Would you like packs gone?

mikazumi
mikazumi Posts: 3 Arc User
edited July 2010 in Cash Shop Huddle
This is simply a poll to get peoples opinions on packs being in the game.
Vote whether you want them or not, and post why.
Post edited by Unknown User on
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Comments

  • Mi$t - Lost City
    Mi$t - Lost City Posts: 66 Arc User
    edited July 2010
    I voted yes.
    In my opinion, it'd probably be fine to have them every now and then. But every so often like this, I don't want them.
  • SerenityMare - Dreamweaver
    SerenityMare - Dreamweaver Posts: 2,211 Arc User
    edited July 2010
    I would like Duke gone too? pl0x
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  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited July 2010
    None, but sadly, we are screwed either way.

    With packs - Cheaper....well....everything, like Subs, Do-alls, basic needs in 1 sense. Gold expensive though....

    Without packs - Basic needs becomes expensive.....gold is cheaper though.



    Packs.....a cursed blessing.b:surrender
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  • Arliana - Dreamweaver
    Arliana - Dreamweaver Posts: 410 Arc User
    edited July 2010
    It'd be nice if they were available only 1 week per month. that way, we'd have some time to restock coins etc while gold is low lol.
  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    I am neutral to this...

    Yes
    -I don't like when people are buying equipment and other ingame stuff from packs. It is just nothing but real money trading.
    -Too much oracles, we need extra spirit, not extra exp

    No
    -shards are cheaper
    -getting some other cash shop items are cheaper
    -it is good for cash shoppers and smart merchants, boohoo for you if your being a free player and not knowing how to merchant

    I have to say, stop QQing about packs. If you want it gone, then ask the devs to trade for people to add 200k from coins to gold for AH fees in gold trading
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  • Kephras - Heavens Tear
    Kephras - Heavens Tear Posts: 1,472 Arc User
    edited July 2010
    Doesn't matter. PWE makes money so packs stay. What we think is irrelevant to their profit margins, and until that changes, we get the big hard shaft - or ragequit.
  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    Doesn't matter. PWE makes money so packs stay. What we think is irrelevant to their profit margins, and until that changes, we get the big hard shaft - or ragequit.

    well quitting would be a bore... xD But people have to get over the packs, if a lot of people are buying them, it would never matter to the ones that complain. Like knownase said, it is a cursed blessing
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  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited July 2010
    To quote a famous dictator "Of course!" (I wonder how many people will get that reference)

    The game was much better before they existed.
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  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    To quote a famous dictator "Of course!" (I wonder how many people will get that reference)

    The game was much better before they existed.

    well it was worse / better... before and after... I hated it when gold trading was low, how can you make good money without spending a few dollars? But I won't mind if packs goes. But at least gold prices high, best way to make money b:dirty
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  • GreenBeans - Dreamweaver
    GreenBeans - Dreamweaver Posts: 133 Arc User
    edited July 2010
    I </3 packs.

    Some people whine about people getting end game weapons, ect from the packs.But with the drop rate t 0.03 to 0.005% for a good item at 1$ each i dont think that matters. These packs are based solely on luck. You could buy 3 packs and get a scroll of tome or buy 600 and get it. I personally like to spend my money on packs and whether you like it or not us cash shoppers are keeping this game F2P for you.
    Doesn't matter. PWE makes money so packs stay. What we think is irrelevant to their profit margins, and until that changes, we get the big hard shaft - or ragequit.

    The packs are selling because people are buying them, implying that a majority of pwi DOES want packs.
  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited July 2010
    No, actually you do not make more money by selling gold when gold prices are high. Do you know why? The price of EVERYTHING ELSE is also high. In the end it evens out, and all high gold prices do are hurt the server.

    One great thing about an mmo that came out last year. I told them on their fourms while they were still developing the game about the plague that is resellers and how they would ruin the game.

    They listened. Reselling is not possible, therefore prices are not going up.
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  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    No, actually you do not make more money by selling gold when gold prices are high. Do you know why? The price of EVERYTHING ELSE is also high. In the end it evens out, and all high gold prices do are hurt the server.

