Where should I stand when doing BB/RB?
HoneyPott - Archosaur
Posts: 54 Arc User
I have been looking on this forum for about an hour and a half to find this out with no success, so maybe I'm asking a really dumb question, but I find it hard to work out where I should actually stand when BB'ing (and RB'ing, of course).
I have had to stand right next to the barb tanking the Drum Boss in TT 1-1. I have had to be back among the DD'ers when BB'ing during a BH51 run at wyvern (and yes, I know BB isn't actually necessary, but in that particular squad it was the best option).
Have I answered my own question? Does it in fact depend on what classes you have in squad? If so, could someone please give me a few details, as I am at quite a loss when someone asks for BB in Disaster, or during a TT run.
Perhaps the REAL answer is: as I'm the cleric I can stand where I want, and let the other squad members place themselves accordingly (doesn't work for the barb/tanking veno/etc tho). So I need to know for sure.
Thanks in advance for any help/replies. b:kiss
I have had to stand right next to the barb tanking the Drum Boss in TT 1-1. I have had to be back among the DD'ers when BB'ing during a BH51 run at wyvern (and yes, I know BB isn't actually necessary, but in that particular squad it was the best option).
Have I answered my own question? Does it in fact depend on what classes you have in squad? If so, could someone please give me a few details, as I am at quite a loss when someone asks for BB in Disaster, or during a TT run.
Perhaps the REAL answer is: as I'm the cleric I can stand where I want, and let the other squad members place themselves accordingly (doesn't work for the barb/tanking veno/etc tho). So I need to know for sure.
Thanks in advance for any help/replies. b:kiss
Post edited by HoneyPott - Archosaur on
0
Comments
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RB and BB have around 12 meter radius AoE. As long the thank and DDers are within this area should be ok cause there's no penalty on distance. Every1 get the same effect and heal regardless they're the closest or the farthest from the cleric.
As a personal preference, at least on TT bosses like drum and soul, I like to stay in the middle between the tank and the ranged DDers just to be sure everyone is inside the BB/RB Area of Effect and not force the tank to stop attacking and move within the BB (DDers can just die if they're not smart enough to move inside).
Boss-Tank --- Cleric(Me) --- DDers(ranged)Sliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
Although I'm still alive, pray to God I survive
How long on this longest day, 'til we finally make it through.
- June 6, 1944. The day earth stood still.
[SIGPIC][/SIGPIC]0 -
Frijolero - Sanctuary wrote: »
Boss-Tank --- Cleric(Me) --- DDers(ranged)
Yup, this is usually the way I place myself. Especially if there's more than one melee class. That way vryone gets teh cleric love...Reichle lvl7x cleric | Neithin lvl5x barb | Tigressi lvl3x veno | Etheriali lvl3x wiz | Goldeeni lvl2x sin | Lilaq lvl2x BM | Fuegai lvlx archer | Whiteney psychic not created yet >_>
Yes, I love PWI that much. Every class is awesome in their own way.0 -
lol@cleric love.. Imma use that in the future..
I agree with the two previous posters... I normally stand between the distance dd and the tank/melee dd. Keep in mind the further the archers are away from the boss the more damage they do. I try to go max distance from the boss and then if the archers need to move in, so be it. All you have to say it hey guys, you're not in range and people normally move for you. As far as being next to any boss, or the person tanking it, I wouldn't recommend it. Sometimes when you are that close the damage range can hit you as well as interrupt your bubble; so that is boss dependent.0 -
Just make sure the tank is in your range. The rest of the DD's can adjust, for the tank it's alot harder (sometimes dangerous).
Don't stand to close to the tank though, some bosses have an extra short range AoE that can kill you even with BB. Better not take the gues9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
Alexcion - Lost City wrote: »I try to go max distance from the boss and then if the archers need to move in, so be it. All you have to say it hey guys, you're not in range and people normally move for you.
This I find works the best. Once bb goes up and if i dont see the turtle icon next to anyone's name i just tell them to get within bb range and everyone listens. The careful ones will always check themselves and move to where they are in range.0 -
Thank you everyone for all the help.
