Stunlocks+Combo's

BIade_Strike - Heavens Tear
BIade_Strike - Heavens Tear Posts: 18 Arc User
edited July 2012 in Assassin
Ok well I've been searching for a good stunlock and PvP Combo.

This is how all my fights usually go:

On Stealthable Meele Class Starting with full chi,Chill of the Deep and fully buffed: Shadow Walk>>Throatcut(199chi)>>Deep Sting(149 chi)>>Inner Harmony(299 chi)>>HeadHunt (99chi)>>Rib Strike (109 chi) >>Rising Dragon Strike (259 chi)>>Chill of the Deep(Turned off now)>>Spark+ (59 chi)>>Relentless courage (Genie Skill)>>Swing away. (Estimated time of fight: 30-60 seconds)

On non-stealthable meele class: Deep Sting(249 chi)>>Throatcut(149chi)>>Inner Harmony(299 chi)>>HeadHunt (99chi)>>Rib Strike (109 chi) >>Rising Dragon Strike (259 chi)>>Chill of the Deep(Turned off now)>>Spark+ (59 chi)>>Relentless courage (Genie Skill)>>Swing away. (Estimated time of fight: 30-60 seconds)

Magic/Archer class is either the same combo's as above (depending on stealth possibility) without ribstrike or:

DeepSting(249 chi)>>Tackling Slash(299chi)>>Spark+ (99 chi)>>Inner Harmony(249chi)>>Powerdash(49 chi)>>Relentless Courage (Genie Skill)>>Swing away. (Estimated time of fight: 5-30 seconds, class dependent)

Now that you've read my combo's, please tell me how i can improve them. Include Shadow Teleport too because I am going to get that soon. Also can you improve the stunlock I currently use at the beginning of duels?

Thank you for reading this. b:victory
Post edited by BIade_Strike - Heavens Tear on

Comments

  • NightReaper - Lost City
    NightReaper - Lost City Posts: 196 Arc User
    edited July 2010
    1st. if u spark without immobilize, stun or put ur target to sleep, he/she will run away untill ur spark end...
    2nd. on a Pk situation, if u take more than 10 seconds to kill a person, others will come and kill u.
    3rd. nice combos, but most of the classes u can kill using 1/3 of the skills.
    example: stealth > tangling mire and headhunt (very fast) > rentless courage and normal atks, or: stealth > tangling mire and headhunt > rising dragon strike > rib strike > deep sting > shadow tele > slipstream strike (or earthen rift ).
    *stealth*...
    HEY APPLE...
    KNIFE!!
    [SIGPIC][/SIGPIC]
  • NightReaper - Lost City
    NightReaper - Lost City Posts: 196 Arc User
    edited July 2010
    DeepSting(249 chi)>>Tackling Slash(299chi)>>Spark+ (99 chi)>>*your target stun lock you*Inner Harmony(249chi)>>Powerdash(49 chi)>>Relentless Courage (Genie Skill)>>Swing away. (Estimated time of fight: 5-30 seconds, class dependent)


    **it will happen if u dont use maze steps^^


    sry for double post :X
    *stealth*...
    HEY APPLE...
    KNIFE!!
    [SIGPIC][/SIGPIC]
  • _Leif - Lost City
    _Leif - Lost City Posts: 369 Arc User
    edited July 2010
    Double spark > inner harmony > Shadow tele > tackling slash > throat cut > RDS > headhunt > rib strike > deep sting > earthen rift will carry you on most LA/AA until they figure out how to use genies (generally in the 80+ lvl range).
  • FirstPk - Archosaur
    FirstPk - Archosaur Posts: 18 Arc User
    edited July 2010
    For LA/AA (start with 299 chi) tangling mire, headhunt, rds, deep sting, throatcut, slipstream (if they have few hp) or tackling slash then slipstream

    For HA you need to click fast (299 chi) , Deep sting, double spark, inner harmony, head hunt, puncture wound, throat cut, shadow teleport, slipsteam strike and pray they are dead lol. If not shadow escape and run
  • Graey_Rain - Harshlands
    Graey_Rain - Harshlands Posts: 250 Arc User
    edited July 2010
    Some nice moves. Try to fit tackling slash in a bit more. After or before throatcut and before sparking if they're not stunned/slept, as it prevents running and gives a decent chi boost. Deep sting's always good to use at the start of a fight when your not in stealth as it's fast and allows you time to execute a stun or seal. It's always fun to kill people out of stealth to prove sins still own even without it, especially when someone just been QQing that you wouldn't be able to own them repeatedly if you weren't a cheap sin who can only win using stealth lol.
    b:bye
  • Astrohawke - Lost City
    Astrohawke - Lost City Posts: 199 Arc User
    edited July 2010
    For HA you need to click fast (299 chi) , Deep sting, double spark, inner harmony, head hunt, puncture wound, throat cut, shadow teleport, slipsteam strike and pray they are dead lol. If not shadow escape and run

    That doesn't even come close to killing a HA. You've used 4 attacks (5 if you really want to count deep sting). You're lucky if you can get 1k crits against HA assuming this is pre-90 PvP.
  • Daggster - Lost City
    Daggster - Lost City Posts: 123 Arc User
    edited July 2010
    killing a HA with skills only is pretty ridicoulus, specially @ 9x+
    u will never be able to kill someone with heavy armor charmed and 6k+ hp with only a few skills ...
    -int mire and occult ice is the way to go for that
  • NightReaper - Lost City
    NightReaper - Lost City Posts: 196 Arc User
    edited July 2010
    killing a HA with skills only is pretty ridicoulus, specially @ 9x+
    u will never be able to kill someone with heavy armor charmed and 6k+ hp with only a few skills ...
    -int mire and occult ice is the way to go for that

    u r right, but i would use tackling slash instead of occult ice... no stamina cost, 100% of chance and 9 seconds of imabilizationb:pleased... occult ice is only for 6 seconds and u need a genie with 140 points on str to make 100% success rate...
    *stealth*...
    HEY APPLE...
    KNIFE!!
    [SIGPIC][/SIGPIC]
  • Daggster - Lost City
    Daggster - Lost City Posts: 123 Arc User
    edited July 2010
    u will have to stun them so u better use occult ice or headhunt! trackling slash makes them unable to move so u will also have to use maze steps to not get stunned by them
  • NightReaper - Lost City
    NightReaper - Lost City Posts: 196 Arc User
    edited July 2010
    u will have to stun them so u better use occult ice or headhunt! trackling slash makes them unable to move so u will also have to use maze steps to not get stunned by them

    if u start with 299 chi and use:

    spark (99) > tackling slash (149) > maze steps (49) > tangling mire + rentless courage....

    will be better than:

    spark (99) > occult ice (70% of chance to work) > ...
    *stealth*...
    HEY APPLE...
    KNIFE!!
    [SIGPIC][/SIGPIC]
  • shadow2131
    shadow2131 Posts: 0 Arc User
    edited July 2012
    Lmao.... 1v1 situation against ANY class, yo start off with full chi > stealth > maze step > tackling slash > headhunt > inner harmony/raising dragon strike > tackling slash again > 3 spark > AD > aps the **** into oblivion

    Im talking about r9+ duels. Yes they do last that long. Save deep sting and throatcut if all that fails. U noobs go in there lay down some stuns at tje begining you're gonna sit there with all atks on cd and no idea how you teled back into town
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited July 2012
    Not sure if troll or just a bad sin.

    Also +1 due to almost a 2 year necro.
    [SIGPIC]Octavia is best pony[/SIGPIC]
    Vicious's Brony. Brohoof!
    youtube.com/user/SkaiPW - Assassin PvE/PvP Videos!
  • shadow2131
    shadow2131 Posts: 0 Arc User
    edited July 2012
    Private servers ftw... Where the 1v1's last 10-20 minute each and the FFA.... Well forever. Epw <3
  • witniss
    witniss Posts: 517 Arc User
    edited July 2012
    shadow2131 wrote: »
    Private servers ftw... Where the 1v1's last 10-20 minute each and the FFA.... Well forever. Epw <3

    lol what server you playin on? my sin gets 10k crits on heavys
    [SIGPIC][/SIGPIC]
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited July 2012
    shadow2131 wrote: »
    Lmao.... 1v1 situation against ANY class, yo start off with full chi > stealth > maze step > tackling slash > headhunt > inner harmony/raising dragon strike > tackling slash again > 3 spark > AD > aps the **** into oblivion

    Im talking about r9+ duels. Yes they do last that long. Save deep sting and throatcut if all that fails. U noobs go in there lay down some stuns at tje begining you're gonna sit there with all atks on cd and no idea how you teled back into town

    this combo is 20% cooler than yours
    you only purge once #yopo