Tw Bm

Pacifier - Archosaur
Pacifier - Archosaur Posts: 3 Arc User
edited June 2010 in Blademaster
I made a bm character on a pve server . my question is whats best build for a pve/tw server ?

Is axe , vit build best for tw ? 6 str 3 vit 1 dex every 2 lvl ?

I would really like some good answers from experienced players .
Post edited by Pacifier - Archosaur on

Comments

  • Whiteshade - Lost City
    Whiteshade - Lost City Posts: 36 Arc User
    edited June 2010
    1st of all, we talking about endgame, or atleast lvl90-95+.

    Mainly, best bm is fists with perm spark.

    Now heaving said that, for pve If you want to aoe go with axe-vit. In tw BMs main role is to stun and dragons (If got the chi for that). Archer, Wizards, Psy's are better fitted to kill the enemy. BM should support his team with stunning main targets or helping the puller get to the enemy's base. So in terms of TW and PVE i got to say axe-vit is your way.

    This ofc, is not true for pvp where diffrent opponents are weak against diffrent BMs and best way will be dex built - hybrid (imo) . For example i find the duel blades effective against arcane, the high dmg and range skills making the fight much shorter . for Heavy I find the fists more effective cuz the extra chi is really usefull and ofc the DPS rocks. And the Axe gives the mighty dragons and extra 6 secs stun skill, also good tool to have in pvp.

    On the other hand, some my say (and wont be wrong) that instead of going with 3 skill trees (endgame lvl11 skills aint cheap) and 3 weaps ( again, with refine and mats its pricey) one should get a really good 1 weapon and tree.. b:surrender BMs are compicated
  • Pacifier - Archosaur
    Pacifier - Archosaur Posts: 3 Arc User
    edited June 2010
    Thank you very much for your reply . I think ill go as vit build since is a pve server and i want it to be able to stay alive in tw longer .
  • Pedro - Harshlands
    Pedro - Harshlands Posts: 84 Arc User
    edited June 2010
    You can have a PvP / TW Char, like req dex for fists, req str for axes and rest vit, then try to refine gear till +5 and you can use axes for tw and fists for TW or as you want.
  • Pacifier - Archosaur
    Pacifier - Archosaur Posts: 3 Arc User
    edited June 2010
    Axe require 3 str per lvl
    Fist require 2 dex per lvl

    So there are no points left for vit .
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    TW BM? Min points for dex and str for axes, the rest in vit. BM is not a DD in TW, it's stun and run. Dragons if you have the chi.
    I post in forums. This one and others. That's why I post.
  • FateBlade - Lost City
    FateBlade - Lost City Posts: 519 Arc User
    edited June 2010
    TW BM? Min points for dex and str for axes, the rest in vit. BM is not a DD in TW, it's stun and run. Dragons if you have the chi.

    Agree. BM is support DD class.
    [SIGPIC][/SIGPIC]
  • Combatte - Dreamweaver
    Combatte - Dreamweaver Posts: 15 Arc User
    edited June 2010
    For tw, axe/pole is a nice option too.
    something like 100 dex for 95 pole, min str for axe, the rest in vit.

    This way you can stun/dragon with axes and catch that runner with long range spear
  • Riistetyt - Heavens Tear
    Riistetyt - Heavens Tear Posts: 7 Arc User
    edited June 2010
    For tw, axe/pole is a nice option too.
    something like 100 dex for 95 pole, min str for axe, the rest in vit.

    This way you can stun/dragon with axes and catch that runner with long range spear

    I agree with combatte
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    This way you can stun/dragon with axes and catch that runner with long range spear

    /facepalm

    Umm... what? Catch a runny why?
    I post in forums. This one and others. That's why I post.
  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited June 2010
    You go after runnies in TW o.O.......

    Damn....i've been outta TW for too long.
  • RemyHadley - Dreamweaver
    RemyHadley - Dreamweaver Posts: 15 Arc User
    edited June 2010
    I Heal You
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    You go after runnies in TW o.O.......

    No... you don't.

    It's not your job to chase runners, and if you're chasing someone away from the front line, if you're on a stun team, you're wrong. If you're chasing a runner and you're in a DD party, you're wrong. If you're chasing anyone running away anywhere, you're wrong. You don't chase people. Fail more please.

    b:bye
    I post in forums. This one and others. That's why I post.
  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited June 2010
    Michael: the "o.O" face is one ment to mean "wtf....????"


