Suggestion for next patch

BlueMoonMisa - Raging Tide
BlueMoonMisa - Raging Tide Posts: 32 Arc User
edited June 2010 in General Discussion
I do not know whether this was already suggested or not, because I am rather new to this game.

So here is what I have noticed and what I would suggest:

As I was playing, I was buffed by some Cleric and just by coincidence noticed, that if you hover over the buff ( eg. incresed hp regen ) there is no information of how long this buff will last.
I know it is indeed some minor stuff, but I would suggest to add a "buff duration time", so that you can see how long the effect will last if you hover over the buff/status icon.

Basically that's what I wanted to point out. As I already said it is just some minor thing, but adding this would not hurt, right?

Maybe you can also add some more detailed information about the buff, like the level of the skill and its actual effect ( eg. increse physical armor by [number]%, increse magical attack by [number], .... )
Post edited by BlueMoonMisa - Raging Tide on

Comments

  • Pervera - Lost City
    Pervera - Lost City Posts: 137 Arc User
    edited June 2010
    I do not know whether this was already suggested or not, because I am rather new to this game.

    So here is what I have noticed and what I would suggest:

    As I was playing, I was buffed by some Cleric and just by coincidence noticed, that if you hover over the buff ( eg. incresed hp regen ) there is no information of how long this buff will last.
    I know it is indeed some minor stuff, but I would suggest to add a "buff duration time", so that you can see how long the effect will last if you hover over the buff/status icon.

    Basically that's what I wanted to point out. As I already said it is just some minor thing, but adding this would not hurt, right?

    Maybe you can also add some more detailed information about the buff, like the level of the skill and its actual effect ( eg. increse physical armor by [number]%, increse magical attack by [number], .... )

    It sounds great and I've found it in normal games but here it would reveal a bug with some buffs (mdef iirc) that will not refresh while you cast on already buffed target. Whe things are like they are new players won't notice this bug xD
  • Shiyuzhi - Heavens Tear
    Shiyuzhi - Heavens Tear Posts: 142 Arc User
    edited June 2010
    That is a good idea. Try putting it in the suggestions forum.
    "I have no personality whatsoever. Cower before my blandness!"

    Cookie to whomever gets the reference.
  • BlueMoonMisa - Raging Tide
    BlueMoonMisa - Raging Tide Posts: 32 Arc User
    edited June 2010
    I am vlad to see some people supporting my idea :)

    I will gladly post it on the suggestion forum, but whre is it ?^^
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited June 2010
    I am vlad to see some people supporting my idea :)

    I will gladly post it on the suggestion forum, but whre is it ?^^

    http://pwi-forum.perfectworld.com/forumdisplay.php?f=31
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • BlueMoonMisa - Raging Tide
    BlueMoonMisa - Raging Tide Posts: 32 Arc User
    edited June 2010
    Thanks for the link Kupuntu.

    I've just read the Sticky post and found "my" idea already posted under " DISPLAY".

    Sorry for having wasted your time, butI did not know there was a section like that, otherwise I would not have posted before checking out this forum.
  • BloodyVampie - Heavens Tear
    BloodyVampie - Heavens Tear Posts: 133 Arc User
    edited June 2010
    I'd suggest a total makeover for the Actioneer.

    Well here the problem first.
    F.e. I'm looking for Mold: Sakyamuni's Light, so i click in the ah to look for that mold, in folder molds
    and now i got to search and search and search.... overread a cheap 1 and search further ...


    I would suggest that u can write down the name somewhere in the AH and u get a list with the item or similiar item names, for the prices, and for the duration. and then u can chill and easily look for the cheapest item in ah.

    really i think the ah is 1 of the most annoying things in this game as it is now
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited June 2010
    I'd suggest a total makeover for the Actioneer.

    Well here the problem first.
    F.e. I'm looking for Mold: Sakyamuni's Light, so i click in the ah to look for that mold, in folder molds
    and now i got to search and search and search.... overread a cheap 1 and search further ...


    I would suggest that u can write down the name somewhere in the AH and u get a list with the item or similiar item names, for the prices, and for the duration. and then u can chill and easily look for the cheapest item in ah.

    really i think the ah is 1 of the most annoying things in this game as it is now

    There is a working search now. Open AH, click filter items and type the item name. It's case sensitive though.
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited June 2010
    Great idea, but I doubt they'll implement that anytime soon :(

    There's been a bug with the cleric mag. def. buff now (when you recast it, the timer doesn't reset) for ages now and there hasn't been any indication that it will be fixed anytime soon.

    But hopefully they'd fix that, should they ever implement this.
    [SIGPIC][/SIGPIC]
  • Vaktoth - Sanctuary
    Vaktoth - Sanctuary Posts: 33 Arc User
    edited June 2010
    The idea is great, though it may take a while to see it implemented if at all.

    In the mean time you could use a timer app like XNote Timer (100% freeware), it just takes away a little screen space and is very easy to setup as a chronometer or as a countdown timer as well as blink or sound once it's due. Most important of all, it has an "always on top" option.
  • frankieraye
    frankieraye Posts: 250 Arc User
    edited June 2010
    Yep, the suggestion already exists, but I agree that it would be a very helpful game mechanic.
This discussion has been closed.