protip
Bastilla - Raging Tide
Posts: 379 Arc User
dont go sage because of bloodpaint. you will get more HP back with your 5 APS and higher crits. that is all
Post edited by Bastilla - Raging Tide on
0
Comments
-
Bastilla - Raging Tide wrote: »dont go sage because of bloodpaint. you will get more HP back with your 5 APS and higher crits. that is all
... If you have enough cash to get 5 APS, your cultivation means jack****.
That is all.If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.
Everyone wants to be different, but when you're different you wish you were normal.0 -
Olba - Sanctuary wrote: »... If you have enough cash to get 5 APS, your cultivation means jack****.
That is all.
^ That.
And if you don't, Sage bloodpaint kicks ****, that aside to a bunch of other Sage skills.0 -
SilversMoon - Heavens Tear wrote: »And if you don't, Sage bloodpaint kicks ****, that aside to a bunch of other Sage skills.
Well, even at less than 5 APS, a demon will attack faster and perma-spark with less interval so pretty much balance out the extra heal from Sage BP. The damage reduction from sage spark makes much more difference than BP imo.0 -
I fight like a skill spammer in PvP and interval in PvE. Wanted to go demon but now I'm having 2nd thoughts since Sage can get 5aps in the right gear, have an OP'd ribstrike, and have the nice 3% bloodpaint which would actually get you more hp than a demon if you get yourself to 5aps as well.
Can't decide between OP'd skill spamming in PK and more survivability in PvE or devastating interval in PvE and even scarier squishy skills. The 30 minute wolf emblem also seems nice as sage.
Probly gonna see if a friend or guildy wants to go the opposite path. Cause demon and sage sins squadded together can kill just about anything, PvE or PvP.0 -
SickPigeon - Raging Tide wrote: »I fight like a skill spammer in PvP and interval in PvE. Wanted to go demon but now I'm having 2nd thoughts since Sage can get 5aps in the right gear, have an OP'd ribstrike, and have the nice 3% bloodpaint which would actually get you more hp than a demon if you get yourself to 5aps as well.
Can't decide between OP'd skill spamming in PK and more survivability in PvE or devastating interval in PvE and even scarier squishy skills. The 30 minute wolf emblem also seems nice as sage.
Probly gonna see if a friend or guildy wants to go the opposite path. Cause demon and sage sins squadded together can kill just about anything, PvE or PvP.
See Olba's post.0 -
Personally, I was originally thinking of going Demon for the spark alone, just like one would do with an Archer, mostly. Well, for Archers it's usually Demon Spark and Quick Shot.
Well, now that I've looked at the skills, I believe I'll end up going sage. The reasons are as follows:
1. Sage Bloodpaint is better.
2. Sins can nearly-permaspark even with low Intervals due to their chi gaining ability from skills like Inner Harmony, Rising Dragon Strike and Tackling Slash.
3. Sage Wolf Emblem is a permanent buff. This will further add to the DPS they will deal.
4. Sage Spark reduces damage, which is good for an LA tank.
5. Sage Slipstream Strike is like a smaller version of Demon Quick Shot.If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.
Everyone wants to be different, but when you're different you wish you were normal.0 -
go sage and buff bm's and we will love you long timeGifs are hard to make work here0
-
Olba - Sanctuary wrote: »3. Sage Wolf Emblem is a permanent buff. This will further add to the DPS they will deal.
DPS should be about the same for both cultivations. 20% rage damage all the time vs 40% rage damage half of the time. Sage version is just more convenient for PvE, not having to keep buffing it, where as demon version offers the short period spike.0 -
SickPigeon - Raging Tide wrote: »I fight like a skill spammer in PvP and interval in PvE. Wanted to go demon but now I'm having 2nd thoughts since Sage can get 5aps in the right gear, have an OP'd ribstrike, and have the nice 3% bloodpaint which would actually get you more hp than a demon if you get yourself to 5aps as well.
Can't decide between OP'd skill spamming in PK and more survivability in PvE or devastating interval in PvE and even scarier squishy skills. The 30 minute wolf emblem also seems nice as sage.