I can now happily go and BB to my heart's content. Well, until my mana runs out... b:chuckle0 -
Sirrobert - Dreamweaver wrote: »Don't stand to close to the tank though, some bosses have an extra short range AoE that can kill you even with BB. Better not take the gues
I learned that the hard way on Polearm. Every one wanted that I use BB insteal IH. Tank aggroed pole. Tank's gets right next to me while doing BB. Got 1-shotted by pole's AoE (even with the 50% dmg reduction). Everyone else gets wiped later on by pole b:crySliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
Although I'm still alive, pray to God I survive
How long on this longest day, 'til we finally make it through.
- June 6, 1944. The day earth stood still.
[SIGPIC][/SIGPIC]0 -
aww, so new 'wyvern way' dont work on pole?
must be hard lesson for all who insisted bbing in 51BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681
AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682
GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=9382820 -
This is about the position and both are being casted here.
Looking for a decent casual understanding Faction.0 -
Frijolero - Sanctuary wrote: »I learned that the hard way on Polearm. Every one wanted that I use BB insteal IH. Tank aggroed pole. Tank's gets right next to me while doing BB. Got 1-shotted by pole's AoE (even with the 50% dmg reduction). Everyone else gets wiped later on by pole b:cry
Just a tip - if "everyone" wants you to BB and you want to spam heals . . . tell them to shove it. Especially if you were the only cleric in party, you should have slapped them all senseless. I almost never suggest BBing on a debuff boss, especially one that strong. Even had you not been 1 shotted, the tank would have bitten it pretty quickly without purify.[SIGPIC][/SIGPIC]
Thanks for the sig Ophida0 -
on the ground? o_O
or fly....but you cant fly in instancesThanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
What everyone said ^^^
Also, there are some bosses that will knock you out of bb at close range... so know your max bb range and set up at that distance away from your tank (ask them to move closer if you overestimate). On those bosses (eg. the last boss in fc), you'll want to make sure boss wont go your direction if that ranged archer behind you steals aggro.[SIGPIC][/SIGPIC]
What is this 'res' you speak of? b:cute0 -
FatherTed - Dreamweaver wrote: »Just a tip - if "everyone" wants you to BB and you want to spam heals . . . tell them to shove it. Especially if you were the only cleric in party, you should have slapped them all senseless. I almost never suggest BBing on a debuff boss, especially one that strong. Even had you not been 1 shotted, the tank would have bitten it pretty quickly without purify.
Was like my second time doing that boss. I was quite a newb and t'was supposed the squad were full of 'pros'. b:angrySliding we go, only fear on our side. To the edge of the wire and we rush with the tide.
Although I'm still alive, pray to God I survive
How long on this longest day, 'til we finally make it through.
- June 6, 1944. The day earth stood still.
[SIGPIC][/SIGPIC]0 -
Actually I have done polearm with 2 clerics taking turns to BB because the tank is a 5k HP BM. In that case, a single hit when debuffed would have killed him so there was no other choice.
It went well except when the boss was about to die, it killed the BM and another veno. =/Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
Lylfo - Dreamweaver wrote: »Actually I have done polearm with 2 clerics taking turns to BB because the tank is a 5k HP BM. In that case, a single hit when debuffed would have killed him so there was no other choice.
It went well except when the boss was about to die, it killed the BM and another veno. =/
Having 2 clerics do BB is a good idea, I've done it several times at Ranker in bh 51 with a friend who is also a cleric. BB works well with aoes, however squad heal has a long charge time, with most aoe's a cleric can die in 2 hits, or even one while you're waiting for it to charge. And you have to get well within a decent range to heal every in squad. So I'd rather stick with BB."If God gives you lemons, then get a new God"-Powerthirst0 -
how to use bb:
make sure tank and melees are in range or can easily get in range. everyone else doesnt hold the boss and casn easily adjust. note: wiz and archer with their aoes shoud adjust before putting them up (kind of obvious but people manage to surprise me every day :P) safest for you is stack few ihs on tank, let them run in and grab aggro, follow and set bb.
when to use bb or not use it:
yes - for aoe bossess (farren, drum, soul banisher), random aggro switch bossess, things your tank wont survive w/o damage reduction (wurlord). can be used on bossess who have 'curse' (increase damage taken) debuff as it can be outhealed (wyvern).
