Disappointed at PWI Server management

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Comments

  • GothicAngeI - Heavens Tear
    GothicAngeI - Heavens Tear Posts: 130 Arc User
    edited March 2010
    Too many chances for abuse - and merging PvP with PvE will result in a imbalance between players. Frankly I'm not sure who would come out ahead in a merge like that.

    The PvE would come out on top, since they would make the merged server PvE not PvP ( since they cant force ppl to be in PvP mode).

    Thats why it would never happy
  • Monoftalmus - Heavens Tear
    Monoftalmus - Heavens Tear Posts: 701 Arc User
    edited March 2010
    if there is any merge the palyers would fit in fast. there would mean more gold supply etc. This is a game and would the merge happen it would be a new mixed competition in some new guilds for sure etc. New friendships thats good for example... I know its against the forum rules to mention other games but.. If you compare some where mergers happened you can see that it saved the game and players from quiting. Examples are in Pay to play and free to play games also.
    We all have to consider that there will be neeeeeeew MMO's comming out and I wanna stay in PWI coz I invested my time and effort, money here, friends :( So the point of staying active and keep playing one game for some period of time is improving it and keeping it interesting.

    If on HT there are NO new TW guilds since last summer and if there are some silly factions of alts bidding - that means server is INACTIVE IMO

    Map resets, yes, and please if possible as its just not realistic and is stupid to expect any player to go in a new guild and work with 20 100's to get on map where you need 6 MORE MONTHS to even get on map working hard. Thats just not good. Give some BONUS money to land owning factions and RESET it as it said in game description when we started - 6 months map reset. What serious group of players would pass from one game to PWI or start pwi when map is 1 or 2 coloured. I will quit game when map gets in 1 colour.

    New guilds etc wold raise from the dust in a MERGE and map RESET.. would definately arise from merging servers as LEADERs dicatation in most factions just KEEPs members desparately under someones feet coz they know they would need 6 months to regain some land etc.
    I really hate how PWI is designed around Dictation and tyranny by default where they could have mod it a bit. Even EMPERORS didnt have this much power they had to relly on treasure at least to keep the money.

    Also its really not true that Land owning factions fought for the land they have - thats just not valid arugument.

    More to this, land owning factions (in most examples on HT) have abused TW system the most and have fake bidded to get more and more and more land free or in triple bids with other factions all based on agreement or just TW bidding system abuse.
    Atm IMO only 50% of the lands are maybe Deserved, other 50% are from gangks or no shows or killing faction that is much weaker or defending from the factions that are just no competition.

    You know when there is a small kid that spits in my face I wash and move on but if there is a grown up man doing the same while I am a grown up- I will breake his legs and jaw. Get the point??? Beating a kid is just of no real value and you can still count it a win.

    And if TW changes are to take place there should be map reset but maybe allow last land owners to get a hold of 2 lands a week where others would get 1, and that would last maybe 2 weeks not more.

    and

    @aryannamage
    Can you pls just delete posts and set 3 day bans to flamers, than lock my thread? Its so easy to just lock rather than stop people of being rude in this or any and every other thread.

    thx for your time :D
    Fortune favors the brave

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  • Garrand - Heavens Tear
    Garrand - Heavens Tear Posts: 135 Arc User
    edited March 2010
    HT suffers from the same issue that all the pve servers suffer from. only a certain number of players are pvp based. this means that there will always be a select few dominant factions on the map, as all pvp orientated players converge together and form groups.

    this obviously applies to pvp servers too but the issue is far more pronounced on pve servers.

    pvp servers have a much greater proportion of pvp orientated players (almost all of them?) and LC is THE pvp server. harshlands has developed fairly well but LC is and always will be the main pvp server. they have a far greater number of major tw factions thanks to CQ's descision to disband. this combined with the anni packs and CSing to endgame has meant that a much greater number of players who are pvp orientated have access to tw factions who actually stand a chance.

    tho the exact same thing will most likely happen on LC again unless theres some unexpected drama lol.

    look at HT now. a pve guild has taken a land. and it wasnt through a no show either. pve guilds CAN do it u just need a lot of luck and a lot of hardwork and unity (as all TW factions need when they 1st start, tao, enrage, triad, RoC, the list goes on).

    there are easily enough well geared, high level players on the server who dont tw to fill another full 200 strong faction who could become a serious threat once they gained experience. more importantly, why should tw factions who own half/all the map have their work reset? they take advantage of the postion they have worked for and who can blame them. all the points made about how no showing the main threat in a 3 way gank is lame are void. of course its lame, but sometimes a tw faction has to look at the bigger picture (as all the tw factions who have owned large portions of the map have done...)

    another point made was related to tw expenses. again, the complaints made by people who dont tw arguing it is too expensive to set up a faction and lose week on week in order to gain land/experience are also void. why? take tao for example. when they started they got pwned weekly with no tw pay to cover their expenses. however, if u want to become a tw faction u have to be willing to pay the cost. otherwise u will never achieve a win. the tw faction in the position to give out tw pay have PAID to have that luxury.

    finally, tw pay does not cover cost. seriously guys... the pve factions who have faught against the tw factions on HT latelly have no idea how much a tw between 2 top guilds costs. any amount of charm burn a pve recieves for being 'taught' not to attack them pails in comparison.

    lets say a catapult barb is involved in a tw each night of a tw weekend. twice against average pve factions and once against their main competitor. they can easily go thru 6 gold hp charms that weekend. they so go through hundreds of mp pots/a mp charm, they use maybe 20-50 ironguard pots and white teas, hundreds of **** meat, genie energy, and basic repairs.

    6 charms at 350k per gold is roughly 8.4 mill, 30 ironguards is roughly the equivelant of 900k, 20 white teas roughy 600k, a hundred mp pots 100k ish, maybe 150k repair bill, 200 crab meat roughly 800k, few hundred p stones is another few hundred thousand.

    now consider the pay check for those 3 wars would be 3 mill or so if the faction owns half the map. that means a cat barbs expenses for a big tw weekend is 11 mill or so. their tw pay is 3 mill, thats an 8 mill deficit they have to make up somehow. so ye, tw pay is a nice luxury but really with todays gold prices its a drop in the pond.
  • Monoftalmus - Heavens Tear
    Monoftalmus - Heavens Tear Posts: 701 Arc User
    edited March 2010
    most or the covered minus from tw is from cash shop in TW faction's, as most use it daily etc.

    but map reset is not a solution compared to TW system upgrade's. Or Pve TW's for lands that no one bid on in months. I would even place 2 or 3 time a week Wars so that the lands would be more easily lost and gained which would acctualy NOT Benefit land owning factions - read Leaders, as most good players that apply: lets say from Smaller to a bigger faction - would stay in they own if there is more chance to win a land etc.

    Also, saying Land owning factions deserved its lands by hard work I find quite incorrect, forgetting how those factions 1st started and how they acctually gained lands. Based on the facts I seen in HT server since it started more than 50% of all lands are FREE grabs.

    So maybe not map reset as prime thing, but if TW system is gonna stay same for 16monthos now then I would Reset it. LC had a nice NEW start when CQ decided to disband, and GMs should maybe consider this for other servers (offcourse giving some pririty to bids to ex landowners for example etc).
    Fortune favors the brave

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  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited March 2010
    look at HT now. a pve guild has taken a land. and it wasnt through a no show either. pve guilds CAN do it u just need a lot of luck and a lot of hardwork and unity (as all TW factions need when they 1st start, tao, enrage, triad, RoC, the list goes on).

    finally, tw pay does not cover cost. seriously guys... the pve factions who have faught against the tw factions on HT latelly have no idea how much a tw between 2 top guilds costs. any amount of charm burn a pve recieves for being 'taught' not to attack them pails in comparison.

    "PVE Guild"? I'd love to hear your definition of a "PVE Guild". Does that mean they're not red-named outside the West Gate when they're not in TW? Seems to me if you're a guild that TW's with the intent of winning a land, you're a TW faction.

    And "being taught not to attack them" will backfire, in spades. No faction lasts forever, but intentional abuse is remembered by all, for a lifetime. I remember, and members of one of those factions will stay on my <KOS/never squad with> list as long as that faction name is over their heads, regardless of wether they TW or not.

    RedMenace

    \TW is fun
    \\well aware it costs everyone money
    A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
    Robert A. Heinlein
  • Monoftalmus - Heavens Tear
    Monoftalmus - Heavens Tear Posts: 701 Arc User
    edited March 2010
    I kinda doubt that there are much or any differences in TW guilds on any server pve or pvp.
    Fortune favors the brave

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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited March 2010
    HT suffers from the same issue that all the pve servers suffer from. only a certain number of players are pvp based. this means that there will always be a select few dominant factions on the map, as all pvp orientated players converge together and form groups.

    look at HT now. a pve guild has taken a land. and it wasnt through a no show either. pve guilds CAN do it u just need a lot of luck and a lot of hardwork and unity (as all TW factions need when they 1st start, tao, enrage, triad, RoC, the list goes on).

    however, if u want to become a tw faction u have to be willing to pay the cost. otherwise u will never achieve a win. the tw faction in the position to give out tw pay have PAID to have that luxury.
    Excellent post.

