TW Scoring System..What u think?

psytec
psytec Posts: 0 Arc User
edited May 2010 in Suggestion Box
Just a Sugestion..

Maybe some sort of Score board for territory war..

like man of match

most damage dealt
most damage taken

most damage to Crystal
most damage to Towers

most hp heals
most revives

longest suvived without a death

lets see what u all think?

sorry if this is a double posty thx for reading
Post edited by Unknown User on

Comments

  • Asmodiel - Heavens Tear
    Asmodiel - Heavens Tear Posts: 1,442 Arc User
    edited May 2010
    In a prev game I played, there was this....charts thing that acted like an npc and it showed who killed the most solo and in squad (party) etc
    "One of the most important factors, not only in military matters but in life as a whole, is ... the ability to direct one's whole energies towards the fulfillment of a particular task." - Field Marshal Erwin Rommel

    [SIGPIC][/SIGPIC]
  • Qlngfu - Archosaur
    Qlngfu - Archosaur Posts: 399 Arc User
    edited May 2010
    psytec wrote: »
    Just a Sugestion..

    Maybe some sort of Score board for territory war..

    like man of match judged by what?

    most damage dealt
    most damage taken

    most damage to Crystal catapults are the only things that deal any decent dammage :/ and its the same amount
    most damage to Towerssame as above

    most hp heals since clerics dont even have a heal "score" to look at rihtg now this aint porssible
    most revives

    longest suvived without a death this will be fun>:D

    lets see what u all think?

    sorry if this is a double posty thx for reading

    kinda useless but fun feauture, might want to add a reward for the one highest on the charts and maybe a consequence for the lowest ranked
  • Hazumu - Dreamweaver
    Hazumu - Dreamweaver Posts: 293 Arc User
    edited May 2010
    Qingfu, this kind of system is already working in Public Quests and it works. At the end of stage 1 I was always on top 3 from all my healing, buffing and reviving. So I have no doubt that this wouldn't work, but I still don't want this system to be implemented in TW although it'd be interesting.

    TW is a team event. This kind of system would encourage soloing instead of teamwork and because of this, I never want this to be implemented in TW.
  • psytec
    psytec Posts: 0 Arc User
    edited May 2010
    yeah some sort of prize for the top 3 players or somat would be cool..

    i see what u say about it being a team based event.. so maybe squad based rank alswell...

    or the 2 factions have a detailed stats at the end battle...

    ie:
    faction A gets 500 kills
    faction B gets 300 kills

    and other stats from the battle praising players for there performance..

    i belive this will add more revalry between factions.... and top players

    Rivalry is a good thing in this game..

    these are just sugestions and im not very clear explaining.. but please continue to comment and maybe we will come up with a nice TW rank/Final stats thing haha

    thx for reading
  • Cheaterr - Harshlands
    Cheaterr - Harshlands Posts: 7 Arc User
    edited May 2010
    yes please. realy like the idea :D