(I Dream Of) Genies
Mitties - Dreamweaver
Posts: 171 Arc User
Alright, so I'm working on my genie (a str genie) and I was wondering what people think about skills for Assassin genies. Personally, I'm looking at
Tangling Mire
Second Wind
Relentless Courage
Occult Ice
and was wondering what other sins used. Just wanted to get a good idea of what I'm in for, as I really don't want to **** up my genies attributes. b:shocked
Tangling Mire
Second Wind
Relentless Courage
Occult Ice
and was wondering what other sins used. Just wanted to get a good idea of what I'm in for, as I really don't want to **** up my genies attributes. b:shocked
[Insert pithy quote here.]
Post edited by Mitties - Dreamweaver on
0
Comments
-
don't think sin need Holy Path...[SIGPIC][/SIGPIC]0
-
Really? You think I should replace it with Tangling Mire?[Insert pithy quote here.]0
-
Tangling mire on a full str genie is maybe the best genie move for a sin ever. My genie reduces pdef by 50%. I can kill BMs and barbs now b:victory0
-
The build looks good, except that you don't want to have leaf dance or Holy Path.
Leaf dance only increases the crit rate by 2%, which is barely anything to a sin, as you can get much more, even near the beginning of the game. Like previously posted, replace it with Tangling Mire.
Holy Path isn't useful for a sin since we already have 2 speed moves, along with teleportation.0 -
Mmmm ... so maybe ... Occult Ice?
EDIT: Also, what are good stats for a Str genie? Just pump them all into Str? How muvh should I put into Vit?[Insert pithy quote here.]0 -
Mitties - Dreamweaver wrote: »Mmmm ... so maybe ... Occult Ice?
EDIT: Also, what are good stats for a Str genie? Just pump them all into Str? How muvh should I put into Vit?
What you should have around end game is 50 vit (total 150 energy), 2 mana regen per second, and get the rest into str.0 -
Wind shield
Tangle mire
Occult ice
Absolute domain
Expel
Holy path
b:kiss0 -
How the heck am I gonna get 6 skill slots?[Insert pithy quote here.]0
-
My genie has
Bramble rage
Frenzy
Tangle mire
45 vit
50 dex
the rest into str.0 -
Is there a rule of thumb? Like, for every 2 points of Str, add 1 point of Vit, or something?[Insert pithy quote here.]0
-
Mitties - Dreamweaver wrote: »How the heck am I gonna get 6 skill slots?
The amount of skills you can have on a genie is determined by how many lucky points you have. Also getting higher lucky points will allow you to have more str/vit/mag points. I think you need 71 lucky points to have 6 skills but I'm uncertain P:
To be honest, I think your best bet would be to try to get a good vit and mag on your genie asap. Then whatever is left over dump into str, but str wont do you any good if you dont have a lot of vit or fast regen on your genie P: clever thread title by the way xD0 -
\_Soul_/ - Dreamweaver wrote: »Holy Path isn't useful for a sin since we already have 2 speed moves, along with teleportation.
but have you ever used a sprint and Tai Chi (a skill similar to Holy Path) at the same time? It...is...awesome!Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0
Categories
- All Categories
- 182K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk