0 -
A Damage Event i been make if people can make damage and dont die...
For a fully experience of dangerous play make Public quest: lv60-80 and lv +950 -
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