Quick Q

LifeHunting - Heavens Tear
LifeHunting - Heavens Tear Posts: 2,023 Arc User
edited May 2010 in Dungeons & Tactics
Ok, i know you can do Cube to get 5 Mysterious Chips (in the set rooms).
And you can buy the Mysterious Chip Boxes from other players.
Along with that you can use tokens to do Gift Exchange with the PW agent to get the boxes.




But my Question is this:


What is the quickest way to collect Mysterious Chips?


Sub-Question:

What reason has PWI GM's/Mod's given for Mysterious Chips not being tradeable?
Post edited by LifeHunting - Heavens Tear on

Comments

  • Dea_Tacita - Sanctuary
    Dea_Tacita - Sanctuary Posts: 15 Arc User
    edited May 2010
    imo the time and coins spent in cube hoping you get chip rooms (particularly when you have an unlucky run and spend more than you'd hoped) would be better put towards getting tokens and exchanging for the boxes, as the result there is fixed and guaranteed.

    I've never seen a reason given for why they aren't tradeable so no idea there.
  • Sashera - Sanctuary
    Sashera - Sanctuary Posts: 136 Arc User
    edited May 2010
    I think its just a way of annoying us with the non trade thing...
    I got what 40 from stash boxes? and right now there sitting in my bank... taking up space... cuz I havnt really ound anything I want to spend them on *shrugs*
    if I could give em to my bf great, maybe itd be worth something but... nope... -.-

    *end QQing and lack of helpfull commentb:surrender*
    [SIGPIC][/SIGPIC]
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited May 2010
    What reason has PWI GM's/Mod's given for Mysterious Chips not being tradeable?

    Because originally not everything was meant to be given to the person who spends the most cash. You used to have to work hard for them.
    I post in forums. This one and others. That's why I post.
  • Yindra - Sanctuary
    Yindra - Sanctuary Posts: 784 Arc User
    edited May 2010
    I think its just a way of annoying us with the non trade thing...

    No, it's intentional.
    I got what 40 from stash boxes? and right now there sitting in my bank... taking up space...

    PWI has a solution for that --- bank extension stones. Can be yours for just a few $$$.

    "Non-tradeable" goes very well with "cash extensions". I seriously wonder they aren't killing more inventory space --- I mean, a Pickaxe. You've got to be able to do more than that.
    Slow progress, game is getting way too grindy :-( Quests I still hope to be able to do some day: FB39, General Feng
  • Linwiz - Lost City
    Linwiz - Lost City Posts: 306 Arc User
    edited May 2010
    No, it's intentional.



    PWI has a solution for that --- bank extension stones. Can be yours for just a few $$$.

    "Non-tradeable" goes very well with "cash extensions". I seriously wonder they aren't killing more inventory space --- I mean, a Pickaxe. You've got to be able to do more than that.

    In all the time Ive played PWI, Ive dropped more pickaxes in pvp then anything else, the npcs are making a serious profit on those things b:angry
  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited May 2010
    But my Question is this:
    What is the quickest way to collect Mysterious Chips?

    Through tokens of course, since getting it from cube of fate is by luck, getting it as a prize exchange from CoA is a weekly event, and those packs are only a seasonal event (back in December), unless there are some other packs that offers it that I am not aware of.


    Sub-Question:
    What reason has PWI GM's/Mod's given for Mysterious Chips not being tradeable?

    Seeing how 9 tokens = 10 chips, they have almost the same value. However, making it available through chips provides a method of extracting the large quantity of tokens from the current in game market.

    Restriction of methods in gaining large quantity of chips -> results in people relying on tokens for the exchange -> results in people buying more packs (indirectly - it has to do with controlling the supply and demand and people taking risk on getting packs knowing they can still use the tokens) -> results in more profits for PWI. For people who are too lazy or don't have the time to farm high grade TT/Lunar mats or find molds they want, and if they charge zen, they can get anything easily that is offered through trading with the Mysterious Merchant.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited May 2010
    Seeing how 9 tokens = 10 chips, they have almost the same value. However, making it available through chips provides a method of extracting the large quantity of tokens from the current in game market.

    Restriction of methods in gaining large quantity of chips -> results in people relying on tokens for the exchange -> results in people buying more packs (indirectly - it has to do with controlling the supply and demand and people taking risk on getting packs knowing they can still use the tokens) -> results in more profits for PWI. For people who are too lazy or don't have the time to farm high grade TT/Lunar mats or find molds they want, and if they charge zen, they can get anything easily that is offered through trading with the Mysterious Merchant.

    Nice theory but you make no sense. Perhaps English isn't your primary language. Mysterious Chips predate tokens by at least two years and their trade status has nothing to do with making money.
    I post in forums. This one and others. That's why I post.
  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited May 2010
    "Chips trade status has nothing to do with making money," true at first, but it does now indirecty.

    Lol, yes English is my 3rd language and sorry I was being brief expressing my thoughts in the previous post. It's true those chips predates it, but that doesn't mean that they didn't think ahead of time or use it as a factor in affecting in-game market conditions to their advantage now. So much like the real world, things can have a direct or indirect effect.

    Their MONEY MAKING MODEL (MMM) is that if any player wants to obtain anything quickly and easily, they have to directly spend money or at least someone will have to spend real money for it indirectly. For example, I can get a Forest of Wisdom helmet without spending a cent in the game, but PWI profits from it in the end as someone else bought tons of packs to obtain that helmet.

    Every single event pack that is sold = a profit for PWI. If event packs didn't offer tokens as a way to ease the loss of gambling on getting those top prizes, less of those packs will be bought. Usually, some sell all their tokens (some in thousands at a time) and buy gold with it to get more packs, which is why the gold market in-game sky rocket during sale packs.

    Each token that is introduced into the game = profit for pwi. Tokens are one of the key factors in their MMM. By linking anything to this factor, they can profit from it. In this case, anything that is trade-able with tokens. This is why PWI did not make chips trade-able then, now, or in the future. Tokens is a type of in-game currency that relates to real money and is much more manageable for people than with the gold trade. Chips are related to tokens in terms of supply and demand, and has an indirect effect on PWI MMM. A few tokens being exchanged by one person isn't much, but combined together with others it becomes a significant figure. If there was an rich person/group of people trying to obtain warsoul weapons using chips, that is a chunk of profits for PWI.

    In addition, there is a thing called "Gold Farming" where people farm for things in-game and manage to convert that to real life cash (ban-able offense in PWI). Making chips untrade-able helps limit this possibility. Making chips hard to get and linking it to tokens has a positive effect on PWI's MMM. Gold farming was a huge issue in China, and also in the US currently where people have untaxed income from MMORPG (millions of dollars nationally).
    Nice theory but you make no sense. Perhaps English isn't your primary language. Mysterious Chips predate tokens by at least two years and their trade status has nothing to do with making money.
  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited May 2010
    The quickest way, obviously, is tokens.

    The BOXES of mysterious chips ARE tradeable, and that's a reward from the high level BH, so there's plenty floating around from there, too.

    As to why are certain items non-tradable? To cut down on twinking. (Can never eliminate it, sadly.)
  • Neodaystar - Sanctuary
    Neodaystar - Sanctuary Posts: 1,020 Arc User
    edited May 2010
    As to why are certain items non-tradable? To cut down on twinking. (Can never eliminate it, sadly.)

    It's not twinking because even a level 1 player can get tokens and get as many chips they want.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited May 2010
    "Chips trade status has nothing to do with making money," true at first, but it does now indirecty.

    Yes, but the question asked was why are they trade restricted.

    You don't need to lecture me on their revenue generating tactics. The game has methodically changed over the last year, and packs are just part of that overall strategy.

    It's not twinking because even a level 1 player can get tokens and get as many chips they want.

    Tokens are a relatively new introduction to Perfect World... Mysterious Chips predate them by at least 2 years.
    I post in forums. This one and others. That's why I post.
  • LifeHunting - Heavens Tear
    LifeHunting - Heavens Tear Posts: 2,023 Arc User
    edited May 2010
    So.....Outta what i've read, it seems the easiest way is to buy tokens and turn them into the boxes via a PW Agent Gift Exchange (NPC)?


    Or is there possibly another way i missed when thinking about it?