help me!
ORUSHo - Raging Tide
Posts: 47 Arc User
hey guys im trying to decide what to make my secondary class, my main is a BM and i want to make a cleric or an archer. could you guys tell me which one does more damage, is better at soloing, tell me the differences, etc.
Thank You b:victory
Thank You b:victory
Post edited by ORUSHo - Raging Tide on
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Archers generally have a higher DPS
Archers generally kill quicker, though I find grinding on a Cleric safer (i.e., dying less)
Oh, and Clerics can solo most bosses (without eating ridiculous amounts of pots)[SIGPIC][/SIGPIC]
9x Demon Cleric0 -
Archer - from mid levels on better at killing mobs, cheaper - you can make ammo or use low lvl which is cheap, most things will be dead before they reach you, and normal attacks dont eat mana, on runs you will be blamed for wipes because of pulling aggro
Cleric - better at bossess, can solo magical ones, expensive but gets good pick in tt, if you make him on separate account and have 2 comps you can party him with your bm, and you can do almost all instances by yourself (yourselves?), on runs you will be blamed for wipes because you didnt heal enough or didnt heal right person
b:chuckle[SIGPIC][/SIGPIC]0 -
Clerics =
Constant badgering from other players that never played a cleric, or did one to lvl 4x and thinks they know your class inside out enough to tell you how to play your class during the entire run. yanno..
Heal me plz
Purify me plz
res plz
buff plz (cant we wait till the rest of the grp is here?)
As a Cleric you will have to deal with zurg mentality, especially from those that think they are super oober. BMs seem to be the worst in that category, and will run way ahead of you attacking and agroing it seems as many mobs as possible at once (aoe attempts im sure), and will be 1/8th HP by the time you catch up for range to cast a heal. Then the **** will of course know your class better than you and demand you IH him.
In the 5x 6x lvls, you will in most BHs etc, have to endure insane Venos, that think because they can handle world mobs like gods, and even take a few hits, can live the same way in an instance. BEWARE never join a grp with more than one. Or you will have to hear the all time fav "why didn't you heal me" when they all three go SPLAT at the same time. And trust me, all of them will be trying to pull at once.
You will eventually ALOT of times deal with agro thieves, at boss mobs, and trash mobs (usually ones that think its cute they can still it from a tank) and will beg for a heal. Even worse they will do it when the tank is having his **** handed over to him as it is, and if you even stop for a sec from your heal chain he ends up in the 20%tile HP land. And people don't seem to realise, it is a bish to get em back up after that....(insert sweat smiley, for no crit)
As a Cleric, you are not allowed to use the bathroom, fix a drink, go AFK to take care of your kid drowning in the toilet. Because if you do, you will come back to a completely wiped out group, because some moron decides to "clear" while you are AFK. Even worse, you are dead too, guess who gets to run back and res, and save everyone Else's XP? while you lose of course. Some times you'll have to run back SOLO (well most of the time) and quite a few times, will die once or more times doing so. ALL because the moron that wants his lvl 10 res, decided to "clear"
And to top that off, after the **** you went through, the group will most likely break up ALLLLLLLL because you are 1) to slow running back. 2) had to do it a few times from dieing on the way 3) Its now somehow YOUR fault.
As a cleric NEVER go LD, or have PC problems, or what was said above will of course happen, and it will ultimately be again YOUR fault, in the end.
As a cleric, it is your sole responsibility to spend countless SP and money, to make sure you have lvl 10 res. any less and you are a fail cleric.Irony of that though is, if they die....lvl ten still isn't good enough. You will still be a fail cleric.
As a Cleric, SOMEHOW you should always have res scrolls. And purchase them yourselves. I guess being the most expensive class to play (in game) isn't good enough, that other people cant bring one along....just in case.
Be prepared to pay over 100k a day to play (if you play hard) And MOST tw factions only cater to the cost of BARB's charms....they somehow forget, a 3 hour TW can **** a clerics MP food fast too, while trying to save his HP charm, QQ
That's just a few highlights of being a cleric, a rant as well I guess..
Good points are, you will always get a group (provided you never ****, take emergency AFKs, and are not afraid of dieing of thirst).
Factions will always accept you. And if you PK well, can turn snotty nosed sins into quivering QQers
Now as I play my archer,,,, I get to ride on the coat-tails of the clerics problems >0 -
I agree with Vistrion b:laugh
pretty much all of that has happened to me.0 -
Yeah! U better go for archer, be a cleric it's a bit complicated, but it's also fun. lol.0
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Clerics =
Constant badgering from other players that never played a cleric, or did one to lvl 4x and thinks they know your class inside out enough to tell you how to play your class during the entire run. yanno..
Heal me plz
Purify me plz
res plz
buff plz (cant we wait till the rest of the grp is here?)As a Cleric you will have to deal with zurg mentality, especially from those that think they are super oober. BMs seem to be the worst in that category, and will run way ahead of you attacking and agroing it seems as many mobs as possible at once (aoe attempts im sure), and will be 1/8th HP by the time you catch up for range to cast a heal. Then the **** will of course know your class better than you and demand you IH him.In the 5x 6x lvls, you will in most BHs etc, have to endure insane Venos, that think because they can handle world mobs like gods, and even take a few hits, can live the same way in an instance. BEWARE never join a grp with more than one. Or you will have to hear the all time fav "why didn't you heal me" when they all three go SPLAT at the same time. And trust me, all of them will be trying to pull at once.You will eventually ALOT of times deal with agro thieves, at boss mobs, and trash mobs (usually ones that think its cute they can still it from a tank) and will beg for a heal. Even worse they will do it when the tank is having his **** handed over to him as it is, and if you even stop for a sec from your heal chain he ends up in the 20%tile HP land. And people don't seem to realise, it is a bish to get em back up after that....(insert sweat smiley, for no crit)As a Cleric, you are not allowed to use the bathroom, fix a drink, go AFK to take care of your kid drowning in the toilet. Because if you do, you will come back to a completely wiped out group, because some moron decides to "clear" while you are AFK. Even worse, you are dead too, guess who gets to run back and res, and save everyone Else's XP? while you lose of course. Some times you'll have to run back SOLO (well most of the time) and quite a few times, will die once or more times doing so. ALL because the moron that wants his lvl 10 res, decided to "clear"And to top that off, after the **** you went through, the group will most likely break up ALLLLLLLL because you are 1) to slow running back. 2) had to do it a few times from dieing on the way 3) Its now somehow YOUR fault.As a cleric NEVER go LD, or have PC problems, or what was said above will of course happen, and it will ultimately be again YOUR fault, in the end.
To this day, I have never heard "it's your fault the squad wiped."As a cleric, it is your sole responsibility to spend countless SP and money, to make sure you have lvl 10 res. any less and you are a fail cleric.Irony of that though is, if they die....lvl ten still isn't good enough. You will still be a fail cleric.As a Cleric, SOMEHOW you should always have res scrolls. And purchase them yourselves. I guess being the most expensive class to play (in game) isn't good enough, that other people cant bring one along....just in case.Be prepared to pay over 100k a day to play (if you play hard) And MOST tw factions only cater to the cost of BARB's charms....they somehow forget, a 3 hour TW can **** a clerics MP food fast too, while trying to save his HP charm, QQThat's just a few highlights of being a cleric, a rant as well I guess..
Good points are, you will always get a group (provided you never ****, take emergency AFKs, and are not afraid of dieing of thirst).
Factions will always accept you. And if you PK well, can turn snotty nosed sins into quivering QQers
Now as I play my archer,,,, I get to ride on the coat-tails of the clerics problems >
I deem these quotes too harsh. If I ever ran into all of those listed, I would never have made it past level 40. Archers will always have more DPS than a cleric. Clerics are more in damand and require a bit more finesse. Auto attacking is nice, too, which no cleric can ever do unless they are charmed and running a marco. However, if you ever die on your BM, here you have a lovely cleric to buff and res yourself (assuming you have a second computer and it's on another account).[In a distorted place and time][The knife that stabbed me in the back grants me wings]
[I keep looking to the sky][In order to flee from the memories]
[SIGPIC][/SIGPIC]
[The world that expands inside of your arms is][///the last secret garden///]
[If you've already forgotten me, don't forget...]
[The things that we once embraced]0 -
bro ithink u should open a cleric cuz they got higher dmg then archers , they kill faster and there dmg isnt reduciing when mob is close to u.
im lvl 39 cleric and im dmging my lvl mobz 1300~1600
crit 3707
and my friend is 42 archer his dmg 1200~1500 (never asked him)
now u can see the different
he kills em in 10~15 strikes and i do 5~9 strikes
then i think open a cleric and if there nubz that wanna u to buff em dun buff only high lvl not nub and revive only important players again not nub if a nub asks u to revive him in nice way the revive
there nubs that telling u
"yoo u cleric come here and revive me now"
just ingore em
i suggest u when u get to 30 dun get to pk mode cuz ull be killed in few seconds0 -
Our damage per hit might be higher, but before we have cast a plume shot and cyclone, an archer fires off 3-4, maybe even 5 arrows. And with the knockback a mob doenst even have to come inside the reduced damage zone from an archer.
Cleric is fun to play.. pve wise and pvp wise. But sometimes I wish I had chosen a some what more 'lazy' class.Aasimar:
"Bollocks - a guy that will always point out to some1s nonsense and generally indicate contempt for a certain task, subject or opinion. A balancing force and more often then not, a voice of reason around thees parts. There is also paradox in that being his cleric name, as he likes to put it "useless char", while he is one of the best clerics on the server in PvP and PvE imo."0 -
Sorry Xoria, I guess you failz to see the "tongue in cheek" humor.
No those things dont happen ALLLLL the time, but in a age of lvl 1 to lvl 80 in a month, it happens by far more times than NONE.
If it didn't happen to you GRATZ!!! glad you wormed ya way to 100 with the all mighty knowledge and reputation to be problem free!
Maybe bouncy ****, and sweet wittiness was a good pay off. +1000 reputation FTW0 -
- Clerics do more damage due to the fact that they are a magic class. Yet, archers kill faster because their attack rate is faster.
- Clerics can be good soloers later in levels, when there healing skills become stronger. Spam IH and you become practically invincible from the mobs attacks. As for archers you may have to use a few pots now and then.
- If you are looking to be a cleric be prepared to spend loads of money. Their skills are costly and you basically have to max all skills. On the other hand, I've heard archers are cheap. Their skills are affordable and they do not need to use many pots.
- As for in squads, when you are fighting a boss the cleric needs to be their at all times to heal/purify/chromatic heal. For an archer you can walk away from keyboard. Since to keep shooting you don't need to continually hit the button. Yet, you may need to keep an eye for aggro stealing.0 -
LaLeLoo - Sanctuary wrote: »
- If you are looking to be a cleric be prepared to spend loads of money. Their skills are costly and you basically have to max all skills. On the other hand, I've heard archers are cheap. Their skills are affordable and they do not need to use many pots.
This can be quite untrue. A demon quickshot can easily go for 20mil in my server, a stunning arrow about the same and this is the minimum figure. They are so rare that it can go up until like 50mil or some other crazy number like that. That being said, the worst class when it comes to keeping their skills levelled is usually archers. Yes, archers who still have their STA at level 1 jsut because all of their other skills does not need to be maxed for PvE. -.-
People don't really expect you to buy demon/sage skills (because they know that those are expensive and you can always say if you buy demon revive for me, i'll always be there to rez you or something)
tl;dr difference in skill cost between a good archer and a normal archer can be quite big.Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
Lylfo - Dreamweaver wrote: »This can be quite untrue. A demon quickshot can easily go for 20mil in my server, a stunning arrow about the same and this is the minimum figure. They are so rare that it can go up until like 50mil or some other crazy number like that. That being said, the worst class when it comes to keeping their skills levelled is usually archers. Yes, archers who still have their STA at level 1 jsut because all of their other skills does not need to be maxed for PvE. -.-
People don't really expect you to buy demon/sage skills (because they know that those are expensive and you can always say if you buy demon revive for me, i'll always be there to rez you or something)
tl;dr difference in skill cost between a good archer and a normal archer can be quite big.
Well I was going for maxing skills at level 10, not level 11. Sorry if I wasn't clear. Yes archers can be expensive, but as what I've heard clerics are more expensive.0 -
I played both, cleric an archer. Im not as experienced as many other players, but in my opinion i prefered cleric. With my archer i had some problems like low hp and needing pots too frecuently or if lower than lvl 30, my wings consumed too much mp, among other things.
Clerics have better buffs, can heal themselves and others, and i found them more fun. Its up to you.
b:bye0 -
Easiest thing to do make both i have made every single type character (Main BM) and you will see what you like the best as an alt i chose Cleric as My Alt (1) i like playing it exp loss pain in but and ya the idiots griping they seem not to understand everyone getting hit.
If you got short fuse and wanna just hit the boss and watch TV go archer less headache just don't take aggro or you get yelled at.101 Blademaster(Pro/Fail 4.0 BM with 11k base HP+G16(+10))
100 Seeker(The Vortex Beast)
86 Assassin(Solo king)
76 Archer(Squishy Nuker)
72 Cleric(Horrible healer)
67 Barb(Buff baby)
61 Wizard(King Aoe)
37 Mystic(Fun project)0 -
From what I know.
Clerics
Pros: healing, buffing, mag and physical attack, only class besides veno that can solo things w/o CSing, always needed in a squad
Cons: you sometimes come across jerks, noobs, w/e you would like to call them that annoy you in a squad, 2nd most expensive class in PW (after barb) or maybe it's a tie, SLOWWW (you can get holy path though)
Archers
Pros: speed buff, mobs dont hit as hard because its a fairly "balanced" class, kills fast, knockback
Cons: mean clerics let you die in a squad if you steal aggro, squads can go w/o you, you need pots of both kinds because you don't have a lot of MP and you need HP pots from time to time
It seems to me that clerics are more of a hassle to play but have better returns (endgame).Reichle lvl7x cleric | Neithin lvl5x barb | Tigressi lvl3x veno | Etheriali lvl3x wiz | Goldeeni lvl2x sin | Lilaq lvl2x BM | Fuegai lvlx archer | Whiteney psychic not created yet >_>
Yes, I love PWI that much. Every class is awesome in their own way.0 -
It sounds like you are looking for a good DD class. Being a cleric means you have to heal other while they do damage. An archer can be a great DD but has more trouble going solo. Try a wizard. They can usually kill any mob before they get close enough to hit you. Clerics can generally do this too, but like I said, you won't be asked to DD in most parties.0
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ORUSHo - Raging Tide wrote: »hey guys im trying to decide what to make my secondary class, my main is a BM and i want to make a cleric or an archer. could you guys tell me which one does more damage, is better at soloing, tell me the differences, etc.
Thank You b:victory
From experience...
If you want to be useful, are more community based, have a rather keen awareness on surroundings and can multi-task, then cleric would be good. Or keep a cleric for supporting your BM.
Cons: You get weird requests/PMs, need to know how to say "no", and are recommended to have good anger management.
If you want to focus on dealing damage and have less complications, then archer it is.
Cons: Not much you can do to help a party of terrible tanks and clerics unless you're perfectly capable of keeping yourself, and only yourself (or the cleric) alive.
After playing both... I play my cleric only for my faction, but I'd rather be an archer in random squads. Not too many tell you how to play an archer beyond "not stealing aggro", compared to a whole lot of people who either have high lvl cleric mains, or have had too many experiences with bad clerics that they feel the need to educate you about healing...even when you're doing everything right and ask nothing about it.0 -
I've tried both, and I still prefer cleric.
Cleric - You're a valued and needed class, harder to play in squads, versatile (Clerics can DD, heal, res, tank (not that often considering our squishyness, but a few bosses can be tanked by clerics, like Drake and Glutt) and debuff), you're your own buffer (Meaning - you don't have to ask for cleric buffs, ever - because you have them; barb and BM buffs are a different story), you can solo most of your quests easily, good damage, sllloowwwwww mouvement, squishy (low physical defence, low hp unless you shard, refine and/or add vit), can't go afk as easily, ability to fly indefinitely from lvl 1, you need mana all the time to do nearly everything, you need to lose more exp when you die while everyone in the squad that you can res loses next to nothing, some people will treat you like ****, and others will try to pin the blame for their mistakes on you... BHs can be Hell for that reason.
Archer - low mp pool, low hp unless you shard, refine, or add in a lot of vit at the expense of damage, higher damage in general, knockback arrow at lvl 19, faster mouvement speed, a bit less squishy than clerics, you can afk while DDing, starter elven wings drain your mana while you fly, your damage is halved at close range (it really, really sucks at lvl 19 or lower). At higher lvls, though, Barrage isi awesome but the more you lvl it, the more you'll need to spend on mana... it costs more than BB and RB, expectations aren't as high in squad and despite the usefullness of sharp tooth, you're a lot more replaceable.
Cost wise, archers tend to be cheaper, but clerics can be cheap too if you play them right and make some sacrifices. My cleric is fairly cheap because he doesn't earn much - it;s not too often when I get my hands on extra cash, but when I do, it usually goes towards equipment and skills. Hence, for day-to-day expenses I had to figure out ways to conserve MP, avoid dying in instances, make do without res scrolls and often without guardian scrolls and stockpile spare equipment to postpone repairs and one a few occasions, save my life.Syredrae ~ lvl 100 Cleric (main character)
Auryl ~ lvl 100 Venomancer
Mainas ~ lvl 80 Barbarian
Suirune ~ lvl 2X Psychic0
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