Reset the map immediately

LaRossa - Dreamweaver
LaRossa - Dreamweaver Posts: 15 Arc User
edited June 2010 in Suggestion Box
will reset the map is enough to cancel the territories of the factions.
I ask you to be good to see the entire map of a 1 color ? yes -> no comment
No ? -> try to do something !!! I know it is a sensitive issue because it affects economic interests . economic interests in a game? unfortunately it is true there are strong economic interests!! all previous proposals to change the state of things for the guild, or have been ignored or have been banned!!! -> and this is disgusting ...
Propose azzerrare territories with a random time to avoid speculation, limit the number of territories in relation to the degree of the guild, the guild raise to 10 degrees, you more proposals . Good game at all
b:cute Pleased Good Game at All b:chuckle

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Post edited by LaRossa - Dreamweaver on
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Comments

  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited May 2010
    QQQQQQQQQQQQQQQQQQQ

    In real world, when the **** taking over lands and lands, when the Mongol expand their territory from far east to west, does god intervene and give em a banharmmer and create armageddon? sadlly no

    Pwi is pretty much the same, if one faction dominate the map, you don't expect GM to reset it, it's up to the players to make a change =/
    [SIGPIC][/SIGPIC]
  • Borsuc - Raging Tide
    Borsuc - Raging Tide Posts: 1,526 Arc User
    edited May 2010
    Pwi is pretty much the same, if one faction dominate the map, you don't expect GM to reset it
    Unless the devs tell them that...

    and they might if they see people lose interest in TWs. Especially on the older servers. ijs
  • LaRossa - Dreamweaver
    LaRossa - Dreamweaver Posts: 15 Arc User
    edited May 2010
    QQQQQQQQQQQQQQQQQQQ

    In real world, when the **** taking over lands and lands, when the Mongol expand their territory from far east to west, does god intervene and give em a banharmmer and create armageddon? sadlly no

    Pwi is pretty much the same, if one faction dominate the map, you don't expect GM to reset it, it's up to the players to make a change =/

    This is a game not the real world, a perfect world, in a perfect world I should not exist Genghis Khan, there must always be a balance between the forces of hegemony does not, because otherwise the people lose interest when the firm is not as when a faction holds 99% of the territory then 99% of resources, so it is no longer a perfect world but a perfect dictatorship xd ;
    Risk is that people say what I'm fighting against that faction which holds 99% of resources have no chance of winning, then I get bored and leave the game.leave the game because I'm bored here that an argument can be applied concurrently that may affect the GM, I think ...
    b:cute Pleased Good Game at All b:chuckle

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  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited May 2010
    *requests a mob to lock this before it becomes very full of flame*
  • LaRossa - Dreamweaver
    LaRossa - Dreamweaver Posts: 15 Arc User
    edited May 2010
    *requests a mob to lock this before it becomes very full of flame*

    ok !!!!!!!!!

    I understand !!!!!

    topic closed !!!!!

    Sorry to disturb you !!!!!

    Good game at all
    b:cute Pleased Good Game at All b:chuckle

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  • Kai_Umi - Heavens Tear
    Kai_Umi - Heavens Tear Posts: 265 Arc User
    edited May 2010
    *requests a mob to lock this before it becomes very full of flame*

    Sorry the frail blob aren t dispo yet b:chuckle b:laugh
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited May 2010
    Unless the devs tell them that...
    are you brain defect? PWI is lead by PWE team. The dev only take part in making patch and have no control over PWE decision (in other words, GMs). The dev don't even have the right to ask the PWI GMs to open new server.
    and they might if they see people lose interest in TWs. Especially on the older servers. ijs
    Don't be conceited, GM could care less about the losers interest in TWs. 1 faction, with good leadership, TW tactic, endure through drama, with times, finally conquer the whole map. You telling me that all the effort they put out is all for naught since the map will be reset as soon as they succeed?
    when a faction holds 99% of the territory then 99% of resources, so it is no longer a perfect world but a perfect dictatorship xd ;
    When a faction hold a territory, the only thing they gain are coins, specialise Apoth and free teleport. Tell me about the "resources" that you speakin of. Is not like you gain special access to mats, special drop, chests or something like that. About coins, you make more money farming TTs, Lunar and merchanting rather than leech of your faction paycheck. Apoth can be bought or ask for that faction manu it for you, teleport fees is 10k at best.
    [SIGPIC][/SIGPIC]
  • Risingson - Lost City
    Risingson - Lost City Posts: 499 Arc User
    edited May 2010
    QQQQQQQQQQQQQQQQQQQ

