Merchant Guide?
Sgt - Raging Tide
Posts: 35 Arc User
Is there a merchant guide?
If not, can any of you billionaires give a few tip on how to be a successful merchant.
Right now, my starting cash should be a bit over 3 mill.
If not, can any of you billionaires give a few tip on how to be a successful merchant.
Right now, my starting cash should be a bit over 3 mill.
Post edited by Sgt - Raging Tide on
0
Comments
-
farm mats and sell them in your shop for a high price. at the same time, buy the same mats in the same shop for a lower price.
also, crazy stone might be a good profit. especially with most of your competition being scammers.-retired-
now playing megaten and...Forsaken World0 -
Alliptica - Raging Tide wrote: »farm mats and sell them in your shop for a high price. at the same time, buy the same mats in the same shop for a lower price.
Does that actually work? I seen people doing it, but is it worth while?0 -
Part of being a successful merchant, is being the only one with the 'plan,' some thing in this game are scarce, and if they let out there tips even just a little the thing they were merchanting will plummet in price, and they will have to find a new way.
I know that sounds greedy, but they too need a way to get cash.
I for one, like to spend my time on genies, not a sure fire way, but they do sell.
It's more or less a supply and demand kind of thing, find something that people go crazy for, make them for cheap, or buy them somewhere from someone selling them for dirt cheap prices, and resell for a profit.
The more people that know about one person's secret, the less people are interested in it.
^ no idea if that's a quote, but it is true non-the-less.
Either way good luck on your cash income, take care.Ah, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
Slivaf - Dreamweaver wrote: »Part of being a successful merchant, is being the only one with the 'plan,' some thing in this game are scarce, and if they let out there tips even just a little the thing they were merchanting will plummet in price, and they will have to find a new way.
I know that sounds greedy, but they too need a way to level.
I for one, like to spend my time on genies, not a sure fire way, but they do sell.
It's more or less a supply and demand kind of thing, find something that people go crazy for, make them for cheap, or buy them somewhere from someone selling them for dirt cheap prices.
The more people that know about one person's secret, the less people are interested in it.
^ no idea if that's a quote, but it is true non-the-less.
Either way good luck on your cash income, take care.
So I have to be greedy and keep my trade secrets to myself?0 -
Sgt - Raging Tide wrote: »So I have to be greedy and keep my trade secrets to myself?
No you don't, and I am not either, or at least I am not trying too, but meh sometimes if you want to keep something profitable, then you got to make sure people aren't making illegal copies of it, otherwise there will be more of that item/plan going around, and less people wanting it. =xAh, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
Slivaf - Dreamweaver wrote: »No you don't, and I am not either, or at least I am not trying too, but meh sometimes if you want to keep something profitable, then you got to make sure people aren't making illegal copies of it, otherwise there will be more of that item/plan going around, and less people wanting it. =x
I see. That would explain why this thread has so little replies.0 -
Sgt - Raging Tide wrote: »I see. That would explain why this thread has so little replies.
Unfortunately, yea it does, but I do hope you get more... helpful replies then my vague way of starting off, just maybe just maybe you will get a reply that will allow you to get some cash.
I am not too surprised to see 'farm mats' on here, because not many people are willing to do that, it is time consuming, very time consuming, and it does yield you cash. (I am not saying that making cash isn't time consuming, but I am sure there are easier ways then farming mats, and selling them in the ah/cat shop, and without having to spend irl cash on the game)
Good luck in your money gaining process.
Take care
SlivafAh, Mistakes are so easily made. ~ laura resnick
What kind of message are you sending when you insult my intelligence? ~ Me ~ 5/29/2015 (Yes it is possible someone said this before just no idea who/where.)0 -
As much as I'd love to tell you how I make money I would basically be **** myself over. Finding a good niche is getting harder with so many merchants so sorry if I'm coming off as selfish.
The one example I will happily give you is simply buying tokens during packs and selling when packs are gone. This was a sexy, sexy way of making money the first 3 pack releases. The difference between token price during packs and without was at one point 15k. I would move almost a thousand tokens a day when I was selling them for 15k more than what I bought them for. That's 15mil a day. Granted, you needed a decent amount of money to invest to notice large gains, I put everything I had into the tokens and made a killing.
I'm only telling you this as it's pretty much the most merchanted item now. Sure you can still buy tokens at around 10.4k and maybe sell in your shop for 11-12k competitively after packs are gone but even then so many people have taken this route that there are 15+ token sellers at west bank with thousands of tokens. So you while you will still be making money it won't be very much compared to other routes.
As for a guide, all I can say is use the above example and get into a mindset of what you can make money off of. It doesn't have to be huge profit per item but if you are moving 200+ of them a day the numbers add up. Just don't touch my markets. b:angry0 -
Non-secret: buy low, sell high.