Probly gonna see if a friend or guildy wants to go the opposite path. Cause demon and sage sins squadded together can kill just about anything, PvE or PvP.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
demon can get 5 APS with demon chill. lrn2assassin0
-
Bastilla - Raging Tide wrote: »demon can get 5 APS with demon chill. lrn2assassin
5 APS with Chill on fists < 5 APS with daggers.
ijs0 -
Okeano - Harshlands wrote: »5 APS with Chill on fists < 5 APS with daggers.
ijs
5 APS with chill and daggers. rank 8 nerd. lrn2assassin0 -
Rank 9 nerd*
And gl with that0 -
_Leif - Lost City wrote: »Rank 9 nerd*
And gl with that
9jun doesnt have interval top.0 -
Bastilla - Raging Tide wrote: »5 APS with chill and daggers. rank 8 nerd. lrn2assassin
You can't get 5 APS with daggers and Demon Chill.Okeano - Harshlands wrote: »I doubt you can have 4 aps sparked with Chill if you had 4 aps base speed. I can't find the thread that tested the combine effect with sparking atm. But it's safe to assume that the % from Chill also applies to the interval. A_Noob had the base interval of 0.15, which went to 0.3 from the 100% interval increase from Chill, and was then able to spark to 5 aps. With the smallest base interval we can have atm, 0.25, we will have 0.5 interval with Chill on. 0.5 sparks to 0.35 and 30% of 2.87 does not make up for 5.
In the case of demon Chill, 0.25 goes to 0.4 with 70% addition, which still only spark to 0.3 or 3.33 aps. 3.33*1.3=4.33
"lrn2assassin"(lmao) and gtfo of my forum. b:bye0 -
unrelated post[SIGPIC][/SIGPIC]
Dysk is my tasty chimichanga.0 -
Okeano - Harshlands wrote: »You can't get 5 APS with daggers and Demon Chill.
"lrn2assassin"(lmao) and gtfo of my forum. b:bye
yeah you can. all interval gear brings you to 4 APS base. demon chill reduces attack speed by 70%. that brings you to 3.33. it goes off attack speed, not interval. so yeah, lrn2assassin0 -
Bastilla - Raging Tide wrote: »yeah you can. all interval gear brings you to 4 APS base. demon chill reduces attack speed by 70%. that brings you to 3.33. it goes off attack speed, not interval. so yeah, lrn2assassin
Chill applies to interval just like demon spark applies to interval, or do you believe 3.33*1.25=5, aka 25% increase of 3.33 APS is 5 APS?
I have a base attack rate of 1.43 from rank 6 top and TT80 daggers(bracers on BM). With level 5 Chill on, 75% "reduction in attack speed", my attack rate goes to 0.83. Are you telling me that 1.43*(1-0.75)=0.83? 1.43 APS is 0.7 interval, increase that by 75% gets you 0.7*1.75=1.225, which rounds down to 1.2. 1/1.2 is 0.83 APS. Don't believe me? Try your own Chil
kthxbai b:bye go "lrn2assassin".0 -
Okeano - Harshlands wrote: »Chill applies to interval just like demon spark applies to interval, or do you believe 3.33*1.25=5?
I have a base attack rate of 1.43 from rank 6 top and TT80 daggers(bracers on BM). With level 5 Chill on, 75% "reduction in attack speed", my attack rate goes to 0.83. Are you telling me that 1.43*(1-0.75)=0.83? 1.43 APS is 0.7 interval, increase that by 75% gets you 0.7*1.75=1.225, which rounds down to 1.2. 1/1.2 is 0.83 APS. Don't believe me? Try your own Chil
kthxbai b:bye go "lrn2assassin".
chill applies to attack speed. spark applies to attack speed. interval gear applies to the interval between your attacks. stop nerdraging and open your eyes. also, lrn2assassin0 -
Bastilla - Raging Tide wrote: »chill applies to attack speed. spark applies to attack speed. interval gear applies to the interval between your attacks. stop nerdraging and open your eyes. also, lrn2assassin
LMAO? So you are saying that when 3.33 APS sparks to 5, increasing 3.33 by 25% gets you 5?0 -
Okeano - Harshlands wrote: »LMAO? So you are saying that when 3.33 APS sparks to 5, increasing 3.33 by 25% gets you 5?
yes. thats exactly what im saying0 -
Okeano is right about the last bit. Check it out, take your calculator, and punch in (3.33 times 1.25). That, in essence, is a 25% increase of 3.33, and as you can see, you get... 4.1625. That is not 5 aps, yet we know that with 3.33 base aps, demon spark brings us to 5 aps. Clearly then, it cannot be true that increasing the number 3.33 by 25% gets you to 5 aps.
To be honest, I'm not exactly sure how a 25% increase in attack speed takes 3.33 to 5 aps... perhaps if I understand correctly, the attack speed increase is converted into interval, and PWI does a bit of hocus-pocus rounding to give 5 aps. Like, perhaps, it takes that 4.1625 aps number, turns it back into interval (1/4.1625 = ~0.24), and then rounds 0.24 to 0.2, and then... goes back to attack speed? Annnyways, its late & I'm not going to bother searching out the answer.
Just sayin though, 25% increase of the number 3.33 is not, directly anyways, 5.
-Azzazin[SIGPIC][/SIGPIC]
Setting of the twilight moon; a late evening rendezvous from atop the
city's lonely heights. With the dawn the city below springs into bustling
activity, and I don my morning apparel. From on high, I watch the world.0 -
Azzazin - Dreamweaver wrote: »Okeano is right about the last bit. Check it out, take your calculator, and punch in (3.33 times 1.25). That, in essence, is a 25% increase of 3.33, and as you can see, you get... 4.1625. That is not 5 aps, yet we know that with 3.33 base aps, demon spark brings us to 5 aps. Clearly then, it cannot be true that increasing the number 3.33 by 25% gets you to 5 aps.
To be honest, I'm not exactly sure how a 25% increase in attack speed takes 3.33 to 5 aps... perhaps if I understand correctly, the attack speed increase is converted into interval, and PWI does a bit of hocus-pocus rounding to give 5 aps. Like, perhaps, it takes that 4.1625 aps number, turns it back into interval (1/4.1625 = ~0.24), and then rounds 0.24 to 0.2, and then... goes back to attack speed? Annnyways, its late & I'm not going to bother searching out the answer.
Just sayin though, 25% increase of the number 3.33 is not, directly anyways, 5.
-Azzazin
Bastilla is trolling, don't bother trying to reason with her.
As for demon spark:Okeano - Harshlands wrote: »In most cases, and all cases in the attack speed range of BM, the xx% speed increase is actually a xx% reduction in the interval then rounded to the nearest interval. There are few cases in the lower attack speed (archer's area) where this way of calculation doesn't produce the correct result, http://pwi-forum.perfectworld.com/showthread.php?p=6471541#post6471541 but as far as for BM goes, it's correct.
For example, if you have the attack speed of 1.82 per second or 0.55 second of interval, the 25% speed increase from demon spark will reduce your interval by 25%. So 0.55*0.75=0.4125 and rounds to 0.4 second of interval, which is 2.5 attacks per second. In the case where the interval after reduction is right in between two intervals, such as 0.5*0.75=0.375, it would round to the lower interval of 0.35 and give you a speed of 2.86 per second.0 -
Okeano - Harshlands wrote: »Bastilla is trolling, don't bother trying to reason with her.
As for demon spark:
**him
and im not trolling. pw rounds in the players favor. or else BMs wouldnt cash shop for 5 APS0 -
Bastilla - Raging Tide wrote: »chill applies to attack speed. spark applies to attack speed. interval gear applies to the interval between your attacks. stop nerdraging and open your eyes. also, lrn2assassin
Care to explain how you see the difference?Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »Care to explain how you see the difference?
yeah. interval is the interval between your attacks. attack speed is how fast the current attack happens. interval=/=attack speed0 -
Bastilla - Raging Tide wrote: »yeah. interval is the interval between your attacks. attack speed is how fast the current attack happens. interval=/=attack speed
So how come all the attack speed % calculations done wth the interval are accurate? I think that's a bit too much for a coincidence.If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.
Everyone wants to be different, but when you're different you wish you were normal.0 -
if you have gears that bring you down to 0.3 total interval thats 1/0.3 = 3.33 aps
with demon spark thats 0.3 X 0.75 = 0.225 pwi rounds of the 0.025 and gives you 0.2
1/0.2 = 5aps ty have a nice day b:bye
edit: Bastilla ur a troll and you lose this round ding ding0
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk