Endgame BM

saul25
saul25 Posts: 99 Arc User
edited June 2010 in Blademaster
how good is an endgame bm?
Post edited by saul25 on

Comments

  • ElegantLight - Heavens Tear
    ElegantLight - Heavens Tear Posts: 6 Arc User
    edited June 2010
    saul25 wrote: »
    how good is an endgame bm?

    As good as the search button.
  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited June 2010
    Um...Before or after they demon spark?
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    *waiting for Yulk to respond*

    b:victory
    I post in forums. This one and others. That's why I post.
  • rriixx
    rriixx Posts: 1 Arc User
    edited June 2010
    it still depends on how you build it and the user skills
  • rhapsodus
    rhapsodus Posts: 0 Arc User
    edited June 2010
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.
  • Kokki - Harshlands
    Kokki - Harshlands Posts: 267 Arc User
    edited June 2010
    rhapsodus wrote: »
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.


    Lulz

    /10char
    I'm famous! i'm on ecatomb
  • nestorvie
    nestorvie Posts: 5 Arc User
    edited June 2010
    rhapsodus wrote: »
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.

    how to stack bleeding and run away against archer class?

    how to fight with hybrid classes such as Cleric & Archer who can use both physical & magical attacks?
  • rhapsodus
    rhapsodus Posts: 0 Arc User
    edited June 2010
    nestorvie wrote: »
    how to stack bleeding and run away against archer class?

    how to fight with hybrid classes such as Cleric & Archer who can use both physical & magical attacks?

    I'm so sorry :(
  • Depressant - Harshlands
    Depressant - Harshlands Posts: 8 Arc User
    edited June 2010
    rhapsodus wrote: »
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.



    WTS mental help, looking for coins
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    rhapsodus wrote: »
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.

    lolol That's pro. b:laugh

    I credit the first good laugh of the day to you dear chap. b:victory
    I post in forums. This one and others. That's why I post.
  • Ranfa - Dreamweaver
    Ranfa - Dreamweaver Posts: 382 Arc User
    edited June 2010
    WTS mental help, looking for coins

    WTS Sarcasm Detector. No trades.
  • Dan_Luthar - Lost City
    Dan_Luthar - Lost City Posts: 7 Arc User
    edited June 2010
    rhapsodus wrote: »
    Let me help you out there Michael_Dark.

    Endgame BMs are pro.

    Fighting magic classes? Switch on your Light Armor and tack on your magic marrow. Although your physical defense plummets to non-existence, your magic defense skyrockets to 15k. This is absolutely fine because in real PVP where real men don't use genies, PK pots, charms, or any other external aids, there is absolutely no way in hell your opponent can throw in a physical attributed attack.

    Fighting physical classes? Well, throw on your Heavy Armor, switch on your physical defense ornaments and physical marrow it up. Like before, your physical defense hits 20k marks. Who the hell cares if your magic defense goes to 0? Because in real PVP, where real men play (they just smack each other), all the physical classes will do is hit you with physical attacks. Easy to read right?

    Now to kill people, it's really easy. Just stack your bleeds, draw blood and piercing winds. Now all you do is have to run away and jump continuously until your bleed runs out. Remember, it's not running away, it's a strategic retreat. (Reapply as necessary until opponent is sufficiently pissed off, annoyed, or dead.) If they happen to be charmed or using pots to keep themselves alive, you can then QQ from either the ground or from safe zone about how they are not real men and they don't know how to "PVP".

    In conclusion, end game BMs are pro because human nature is 100% predictable and using a BM allows you to take advantage of their inability to think outside the box.




    ty for that, now i dont have to bludgeon myself about the head with a hammer to channel my inner yulk