(I Dream Of) Genies

Posts: 171 Arc User
edited June 2010 in Assassin
Alright, so I'm working on my genie (a str genie) and I was wondering what people think about skills for Assassin genies. Personally, I'm looking at

Tangling Mire
Second Wind
Relentless Courage
Occult Ice

and was wondering what other sins used. Just wanted to get a good idea of what I'm in for, as I really don't want to **** up my genies attributes. b:shocked
[Insert pithy quote here.]
Post edited by Mitties - Dreamweaver on

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Comments

  • Posts: 1,235 Arc User
    edited June 2010
    don't think sin need Holy Path...
    [SIGPIC][/SIGPIC]
  • Posts: 171 Arc User
    edited June 2010
    Really? You think I should replace it with Tangling Mire?
    [Insert pithy quote here.]
  • Posts: 369 Arc User
    edited June 2010
    Tangling mire on a full str genie is maybe the best genie move for a sin ever. My genie reduces pdef by 50%. I can kill BMs and barbs now b:victory
  • Posts: 4 Arc User
    edited June 2010
    The build looks good, except that you don't want to have leaf dance or Holy Path.
    Leaf dance only increases the crit rate by 2%, which is barely anything to a sin, as you can get much more, even near the beginning of the game. Like previously posted, replace it with Tangling Mire.
    Holy Path isn't useful for a sin since we already have 2 speed moves, along with teleportation.
  • Posts: 171 Arc User
    edited June 2010
    Mmmm ... so maybe ... Occult Ice?

    EDIT: Also, what are good stats for a Str genie? Just pump them all into Str? How muvh should I put into Vit?
    [Insert pithy quote here.]
  • Posts: 4 Arc User
    edited June 2010
    Mmmm ... so maybe ... Occult Ice?

    EDIT: Also, what are good stats for a Str genie? Just pump them all into Str? How muvh should I put into Vit?

    What you should have around end game is 50 vit (total 150 energy), 2 mana regen per second, and get the rest into str.
  • Posts: 50 Arc User
    edited June 2010
    Wind shield
    Tangle mire
    Occult ice
    Absolute domain
    Expel
    Holy path

    b:kiss
  • Posts: 171 Arc User
    edited June 2010
    How the heck am I gonna get 6 skill slots?
    [Insert pithy quote here.]
  • Posts: 1 Arc User
    edited June 2010
    My genie has

    Bramble rage
    Frenzy
    Tangle mire

    45 vit
    50 dex
    the rest into str.
  • Posts: 171 Arc User
    edited June 2010
    Is there a rule of thumb? Like, for every 2 points of Str, add 1 point of Vit, or something?
    [Insert pithy quote here.]
  • Posts: 12 Arc User
    edited June 2010
    How the heck am I gonna get 6 skill slots?

    The amount of skills you can have on a genie is determined by how many lucky points you have. Also getting higher lucky points will allow you to have more str/vit/mag points. I think you need 71 lucky points to have 6 skills but I'm uncertain P:
    To be honest, I think your best bet would be to try to get a good vit and mag on your genie asap. Then whatever is left over dump into str, but str wont do you any good if you dont have a lot of vit or fast regen on your genie P: clever thread title by the way xD
  • Posts: 3,469 Arc User
    edited June 2010
    Holy Path isn't useful for a sin since we already have 2 speed moves, along with teleportation.

    but have you ever used a sprint and Tai Chi (a skill similar to Holy Path) at the same time? It...is...awesome!
    Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
    ~Spazz~

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