Secret: What to actually sell/buy. (actually, not much of a secret, really)I was early taught to work as well as play,
My life has been one long, happy holiday;
Full of work and full of play-
I dropped the worry on the way-
And God was good to me everyday.0 -
LloydAsplund - Sanctuary wrote: »Non-secret: buy low, sell high.
Secret: What to actually sell/buy. (actually, not much of a secret, really)
More on the "secret" part please?0 -
Do ur own research dont expect to be taught everything.[SIGPIC][/SIGPIC]0
-
DrunkWizard - Lost City wrote: »Do ur own research dont expect to be taught everything.
This is research. I'm getting information from people who arn't stuck up and arrogant.0 -
go in-game check cat shops n do maths = research ijs <<[SIGPIC][/SIGPIC]0
-
DrunkWizard - Lost City wrote: »go in-game check cat shops n do maths = research ijs <<
I checked cat shops before I made this thread.Sgt - Raging Tide wrote: »Does that actually work? I seen people doing it, but is it worth while?
There are many forms of researching. If you don't want to contribute to my humble request for help, please don't troll.0 -
buy like 10 gold when it cheap sell it when gose up buy more when it gose down sell it when gose up and so onn thats how to make $$$$$[SIGPIC][/SIGPIC]
Guild QQme0 -
ELITE_ONE - Raging Tide wrote: »buy like 10 gold when it cheap sell it when gose up buy more when it gose down sell it when gose up and so onn thats how to make $$$$$
I'm thinking of doing that. However, that would only make a few hundred thousand for every rise and fall cycle, at least when I'm starting off. Meh, I guess you have to start somewhere.0 -
LloydAsplund - Sanctuary wrote: »Non-secret: buy low, sell high.
Secret: What to actually sell/buy. (actually, not much of a secret, really)
Actually the secret is to buy higher than your competitor and sell cheaper... what you lose in coins from having less markup, you'll more than compensate with moving volume.
My particular market isn't a secret, but I'm not telling anyone here what it is. It really doesn't matter. Apply the above to your own choice of commodities and you should do just fine.I post in forums. This one and others. That's why I post.0 -
Super-secret: Think.
Think about where money goes, think about where other people's money goes, hopefully you'll catch on from there.[SIGPIC][/SIGPIC]
9x Demon Cleric0 -
here's a real good opener for you...ur catshop comes with 12 sale spots for a reason
i.e. Don't just sell one item...have a variety...sell a little of this...a little of that...when one runs out restock...rinse and repeat...make sure ur reinvesting a portion of ur profits in other avenues...turn ur catshop into a mutual fund...and moving ur goods is all about location
hope it helps0 -
Sgt - Raging Tide wrote: »I see. That would explain why this thread has so little replies.
For example, here's me answering the question 4 days ago:
http://pwi-forum.perfectworld.com/showthread.php?p=7761432#post7761432
For you, since you've already got 3 million, I'd say go for "Buy Tokens->Make/Sell (whatever)->Repeat".
What's (whatever), you ask? I don't know, because I'm not on your server, but go take a look around West Archo and see what people are already selling. Chances are you can figure out what's working out for others, at which point you can annoy them by competing with them.
For example, there's almost always a bunch of people selling Oracle 2s, since they sell well. 3s, 5s, 6s and 8s can also sell well if there's too much competition in 2s, but avoid 1s, 4s and 7s because if you check the pricing you'll see they give the least bang-for-the-buck.
Don't limit yourself to Oracles just because I say so, however. There's plenty of room in other markets. Any time you see a cat-shop that's stuffed full of certain specific items there's probably money to be made.
Oh, and don't worry too much about people who are protecting their merchanting "secrets" from you. You don't need secrets. The biggest money is usually in really obvious markets that can't be hidden using secrecy. For example, if somebody has a huge stack of Tiger Packs or Dragon Orb 1s, it's pretty clear what they're doing. Likewise if somebody has 8000 Perfect Stones in a shop that's both buying and selling.[SIGPIC][/SIGPIC]
PWI Merchanting Guides: warrenwolfy.wordpress.com0 -
Also scan through the AH and catshops everyday. You can find some pretty good deals that other people miss, or are simply too lazy to care about. It might not be as easy as afking in a catshop, but you can make a couple of mil out of good deals.[SIGPIC][/SIGPIC]
Thank you Forsakenx for the picture. b:thanks0 -
You won't get specific answers because they jeopardize the market of the person doing the answering. But general tips are pretty universal, and several have already been mentioned.
Don't spend all your money. I keep about 95% of my funds in inventory, gold, and coin (to take advantage of any good deals I spot). I only keep about 5% on my character for regular expenses like repairs, personal stuff like new equipment, and treats like fashion. With only 3 mil, you won't be able to keep as great a percentage in your shop, but the idea is to not let your personal expenses eat into your merchanting funds.
