Dark Wanderers Ability???
DangerouS_ - Dreamweaver
Posts: 2 Arc User
im not really a big fan of the glacial walker so i was wondering, can the dark wanderer do alot of the same instances as a gw? i know ive heard of em doing fb 79's but can they do some tt and things like that too if u spam heal?
Post edited by DangerouS_ - Dreamweaver on
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It doesn't have good mdef, and only moderate HP. It can tank Stygean at higher levels but Stygean is phys only.Be kind: Help the GMs to depopulate the servers.0
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ahh ok guess ill just suck it up and use a gw0
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Eventually you will replace GW with Herc, so you might as well level up the dark wanderer in the mean time, because it is the best dps ground pet. Plus DW looks like a nazgul.0
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Feruta - Heavens Tear wrote: »Eventually you will replace GW with Herc, so you might as well level up the dark wanderer in the mean time, because it is the best dps ground pet. Plus DW looks like a nazgul.
-Agree. Scorp with skills can possibly out DD a DW, but using skills tends to lead to aggro which Scorp can't tend to handle like a DW could.Be kind: Help the GMs to depopulate the servers.0 -
Feruta - Heavens Tear wrote: »Eventually you will replace GW with Herc, so you might as well level up the dark wanderer in the mean time, because it is the best dps ground pet. Plus DW looks like a nazgul.
meh I'm gunna skimp on a herc.. Rameesh(my DW) can tanj just about anything. On RARE ocansions do I need to heal him. besides I got a GW and its so stupid it kills whatever I don't want killed and pulls and gets destroyed by itself. so DWs are the way too!"shake a hand instead of shaking a fist"
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Lnfliction - Sanctuary wrote: »meh I'm gunna skimp on a herc.. Rameesh(my DW) can tanj just about anything. On RARE ocansions do I need to heal him. besides I got a GW and its so stupid it kills whatever I don't want killed and pulls and gets destroyed by itself. so DWs are the way too!
I doubt then you will be doing any TT squad mode.Looking for a decent casual understanding Faction.0 -
MystiMonk - Sanctuary wrote: »I doubt then you will be doing any TT squad mode.
hehe, Well i got my friend Salvaenah, Dicktracy, Demron, Darkynab, and body_bags to help me so I do think I'll be doing TT. Infact its pretty sad that no one will let you get in if you don't have this pet who can't hold aggro worth a damn. Besides besides My friend said That no one wants veno w/o a herc and that doesn't have a light armor build. I have a nuke/Vit build so based on that all the kids who want a veno who can't get and hold aggro, and can't deal a like in magic damage is pretty bad."shake a hand instead of shaking a fist"
L3D3NDS is the best faction!
Lvl. 33 assassin-WhiteRaine
Lvl. 23 Cleric-MizuhosFury
Lvl. 18 cleric- Iriving
Lvl. 08 cleric- MizuhoHealer
Lvl. 42 Venomancer- lnfliction
Lvl. 01 Venomancer- InfIiction
Lvl. 01 Barbian-DiscipIine
"L3D3NDS fastest leveler XD"0 -
Re: Taking aggro on stygean...
I've got a wizard and archer who like to duel so that they can DEMON-SPARK on stygean.
There's no way I'm holding aggro against that. (I'm 83...)
So what the heck, myriad and amp. I get the aggro back once they fall down
Sorry, back on topic.
The wanderer will do you fine most of the time. If your pet steals aggro it's not a huge disaster. Maybe it survives and your tank can pile on the damage instead of just fleshreaming. Maybe it dies, and you just pull out a new pet and continue.
If you're being main-tank... then yes, there's really no excuse for not having the toughest tank you can get. yo might not always NEED the glacial (or herc) but you'll be glad of it when you do.0 -
yeah i have a wanderer there really sick looking and i CONSTANTLY have pet duels with those rock dudes uh crystallin mag or somthing but i WIN most of the time but i noticed that the rock guy always does higher dmg then me guy but like NEVER hits lol so i say the wanderes more like an all around pet which is like having a somwhat weak skillless (unless u add) barbarian pet i think the walkers a shield so yeah i have the same question but this is my answer to myself...... youand WHY does everyone say oh well were gunna get a herc eventually NO YOU WONT they cost 24****ing m keep dreaming0
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A DW has higher Acc and attack speed. It runs faster. As a DD, it's much more capable than the GW. I made mine forget Pierce and added Bash and Howl to its abilities, maxed both. My DW is a killing machine now, and a great pet to have in dungeons when there is a Barb.
It can also tank alot, if the enemy doesn't do alot of magic damage.
If there's alot of magic, I use the GW. Or if I have to tank things, which is less and less the case, the higher level I get. It's okay tho, on my way to the Herc now.0 -
Yep, even when you get Herc: DW will still be useful. -Not so for GW.Be kind: Help the GMs to depopulate the servers.0
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With Howl and Amp timed together, and atleast one other magical DD in the squad (Psychic for example), great dmg bursts are possible. This alone makes me happy all the time. The DW's own DPS only adds to the fun.
DWs are great and versatile after you found out how you wanna use it and teach him the skills accordingly.0 -
FoxyCleo - Raging Tide wrote: »With Howl and Amp timed together, and atleast one other magical DD in the squad (Psychic for example), great dmg bursts are possible. This alone makes me happy all the time. The DW's own DPS only adds to the fun.
DWs are great and versatile after you found out how you wanna use it and teach him the skills accordingly.
That and you can combine Ironwood with Tangling Mire (which gives me over 90% pdef debuff) also. Soon, it should be the equivalent of a reliable 10s armor break when I get the genie STR up to 125, I imagine Solandri has a Genie with high STR just for this? -Seems like a must for an HA veno.Be kind: Help the GMs to depopulate the servers.0 -
Which do you think is better for a foxform heavy? Amp, extreme poison and pierce, or amp, tangling mire and pierce?[SIGPIC][/SIGPIC]
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That and you can combine Ironwood with Tangling Mire (which gives me over 90% pdef debuff) also. Soon, it should be the equivalent of a reliable 10s armor break when I get the genie STR up to 125, I imagine Solandri has a Genie with high STR just for this? -Seems like a must for an HA veno.
If you can stack Tangling Mire for a 100% debuff, DT goes to 100%, a 48.2% increase. However, for your genie to have 125 str, it has to be a str genie with 180 lucky points. That's level 100 and 80/100 (or level 95 and 85/90, which is extremely unlikely). That means it will have 125 str and 5 mag. The 5 mag gives 1.1 energy/sec regen, meaning it can fire Tangling Mire every 44 sec. So you're getting the 48.2% increase only 10 sec out of every 44 sec, for an average DPS boost of 11.0%.
My genie is set up for pulling and extreme poison. If it had 180 lucky points, I could make it it 78 mag, 70 dex. That would give extreme poison a 12 sec duration. The 2.76 energy/sec regen means I could reapply extreme poison every 18.1 sec. That means I'd get 20% extra damage 66% of the time, for an average DPS boost of 13.3%. Plus it also increases spell damage.
Things change if you're killing multiple mobs (Tangling Mire is AOE) or fighting stuff with high pdef (debuffs are more effective against higher initial pdef). I do have the skill on my BM's genie. But for general use, I've found extreme poison to be more effective, especially since it lets me keep my zeal genie's high mag so I can pull more frequently.
If my BM's genie ends up with decent lucky points, I'll run the numbers on a more balanced distribution of str and mag (I'm pretty sure you can get the average damage increase over 15%). However, the low frequency with which you can fire Tangling Mire doesn't have to be a disadvantage. If you can synchronize it with a BM's HF (100% amp), spark, and AOE skills, you can get a lot of extra damage out of the 10 seconds it's active. I do a similar thing with my veno - I will Ironwood, Amp, triple spark, hit extreme poison, myriad rainbow, and attack. That insures the extra damage I do from triple spark gets all the damage adds I have available.0 -
Solandri - Heavens Tear wrote: »However, for your genie to have 125 str, it has to be a str genie with 180 lucky points. That's level 100 and 80/100 (or level 95 and 85/90, which is extremely unlikely). That means it will have 125 str and 5 mag. The 5 mag gives 1.1 energy/sec regen, meaning it can fire Tangling Mire every 44 sec. So you're getting the 48.2% increase only 10 sec out of every 44 sec, for an average DPS boost of 11.0%.
180 LP isn't even possible to my knowledge, but genie gears can boost STR by a possible 24 (6x4) -w/o 2 to 1 penalty. I have 76 STR w/o equips (don't forget that points are 1 per below 40) which would set me at 100 if I get all 4 max gears for STR. 125 STR does seem unobtainable (possible 8 STR points more for me @100), but getting damn close to what armor break does. Consider reliability, duration, and cost. I'm watching my DD pets hit harder than my Nix and holding aggro while I can steal aggro from my Nix. Also able to kill mag resist mobs in about the same time as normal mobs.
As I'm best paired with a Demon Veno, I'm also probably best paired with someone with a Dex / Extreme Poison genie.Be kind: Help the GMs to depopulate the servers.0 -
180 LP isn't even possible to my knowledge,
I'm not sure if this is correct, but our level cap is lvl 105 which take ages to reach, genies earn 15%(or more) exp of we earn, who sats genies have a cap of 100? as long as we get
exo shouldn't they level to? (they shouldn't be halted by being rdy to lvl but can lvl past us. ><)"shake a hand instead of shaking a fist"
L3D3NDS is the best faction!
Lvl. 33 assassin-WhiteRaine
Lvl. 23 Cleric-MizuhosFury
Lvl. 18 cleric- Iriving
Lvl. 08 cleric- MizuhoHealer
Lvl. 42 Venomancer- lnfliction
Lvl. 01 Venomancer- InfIiction
Lvl. 01 Barbian-DiscipIine
"L3D3NDS fastest leveler XD"0
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