    In real world, when the **** taking over lands and lands, when the Mongol expand their territory from far east to west, does god intervene and give em a banharmmer and create armageddon? sadlly no

    Pwi is pretty much the same, if one faction dominate the map, you don't expect GM to reset it, it's up to the players to make a change =/

    That's the dumbest argument ever, because it actually defeats the whole point of your post. Even when the **** were taking over the entire European continent, and when Attila was crushing and conquering everything from the Great Wall of China to Orleans, there was always something they could never get to.

    For Hitler it was Great Britain and the USA, and for Attila it was Roma and Constantinople. The point is, nothing lasts forever, and eventhough both Hitler and Attila once had their hands on a whole empire, they ended up losing it and there was nothing they could do about it. I guess that, since that rule doesn't really apply to PWI because of the domination certain factions are able to put on their server thanks to the massive cashshopping, one of the solutions could be a reset and would indeed be in the hands of the developpers.
    Risingson - 7x Psychic
    Indalecio - 3x Cleric
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited May 2010
    They should made the character died because of old age . .
    Nothing last forever . .

    b:chuckle

    Or make a system where faction can put certain officer to become leader on a territory.
    If the officer feel want to rebel he can do it then declare independence > main faction lost a land & member.

    b:chuckle

    I can feel the upcoming chaos . . time to change the game tittle to Chaos World or World War III . .
    [SIGPIC][/SIGPIC]
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  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited May 2010
    For Hitler it was Great Britain and the USA
    yea right, the same can be said for USA and GB. How do you think GB and USA defeat Axis force? using remote? Japan is an island too if I should remind you. And do you think there was no lost from both party?

    My point was and always is, you don't come asking for an intervention from some 3rd party power, you have to do it yourself to make a change. Asking for a GM intervention is precisely what it meant to be unfair because the players from dominant factions can't do anything about it.
    I guess that, since that rule doesn't really apply to PWI because of the domination certain factions are able to put on their server thanks to the massive cashshopping, one of the solutions could be a reset and would indeed be in the hands of the developpers.
    Not everyone play this game forever, some put tons of cash in and quit after 1 months but there are some who work their **** up to being top and stay in dominant faction. In the other hand, dominant faction phenomenon existed way before packs came out and the QQ existed ever since then. Some faction stay strong and remain dominant, some decided to break up to let others players enjoy the competition. It is thus more effective for the losers to come to their vent, begging for their mercy and disband the faction for them to enjoy "competitive" and "fun" TW.
    [SIGPIC][/SIGPIC]
  • Risingson - Lost City
    Risingson - Lost City Posts: 499 Arc User
    edited May 2010
    yea right, the same can be said for USA and GB. How do you think GB and USA defeat Axis force? using remote? Japan is an island too if I should remind you. And do you think there was no lost from both party?

    My point was and always is, you don't come asking for an intervention from some 3rd party power, you have to do it yourself to make a change. Asking for a GM intervention is precisely what it meant to be unfair because the players from dominant factions can't do anything about it.


    Not everyone play this game forever, some put tons of cash in and quit after 1 months but there are some who work their **** up to being top and stay in dominant faction. In the other hand, dominant faction phenomenon existed way before packs came out and the QQ existed ever since then. Some faction stay strong and remain dominant, some decided to break up to let others players enjoy the competition. It is thus more effective for the losers to come to their vent, begging for their mercy and disband the faction for them to enjoy "competitive" and "fun" TW.

    ...I'm sorry, did you happen to study World War II? "How do you think USA and GB defeat the Axis" ? Hmm, I don't know, how about the big landing that happened in France on the 6th of June 1944 ? I think that one involved what we now call the "western allies". As for the Great Britain, they were the only european country that remained invasionfree during the reign of the third Reich and they were the only one truely able to help the allies by enforcing them with their well-known air forces, that not even the German could match despite years of trying. And this is not about whether or not both parties lost something, this is about how something, a dominion, ended.

    Don't get me wrong, I'm not saying that the USA and GB only were responsible for the Axis' defeat, but come on, Europe was clearly going under, and when resistant forces had to call reinforcements, the USA and GB answered, that's what happened. The French Resistance was lead by the General De Gaulle from London, and many other politics exiled themselves towards England when their countries were invaded. Anyway, if you can't get that, there's nothing I can do for you.

    Furthermore, the comparison between PWI and the defeat of the third Reich during WW2 is ludicrous, seeing as in real life, you can't send your cash to the sky and expect a tank or some kind of lethal weapon to fall out in exchange for said cash. The fact is, most dominating factions are insanely heavy cashshoppers, and unless one chooses to spend ungodly amounts of cash to become their rival, nothing will ever change. I guess that is why PWE doesn't do a damn thing about it, eventhough it can be pretty frustrating for many players : in the end, if you want to defeat the cashshoppers, you have to cashshop yourself, thus contributing to the wealth of PWE.
    Risingson - 7x Psychic
    Indalecio - 3x Cleric
  • LaRossa - Dreamweaver
    LaRossa - Dreamweaver Posts: 15 Arc User
    edited May 2010
    Some faction stay strong and remain dominant, some decided to break up to let others players enjoy the competition. It is thus more effective for the losers to come to their vent, begging for their mercy and disband the faction for them to enjoy "competitive" and "fun" TW.

    What this is the only solution, ? please close the faction?

    The Roman Empire ended, the political corruption and because it was too big as resource management, more an empire, the greater must be difficult to keep in pw but this rule does not exist.
    this is the reason for the formation of factions too large -> there is no rule in pw
    -> a progression of difficulty proportional extension of the territory

    I realize that probably all of these proposals will not be anything, but I feel around the problem is felt by all, except by those in the dominant faction xd

    sorry for imperfections in the 'English
    b:cute Pleased Good Game at All b:chuckle

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  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited May 2010
    Kiddo, ppl worked their asses off to take that land from NPCs and from other factions.
    Why reset? to make them work twice as hard to get them back again?
    G T F O.
    ____________
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  • LaRossa - Dreamweaver
    LaRossa - Dreamweaver Posts: 15 Arc User
    edited May 2010
    Kiddo, ppl worked their asses off to take that land from NPCs and from other factions.
    Why reset? to make them work twice as hard to get them back again?
    G T F O.

    Worked ?

    This is a Game ! -> Not Work

    Back again ! ->the game is more varied ,if you restart

    Restart is good for the game ,is good at times for the work,

    Play game-> relax , not work(job,labor)

    True ?

    When I get home from work, I want to relax with the game, we can no work again ! XD XD
    b:cute Pleased Good Game at All b:chuckle

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  • Ursa - Dreamweaver
    Ursa - Dreamweaver Posts: 2,634 Arc User
    edited May 2010
    yes, work. Even if this is a game, to take land from lvl 80 mobs and bosses when the guild level was between 30 and 50 was work. Hard work. Hours of planning for high lvl cities, hours of debriefing in vent, repeat strategy until everyone understands and then execute almost to perfection.