no - for polearm, krimson, decaying fragrance and the like - reduce mdef and reduce pdef debuffs must be purified or they will stack to the point even 15k hp barb may not survive, also bossess like pole or rankar interrupt casting making other heals much more effective
maybe - for things you can heal with ih but you have a happy squad of aggro stealers. i personally hate agro pingpong and often put bb to avoid switching targets every 2 ihs
sometimes - there are things that do interrupt casting, but you put up bb anyway, and bring chi pots and ask veno to keep you sparked to put it up again and again. you need that bb because without it aoe or random aggro switch kills squishies, you included. good (i mean nasty) examples: some bossess in fb 99 sot, fb 99 abaddon, ancient evil lethal vengeance
and 5k hp bm can tank pole with 2 clerics, all in 8x - one cleric spams ih, other purifies and ihs, rest of squad brings pots unless bm is really good with interrupt and self healing which will give second cleric time for aoe heals.[SIGPIC][/SIGPIC]0 -
More thanks to the additional posters for the help and advice included.
I particularly like the screenshot of both being casted, so thanks for that, MystiMonk.
Aya___'s "How to use BB" post also brings further useful advice, and adds which kinds of bosses to use it on and which to avoid it with, so again, thank you.
Another question has just sprung to mind. I have been wondering about this ever since another cleric in my faction put forward the following question: Do 2 RBs change the amount of damage dealt, i.e. do they 'stack'? Any ideas if this is viable? (Personally, I don't think it can be, but would love to know for sure).0 -
HoneyPott - Archosaur wrote: »More thanks to the additional posters for the help and advice included.
I particularly like the screenshot of both being casted, so thanks for that, MystiMonk.
Aya___'s "How to use BB" post also brings further useful advice, and adds which kinds of bosses to use it on and which to avoid it with, so again, thank you.
Another question has just sprung to mind. I have been wondering about this ever since another cleric in my faction put forward the following question: Do 2 RBs change the amount of damage dealt, i.e. do they 'stack'? Any ideas if this is viable? (Personally, I don't think it can be, but would love to know for sure).
Also happen with 2BBx, still reduce damage to 50% like 1 BB up, the difference is the healing made, its doubled.0 -
I heard pole can hit up to 6k debuffed but im not really sure since I was never at the receiving end.
2 RBs doesn't stack.
1 RB doesn't double the damage btw. Only increases weapon bonus damage by 100%.
2BBs still gives 50% dmg reduction but the two BBs are now healing regularly at their own rate. So healing is not doubled (as it depends on the mag atk of both clerics)
Also, try not to BB right beside mobs as you are weaker to melee than magical attacks if you ever draw aggro from them.Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]0 -
Lylfo - Dreamweaver wrote: »I heard pole can hit up to 6k debuffed but im not really sure since I was never at the receiving end.
a barb friend told me when cleric didnt puri him damage went up to over 4k per hitLylfo - Dreamweaver wrote: »2 RBs doesn't stack.
1 RB doesn't double the damage btw. Only increases weapon bonus damage by 100%.
2BBs still gives 50% dmg reduction but the two BBs are now healing regularly at their own rate. So healing is not doubled (as it depends on the mag atk of both clerics)
Also, try not to BB right beside mobs as you are weaker to melee than magical attacks if you ever draw aggro from them.
rb is cool, but ive heard from demons it messes up their triple spark, so lately at djinnscream im asked to NOT rb and triple spark and dd instead[SIGPIC][/SIGPIC]0 -
Lylfo - Dreamweaver wrote: »I heard pole can hit up to 6k debuffed but im not really sure since I was never at the receiving end.
2 RBs doesn't stack.
1 RB doesn't double the damage btw. Only increases weapon bonus damage by 100%.
2BBs still gives 50% dmg reduction but the two BBs are now healing regularly at their own rate. So healing is not doubled (as it depends on the mag atk of both clerics)
Also, try not to BB right beside mobs as you are weaker to melee than magical attacks if you ever draw aggro from them."If God gives you lemons, then get a new God"-Powerthirst0
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