Question about guilds
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SpiritReaver - Raging Tide
Posts: 37 Arc User
Hello,
Ive searched the forums but can not find an answer to this. What abilities does each position in a faction hold?
Ive searched the forums but can not find an answer to this. What abilities does each position in a faction hold?
Post edited by SpiritReaver - Raging Tide on
0
Comments
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A guild has 5 positions: Leader, Director, Marshal, Executor and Commissioner.
Tasks/Abilities:
Leader => Creator of the faction: He/She can invite, boot, promote to Executor - Marshal - director - leader, can also change guild slogan and upgrade the guild to lvl 2 or 3.
Director => He/She can invite/boot people, promote to Executor - Marshal (not entirely sure about the booting)
Marshall => Can invite people and promote to Executor
Executor => Can invite people.
Commissioner => Can do none of the above, it's a member of the faction without 'guildpower'"One of the most important factors, not only in military matters but in life as a whole, is ... the ability to direct one's whole energies towards the fulfillment of a particular task." - Field Marshal Erwin Rommel
[SIGPIC][/SIGPIC]0 -
Thank you for your answer.0
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