    Now a n00b like you comes and wants a map reset 'cause he wants to have fun. You don't even begin to understand how little a map reset would change, because you have no idea how the map got in its current configuration...frankly put, you have no idea about TW at all.

    you say you want to have fun? have fun, lvl up, get endgame gear and get in a TW faction, all of them have enough spots open for newcomers. After about 50 TWs come back and explain me again why it makes sense that something you spent more than a hundred hours during week-end evenings and a ton of coins for charms(attk/def and HP) should be taken away from you because a n00b feels like he wants to have fun.
    I've been in a lot of TWs with Calamity, dunno how many, but most prolly over 100 from March to December. I'm not in Calamity for a while now, but I would hate, really hate to see a map reset. Equinox, Calamity, Dynasty even Bushido and HDT , factions that don't have land anymore, worked their asses off to get it at the beginning and now they are fighting like mad to keep it/get it back/extend it.
    ____________
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    George Carlin

    ~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~

    [SIGPIC][/SIGPIC]
  • LaRossa - Dreamweaver
    LaRossa - Dreamweaver Posts: 15 Arc User
    edited May 2010
    yes, work. Even if this is a game, to take land from lvl 80 mobs and bosses when the guild level was between 30 and 50 was work. Hard work. Hours of planning for high lvl cities, hours of debriefing in vent, repeat strategy until everyone understands and then execute almost to perfection.

    Now a n00b like you comes and wants a map reset 'cause he wants to have fun. You don't even begin to understand how little a map reset would change, because you have no idea how the map got in its current configuration...frankly put, you have no idea about TW at all.

    you say you want to have fun? have fun, lvl up, get endgame gear and get in a TW faction, all of them have enough spots open for newcomers. After about 50 TWs come back and explain me again why it makes sense that something you spent more than a hundred hours during week-end evenings and a ton of coins for charms(attk/def and HP) should be taken away from you because a n00b feels like he wants to have fun.
    I've been in a lot of TWs with Calamity, dunno how many, but most prolly over 100 from March to December. I'm not in Calamity for a while now, but I would hate, really hate to see a map reset. Equinox, Calamity, Dynasty even Bushido and HDT , factions that don't have land anymore, worked their asses off to get it at the beginning and now they are fighting like mad to keep it/get it back/extend it.
    ---
    yes are a novice, (I'm not ashamed of this) XD
    I understand and pw ,
    I understand what you said and your reasons are right !

    Then mean that it is right that once a faction took absolute dominance in the map is just that maintains ...
    Although it will be impossible for others to overturn the dominance ...

    But this does not cause discouragement in a rival ? (then the boredom?)


    Thanks for the explanation ,you made me understand how pw ,XD,ty
    b:cute Pleased Good Game at All b:chuckle

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  • Shadowfire - Dreamweaver
    Shadowfire - Dreamweaver Posts: 356 Arc User
    edited May 2010
    ---
    yes are a novice, (I'm not ashamed of this) XD
    I understand and pw ,
    I understand what you said and your reasons are right !

    Then mean that it is right that once a faction took absolute dominance in the map is just that maintains ...
    Although it will be impossible for others to overturn the dominance ...

    But this does not cause discouragement in a rival ? (then the boredom?)


    Thanks for the explanation ,you made me understand how pw ,XD,ty

    I don't see EQ stopping fighting Cala any time soon, and i don't see Cala just epicly pwning EQ and taking over the map either. Having been in plenty of 3 hour wars against EQ, i think they're doing just fine lol.
    Yes, it's hard to fight against EQ or Cala. This isn't unfair though. Both factions have worked hard to get where they are, and it would be wrong if a random faction could just come out of nowhere and win without putting in the same amount of work. (I don't think we have any epic factions in hiding on DW waiting to do that, but you never know :).)

    Instead of asking for map resets, which will just end up with EQ/Cala having most of the land again, Dynasty having a few, and 1 or 2 other factions having a land or 2 (basically what we have now for a tw map), factions should work on improving their levels, gear, and coordination so that they can fight on equal terms.
  • Fiery_Demon - Heavens Tear
    Fiery_Demon - Heavens Tear Posts: 230 Arc User
    edited May 2010
    I have never participated in TWs, but this is how I think of it.