    Any new contenders that wish to tw will also fail because they lack the experience... that comes with time, but you seem to indicate that a new faction on HT is on the rise.

    I'm just waiting for the moment that another new faction can show up and prove all the people demanding a map reset that it can be done. On LC we didn't get to see that happen because CQ did disband right before the major surge of new generation of oracle pack levelers mature. Soon there will just be too many high levels on any of the older servers for any one 'super-faction' to dominate...

    There will be a point when there are just too many 10x on any given server with the drive and motivation to tw that one faction won't be able to hold all the territories. We may not be there yet, but I think we're quickly approaching it.
    I post in forums. This one and others. That's why I post.
  • Redmenace - Heavens Tear
    Redmenace - Heavens Tear Posts: 908 Arc User
    edited March 2010
    Excellent post.

    Any new contenders that wish to tw will also fail because they lack the experience... that comes with time, but you seem to indicate that a new faction on HT is on the rise.

    I'm just waiting for the moment that another new faction can show up and prove all the people demanding a map reset that it can be done. On LC we didn't get to see that happen because CQ did disband right before the major surge of new generation of oracle pack levelers mature. Soon there will just be too many high levels on any of the older servers for any one 'super-faction' to dominate...

    There will be a point when there are just too many 10x on any given server with the drive and motivation to tw that one faction won't be able to hold all the territories. We may not be there yet, but I think we're quickly approaching it.

    Or, in the same vein, players who have leveled to 10x get bored and wander off, and large TW holders fade and disintegrate from within.

    <shrugs>

    RedMenace
    A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
    Robert A. Heinlein
  • Monoftalmus - Heavens Tear
    Monoftalmus - Heavens Tear Posts: 701 Arc User
    edited March 2010
    erm.. Anyone know how PW2 maps look in other parts of the world PW had gave licences?
    If anyone can show maps and explain the we would know whats right 100%.

    To my knowladge whatsoever They dont have any new factions or emergin ones, you cant learn how to box with champs, you gotta start with pve mobs 1st them move on. Thats whats happening.
    I think that it is not possible for new guilds to emerge any other way, current system wise, unless the top guilds fall apart. And thats due to few factors and maps i saw on MY, Russian and Brazilian servers, MAP will not gain more colours if major guilds dont break making new guilds. Some more factors:

    1-Money xp wise, top guilds with Un-populated servers are grouped up in 1 or 2 guilds that compete if server is older more than a year.

    2-There is no will for anyone to start from 0 lands and income and catch up to others for next 6+ months falling behind in everything. How are those ppl gonna recruit?

    3-TW Map hasent changed for ...Since PWI got out. What kinda of a suprise or tactical advantage would a weaker guild have to win in Theory?
    We all say that you gotta beat with brains in TW if your weaker/emerging - but considering map is the same what is there to think much?

    Okaj. Not reseting map but even so changes to TW system should come up, as you gain more land you should be forced to have harder time getting new land and harder time defending.
    What we have now is Top guilds defending few and attacking 1 out of... 25lands? Some top guilds defend no one and just bid once.
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  • Zhion - Raging Tide
    Zhion - Raging Tide Posts: 3 Arc User
    edited April 2010
    I think I would disagree with merging old servers. The servers are very active, I don't see how you feel that they aren't. Keep in mind, too, that while no one wants a server with too few people, a server with too many is no better.

    As for other comments made, I agree that for a game that's free to play, PWI is wonderfully maintained. There are still a few glitches here and there when it comes to moving (your character acting like a broken record while going down a random mountain), but nothing too serious.

    I do still think that lowering the boutique prices (just very slightly) would increase the amount of people buying gold. This is because it increases the amount of players than can afford it. No one likes struggling along for MONTHS just to be able to afford to look cool like other players they see running around. I for one would love to buy a mount, flying mount, full fashion set and inv/safe extension stones, but all that adds up to almost 75 USD. I would be out of my mind to pay that for a game, let alone with my credit card.

