80 + Multiple genie question

MageMERC - Harshlands
MageMERC - Harshlands Posts: 1,600 Arc User
edited July 2010 in General Discussion
I realize there's a gazillion +1 threads about genies and the best skills, but I'm hoping some of you are willing to assist in saving me a lot of research.

I now have 3 level 80 genies. None of them have super LP's so lets just assume I can get 3 skills for each genie.

I am a cleric but I didnt post in that forum because it seems that any cleric-specific skills are only for PVP which I don't have much truck with atm

Having said that, yeah I know there many favoured skills but with a couple of genies, what combinations of skills on genies do you find you use the most.

(The only genie Ive skilled is a zeal with extreme poison and holy path, the others are clean, but Im willing to trash those skills if better combinations are available. I almost never use the extreme poison but I dont know whether I will need this in the 80 +'s)

Thanks in advance.
Post edited by MageMERC - Harshlands on

Comments

  • Mi$t - Lost City
    Mi$t - Lost City Posts: 66 Arc User
    edited July 2010
    I use Holy Path, Second Wind, and Absolute Domain. Sometimes even Tangling Mire when I wanna demon spark and dish out some quick damage with plume shot.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited July 2010
    As a mage, you might want to consider Cloud Eruption, Frenzy, Absolute Domain... maybe Expel for yourself.
    I post in forums. This one and others. That's why I post.
  • ShadowOfLife - Dreamweaver
    ShadowOfLife - Dreamweaver Posts: 85 Arc User
    edited July 2010
    Its not really about what your genies should have on them, its more about what genie skills you should have for doing different things instead.

    Some people have genies for

    RBs
    General
    TW/Pvp
    TTs

    etc...

    Everyone will have different opinions but personally...

    General - Holy Path, Frenzy, Cloud Eruption, Extreme Poison.
    RBs - Absolute Domain, Expel, Extreme Poison, some form of anti-stun or removing stun.
    TTs - Earthen Flame(Zeal Genie), Holy path, some like anti-sleep for TT3-2 TT3-3, cloud eruption, Absolute domain.

    Someone else could probably guide you better on TW/Pvp genies
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited July 2010
    Someone else could probably guide you better on TW/Pvp genies

    I'm actually getting ready to build a TW genie. These are the skills I'm considering... I haven't yet figured out the affinities and how many of them would actually be usable on one genie, but here's what I'm thinking about:

    Holy Path, Cloud Eruption, Occult Ice, Whirlwind, Reflective Aura and Faith.

    And yes, I have a pure str PvP genie as well as a mixed stat PvE/Rebirth genie and a dex statted test genie.
    I post in forums. This one and others. That's why I post.
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited July 2010
    Domain is an absolute must, I don't know if expel is still viable, then probably extreme poison, cloud eruption, frenzy, or ToP.
    [SIGPIC][/SIGPIC]
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  • MageMERC - Harshlands
    MageMERC - Harshlands Posts: 1,600 Arc User
    edited July 2010
    Thanks very much for the advice. This will give me plenty to work on for a while.....
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited July 2010
    Domain is an absolute must, I don't know if expel is still viable,

    It is for squishies... they use it so self cast against BM and Sins.
    I post in forums. This one and others. That's why I post.