    I know you don't go after anybody that runs in TW. You just stun, stun, stun, rush to the crystal, smack it till something kills you, repeat till you win. XD
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    Michael: the "o.O" face is one ment to mean "wtf....????"

    My apologies. I thought you were responding to my post directly before that. :P
    I post in forums. This one and others. That's why I post.
  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited June 2010
    Michael: Np.

    simple mistake that happens when the post goes to the next page.
  • Minimus - Sanctuary
    Minimus - Sanctuary Posts: 208 Arc User
    edited June 2010
    Bm should have enough hp and mag res to survive and be able to stun/HF/slow. But bms are also good DDs and can kill. Depends what the job of the squad is and what other classes the bm in his squad has.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    Bm should have enough hp and mag res to survive and be able to stun/HF/slow. But bms are also good DDs and can kill. Depends what the job of the squad is and what other classes the bm in his squad has.

    BM is a support class in TW... unless you're a highly refined 5aps or your faction is overloaded with BMs, their job isn't usually to kill anyone in a factor war... as if axes could kill most end-game players anyway.... Against non-factor guilds, it doesn't really matter though. A BM's role in TW is pretty simple... stun and dragons if you got them, and to stay alive till roar has cooled down. Leave the DD to the archers and mages, imo.
    I post in forums. This one and others. That's why I post.
  • AsHeZ - Harshlands
    AsHeZ - Harshlands Posts: 216 Arc User
    edited June 2010
    stun and dragons if you got them, and to stay alive till roar has cooled down. Leave the DD to the archers and mages, imo.

    Many actually go in stun and fight till they die ... There should be a clear exit plan as well after you run in and stun ... Leap back also works if timed right
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited June 2010
    Many actually go in stun and fight till they die ... There should be a clear exit plan as well after you run in and stun ... Leap back also works if timed right

    Red sprint in, holy path out. Works for me.
    I post in forums. This one and others. That's why I post.
  • Rome - Harshlands
    Rome - Harshlands Posts: 180 Arc User
    edited June 2010
    not very good video but here's an idea of what i think bm's should be doing enjoy ^^ http://www.youtube.com/watch?v=fyveeJ3JpDw
  • Bladed_Tony - Raging Tide
    Bladed_Tony - Raging Tide Posts: 956 Arc User
    edited June 2010
    That was some pro sage BM skills right there
    Attacking at the speed of Suck since 2009
  • TheMagicPimp - Raging Tide
    TheMagicPimp - Raging Tide Posts: 1,946 Arc User
    edited June 2010
    I guess I should start doing more of that ^ and less of trying to kill ppl in TW lol . Now since this thread is about TW bms maybe I could get some opinions on apoths . Besides the usual chi pots when respawning to start off with some chi , I'd be curious to hear what most bms prefer to use while fighting .

    Naturally I'm gonna assume defensive apoths since you'll want to survive as long as u can so you can soak up some dmg & be annoying with stuns allowing the ranged DDs to do their job .

    So let's see ,we got :

    - Dew of star ;

    - Stone Turtle orbs ;

    - Dew of gods protection ( personally I think this one is good mostly for lower hp classes and not to keen on using it ) ;

    - Ironguards(assuming you can get them) or their little brothers Tranq orbs ;

    - Sutra power orbs ;


    I notice he's using dew of star allot but I'm always open to different tactics in case any1 has some to share with us b:thanks



    P.S. - think this should be in a separate thread ?
    It's all about LoL,yo.
  • Bladed_Tony - Raging Tide
    Bladed_Tony - Raging Tide Posts: 956 Arc User
    edited June 2010
    I guess I should start doing more of that ^ and less of trying to kill ppl in TW lol . Now since this thread is about TW bms maybe I could get some opinions on apoths . Besides the usual chi pots when respawning to start off with some chi , I'd be curious to hear what most bms prefer to use while fighting .

    Naturally I'm gonna assume defensive apoths since you'll want to survive as long as u can so you can soak up some dmg & be annoying with stuns allowing the ranged DDs to do their job .

    So let's see ,we got :

    - Dew of star ;

    - Stone Turtle orbs ;

    - Dew of gods protection ( personally I think this one is good mostly for lower hp classes and not to keen on using it ) ;

    - Ironguards(assuming you can get them) or their little brothers Tranq orbs ;

    - Sutra power orbs ;


    I notice he's using dew of star allot but I'm always open to different tactics in case any1 has some to share with us b:thanks



    P.S. - think this should be in a separate thread ?

    definitely in a different thread bro.. lol
    Attacking at the speed of Suck since 2009