    That is the whole point, you can get in as a good merchant. Sure, you can get good money from grinding, but the new generation about making ingame coins is pretty easy.
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  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited July 2010
    Sure, ruin the game for all the new players. Read my edit to my previous post.
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  • Yulk - Heavens Tear
    Yulk - Heavens Tear Posts: 1,951 Arc User
    edited July 2010
    Sure, ruin the game for all the new players. Read my edit to my previous post.

    well, newer players were ruined by leveling too fast. Its really the leveling issue. Look at NightRage lol
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  • Etaerc - Lost City
    Etaerc - Lost City Posts: 141 Arc User
    edited July 2010
    Packs are delicious - low token price and high gold = 30mil profit just today. b:dirty
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  • Zoe - Heavens Tear
    Zoe - Heavens Tear Posts: 3,814 Arc User
    edited July 2010
    well, newer players were ruined by leveling too fast. Its really the leveling issue.

    I can't argue thatb:surrender

    High prices however do make new players unable to do anything since they can't hope to afford it. This is bad.

    In the mmo where reselling was made impossible, new players can still easily afford things. Therefore, the game is pretty popular.
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    Sage Barbarian Malego - 91
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited July 2010
    I can't argue thatb:surrender

    High prices however do make new players unable to do anything since they can't hope to afford it. This is bad.

    In the mmo where reselling was made impossible, new players can still easily afford things. Therefore, the game is pretty popular.

    It also makes the acquisition of cash shop items impossible by people who are unable to charge zen, further widening the gap between cash shoppers and average joes.

    You either need a boutique that doesn't include game-breaking items such as faster mounts, better gear, 100% refines etc, or you need to make that available to everyone.

    You seem to be under the impression that suppliers set the prices. However, in a competitive market such as that of an MMO, most people are price takers - that is, there is enough competition such that no supplier has influence over the price.

    If I go and buy all the tokens for 15k and put them back on in my shop for 100k, somebody else will just open a pack and sell the tokens for 95k.

    If I go and buy up all the TT mats and resell them for 1m each, people will just go farm TT and sell them for 900k.

    The process continues.
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  • RainKilganon - Lost City
    RainKilganon - Lost City Posts: 112 Arc User
    edited July 2010
    When they first came out, yes I would have wanted them gone. I despised what they did to the game.

    Now, I think they should be permanent. Taking them away randomly and bringing them back whenever is just messing up the market. The market is already so flooded with tokens and anything else from the packs that the entire economy is based on token price in a way. When packs disappear and tokens go up, prices get skewed because gold goes down, but tokens go up. If they make it a perm addition, then at least token prices stay consistant, so items like pots, shards, wines, and everything else tokens affect don't suddenly shoot up as gold goes down.
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  • Daikataro - Dreamweaver
    Daikataro - Dreamweaver Posts: 126 Arc User
    edited July 2010
    When they first came out, yes I would have wanted them gone. I despised what they did to the game.

    Now, I think they should be permanent. Taking them away randomly and bringing them back whenever is just messing up the market. The market is already so flooded with tokens and anything else from the packs that the entire economy is based on token price in a way. When packs disappear and tokens go up, prices get skewed because gold goes down, but tokens go up. If they make it a perm addition, then at least token prices stay consistant, so items like pots, shards, wines, and everything else tokens affect don't suddenly shoot up as gold goes down.

    I was just about to point this, since they were my exact thoughts except for the part of making packs permanent

    Around 4 months ago, PWI developers decided packs should NEVER leave the boutique, and thus jammed the market with you-name-it packs and covered for empty spaces with "x pack has returned for a "limited" (where limited means one and a half months) time!", as a direct result of packs being in the boutique forever, people slowly but steadily stopped buying them, since they knew they were always there for anytime they felt like dumping their money down the drain, as a direct result economy started stabilizing once again, gold dropped and tokens had little variations on price

    PWI devs realized that their sales on packs were dropping, so they did the most simple thing possible: took packs off the boutique for barely more than a week to make token prices rise, however one of the devs had to pay for their boat sooner than they anticipated and they butted in tiger packs on a "emergency mantainance" to get cash sooner than today's maint (because they didn't fix any bugs that's for sure)

    What surprised me the most was the community's response, everyone threw themselves over the "new" packs like they were the holy grail WITH JUST LITTLE MORE THAN ONE WEEK OF NOT HAVING PACKS, I mean... for real?

    My point is, as long as developers are greedy and people is... under the average IQ required to realize the plot behind the packs, packs will never leave the boutique, gold will never drop to an affordable price for newcomers and overall economy will remain ruined, yes i agree cash players keep this game free to play, however it seems like devs are trying to make zen the only way to get in-game coins
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  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited July 2010
    Packs gone? No. Duke spam gone? Yes.

    PWI evidently loves red spam that we can't filter out.
  • Shadowfire - Dreamweaver
    Shadowfire - Dreamweaver Posts: 356 Arc User
    edited July 2010
    Packs gone? No. Duke spam gone? Yes.

    PWI evidently loves red spam that we can't filter out.

    It's a marketing gimmick, to make more people want to buy packs because they can see what other people are getting (when they're lucky) but not the packs opened that give only tokens.

    If it wasn't a marketing gimmick, then we'd hear about the dungeon race and wraith attacks also, I'd assume.
  • EbilBecca - Heavens Tear
    EbilBecca - Heavens Tear Posts: 87 Arc User
    edited July 2010
    Yes!!!!! When I started clothing, mounts and gold wasn't half as expensive as it is now!! As soon as the first set of packs came out, the price of everything shot up(gold was 600k atm, then it was 800k, then kept going from there).


    And it would be nice if Duke was muzzled again...ijs
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  • RedsRose - Lost City
    RedsRose - Lost City Posts: 12,354 Arc User
    edited July 2010
    TBH, on LC the red text is not horrible. Just makes me want to get packs...rofl.

    Anyways....just why at the same time? b:chuckle

    *shrugs* I like tokens anyways and so far have not done to bad with the Tigers...the other ones though I had **** luck so would most likely not get b:surrender
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  • lost0716
    lost0716 Posts: 92 Arc User
    edited July 2010
    a really nifty idea would be to do what they did with the lion mount...set a specific limit to how many packs can be bought on a server each month. as soon as all packs are bought gold prices will drop for a time b:question
  • Arawin - Raging Tide
    Arawin - Raging Tide Posts: 256 Arc User
    edited July 2010
    Tokens are cheaper when packs are on sale. I like cheap token, so pack sales are good for me. =)
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2010
    not untill i get my interval gear and demon skills (will sell my pixel body for demon bell)
    Gifs are hard to make work here
  • Weenie - Dreamweaver
    Weenie - Dreamweaver Posts: 7 Arc User
    edited July 2010
    Packs should be permanent and only 25 silver.
    llooololloololololo!!!
  • vristion
    vristion Posts: 0 Arc User
    edited July 2010
    The packs are fine, Cash shoppers that buy them help by putting more items available to people who may never see that item, without being able to shop.

    Plus, for anyone like me, when I win somthing I don't need, I sell it. Then I splurge on things the local catsticks sell, Like herbs, mats, gear for decomposeing etc. which in the end helps the common none shopper trying to make coins via catstick.
  • Baalbak - Dreamweaver
    Baalbak - Dreamweaver Posts: 1,624 Arc User
    edited July 2010
    i personally like the packs, at least the tokens that flood the market in abundance. why pay 120k coins for 100 NPC pots when I can currently pay 66k for 100 herb yuanxiao? IMO this more than compensates for the decrease in DQ item values.
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  • mogwai
    mogwai Posts: 0 Arc User
    edited July 2010
    i say keep packs only for the tokens...make new poll "sell tokens separately"
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