Ideal PvP
alphaone
Posts: 11 Arc User
1. What is your idea of an ideal PvP system?
2. Do you expect Perfect World to meet or fail your expectations?
3. If you could change something about the system, what would it be?
1.
I'm a huge fan of PvP, but hate griefers. Equivalent characters - where a fight can go either way - is interesting; high level characters ganking low level characters is a waste of time. A system that encourages the former, while discouraging the latter is ideal.
2.
Although I have not yet played PW (in any of its forms, Chinese, my-PW, etc.), I anticipate PW to fail to meet expectations. From what I've read on the forums, the current PvP system does little to mitigate griefers and even less to encourage active PvP. 'Red = dead' is a popular saying among the majority of the cookie-cutter Korean games; active PvPers get punished by a system that lets non-PvPers "safely" grief them. Active griefers on the other hand are encouraged by such a system, since, red or not, griefers are usually of much higher level than the normal player base. Since non-PvPers can no longer "safely" gank the griefer, they will not even try.
3.
Haven't played as of yet, so I can't recommend any changes.
2. Do you expect Perfect World to meet or fail your expectations?
3. If you could change something about the system, what would it be?
1.
I'm a huge fan of PvP, but hate griefers. Equivalent characters - where a fight can go either way - is interesting; high level characters ganking low level characters is a waste of time. A system that encourages the former, while discouraging the latter is ideal.
2.
Although I have not yet played PW (in any of its forms, Chinese, my-PW, etc.), I anticipate PW to fail to meet expectations. From what I've read on the forums, the current PvP system does little to mitigate griefers and even less to encourage active PvP. 'Red = dead' is a popular saying among the majority of the cookie-cutter Korean games; active PvPers get punished by a system that lets non-PvPers "safely" grief them. Active griefers on the other hand are encouraged by such a system, since, red or not, griefers are usually of much higher level than the normal player base. Since non-PvPers can no longer "safely" gank the griefer, they will not even try.
3.
Haven't played as of yet, so I can't recommend any changes.
Post edited by alphaone on
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Comments
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When ur fighting and u have on the Map a red target on the player/mob ur aiming at they should have another target any other color like yellow or something to show who else is targeting u or wat mobs u aggroed:)0
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pvps usally wont last long onless its 2 babarians fighting if u dont want to pk u can invite a player to a duel even in citys and its a 1 vs. 1 match has tons of other things to do than pvp. guilds can also pk each other in wars and stuff. depends what kind of mmorpg's u like0
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epic bannable pointless necro0
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Having not gotten a drop other than pots for my last 100+ pvp kills, I really would like some sort of nerf to the Safety Lock. Not something that completely ruins it, but possbly a 5% chance or so to drop item(s) when killed.I have nothing to say.0
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GreenBeans - Dreamweaver wrote: »epic bannable pointless necro
Nice on topic post. Try being constructive in future.0 -
Rubix - Harshlands wrote: »Having not gotten a drop other than pots for my last 100+ pvp kills, I really would like some sort of nerf to the Safety Lock. Not something that completely ruins it, but possbly a 5% chance or so to drop item(s) when killed.
i knowi hate that you get nothing from killling them[SIGPIC][/SIGPIC]b:shocked0 -
MrDestrutoVx - Sanctuary wrote: »i knowi hate that you get nothing from killling them
you get mirages from thier shattered equip b:victory0 -
that would make even more sin player on server and less cleric so hell no why should i give u MY STUFF just so u can get rich from it .
must we the worst possible comment ever omg0 -
1. What is your idea of an ideal PvP system?
2. Do you expect Perfect World to meet or fail your expectations?
3. If you could change something about the system, what would it be?
1. What it is now, Stop QQing
2. Meet? You on crack?
3. Taking out safezones so once u kill a sin, you can spawn kill them
Also, zhening on spawn spots is a good idea too[SIGPIC][/SIGPIC]0 -
a waste of a thread. if ur not going to play then don't even post on these forums.0
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2 Year necro... Fail. Dead thread is dead. This should have been locked a while ago. b:chuckleBM PvP Guide: pwi-forum.perfectworld.com/showthread.php?t=1320761
YouTube channels: youtube.com/TheDan912 and youtube.com/TheDanPWI0 -
date joined ,,just checkin ,,delete this reply0
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