Reinvest. If you've grown your 3 mil to 6 mil, don't fall into the temptation to splurge. Say you splurge and blow 3 mil on fashion, putting you back at 3 mil. In the time it takes you to work back up to 6 mil, if you hadn't splurged you probably could have worked the 6 mil up to 12 mil. Reinvest as much of your profit as possible back into your merchanting.
Do the math. It's amazing how many people don't seem to do this even on simple transactions like straight cash shop to cat shop sales. I even made a chart of feather/source of force prices for venos, but it doesn't seem to have impacted the price of these items in cat shops in the slightest. I do this with everything I buy/sell, so I know exactly what my profit margin is. I discontinue the items with too small a margin * volume.
Keep tabs on the competition. Depending on what you decide to sell, this can be as simple as checking a few cat shops nearby, or as difficult as running through all the cat shops in Archo every day to get a feel for market prices.
Beat the competition. If you're buying, offer to pay more than they do. If you're selling, be willing to price for less than they do. What you lose in profit margin, you usually make up in increased volume. e.g. Two nights ago I set up my shop to buy tokens for 10k like all the other shops. I got about 300 overnight. Last night I set it to buy for 10.1k. I got 1900. By paying an extra 1%, I increased my volume by over 6x. If my profit margin were 5%, the extra cost would've lowered my profit margin to 4%. But the 6x increase in volume would've resulted in (4*1900)/(5*300) = 5.07 = 507% as much profit.
Cash shop sales are probably the most straightforward way to make money. You buy items during a sale, then sell them after the sale at a markup. Bonus points for it being impossible to rip people off since you'll be selling at less than the current cash shop price. The downside being your profit margin is subject to fluctuations in the price of gold. If you buy a bunch of gold to tke advantage of a 20% sale, and next week gold drops 25%, you're gonna lose money. Fortunately, most of the time, gold doesn't swing in price that much.
Think about what your customers will want. I'll give this specific away since I'm not actively pursuing it anymore. I noticed lots of TT mat shops by the forges, but very few shops selling the low-cost mysterious skulls, klunky swords, and sacred stones. This didn't make much sense to me since to use those TT mats, you also need these relatively cheap items. So I started selling those, tweaking the price so I sold out of them about as quickly as I acquired them through our guild TT runs. I kept a reserve so my shop was the only one which always had these items in stock. By the time I stopped selling them, they were accounting for almost half a million a day in profit.
Related to the above: It's easier to get away with a bigger profit margin on a cheap item. If you're selling stuff which normally costs 2k, people will probably still buy it at 4k if they're in a hurry. But if you're selling something which costs 100k, it's going to be pretty much impossible to sell at 120k, much less 200k. The downside is the cheaper stuff needs bigger sales volume to generate the same profit.
Also related to the above: In general you want to lower your prices to increase your sales volume. But you have to be able to acquire what you're selling just as quickly. e.g. For TT mats, you probably can't get them as quickly as you can sell them at low price. So a higher price is warranted. Ideally, you will sell out just as you restock.
Don't be afraid to sell at a loss. If you made a bad purchasing decision, get over it and eat the loss to convert it back into liquid coin. It is better to get back 90% of your money and reinvest it into something else you sell for a profit, than to have that money sit locked up in items which sit on your shop for weeks unsold.0 -
Solandri - Heavens Tear wrote: »Don't be afraid to sell at a loss. If you made a bad purchasing decision, get over it and eat the loss to convert it back into liquid coin. It is better to get back 90% of your money and reinvest it into something else you sell for a profit, than to have that money sit locked up in items which sit on your shop for weeks unsold.
The day that Tiger Packs came out me and about a dozen competitors were sitting with inventories stuffed with Coral Packs. Since only 1 week had gone by since the end of Coral Pack sales we hadn't been able to sell them yet, and since Coral Packs have a (deserved) reputation as being a lame Token pack they instantly became less valuable than the new Tiger Packs.
So basically, in order to afford to buy/sell Tiger Packs, my competitors and I would have to sell some of our Coral Packs at a loss first. Hoping to beat the competition to this inevitable conclusion, I immediately set up shop selling at a slight loss, which was actually a mistake because I still sold too slowly, and thus it ended up taking me almost 1 1/2 days to start selling Tiger Packs. If I'd sold at a greater loss I might have had an extra day of sales.