    The best way to increase income would be lower gold prices, even a tiny bit, and make PWI prepaid cards more readily available, wouldn't it?

    And here I am ranting on about a different subject, anyway~
  • KrittyCat - Dreamweaver
    KrittyCat - Dreamweaver Posts: 1,273 Arc User
    edited April 2010
    I think I would disagree with merging old servers. The servers are very active, I don't see how you feel that they aren't. Keep in mind, too, that while no one wants a server with too few people, a server with too many is no better.

    As for other comments made, I agree that for a game that's free to play, PWI is wonderfully maintained. There are still a few glitches here and there when it comes to moving (your character acting like a broken record while going down a random mountain), but nothing too serious.

    I do still think that lowering the boutique prices (just very slightly) would increase the amount of people buying gold. This is because it increases the amount of players than can afford it. No one likes struggling along for MONTHS just to be able to afford to look cool like other players they see running around. I for one would love to buy a mount, flying mount, full fashion set and inv/safe extension stones, but all that adds up to almost 75 USD. I would be out of my mind to pay that for a game, let alone with my credit card.

    The best way to increase income would be lower gold prices, even a tiny bit, and make PWI prepaid cards more readily available, wouldn't it?

    And here I am ranting on about a different subject, anyway~

    Are you saying that I am out of my mind? >.> Me no likey you...

    TOO TRUE! The 7-11 near where I am doesn't even sell the dang cards, and I have yet to see them at my area Target...and I live 10 minutes from Washington, D.C.!!
    [SIGPIC][/SIGPIC]
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  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited April 2010
    the cards are at my target.... (Miami FL)
  • KrittyCat - Dreamweaver
    KrittyCat - Dreamweaver Posts: 1,273 Arc User
    edited April 2010
    the cards are at my target.... (Miami FL)

    Me hatez you...^^
    [SIGPIC][/SIGPIC]
    (Signature credit to NowItsAwn)

    Survivor of Snow-Mageddon 2010, "The Great Earthquake" of 2011, and Sandy 2012 b:victory
  • Cathyz - Dreamweaver
    Cathyz - Dreamweaver Posts: 24 Arc User
    edited May 2011
    My biggest worrying is about server pings in list it shows 125-250 etc but in game ping is 200-600 (I live in europe) so i hope there would be europe servers in future so can play with out dying evefytime because packet loss XD LMAO
  • Alasen - Heavens Tear
    Alasen - Heavens Tear Posts: 1,874 Arc User
    edited May 2011
    Did u even read what the thread was about? way to necro something useless..... lol
  • Lesthar - Heavens Tear
    Lesthar - Heavens Tear Posts: 3,045 Arc User
    edited May 2011
    Oh, that's a necro all right.
    Maintenance time. Please choose a line:
    - When is it over? OMG I need my fix!! *super spazzing*
    - Fix the damn bugs, dammit! I'm so angry! I'll quit!!
    - New codes out there? I like free stuff~ *wink*
    - When will we get new content? QQ
    - Will we get sales? I got a ton of gold to spend.
    - I'm bored, I'll create a useless thread to annoy Opkorock.
    - *Incessant poking on Sweetiebot* Fun~
  • Irdis - Sanctuary
    Irdis - Sanctuary Posts: 152 Arc User
    edited May 2011
    Wanna non-empty servers? Go to russian's PW =) U will feel that is it - overloaded server.
    Look this - it's line in Cube's room 49... =) Wanna same in PWI?

    lol mobs in room 49 are called there "saint beast of fate" b:chuckle
    [SIGPIC][/SIGPIC]
  • Psytrac - Dreamweaver
    Psytrac - Dreamweaver Posts: 2,488 Arc User
    edited May 2011
    Wanna non-empty servers? Go to russian's PW =) U will feel that is it - overloaded server.
    Look this - it's line in Cube's room 49... =) Wanna same in PWI?
    can you really see PWI players lining up so nicely?
    I'm a guy, not a woman, that is all
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  • Airyll - Dreamweaver
    Airyll - Dreamweaver Posts: 2,882 Arc User
    edited May 2011
    can you really see PWI players lining up so nicely?

    I can see them spamming common chat with every kind of nerdrage imaginable while pushing and shoving in line and whining about how long it's taking.
    [SIGPIC][/SIGPIC]
  • chaoticshelly
    chaoticshelly Posts: 0 Arc User
    edited May 2011
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