    If the territories are being dominated by one big faction, other little factions should form an alliance against it if they wish to win. If all the other factions attacked the dominating one at the same time, they couldn't defend themself against all opponents. Small factions have to be smart and think of different ways to defeat their opponent. If no one can defeat them, they deserve the land to themselves.
    [SIGPIC][/SIGPIC]
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited May 2010
    4tod3q.jpg
    [SIGPIC][/SIGPIC]<3 by Silvy
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  • parrotclaws
    parrotclaws Posts: 38 Arc User
    edited May 2010
    Look--This is almost pathetic. Factions come and go. Deal with it. Just because your factions isn't on the top doesn't mean it never will be. Look at KD on Harshlands. In January they had every territory but 5, and now they can barely hold 2 (or however many they have) If you reset the map, the same factions will claim the land. You may get a hold on one in the beginning, but if your faction is no good, pretty quickly a GOOD faction will take the land back. Probably the faction that had it in the first place. If your not strong enough to take land you won't be strong enough to hold it.

    Someone lock this threadb:thanks
  • KissAndKill - Dreamweaver
    KissAndKill - Dreamweaver Posts: 750 Arc User
    edited June 2010
    Look--This is almost pathetic. Factions come and go. Deal with it. Just because your factions isn't on the top doesn't mean it never will be. Look at KD on Harshlands. In January they had every territory but 5, and now they can barely hold 2 (or however many they have) If you reset the map, the same factions will claim the land. You may get a hold on one in the beginning, but if your faction is no good, pretty quickly a GOOD faction will take the land back. Probably the faction that had it in the first place. If your not strong enough to take land you won't be strong enough to hold it.

    Someone lock this threadb:thanks

    Calamity - Dreamweaver

    It's the first faction in the server, it's also the top, they hold ~40 territories. Equinox holds the tideborn areas, and a random couple hold random territories.

    Calamity always wins every week, so there is no change in our dictatorship. Regardless, I am fine with this, but would love to see at least a 6 month reset for guilds that hold it that long (as I suggested in the crossroads expansion thread.)
    There once a time when I cared about getting to the top quickly as possible to help others. Now, I take it slow, and don't worry about having nothing to do. There's always something to do in an MMORPG, especially if you are high level. PK'ing is for those who desire to inflate their egos. True friendship comes from helping one-another, rather than to start rivalries.

    It takes 315300 Mysterious Chips to make one warsoul weapon, if you have a 100% success rate.
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited June 2010
    Calamity always wins every week, so there is no change in our dictatorship.

    Cala has lost a couple of lands in the last couple of weeks. Just a matter of if the other two can get their attacks timed right, usually. I'd love to hear how one guild holding most of the map amounts to a dictatorship in your mind. . .
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • KissAndKill - Dreamweaver
    KissAndKill - Dreamweaver Posts: 750 Arc User
    edited June 2010
    Cala has lost a couple of lands in the last couple of weeks. Just a matter of if the other two can get their attacks timed right, usually. I'd love to hear how one guild holding most of the map amounts to a dictatorship in your mind. . .

    *cough*

    Did I say dictatorship?

    I meant republ--I meant democra--I meant empire.

    By the way, did anyone know that the United States is a Republic?
    There once a time when I cared about getting to the top quickly as possible to help others. Now, I take it slow, and don't worry about having nothing to do. There's always something to do in an MMORPG, especially if you are high level. PK'ing is for those who desire to inflate their egos. True friendship comes from helping one-another, rather than to start rivalries.

    It takes 315300 Mysterious Chips to make one warsoul weapon, if you have a 100% success rate.
  • FatherTed - Dreamweaver
    FatherTed - Dreamweaver Posts: 3,723 Arc User
    edited June 2010
    By the way, did anyone know that the United States is a Republic?