Was it worth it? Oh yeah, big time. For about 4 days I was the only major supplier of Tiger Packs, and profits were around 15-20 million per day. Then there was about a week of light competition where profits were around 10-15 million. There's even more good news for me, in fact, namely that a few of my competitors are STILL hoarding their Coral Packs, refusing to sell at a lower price, which effectively means they're out of the market and earning nothing. The competition in the Pack market has dropped from about a dozen people during Coral Packs to about 4 of us during Tiger Packs, and the 4 of us are making a killing, even though we're under-cutting each other like crazy and selling at profit margins as thin as 3-6%. Oh, and when it's all over we'll have inventories full of Tiger Packs, rather than the far less valuable Coral Packs that the merchants who didn't want to sell at a loss still have.[SIGPIC][/SIGPIC]
PWI Merchanting Guides: warrenwolfy.wordpress.com0 -
WarrenWolfy - Sanctuary wrote: »For about 4 days I was the only major supplier of Tiger Packs, and profits were around 15-20 million per day.
No you weren't! :P I had 500+ gold when Tiger Pack sale started. Did notice that there weren't many Tiger Pack sellers in the beginning because they were stuck with Corals and couldn't get coins back from them. I took the opportunity and made a killing. I did notice your shop but we were far apart from each other so we weren't in direct competition.EQ Goal:
G15 Nirvana Weapon ACHIEVED!
Refines +12 ACHIEVED!
Reroll for Adv. zerk.
G12 Amber
G12 Garnet
Full Nirvana Lunar Armor set
Armor Pieces (0/6)
Uncanny needed for G15 (0/1500)
Tome Scroll (0/1)
Vit Stones needed assuming 3 sockets per Armor Pieces (0/18)0 -
Barbarian - Dreamweaver wrote: »No you weren't! :P I had 500+ gold when Tiger Pack sale started. Did notice that there weren't many Tiger Pack sellers in the beginning because they were stuck with Corals and couldn't get coins back from them. I took the opportunity and made a killing. I did notice your shop but we were far apart from each other so we weren't in direct competition.
Still, I admit I might not have been looking very hard, because everything was selling out despite high markups, so I certainly did feel all alone on the server for a few days. The only limiting factor was how much Gold I was able to get. I was bidding really high, too, so I probably ended up causing a big chunk of Sanctuary's Gold inflation those first few days. I'm sure you were responsible for the rest. b:chuckle[SIGPIC][/SIGPIC]
PWI Merchanting Guides: warrenwolfy.wordpress.com0 -
Do you really expect merchants to give away their secrets, if they still have plans to continue doing it?
Merchanting is only "profitable" to a person when he/she screws other people over. Buy Low/Sell High is not far from a "legit" scam -- that is, one that doesn't claim to be something it isn't.
There is no end product (virtual or otherwise, merchanting applies in RL too), it's just transferring money from people. "Profit" here doesn't mean you are making a product (whatever that is, even coin poured into a virtual economy applies) that is appealing to people. Profit means, you LOSE less money than the ones who buy your stuff.
Example: if you sell mats for 500k, and buy the same mat for 200k, you lose less money (200k --> it's what you lose) than the idiots who buy it for 500k. That's where this "profit" comes from. **** people over.
The very definition of merchanting is, that you DEPEND on people who are stupid enough to buy your "higher priced" stuff (and selling it at "lower price" to you).
If everyone was aware of this, merchanting wouldn't be feasible. Hence why people don't want to trade their secrets: they DEPEND on people like you who don't know how to do it. Their whole "model" is based around it.
If you want to be "one of them" just remember that you depend on **** people over.0 -
Some guides:
Money making : How to do it.
NAVIBOYS guide to making some sweet sweet money
Guide to making money
Money Making I: Cat Shop Middleman
Amiris's Guide to Moolah Making/Saving
I'm not saying those are all good guides, but at least they're a starting point.
Also, a recent relevant thread you might want to look through:
I'm on a mission to gain 10 billion0 -
Sangodoc - Dreamweaver wrote: »Some guides:
Money making : How to do it.
NAVIBOYS guide to making some sweet sweet money
Guide to making money
Money Making I: Cat Shop Middleman
Amiris's Guide to Moolah Making/Saving
I'm not saying those are all good guides, but at least they're a starting point.
Also, a recent relevant thread you might want to look through:
I'm on a mission to gain 10 billion
I had been following the ten billion thread. Barbarian is my hero.
Thanks everyone for the advice.0 -
im having a bit of a problum with finding good way to make money as i am i 99 sin i need to be thiking about geting my tt99 gold but i have not been the one for the most luck i was thinking is there anyway of getting money in a fast and help full way to my self ??????????0
-
im having a bit of a problum with finding good way to make money as i am i 99 sin i need to be thiking about geting my tt99 gold but i have not been the one for the most luck i was thinking is there anyway of getting money in a fast and help full way to my self ??????????
Merchant and farm or C$.
Necro. b:shocked[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0
This discussion has been closed.
Categories
- All Categories
- 182K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61.1K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk