might rings?

Qlngfu - Archosaur
Qlngfu - Archosaur Posts: 399 Arc User
edited April 2010 in Cleric
soo~the other day i bought a steppewolfs cape and refined it, i thought, what i really did was accidentally getting some npc drop might rings to +3b:surrender the funny part is that it gave +Pdef, a half decent amount i would sayb:surrender so my question is: is it worth using refined might rings instead of magic? not sure bout damage loss BUT iam thinking that if my rings gave a good amount of Pdef i could replace some garnets with citrines and put a bit more mag instead of vit..wont this give me more hp, Pdef and attack than the regular equpment set?
Post edited by Qlngfu - Archosaur on

Comments

  • Venomity - Heavens Tear
    Venomity - Heavens Tear Posts: 7 Arc User
    edited April 2010
    I would say sell the might ring.
    Most of your magic attack hit points come from your weap + equipment (that adds with the buff bonus).

    Unless you can get your pdef above 3k, I wouldn't use the might rings as any pdef lower than 3k would still result in you getting hit hard (as a cleric) vs your current level pattack mobs.

    And I would not add any garnets into my equipment, only citrines.
    I use magic rings to maximize my attack (kill before mob hit), therefore don't need any def really, with the exception of range mobs (but heal can do the job). I prefer kill quick, finish quest quick.

    Depends on your play style to how you want to distribute your magic attack/def/hp etc.
  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited April 2010
    there is no other way to get more mag attack than from weapon and rings (beside lil +mag bonuses)

    but u can get more p.def from any other part of gear
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  • wnight
    wnight Posts: 0 Arc User
    edited April 2010
    there is no other way to get more mag attack than from weapon and rings (beside lil +mag bonuses)

    but u can get more p.def from any other part of gear

    False statement since any other equipment can possibility to have +X Mag which raises MP/MP reg/MP def/MAtk as well +10-40 mag bonus from 1 piece i wouldn't count as small since it's surpasses any ring bonus(especially for caster class) b:chuckle
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited April 2010
    wnight wrote: »
    False statement since any other equipment can possibility to have +X Mag which raises MP/MP reg/MP def/MAtk as well +10-40 mag bonus from 1 piece i wouldn't count as small since it's surpasses any ring bonus(especially for caster class) b:chuckle

    While +mag stat bonuses do add all those things it only adds +10-40 mag atk (if thats what you meant by +10-40 mag bonus since even 10 is a whole lot to be added in stat points by a single piece of gear unless your talking about 90-95+ gear) to the final number. A +mag atk bonus does much much more for your atk stat then +mag bonus. Without knowing the OP's gear I would say that if he replace one of his rings with a refined might ring he will notice a significant drop in atk. According to PWcalc, if i remove just a +28 mag atk bonus on one of my rings it drops my atk by 150 where that would take 17-18 mag points to make up.

    If you are looking for more phys def, garnet shards are a much better and more practical option.
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  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited April 2010
    equip magic rings and hit something then compare the damage with the might ring you got. you'll notice the difference...

    by the way if your belt/necklace are physical and you feel your physical resistance is ok with your gear, getting some citrines won't be a great mistake but I DO recommend you stuff all armoury with garnets.
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  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited April 2010
    wnight wrote: »
    False statement since any other equipment can possibility to have +X Mag which raises MP/MP reg/MP def/MAtk as well +10-40 mag bonus from 1 piece i wouldn't count as small since it's surpasses any ring bonus(especially for caster class) b:chuckle

    learn to read and btw just one my ring gives me 139 m.att (no, it s not gold cash ring but normal drop worth <1m, like 200k if it wudnt have some 3rd bonus )

    other ring gives 105 so together i get 244 m.att from rings

    244 is like 25-35% attack of my (unrefined) weapon.