    Anyone who took 6th grade civics?


    I guess my issue is with comparing Cala's control of the map to any form of government.
    [SIGPIC][/SIGPIC]
    Thanks for the sig Ophida :3
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited June 2010
    *cough*

    Did I say dictatorship?

    I meant republ--I meant democra--I meant empire.

    By the way, did anyone know that the United States is a Republic?

    If the leader of Calamity tells you that you now have to pay them 20,000 coins every week in taxes, would you have to obey? What about if they demanded you farm mats for their faction? I don't really see the dictatorship comparison panning out for you here, seeing as they don't have the power to actually force you into doing anything ingame (especially on a PvE server). If you're really going to go for that, the GMs and devs would be the dictators in reality, but that doesn't help your case much does it :x
    [SIGPIC][/SIGPIC]
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  • KissAndKill - Dreamweaver
    KissAndKill - Dreamweaver Posts: 750 Arc User
    edited June 2010
    If the leader of Calamity tells you that you now have to pay them 20,000 coins every week in taxes, would you have to obey? What about if they demanded you farm mats for their faction? I don't really see the dictatorship comparison panning out for you here, seeing as they don't have the power to actually force you into doing anything ingame (especially on a PvE server). If you're really going to go for that, the GMs and devs would be the dictators in reality, but that doesn't help your case much does it :x

    Since when did I have a case? I said I didn't care, and said it would be nice if... it would happen.
    There once a time when I cared about getting to the top quickly as possible to help others. Now, I take it slow, and don't worry about having nothing to do. There's always something to do in an MMORPG, especially if you are high level. PK'ing is for those who desire to inflate their egos. True friendship comes from helping one-another, rather than to start rivalries.

    It takes 315300 Mysterious Chips to make one warsoul weapon, if you have a 100% success rate.
  • Aadi - Lost City
    Aadi - Lost City Posts: 4,449 Arc User
    edited June 2010
    Since when did I have a case? I said I didn't care, and said it would be nice if... it would happen.

    Your case being Calamity is a dictator on your server, not regarding the OP's topic, since you don't care :3
    [SIGPIC][/SIGPIC]
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  • KissAndKill - Dreamweaver
    KissAndKill - Dreamweaver Posts: 750 Arc User
    edited June 2010
    Your case being Calamity is a dictator on your server, not regarding the OP's topic, since you don't care :3

    Since when did I say it was a dictator?

    I said there is no change in our dictatorship.
    There once a time when I cared about getting to the top quickly as possible to help others. Now, I take it slow, and don't worry about having nothing to do. There's always something to do in an MMORPG, especially if you are high level. PK'ing is for those who desire to inflate their egos. True friendship comes from helping one-another, rather than to start rivalries.

    It takes 315300 Mysterious Chips to make one warsoul weapon, if you have a 100% success rate.
  • parrotclaws
    parrotclaws Posts: 38 Arc User
    edited June 2010
    Calamity - Dreamweaver

    It's the first faction in the server, it's also the top, they hold ~40 territories. Equinox holds the tideborn areas, and a random couple hold random territories.

    Calamity always wins every week, so there is no change in our dictatorship. Regardless, I am fine with this, but would love to see at least a 6 month reset for guilds that hold it that long (as I suggested in the crossroads expansion thread.)

    And for a while KD was like that. They won almost every TW and virtually crushed Zulu and KY, but once a couple pretty good factions team up against one great faction the great faction has no chance. <3 ya KD. U'll c that on your server eventually when ppl r smart enough to figure that out and crush Calamity. Also I do agree with most of the Crossroads Expansion Thread, but the idea of a Territory reset I still feel is very pointless, stupid, and aggrivating for the ppl that worked their asses off to get the land in the first place.b:thanks
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited June 2010
    ....they just after the 10m reward for owning land iand disregard the effort people put out to get and protect the land is how I see it.
    [SIGPIC][/SIGPIC]