TW and inflation

glaesum
glaesum Posts: 128 Arc User
edited August 2010 in Suggestion Box
To administration PWI.

New TW reward change IS clear.

but NOT TW make inflation in game.

Maybe you should "open eyes" on REAL hero of the occasion - on venos?!

My suggestion:

kick ppl from party mod in TT/lunar if there ARE NOT 4 ppl squard.
Party mod for party ONLY (not for solo).

This stop inflation.

And neednt kill TW in this case.

Thanks.
Nec sutor ultra crepidam
Post edited by glaesum on

Comments

  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited August 2010
    Good try, but it be not good enough.
    b:surrender

    It be easy to randomly squad others just to chat, etc.
    x.x'
    would be very easy to get around that little limit.
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • glaesum
    glaesum Posts: 128 Arc User
    edited August 2010
    correction.

    For example - for open TT 88, 4ppl (from 4,5,6) HAVE TO 88+ etc.
    Nec sutor ultra crepidam
  • WarrenWolfy - Sanctuary
    WarrenWolfy - Sanctuary Posts: 1,686 Arc User
    edited August 2010
    No offense, but the OP doesn't understand basic economics.

    Farming TT/Lunar does NOT create additional coins, but rather it creates additional items. When item supply goes UP, item price goes DOWN. This is really basic economics 101 stuff.

    Inflation is caused by an increase in money supply or a decrease in item supply. If the suggestion of the OP were followed there would be less items coming out of TT/Lunar, and prices for those items would go up, thus causing more, not less, inflation.
    [SIGPIC][/SIGPIC]
    PWI Merchanting Guides: warrenwolfy.wordpress.com
  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited August 2010
    No offense, but the OP doesn't understand basic economics.

    Farming TT/Lunar does NOT create additional coins, but rather it creates additional items. When supply goes UP, price goes DOWN. This is really basic economics 101 stuff.

    Inflation is caused by an increase in money supply or a decrease in item supply. If the suggestion of the OP were followed there would be less items coming out of TT/Lunar, and prices for those items would go up, thus cause more, not less, inflation.

    This.

    I agree TW is the scapegoat here, but it's not a scapegoat for those who farm TT or Lunar. TW right now is the acting scapegoat for pack sale after pack sale after pack sale after pack sale and far too many tokens of best luck to count.
    [SIGPIC][/SIGPIC]
  • Narin_ - Sanctuary
    Narin_ - Sanctuary Posts: 32 Arc User
    edited August 2010
    Wow. :p what a stupid idea. That has almost nothing to do with it. So shush. Don't make the problem WORSE with stupid little ideas like this. -.-
  • Kephras - Heavens Tear
    Kephras - Heavens Tear Posts: 1,472 Arc User
    edited August 2010
    I"m going to keep saying this in every thread that crops up:
    Nerfing TW pay is a wrong step in the right direction, to kill coin inflation. The biggest source of massive coin inflation is from 2x Token of Best Luck being turned into Big Notes.

    Solution: REMOVE 10m Note from Best Luck options.

    We all know they're not going to stop the pack sales, but this will take a huge chunk out of the in-game coin they're generating.
  • glaesum
    glaesum Posts: 128 Arc User
    edited August 2010
    No offense, but the OP doesn't understand basic economics.

    Farming TT/Lunar does NOT create additional coins, but rather it creates additional items. When item supply goes UP, item price goes DOWN. This is really basic economics 101 stuff.

    Inflation is caused by an increase in money supply or a decrease in item supply. If the suggestion of the OP were followed there would be less items coming out of TT/Lunar, and prices for those items would go up, thus causing more, not less, inflation.

    No offence too.

    I can say as veno.
    If i pharm anything i dont sell it "ex work", i can wait donater who buy it for my price in future. It dont make "cheap mats". This make inflation.
    But for example i play for fun not for work. There re some individuums who pharm 24/7. It's abnormal.
    But now.. how play for fun if "some" ppl plan leave game as maximum or dont participate in TW as minimum ?
    answer me please/
    Nec sutor ultra crepidam
  • glaesum
    glaesum Posts: 128 Arc User
    edited August 2010
    Wow. :p what a stupid idea. That has almost nothing to do with it. So shush. Don't make the problem WORSE with stupid little ideas like this. -.-

    yeah, we accept genial idea as new TW reward.
    Cool kk
    Nec sutor ultra crepidam
  • WarrenWolfy - Sanctuary
    WarrenWolfy - Sanctuary Posts: 1,686 Arc User
    edited August 2010
    glaesum wrote: »
    No offence too.

    I can say as veno.
    If i pharm anything i dont sell it "ex work", i can wait donater who buy it for my price in future. It dont make "cheap mats". This make inflation.
    First off, I should apologize for being rude. Looking back at what I wrote, I come across as a know-it-all jerk. b:surrender

    Anyway, regarding your point about you selling your items for a higher price causing inflation, the reality is that it doesn't. When you trade items for coins with another player no coins are created or destroyed. Sure, YOUR buying power goes up because you made a profit, but your customer's buying power goes down by an equal amount. The two cancel each other out.

    Inflation is happening because new coins are being created on a massive scale via Best Luck Tokens. That's the real reason, and any and all other explanations or excuses are red-herrings.
    [SIGPIC][/SIGPIC]
    PWI Merchanting Guides: warrenwolfy.wordpress.com
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited August 2010
    glaesum wrote: »
    To administration PWI.

    New TW reward change IS clear.

    but NOT TW make inflation in game.

    Maybe you should "open eyes" on REAL hero of the occasion - on venos?!

    My suggestion:

    kick ppl from party mod in TT/lunar if there ARE NOT 4 ppl squard.
    Party mod for party ONLY (not for solo).

    This stop inflation.

    And neednt kill TW in this case.

    Thanks.

    How about you go to elementary school and learn English.
  • Nastassiya - Sanctuary
    Nastassiya - Sanctuary Posts: 483 Arc User
    edited August 2010
    Not everyone's native language is English and has the opportunity for a proper education in their country.
    [SIGPIC][/SIGPIC]
  • glaesum
    glaesum Posts: 128 Arc User
    edited August 2010
    How about you go to elementary school and learn English.

    thanx for advice.

    im not native english.
    but if u wonder (i think it's not interess for u) i learn english in quebecb:surrender

    if u want i can use french, possible for u?

    p.s. stop yr silly trollin. if u havnt normal answer correspond topic, dont write.

    p.s.s. what is reason of agrr? Oo i write neutral post with one idea - party mod for party, solo for solo.
    if ppl leave game, who will buy yr items? think u about it or not?
    Nec sutor ultra crepidam