    u gotta explain me later why i shud resign from that for lil p.def from might ring
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited April 2010
    soo~the other day i bought a steppewolfs cape and refined it, i thought, what i really did was accidentally getting some npc drop might rings to +3b:surrender the funny part is that it gave +Pdef, a half decent amount i would sayb:surrender so my question is: is it worth using refined might rings instead of magic? not sure bout damage loss BUT iam thinking that if my rings gave a good amount of Pdef i could replace some garnets with citrines and put a bit more mag instead of vit..wont this give me more hp, Pdef and attack than the regular equpment set?
    is keeping a set of might rings with pdef or HP aside from mag rings out of the option?
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  • King_Solomon - Heavens Tear
    King_Solomon - Heavens Tear Posts: 1,341 Arc User
    edited April 2010
    is keeping a set of might rings with pdef or HP aside from mag rings out of the option?
    refining and garnets work better and won't change your damage. if the damage hit is not a problem to you and all you want is to have better defenses then you should wear light or even heavy. it's not fail like some say... and both light and heavy builds will still allow you to switch to arcane anytime for extra magic resistances.
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  • wnight
    wnight Posts: 0 Arc User
    edited April 2010
    there is no other way to get more mag attack than from weapon and rings (beside lil +mag bonuses)

    but u can get more p.def from any other part of gear

    now YOU the one who MUST LEARN to read my statement was That FALSE is what is under-lined since you can get from any other piece as well.

    Did i said something about abandoning Magic Rings and switch to Might Rings???

    "While +mag stat bonuses do add all those things it only adds +10-40 mag atk (if thats what you meant by +10-40 mag bonus) "

    No it's not what i meant since NO other equipment adds pure damage values except Weapons and Accessories. By +10-40 Mag bonus each piece i meant +10-40 to Status which for caster gives far more than 1:1 ratio if transferred to damage. b:bye
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited April 2010
    wnight wrote: »
    now YOU the one who MUST LEARN to read my statement was That FALSE is what is under-lined since you can get from any other piece as well.

    Did i said something about abandoning Magic Rings and switch to Might Rings???

    "While +mag stat bonuses do add all those things it only adds +10-40 mag atk (if thats what you meant by +10-40 mag bonus) "

    No it's not what i meant since NO other equipment adds pure damage values except Weapons and Accessories. By +10-40 Mag bonus each piece i meant +10-40 to Status which for caster gives far more than 1:1 ratio if transferred to damage. b:bye

    few peices of equipment add 10 mag stats much less 40. please name a peice of equipment that even has the chance to come close to adding 40 mag stats. (real equipment not made up pw calc stuff) and please name something that is feasible for the OP at lvl 69 to get. heck, name anything

    no it is not a 1:1 ratio but the ratio of equipment atk added and atk damage added is much better

    like I said before, removing a +28 bonus from one of my rings takes 17-18 mag points to make up. at lvl 69 his rings should be giving him between 2-3x that. thats a lot of stat points if thats what your relying on.b:bye
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  • Paramedic - Dreamweaver
    Paramedic - Dreamweaver Posts: 1,801 Arc User
    edited April 2010
    wnight wrote: »
    now YOU the one who MUST LEARN to read my statement was That FALSE is what is under-lined since you can get from any other piece as well.

    Did i said something about abandoning Magic Rings and switch to Might Rings???

    "While +mag stat bonuses do add all those things it only adds +10-40 mag atk (if thats what you meant by +10-40 mag bonus) "

    No it's not what i meant since NO other equipment adds pure damage values except Weapons and Accessories. By +10-40 Mag bonus each piece i meant +10-40 to Status which for caster gives far more than 1:1 ratio if transferred to damage. b:bye

    ok i read it wrong

    but u did 1st - there is bracket in sentence you quote

    <- win

    lol, anyway topic is about abadoning magic rings actualy, and not about which bonus (+mag or +mag attack) is better

    they both dependent from each other: more equipment m.attack u have - more base m.att you will get from every magic point

    more magic points you have - more times will be E.m.att multiplied and more B.m.att you recieve
    BUILD EFFICIENCY CALCULATOR: pwi-forum.perfectworld.com/showthread.php?t=1129681

    AGGRO MECHANICS: pwi-forum.perfectworld.com/showthread.php?t=481682

    GAME IS DEAD wiki-article: pwi-forum.perfectworld.com/showthread.php?t=938282